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Fantasy The Fall of Aetherynn: Character Pages

ProjectMischa

Your friendly neighborhood fangirl.
Here are a few important rules:
  • Please make sure you use decent spelling and punctuation. Try to post at least once a day. If you don't want to be in the role play anymore, please send either Tenshi16 or me a quick PM to let us know. If you're going to be gone for a while, whether it's for vacation or something else, just send us a quick heads up so we're aware.
  • Be courteous to others in the OOC chat. In Character, however, can be a different story. We're dealing with a massive war, tensions are high.
  • Avoid controlling someone else's character. In battle, please don't kill someone else's character without their express permission. Massive battles will be big, planned out events.
  • Romance is allowed, but please keep it PG13.
  • You can create multiple characters, just make sure you can keep track of them.


For your convenience, here are the jobs and character details for humans and dragons found in the Lore Pages.

  • JobsJobs in human society are no longer as conventional as they used to be. They aren't there to make money, or earn a promotion. Every job is geared towards either survival or towards facing the dragon threat. People are motivated towards finally living on the surface again and gaining back their old life.

    Researchers
    These brave individuals are tasked with getting as close to dragons as they can without getting caught. They must closely study their habits, how they function, and keep an eye out for weaknesses. Efficient researchers often make quick sketches of the dragons they study in order for others to be able to recognize them on the surface. This job is regarded as a near-suicidal task in the eyes of others, as it requires a lot of close encounters with the deadly creatures.
    Soldiers
    Soldiers are, sadly, called dragon fodder among the general population of the shelter. They have the daunting task of braving the surface and fighting the dragons. A few soldiers are stationed at the entrance of the shelter for protection, but they do this in shifts so that no person is stuck guarding the home forever or fighting in the field every time. Generals are tasked with leading the troop, but they fight in the field just as much as their underlings do. Often, soldiers are told to fight in large numbers, and ranged weaponry is heavily encouraged.
    Medics
    Medics are always nearby when battles are taking place. They must be ready to run in and rescue downed soldiers as quickly as possible. They heal the injured both on and off the field, as well as provide care for the sickly in an effort to prevent diseases from spreading at home.
    Strategists
    Usually, notable generals are promoted to strategists for their quick thinking and unwavering leadership in battle. They won't be sent out into the field as often, for risk of being killed in combat, but they will often meet with researchers, generals, and soldiers to create an efficient plan of attack before a major battle.
    Dragonsmiths
    These crafty individuals are the armorers and weapons suppliers of the shelter. They have to make every weapon for the war effort from scratch in their scorching forges. Since lost or shed dragon claws are hard to find, they may ask people going out into the field to keep an eye out, or go out to look for the materials themselves. Past history told of dragon materials being an effective weapon against dragons, but the exact method of making these weapons had been lost. It's now more finicky trial and error for these dragonsmiths. Failure in the smelting process is highly likely, but that won't stop them.
    Techies
    The more technologically savvy citizens are lovingly referred to as techies in this society. Their task is to restore modern technology. They focus on bringing back electricity, long-distance communication, plumbing, running water, refrigeration, and any other important aspects they had taken for granted in their old lifestyle. Sometimes, they may have to head out with scavengers on scrap metal runs to help point out what could be used for their work and what couldn't.
    Caretakers
    This is more of a general category of jobs. They're put under the category of Caretakers for their role in keeping society functioning for as long as possible. This can be a whole number of things, farmers harvesting what food they can on the surface, hunters bringing back fresh meat for people, seamstresses making comfortable clothing, scavengers salvaging what they can from the ruins, or any other general job. While they may not have the grandiose tasks other jobs may have, they play perhaps one of the most important roles in the shelter.

    Children in this society will go through a small test on their aptitude in any of these fields once they reach preteen ages. This is to ensure that they are given a job that they could accomplish effectively and efficiently. Once it's known where their job should be, they serve as apprentices to an adult working in their chosen field.


  • Human Character SheetName:

    Nickname:
    Put N/A if not applicable.

    Age:

    Gender:

    Job:
    If soldier, specify whether you're a general or not. If caretaker, state your specific job and a brief description of it.

    Appearance:
    Picture is preferred, but not required.

    Strengths:

    Weaknesses:

    Personality:


All that's left to say is welcome to the role play!
ServerPanda ServerPanda
Abyss Abyss
Whisker Whisker
Chachalotte Chachalotte
Yonsisac Yonsisac
Dak Dak
@saturn's rings
 
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Role ListCurrent Human CharactersResearchers:
Alva Kader - ProjectMischa ProjectMischa
Percival Derick Jamison - Dak Dak

Soldiers:

Aaron DeLaney - Kabboom Kabboom
Kazimir Stepanov: Caravaner - Trappy Trappy

Medics:

Johnathan Write - Chachalotte Chachalotte

Strategists:

Lucius: General of the Faceless group - Whisker Whisker

Dragonsmiths:
Arkadia Runastel - Iniquity Iniquity

Techies:

Caretakers:

Rosaline: Teacher - IrishQ IrishQ
Liam Dragonson: More of a nomad than anything else. Serves as an undertaker when there are bodies to bury. - Elffri3nd Elffri3nd

Current Dragon CharactersMother Dragons:
Fallta Iu'z - Yonsisac Yonsisac

Alphas:

Vaeros - ProjectMischa ProjectMischa
Tiamat Vallens'tia - Dak Dak
Rizerox Lu'z - Abyss Abyss

Nest Guards:

Naturas Pre'va - Yonsisac Yonsisac

Guards:

Caphedyss - Iniquity Iniquity

Soldiers:
Bruticus Vos - Abyss Abyss
Gurtan Der'Antor - fuil fuil

Scouts:

Aya-May: Trainee - IrishQ IrishQ
Adonis - Nephalem Nephalem

Hunters:

Zerontyr Vun'drepnyx - Kabboom Kabboom
 
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"They once thought we have been vanquished.....but now...We are forged in fire, bathed in blood and encased in iron!"

{Name}
Fallta lu'z

{Nick name}
The Crimson Matriarch

{Gender}
Female

{Type}
Fire dragon

{Job}
One of the Mother Dragon's

{Appearance}
hatchday_aceo___crimson_fatalis_by_azzurgil-d5ee0ic.jpg

Fall like other mother dragons is large in scope but when standing on her hind legs, this crimson mother towers over every dragon as it not just shows her dominance over many, but as well intimidate her foes and have the keen eye view of everything around her. Covered in dark-ashen scales on the upper layer of her body and a blood crimson red on the underside and belly, Fall accurately represents the most common type of fire dragons in there specie, with red or black. Walking away from the colors, Fall's body type is rather western in style: with a long snake-like body, Very long flexible neck and whip-like tail,Massive pair of wings and rows of spikes starting from the back of her neck and down all the way to her tail, and two forward limbs and rear. But sadly, her limbs are rather short not allowing for fast land travel but even still, as short as they are don't be fooled as there claws are heated and sharp, but if those don't reach you then don't wait for her to go on all four as she is capable of being very quick for a short time and close distance. Her head is adorn with two sets of horns with her left pair being much larger in size than her right pair, its odd why they dint grow at the same rate but even still its very decorative.

{Strengths}
+ Fall might not be fiscally strong as, lets say, a earth dragon or most other dragons because of her short limbs and slim body, but when it comes to her breath and abilities, Fall is a powerful adversary to any.

+ Fall's massive wings allows her to fly for hours without landing or resting, meaning, when in danger she can fly away to safety no mater how far it is, or to hunt you down even if you go miles away.

+ Fall is very intellectual, smarter than most humans and even so to the point she slowly discovers how human technology works, it might be "primitive" and weak to them but for Fall, she has grown rather...interested in it.

+ Her massive size allows her to tremble upon her enemies and induce fear, she might not be strong with her stubby limbs, but it docent mean its a good idea to be whip to death by her tail or crushed under her weight.

{Weaknesses}
- Fall as said before, is rather slow on land meaning if crowded it can lead to some trouble.

- Fall is rather weak when it comes to melee combat, even if she is able to crowd control many with her tail or bite down on enemies, its not efficient.

- Her scales are slightly weaker than most dragons, human weapons cant effect them but some can especially if shot on her softer underbelly. Such example is a 50 caliber ammunition IS capable of penetrating her scales if shot in the right areas but because of her size it would surely not be so harmful.

- Her size might be a tool of destruction on its own, but it as well is her weakness as very small objects such as trackers are most to come unnoticed by her for a long time or even needles.

{Powers/Abilities}
400


-Flame core-
Fall when in danger is capable of igniting herself in a blazing fury, heating the air around her causing most none dragon creatures to flee because of the heat or slowly cook to death but, as well when in this state her flames can reach further away and her explosive dust is produced in larger amounts making it dangerous to get close without being blown to bits.

-Unknown dust-
Fall produces a unknown gunpowder like dust that is capable of being used as a weapon of destruction, but as well its her way of making flames. The dust is red in color and softly crackles and sparkled, by filling the air or throwing them in a line and soon igniting it, Fall is capable of causing powerful explosions that can tear concrete to bits and burn the land, even making traps. Humans have yet to research the dust but all they know its like gunpowder's big brother.

-Solid dust-
Fall is capable of launching a solid form of of this dust from her mouth in form of a "fireball". Once it comes in contact with a surface it detonates in a deadly explosion. Or she is able of launching them high up in the sky and rain them down like meteors on her enemies. Humans have yet to research the solid form of the dust.

{Personality}
Fall is a kind and a mother-like dragon to every one of her kin, wishes only the best fortune and luck to all and the safety of every dragon, especially those under her domain, but even more so to her twin sibling. Her kind way and nature was one the reason why she became the barer of many dragons. Fall is not just kind but rather strict at, keeping rules tight and obligated to be follow by every in her command, but, even the brightest of fire must soon be extinguish and as such Fall can be very lazy. But as lazy she can be, one spark is all that is needed to burn the Forrest, and when the fire rages and burns there will be no turning back.

Besides her personality, Fall has been rather, sympathetic towards some humans, No, she dose not support or wishes to help them in any way, but knowing how weak they are its a rather waste of breath to deal with just one and at times she is seen letting them walk away as sooner or later they still going to die. Speaking of humans Fall has grown rather interested in human technology and how, for some reason, it has weaken. She keeps a rather small collection of human's most "Valuable" relics in a small separate area where she can tinker freely and investigate. They are weaker but they NEVER had such things in the past..


{Lu'z Nest}

Fall is the former ruler of the Lu'z nesting ground, her ways are rather of that a kind queen would preform, wishing only the best for her people and maintaining order with trust and good deeds. She enforces the rules yes and is strict to the point banishment being her option but such her main way is to enforce trust between her people and herself. Letting them know that without them the nest would be nothing but ash, but as well to show she is the one in charge of it and all should know her decision is final. Kind and loving to all and trusting them to follow her rule and let them trust her in that chosen decision is the correct one, but not following the rules will be of sure to be in banishment, It surely depends on what mood she is last thing you would want is breaking the rule when things are firing up.

The area itself is rather populated, with higher concentration of dragons in "The black scar", between the to most active volcanic mountains there is this large ravine that extends to both, this formation was crafted from the eruption of the inner champers of both volcano causing this scar chasm to form, its walls, the area around it is covered in obsidian because of the magma and dragons have safely nested in the scar by digging chambers in its walls where they rest and sleep, Earth dragons have take the luxery of carving in the walls, creating decorative pillars,carvings,symbols and glyph's telling the story of the dragons fall as here is where they all came from, at the bottom there is a long magma river that extends to both sides, at the northern end of the river is where Falls nest is located, with the river making a perfect circle around a obsidian platform where her nest lays and where she rested for all those years, a bridge connects both the platform and the entrance, right beside the nest there is a second chamber with dim lighting where Fall's collected artifacts are stored away, each placed in different groups from smallest to largest, there are two holes in the walls on eather side of the room where fall can light up in a flame to give light, ussually the area is empty from other dragons but sometimes smaller dragons assist fall in taking items apart as she is big and such her large stature doe not allow her to tinker perfectly. The scar itself is deep making it hard to traverse by humans but the south side of the scar is hill in nature making it easier to travel in it.
large.5854cb3f06e68_KISHKO-WorldScarsta.jpg.14127d4ebaa16316d1900618d8245c20.jpg

{Relations}
Rizerox = Fall's twin sibling, He is the exact opposite of herself in type as born from the same egg she holds a unbreakable bond with him. They say the egg where they hatch was a miracle and both a blessing. She would do anything to keep him safe...even if he is surely much more powerful than her, but its the bond of a sister and a brother.

Coral= Fall's personal messenger, a small and beautiful colored dragon who will deliver messages faster than you can read this sentence!...well i am exaggerating.
pink_rathian_by_crescent31-d66a17b.png

 
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Human Character Sheet

Name:
Rosaline

Nickname: Rosa, Ro

Age: 19

Gender: Female

Job: Caretaker, helps out in teaching children basic things such as reading and writing until they are sent off to be apprentices, also tends to carry out odd jobs every once in awhile

Appearance: http://sta.sh/029v4iw78dxv

Strengths: Is quite smart for her age, can be fast and efficient, can be agile

Weaknesses: Is extremely shy, gets scared easily, not very strong

Personality: Ro was extremely shy before the dragons attacked, since then, she has come out of her shell a bit, she is a bookworm and tends to stay quiet and keeps to herself most of the time, she has a stutter, she is usually caring and is easy to approach, though after the dragons attacked, she has become more skittish.

Dragon Character Sheet

Name:
Aya-May

Nickname: Aya, Trouble

Age: 12-13 years

Gender: Female

Type: Fire

Job: Scout trainee

Appearance: http://sta.sh/0xllih2tf1w

Strengths: She can hide fairly easily, can be good at coming up with distractions

Weaknesses: She can't fly properly, fire isn't strong, can't control said fire

Personality: Aya is quite a troublemaker, she is a prankster and she pulls pranks on anyone and everyone, she is childish and still has lots of growing up to do, she is full of energy and quite playful, she can be quite rough from time to time and usually doesn't mean to hurt anyone
 
Finally have my own characters up! XD

  • Name: Vaeros

    Nickname: Some humans like to dub him as Nature's Wrath.

    Age: In human years, he'd be approximately in his late 50's, around 56-58.

    Gender: Male

    Type: Vaeros is an earth dragon.

    Job: He is an Alpha, chosen for his experience and prowess.

    Appearance:
    Vaeros_zps7ygz9xrb.jpg
    Vaeros is surprisingly sleek and lean for a dragon of his type. Humans tend to think of earth dragons as typically big and stocky, like the hardy element they control. He is a subversion to this, elegant yet still powerful. His scales are predominantly a blue-green color, with deep, earthen brown tones spiraling across his body. His shoulders and haunches are covered in the front by brown, protective ridges, the same ridges that cover his stomach and the bridge of his nose. Fur runs along both his spine and tail, and the fur around his jawline gives him the appearance of having a beard. His eyes are a light green, often found in a stern squint, and he sports both deer antlers and ram horns. The deer antlers are wrapped in vines. His back feet are more like an animal's, while his front feet resemble hands with opposable thumbs.

    Strengths: His years of experience allows him to adapt quickly to his surroundings and think on the spot. His lithe frame also allows him to be agile and swift on the ground, he can then move to an advantageous position and utilize the defensive capabilities of his power from there.

    Weaknesses:
    Vaeros isn't a particularly big or muscular dragon, especially compared to other earth dragons, his prowess comes from his quick-thinking and capable use of his powers. Since he isn't known for physical strength, it leaves potential for dragons to question his authority as an alpha. His bright scales also provide little to no camouflage, making him an easy target to spot on the ground he is bound to and leaving him unable to sneak up on others.

    Personality:
    Vaeros can be compared to a cranky old geezer, as he's a serious and no-nonsense sort of being. He shows this especially when he's commanding a troop into battle, wanting nothing but the utmost focus and efficiency from his fellow dragons. His many years of existence has both hardened and wizened him through the years, providing him useful insight for battle strategies. While he tends to come off as gruff and perhaps a little bossy, there is no doubt that he genuinely wants the best for his kind, and is willing to fight to the last breath for them. As an earth dragon, Vaeros naturally holds a deep love and respect for nature and the beauty it can hold. When he's not aiding in the war effort or fighting in battle, Vaeros can be found wandering around the forests near Aldwin's Ridge, appreciating all it has to offer.
 
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Name: “Lucius”

Nickname:
N/A

Age: 31

Gender:
Male

Job:
Strategist – General of the Faceless, a group of surface militia intent on finding and exploiting the Dragon’s weaknesses.
bd512d0e9c015df6a638a95b2ac15de4.jpg


Strengths:


1. Eloquent speaker with the ability to bolster morale

2. Uses a battle-axe to good effect on the rare-occasion he is permitted to engage in person.

3. Experience.


Weaknesses:


1. Bad at ranged combat.

2. Cannot fight to full-ability on the field after being promoted.

3. Has several old injuries that can be exploited.


Personality:
Lucius is a very resilient man with a strong determination to survive, to keep going in the face of insurmountable odds. He keeps to himself most times, but takes on a mentor role to the men who serve under him and attempts to do everything in his power to be fair and just. He has no real reason to be, but he is very preoccupied with the concept of mortality – perhaps because he is faced with it every day. He has it as a strict code that no man assigned to him ever works alone. There must always be another so that their face is remembered and their legacy carried on by the survivor (if there are any). While assigned to eradicate the dragon threat, he harbors a great respect for them as predators and adversaries; the few dragons they catch and kill are granted painless ends.



Want to interact? The Faceless have an outpost ( absolutely not a bar) outside one of the shelters. No dragons allowed.


e2bebc2671d6bfcea4c3f3af0a0cada9.jpg
 


  • Percival Derick Jamison
    8f91dee4e2d9d85fdd4d760deb27a042-db8vv0g[1].jpg



    Nickname:
    Percy

    Age: 32

    Gender:
    Male

    Job:
    Researcher

    Strengths:

    Percy has a photographic memory. Which helps him whenever he is out in the field. He can pull every little detail that he sees. It helps out when he is stalking one of the dragons. If he's found he can rush out and not having to rush out with out having to worry about forgetting to write down when he saw.

    He has no fears. He spends a vast majority of his time out in the field. He's been in and out of the ashfield city. He's been to the string of fire and spent the night.

    He's relentless. If he sets his mind to something. Then he is gonna to do it. His current quest is to find the nesting grounds for the dragons.
    Weaknesses
    He has no fear. With no fear, he is reckless, and can will make a bad decision.

    He is very quiet. Being able to spend a lot of time out in the field is because he doesn't like spending time with his own species. He is only in the company of his own kind for a few days before heading back out into the wild to research.

    He's always active. He's tired all the time.
    Personality:
    Percy has always been an interesting individual that ever existed before the attack. He grew up on the outskirts of the city. His father taught him how to live on the land, and would even, when his whole family would come over, stay out in his tree house. But on no account he was stupid. He would always have his nose in a book. He has a photographic memory so he would. if he was determined to do something, he did it. He wasn't the biggest or the strongest, but when it called for it he would be there pressing till it was done.

    For him being a field researcher was the best job for him. He could get out and be on his own for as long as he wanted. He also got to use his memory to good use as he pressed forward to his next goal.​



 
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(Largely finished, but some quick edits and things to add still remain)






Name:
Rizerox Lu'z
(RIZE-zeyr-OX)

Nicknames:
Rise. Zero. Ice-heart. Frostfire. Commander Frostheart (negative). Frostheart (Negative)

Titles:
Warlord. Cold-fire Alpha. Frostfire (Humans)

Gender:
Male

Type:

Frost

Job:
Alpha

Appearance:
IMG_3873.JPG

Rize is a massive Alpha bordering on the size of a Mother Dragon. His body ranges in shades of blue and silver with many thick white horns and spikes down back, with the end of his tail being covered in a spiky 'club' of sorts. His wingspan is at least the length of his neck, body and one third of his tail. The fingers of his wings are tipped with claws and a sickle like hook in place of a thumb. A scar cuts vertically Above and below the left eye.

The surface of Rizerox is covered in an adjustable layer of ice that serves as an armor to strengthen his thinner layer of natural scales and protect him from the heat of Fallta's territory. The temperature of his body is extremely cold and will not rise above -89.2 degrees Celsius without a powerful outside influence. This causes the temperature surrounding Rizerox to lower in his presence and surfaces he comes into contact with to freeze immediately. If he loses control of his emotions the effects will increase dramatically; which is rare considering his typically reserved demeanor. When Rize enters slumber the layer of ice covering his body automatically expands into a thick cocoon that continues to grow until he wakes up.

Strengths:

Authoritative Figure:

Having earned the title Warlord as a result of his effective battle tactics and leadership, Rizerox radiates a confident and commanding presence.

Speed (Air):

Can cover great distances in the air over short periods of time. His large body also serves as a method of transporting smaller dragons on his back to conserve time and energy. He can also used the aforementioned tactic to hide their numbers from the humans, as well as by having dragons fly under or above him in formation.

Creative tactics:

Is creative in the utilization of other dragon's abilities in his plans, prefering to work with a wide set of talents rather than just the same elements.

Weaknesses:

Thin Scales:

His natural scales are below average in thickness which makes them easier to penetrate. Armor peircing rounds such as fletchets may have the potential to break through the ice layer and hit flesh at a close enough range. Once the armor is removed he is vulnerable to (some) human and dragon armaments.

Large Size:

His large size makes it difficult to maneuver in small or crowded spaces. He is often at a disadvantage when fighting in thickly occupated areas such as forests, and cities. It also makes him an easy target for projectiles and greatly reduces his ability to move stealthily beyond anything but a walking pace.

Agility:

His large size makes it difficult to make quick turns once he's picked up speed in the air. He often has to make wide swoops to turn around or perform an upwards spiral if there's enough space. Fighting multiple small opponents is also difficult when he cannot simply pick them off of hard to reach places.


Abilites:

Ice Breath (I):

A strong type of ice similar to what covers his body. Most often used in a steady stream that solidifies on impact, but may also be used to create projectiles of varying shapes and sizes. It

Ice Breath (II):

A blue fire that induces freezing damage rather than heat. Spreads quickly but is more difficult to control.

Reflective Disguise:

Can use the reflective nature of ice to his advantage to help hide in clouds during flight or when standing still. Is imperfect and an individual can see themselves in the reflection if they get too close, rendering it moot. Can also reveal him if the light reflects into someones eyes, alerting them to his presence.

Elemental Embodiment/Ice Core:

Rizerox is immune to the effects of cold temperatures and exudes a permanent chill. When significantly enraged his armor will begin to transform into the same ice-fire he emitts as a breathweapon, spreading from his body to freeze the surrounding area and individuals at a much more rapid pace than before. However this occurs at the cost of removing his protective layer, leaving him more vulnerable towards human and dragon weapons. He will also not be harmed by another Frost dragon's ice/cold abilities in regards to the cold temperature, although they may still used their abilities to restrict his movements or to pierce his armor.

Personality:


Rizerox is a cunning and clever strategist with a (sometimes unorthodox) creative mindset, that has made him an efficient and highly effective Alpha. He is calculating and rarely acts without first thinking through the possible outcomes and the lasting effects, lest he do something to endanger the cause or create an unnecessary enemy. When planning upcoming conflicts with other Alphas his reserved nature sometimes leads others unfamiliar with his prowess to believe him either unpracticed in the ways of war, when rather it is his preference to listen to all parties involved before coming to a conclusion.

Despite his notoriously practical demeanor, Rise is not above caring for others, neither is he particularly cruel towards the enemy. He believes in cultivating a strong team bond between his subordinates and always ensures that his underlings are well cared for: fed properly, housed comfortably, and their injuries treated to the best of draconic ability. Rizerox has an honourable reputation among the other dragons, holding to his word when it is given and taking into consideration the experience and advice of others. In battle Rizerox includes himself in the plans whenever possible in order to strengthen the resolve of his soldiers and show them they're more than pawns. Whenever the (reasonably appropriate) opportunity arises, Rise will even collect new human technologies for his sister to tinker with. His knowledge that Fall sees something in their enemy keeps him from underestimating human capabilities, and despite his often cynical point of view he wonders at what might come from her discoveries.


Relations:

Fallta Lu'z: Rizerox's twin sister whom with he shared his egg. Having become an Alpha to fight at her side, Rize is incredibly protective of his twin and his loyalty to her remains unquestionable. It is his absolute duty to ensure that Fall and her nest survive to see the world when it is ruled by only dragons. They may opposites in elements but they are brother and sister none the less.

Sörenth:

Magda:

Notable Underlings:

WIP





 
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MEGA WIPS





  • Name:
    Rüguard Vos
    (Formerly a Carn)

    Nickname:

    Spitfire

    Age:

    37 years

    Gender:

    Male

    Type:

    Wind

    Job:

    Scout
    Appearance:
    IMG_1261.JPG
    Height: 2 meters at the shoulders, 2.3 at the hips, roughly 6 meters tall in total with neck fully extended upwards.
    Length: 20 meters including tail, 6.3 meters without.
    Weight: 1 ton


    Rüguard is a regal creature with a lithe, serpent-like physique that is covered with thin scales ranging in gentle tones of reds, oranges and copper-browns. His head is narrow and lighter colored than the rest of its body with crest of giant fins extending halfway down his neck and tendrils along his jaws, which are filled with small but viciously curved teeth. His eyes are bi-color, with the right being a dark emerald green with a amber ring around the pupil, and the left a golden orange. His neck is long and slender with a flexible ridge of frilled spines that start roughly between the eyes with a gap at the shoulders before continuing to the tip of the tail. This dragon is the fastest in the Vos Nest and due to his abilities, typically out of reach on the battle field. He has only two scars, both from his initiation: one marring the front left of his lips and the other the bridge of his nose.

    Strengths:

    Flight:

    Born to spend the majority of his life airborn, Rüguard is more at home riding the wind then he could ever be on solid ground. His body is built for speed and agility in the air, and even without the use of his Wind Element abilities he is capable of racing at immense speed and performing daring acrobatics that would make another dragons stomach turn.

    Climbing:

    With his long rear limbs and flexible body Rüguard makes for an excellent jumper. He can easily leap to and from rocky ledges or balance on delicate metal beams. His long tail is also prehensile; wrapping around the nearest objects to anchor him securely.

    Reflexes:

    Rüguard is flexible and quick to react to stimulus or danger. While not particularly powerful he is able to dodge and strike rapidly, often lunging with his long neck or using his sharp tail as a whip.

    Senses:

    Rüguard has incredible vision and hearing, which aid him in performing his duties such as recognizance from far away distances where he is both safer and less likely to be noticed. His eyes can pick up light from the ultraviolet spectrum and may detect thermal radiation at will, while his ears are sensitive enough that he can learn to navigate via echolocation.

    Weaknesses:

    Swimming:

    Rüguards large wing to body ratio makes submerging himself in any liquid a dangerous activity. His wings are easily snagged in currents, weighing him down and making it difficult to rise to the surface for air. He is well aware of this danger, but still enjoys flying above the ocean never the less.

    Stamina (On the ground):
    Evolved primarily for the air Rüguard is much less adept at traveling over land. He is short with muscular, almost stocky legs that are longer in the back than in the front; excellent for jumping across mountainous terrain or taking off directly from the ground, but much less practical for prolonged travel on flat, even landscapes. If startled Rüguard may be able to dash a few meters but will tire quickly on the ground doing anything more than a brisk walk. Sometimes he prefers to to belly crawl across the ground to conserve energy.

    Strength:

    Rüguard is built for speed and agility, and while he is not the weakest in Vos his strength is below average for a dragon in his nest. Therefor he must rely on his other talents and quick thinking to survive and avoid fighting on the ground as much as possible, where his lack of strength coupled with low stamina could prove deadly.

    Personality:

    Rüguard is not commonly seen by humans and thus should not be easily recognized by most researchers. What observational data they do posses suggests a large range of activity and places him alongside other better known dragons such as the Man Eater "Big Blue." There are currently no known direct interactions with humans, but he seems to possess a curious disposition and actively investigates new developments. It is thought that this dragon may have very keen eyesight and extra caution should be taken to avoid being seen.

 

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"We have eternal hate towards man, wish you judge there actions and perish there land, i wish to do that, but...as much hate we have towards one and another, Nature must be not harmed as much as possible, without her, do you think we would have been in this conflict from the start?, i hate man, but i as well hate dragons for there unnecessary actions to burn the land...but who am i to judge, i am one of them"

{Name}
Naturas Pre'va

{Nickname}
Nature

{Title}
"The Healer"

{Age}
47 years when turn in human age

{Gender}
Female

{Job}
Nest Guard/Doctor

{Type}
Earth Dragon

{Apperance}
Nature like most other earth dragons have strong hides capable of withstanding great abuse, but its not the fact she is a earth dragon, is how she is connected to the earth itself. Nature as her Nickname sake is a dragon with beyond devotion towards all that is nature, be it trees, animals and the cycle of life, she respects and follows the order. Her scales are hidden mostly from all the moss, plants and roots that have grown around her body, she made such aspect grow on her to allow herself not just to show her love towards all natural, but as well offer her what she needs to be a "Doctor". Even if she never wish for such things to grow on her, its no way to stopping it as since her beginning of life from the egg, flowers and roots grew around her and shown her abilities of a earth dragon capable of controlling not just the earth, but most anything green that owns it.

Her claws are made from what seems roots, but they are deadly as any claw from dragons, now some may see wings on her but in truth those are fake wings that have grown on her, made from plant matter,leafs and roots as sch are used to use her healing abilities and to repair the burnt landscape by the dragons. Horns made as well from roots and body, the roots are strong that of a tree, making her have "Armor" of sorts. But all in all, Nature is a dragon who appearance changes depending on season and her own decision, All that is on her, all the roots, all the green can be change is she wish making her capable of being invisible in green areas.

{Sthrenghts}
Nature's strong bond with nature had allowed her to manipulate it, making roots and other plants to be grown on her and as such, offer a effective armor besides her scale against attacks, but as well it works as her weapon of choice.

Because of her plant covered body, she is a harsh and difficult target in greener areas such as Forrest,swamps and redwoods. Her ability to manipulate nature allows her to change the one on her body, and such, can change to the environment and season around her to hide. But as well uses it to "see" she is blind and nature is her eyes. The wind, the vibration and the sounds allows her to see.

Nature has a extensive knowledge over all animals and all that is "Nature", but her biggest ability is her form of healing others with it. Capable of closing wounds, natural herbs and induce healing, Nature is the dragons doctor. They might be mostly invincible towards humans, but one is not to get cocky, Injuries will come and go. And she will be there to patch you up
{Weaknesses}
Being covered in green as well makes her the walking fireplace, But being green and not dry its hard to ignite all the plants on her but when they do begin to burn. Most of her abilities to heal and her armor are taken away,making her rather weaker. Hence why she lives away from the volcano's to prevent it from happening, it might not hurt her but it WILL weaken her abilities and remove armor.

Being covered in roots and plants hampers her movement, its not easy to walk when you have tree roots going all over your body and wrap around you like a suit. Hence why she is not to fast.

Her vision is diminished, with all the plants growing on her some manage to cover her eyes, making it hard to see but even if she removed those, she is naturally close sighted hence why she uses: smell,hearing and touch to move around and being a earth dragon she train herself to feel vibrations on the ground to "see" that is why she dose not bother being blinded by the roots as she cant still see...But even still with her ability to "see" differently is hard as she has yet to perfect it.
{Powers/abilities}

-Blessing Flames-

Nature is capable to "Bless" creatures, if they are injured, her flames instead of scorching the land, do the opposite and heal it. When used on, well, nature:The trees come back to life slowly, Plants would begin to grow after a few hours and seeds would pop and grow. When used on Creatures: They will slowly begin to heal there wounds burning the injuries away as they close, bleeding would stop and sicknesses would be cures, but, this effect is not instant. Time and processes are needed for the flames to cure properly, don't expect her ti breath fire while you are getting shot at and MAGICAL heal those bullet wounds, No. She needs to remove all fragments, needs to prepare the wound and soon "Burn" it away for a few minutes till it closes and heals. Sorry, There is no healing lost limbs or broken relationships...But here is a consultation fee!

-Beyond earth-
Nature is capable of manipulation nature, she can force nature to grow if she has the right seeds or roots to do so. Her wings are littered with many different roots and seeds allowing her to plant and grow many kind of plants in minutes, and such is her ability to create herbs and medical cures. Her knowledge of all nature and animals gives her the insight Beyond earth dragons, she dose not manipulate the earth...she breaths it
{Personality}
Nature is a kind soul, friendly and patient, she wishes only to show others how important nature is, she wishes to bring kindness and peace...except humans in some way after all they have done, but even as much hate she has towards them, she respects them like she dose her own kin. Nature is worried of any and all creatures, they all have suffer be it near extinction or destruction of there homeland, we all have gone through the same situation hence why she has seen guiding lost humans and healing the injured, Yes they are there enemy, but they feel to. Yes she hates them beyond belief, but one human or two wont do much change, most all dragons don't know she has help some humans but her type of helping dose not involve giving them a way to kill dragons, give vital information and etc, She just helps them live another day before they are all dead one day by her brothers and sisters.

Of course such actions would be frown upon especially towards there enemy, but they and us are connected to nature, such all who be respected. Yes she will fight the humans, but she respects them no mater how big of a as***** they may be. Dragons are as well little as***** don't you think? But still....hate for all, love for little. its how the world works.​
 
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Welcome to my office mighty soldier, although i can't guaranteed your safety with my tools that are going to play with your skin. But hey, smile ! If you die here, each part of your body will allow my researched to go further !
Jonathan


Name:
Jonathan Write

Nickname: N/A


Age: 27

Gender: Male

Job: Medic

Appearance:
ca5fd8ddff98dde2aefc494f74c024a9.jpg

Strengths: Capable of healing the people who were considered dead, Jonathan's first aid is more than saving a life. It is about saving the most part of the body possible, because a living being not functioning properly is one of the saddest thing for Jonathan's sight. His medicine is not limited about only humans, but extented on every kind of animals. He had done several missions with the soldiers against dragons and did survived. Some peoples couldn't believed that a medic did survived with all the missions he had done, some of them considered as a suicide.

Despise this, he is also remembering things quite well and will not hesitated to search clues about what he founded interesting.

Weaknesses:
Much said, he is a medic without any combat experiences. Anybody could punched him in the face without any response back, because he know that he didn't stand a chance in close combat agaisnt almost anybody.

Personality: Jonathan is the kind of man who is sarcastic at a time, but know when to be serious. Although being reassuring is not his specialty, he is capable to stay calm in extreme situations. His face can reveal some emotions, but not the one he is carrying deep inside him. Finishing his tasks the fastest way possible is also what he usually do as long time tasks his tourmenting his mind, even if the objective is not that much important.
 

  • ARKCADIA 'ARK' RUNASTEL


    If knowledge is power, clandestine knowledge is power squared; it can be withheld, exchanged, and leveraged."



    Untitled_1.png
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    44.png

    Name:

    Arkadia Runastel


    Nickname:

    Ark


    Age:

    25


    Gender:

    Female


    Job:

    Dragonsmith


    Appearance:
    Untitled_5.png

    She is of average height , with taut skin pigmented by labor and sun; ritualistic scars that signify something deeper under ugly, maroon edges. Usually leather-bound with boots and an array of armaments, wearing her hair dreaded and decorated. Although her fingers are tapered and long, the sensitive underside endures callouses years old, begging the question of the worldly lady’s profession. There is a piercing quality to chartreuse colored eyes – a certain intuitive incursion that does not search, but knows.



    Strengths:

    »Elevated confidence

    »Self sufficient and decisive

    »Diligent and determined



    Weaknesses:

    »Judgemental and exceedingly analytical

    »Abhors highly controlled environments

    »Reticent and manipulative


    Personality:

    Ark’s smithing is foremost a passion; but functions as a mundane façade for more clandestine operations. To label her an assassin would be entirely too specific – she is a trader of knowledge, sometimes using unsavory means to an end when that certain stream of knowledge is no longer needed. An opportunist by all means; she will take advantage of or exploit weaknesses and discrepancies in cut-throat situations. That is the carnal – otherwise, y’know, she really seems like any other business dealer: land, armaments, precious goods, and other lucrative avenues. A prudent woman with a sweet but decisive attitude toward her customers, known to be very reliable and resourceful in getting what she wants.

 
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HUMAN CS
Name:
Aaron DeLaney

Nickname:
AD

Age: 24

Gender:
Male

Job:
Soldier (More of a scavenger)

Appearance:
4dfd0662e358527909ed640d638cfa54.jpg


Strengths:
- Dragon-killing Archery: Aaron is a very skilled archer, having been taught by the finest marksmen in Aetherynn. His aim is remarkable, and can probably land hits on even the quickest of dragons. He has a basic knowledge of dragon weaknesses, although hitting them is by chance.

- Crafting: His relatives were dragonsmiths, so some of their knowledge leaked onto him. He knows what weapons will pierce a dragon's skin, and has his relatives forge his special arrows for him. Arrows that, in this time, would almost be considered magic.

- Camouflage: He learned from first-hand experience, during his first missions above ground, that the best way to combat dragons is avoiding them. He blends into the darkness, and masks his presence quite masterfully.

- Hand-to-hand combat: Should the rare opportunity ever arise, where man turns on man, Valter is prepared. He has practiced plenty with his fellow soldiers, and can reliably beat a man senseless in hand-to-hand combat.

Weaknesses:

- He never truly rests, and so exists in an almost permanent state of fear and alertness. This is very tiring for him.

- He is very spontaneous, and cannot predict what will happen next very well.

- He does things without telling people about it, which makes it very annoying to work with him.

Personality:
Aaron is a walking, living, breathing, dragon-killing embodiment of sarcasm and backtalk, showing a distaste for almost everything and everyone that does not agree with him. He focuses on the task at hand (usually landing a shot on a dragon), and rarely speaks to anyone about anything. He writes and draws on some books, but never pays much attention to them. That said, however, he is very intrigued by the people around him, and watches them quietly in his free time.


DRAGON CS
The-dragon-of-hell-liam-a-dragon-37509157-1920-1080.jpg

Purple breath, left wing high
When the storm comes, you better hide
Hide below, hold your breath
For here comes the Silent Death

Name: Zerontyr Vun'drepnyx

Nickname:
Big Growler, Silent Death, Quiet Bolt

Age: 32

Gender: Female

Type:
Electric

Job: Hunter

Appearance: Zerontyr is an electric dragon, that roams the stormy skies around Aldwin's Ridge primarily, but hunts practically everything in Aetherynn. She is covered in black scales, with a line of thick and big spikes down her spine. Her upper jaw is protected by a thick exoskeleton of sorts, protruding slightly forward into a beak, along with elongated curved spikes and horns on the top of her head, trailing down to her neck. Her pitch black claws show prominently, supported by very skeletal arms. This was a sacrifice for her speed.

The most notable thing about Zerontyr's visage is a thick purple that occupies most of her body. Pulsating erratically inside her body, the purple bioluminescence gives a striking impression of a brewing lightning storm within her, and the same thing happens in her wings, although in smaller quantities. It even inhabits her tongue, and affects her lightning breath, by giving it a deep purple tint. How it came to be, no one knows, though it is rumored that she earned this color from a direct lightning strike, when she was still a juvenile, flying through her first storm cloud.

The purple luminescence affects her breath, as it gives a slight purple tint to the air that she exhales. Due to the rumored lightning strike, her left wing, with a trailing mark resembling a lightning strike right in the middle of it, is held higher than the other wing, due to muscle spasms. This also prompted the humans who dwell near Aldwin's Ridge to write a little poem they use to quickly educate children about her, and she is featured prominently in bedtime stories that humans use to scare their younglings from the surface.

Strengths:
- Agility: Zerontyr's speed is unmatched by any other dragon of its type, being able to cover the entirety of Aldwin's Ridge in one night, if she tries her best. This makes her the ideal hunter, being able to cover land quickly.

- Night vision: Having spent her childhood flying through pitch black storm clouds, she has developed a form of night vision, that makes her an ever better candidate for hunting.

- Lightning: Zerontyr's lightning breaths, along with swipes of her wing, can generate devastating bolts of lightning with pinpoint accuracy, either electrifying (and therefore paralyzing) her prey before she swoops in, or outright kill them.

Weaknesses:
- Communication: Due to an accident, she speaks with a slurred accent, making her speech tough to understand. This is the reason why she prefers to growl instead, doing basic head gestures to convey her expressions, which earned her a few nicknames.

- Low Endurance: Due to her agility, she gets tired very quickly, and needs to rest often. During these rests, she is vulnerable, although she keeps a watchful eye.

- Sensitive Eyes: Due to her "night vision", she also suffers a disadvantage, and that is a sensitivity to bright lights. This is why she prefers to lurk at night, and even then, any flashlight can temporarily blind her.

- High Profile: Due to her purple luminescence, she can be spotted with more ease, compared to a dragon without luminescence.

Personality: Zerontyr is a cold, and aloof dragon. She cares little for the advances of the weak humans, and worries more about the relationship with her fellow dragons. Due to her slurred accent from the little "accident", and her unique purple bioluminescence, she is ridiculed by her fellow dragons, being referred to as an inferior in conversation. Because of this, she hates them, and purposely became a Hunter, even though she had all the qualities required to be a Nest Guard, or even an Alpha. She prefers loneliness, and in some rare cases, has been known to show affection and sympathy for certain humans, which only further tarnishes her reputation among her "fellow" dragons.

ProjectMischa ProjectMischa
 
b3ba0027f7c2a28b4b85dc2f75cd884b.jpg


Name: Kazimir Stepanov

Nickname: Kaz

Age: 29

Gender: Male

Job: Soldier - Caravaner
Kaz is an express transporter man. With humanity having retreated into the vast underground tunnel network underneath the cities, it takes the most daring and experienced men to carry out necessary tasks on the surface. Everyone understands the underground is currently the safe haven for mankind, but extending the tunnel system to connect the major communities together and further to other shelters is a time-taking and costly project. With the construction of these tunnels going with a slow yet steady rate, people have to rely on other solutions to travel. With little technology remains after the Dragons scorched the land, horse-driven caravans returned and proved to be a somewhat reliable and effective way of transporting supplies and personnel in the new age, despite being an extremely dangerous job at the same time.

Appearance:
portrait+practice+jake+G2flat.jpg


Strengths:
-Transversing the scorched land of Aetherynn is a dangerous business. All caravaners understand the risks, and that's where a sharp mind is required. Kaz has good intuitions, which had proven to be an useful trait for his job.

-He's one of the best caravaners you could find out there. It's as if the horses and his caravan is a part of him. It is also reported that he had encountered the Dragons on some of his missions, and somehow made it through alive, and the packages delivered.

-Dragons aren't the only threat out there, it's common knowledge. Kaz had mastered certain necessary survival skills that benefit him on the surface. He's also decent with the blade, a rather primitive weapon, yet common.

Weaknesses:
-Kaz is not known to be a good shooter.

-His selfish nature means he can't engage in a long-lasting relationship. It's hard for him to earn trust.

-The man is also deathly afraid of acid dragons, result of his previous encounter with one of this kind.

Personality:

Kaz understands the dangers of his job, yet the man happily transports goods and people from one side of the island to another, and occasionally, they even have to transverse Aldwin's Ridge. Why he does this, some may ask. What's in it for him, that fuels his determination. Responsibilities and obligations to serve mankind are merely fancy words, everyone understand that. With mankind driven so close to the verge of extinction by the far superior Dragons, wealth is really all that matters for Kaz. He's known to be selfish, having abandoned many of his comrades to steal their credits, and fame, for being 'the one that survived'. It's also believed that the man is engaged in illegal smuggles, although there are only rumours. The man is also somewhat talkative and influential, capable of manipulating / convincing people for his benefits.
 
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AdonisSonic Boom, Flash
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Age: 30


Gender: Female

Type: Wind

Job: Scout

Appearance: Adonis' aerodynamic frame is covered in coat of creamy white scales. The scales camoflauge perfectly with puffy clouds on sunny days. The entirety of her slanted eyes are an ethereal blue and outlined in a contrasting black scale pattern. Continuing the contrast of black on white is a dash of black scales below each eye. The tip of her muzzle is black, as if she delicately dipped herself in ink. Within her jaws is a mouth of white sharp teeth, inky black gums and a light blue tongue. Two beige colored horns protrude from her skull. Smaller spikes, similar in color, run down her back and a little past the beginning of her tail. A small horn protrudes from the top of her nose, much like a rhino's but smaller.The tail itself ends in a bouqet of long, thin feathers, fading from white to grey and eventually to black. Her large wings, unlike most other dragons, are dressed in elegant, somewhat water proof feathers. The grandeur of such wings thirst for the eyes of all those who spot her, but eyes will travel, and eventually Adonis' most shameful imperfection will be spotted. Adonis was born with a deformed foot. It may not seem terribly important, but strong bloodlines are a very dear topic in the dragon world. A birth defect dishonors a bloodline, and any and all deformed hatchlings are immediately thrown out from being a candidate of high ranking positions, even if the dragon possesses the potential to be great, just as Adonis does. Her front left foot is twisted and splayed, like the gnarled root of a tree. A tall human comes up to around her shoulder.

Strengths:
Adonis may be the fastest dragon in Aetherynn alongside Ruguard. She can easily break the sound barrier and reach supersonic speeds while flying.


Her speedy reaction time is necessary to avoid obstacles while flying fast.

She blends in very well with the sky.

Sharp, long talons on her functional feet make latching on to objects or living things easier.

The black below her eyes absorb light, making looking into blindingly bright objects easier.

Her feathered wings make her a very silent flier.


Weaknesses: Due to her deformity, Adonis' has trouble moving on land. She walks with a limp and cannot run as fast as other dragons. Running or walking too much tires her out more quickly because of the extra effort she has to put in to move.

Too much water isn't good for her. Her wings can withstand rain as she flies, but she will not be able to take off with fully drenched wings. This includes swimming, while she can do it it leaves her vulnerable and unable to fly.

She's down one foot in a fight.

Personality: To all, Adonis is seen as a sort of nuissence, a dead weight. She is clumsy and lacks elegance, often slamming into dragons on the battlefield right before they unleashed an attack upon humans. She's got her head in the clouds, she's incompetent, incapable of planning anything significant and sometimes leaving helpful (but not overly importany) details out of scouting reports.

That is not who Adonis really is. Its a mystery really, how no one has figured it out. Perhaps everyone is so convinced that Adonis is some silly, gimp dragon that they ignore all the signs, like why a scouting dragon would even be on the battlefield? Or how a dragon as fast as her could even be capable of being clumsy and still be alive? Perhaps Adonis may literally have her head in the clouds, but Adonis is not unintelligent in the slightest. From a young age Adonis has put on a ditzy facade due to her rather unorthodox beliefs and unfair treatment since birth. By having all dragons underestimate her, Adonis remains safe in their obliviousness.

In reality, Adonis is a creature of elegance and percision. Her flight is her passion, and she dances through the skies with ease. She is an expressive, determined creature, driven by her own morality and sense of compassion. She is curious and daring, and a master of deception. She has an elbullient soul and enjoys finding the silver lining on things. She has never let her deformity control her life, and doesn't plan too.

Adonis truely wishes to live in a world where dragons and humans can coexist. The humans are incredible beings that can create incredible things. Adonis has never wished for their extinction, only the chance to live amongst them and discover. These opinions have never been spoken aloud for fear of banishment or death. Since the humans are on the losing side of the war at the moment, Adonis helps them out whenever she can. This includes "accidentally" flying into a battle and inturrupting an attack or forgetting to mention the group of humans hunting in the forest at sunrise. Do not take her assistance to the humans as hatred towards dragons. Adonis loves her people and wants what is best for them, but she believes that they are misguided.
 
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Name: Gurtan Der'Antor
Age:42
Gender: Male
Type: Earth
Job: Soldier
Appearance: Gurtan dwarfs most dragons he is so large. He is a dark brown with a few green scales scattered about. His scales are large, and shaped like plates of armor, and really tough making him a walking fort. This of course makes him slower usually than most dragons, that is until he burrows underground. His tail ends in a large bony sphere he uses to bash his enemies. He has h pair of ram like horns he uses to break anything that doesn't get out of his way. He has large muscular legs with strong claws made to tear through stone. His eyes are a pale blue that seem to always be half closed. His tongue is very long and is used a lot like a whip to grab at prey thats is to fast.
Strength: Gurtan is almost unmatched in pure physical power as well as in defense. His quick tongue is a unexpected weapon for this lumbering being. He is extremely fast under ground as he uses both his legs and powers to dig through the eath and send him forward.
Weakness: He has to relie on sound to track prey when he move underground which can lead to friendly fire. He isn't very fast or nimbal. He is very lazy.
Personality: Gurtan comes of at first as grumpy and cold, but to those that know him he is actually a very kind, loyal, and protective dragon. He is a very slithful beast as he would rather nap in the sun than kill humans, in fact he doesn't really hate humans either, he's a soldier and just follows orders. He is actally very clever but it rarely shows as he prefers the easiest option. Even though most of the time he is calm if one of his friends are hurt he loses it. Once he gets angry he is an earthquake given form, destroying anyone or thing in his path. He loves to garden and grow flowers.
 
XD Now that the RP's officially started it's probably a good idea to notify people if their character is accepted or not on here!
So I'll start that now XD

Nephalem Nephalem fuil fuil
Both your characters are accepted ^^
 
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Name: Liam Dragonson

Nickname:
The Undertaker

Age: 19

Gender: Male

Job:
Sort of nomadic, could be both an undertaker or a soldier.

Strengths:

While Liam was under the care of a dragon he was taught how to fight, his fighting style is somewhat strange compare to traditional human fighting styles. His dragon also crafted for him a weapon made from dragon claws and teeth. His clothes are also a combination of dragon scale and cotton.


Liam has basic survival know since he has been forced to survival on his own since he dragon care taker was killed by other dragons. He can find food and water if he has to.

Lastly, for some unknown reason, Liam is good at taking care of the dead. He can prep them and burry them in a timely matter. He can also identify how they died.


Weaknesses:


Liam isn't familiar to modern day technology and despite being raised by a dragon he doesn't know much about their weaknesses.

He also prefers close range combat since he doesn't have a good way to counter long distant combat.


Personality:

Liam is somewhat crazy from his time by himself and the things that he does might seem illogical but there is almost always a reason behind what he does. He is terrible in social situations because of his lack of interaction with other humans. Despite being raised by a dragon he has a deep hatred for dragons because of the fact that his dragon care taker was killed by other dragons. Lastly he prefers the company of the dead.
 
Elffri3nd Elffri3nd
Accepted! XD
Wasn't sure where to put him so I listed him as an undertaker under the Caretaker part of the role list. This doesn't mean he's unable to fight in wars, however, I'm sure they'll want to make use of his fighting ^^
 

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