• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom The "Current" Era - Characters

Main
Here
OOC
Here
Lore
Here
Other
Here

Sinny The Fool

Clown Boogaloo
Roleplay Availability
Roleplay Type(s)
- Characters rated by either myself or Solemn Jester Solemn Jester are accepted and can start posting!
- If you want to give your character a non-canon race or something, make sure to send it to me or Solemn Jester Solemn Jester first
- Devil Fruits will be limited to only a few OC's at the beginning & all DF's will need approval from GM's (Me & Solemn atm).
- To start with, nobody will be able to use Haki.

Name:
Nickname(s)/Epithet(s): Epithet will be added throughout the rp.
Age:
Race:
Height:
Weight:
Crew Role:
Bounty:

Appearance: (Image required, if you want you can also add a description. No realistic images please.)
Likes:
Dislikes:
What is your dream or goal?:
(Nakama/Relationships: ) Optional
(Personality) Optional.
Biography: (This must be AT LEAST 2 paragraph’s minimum.)

Strengths: (3-4 max?? At least to start. This is stuff like physical & mental strengths your character may have)
Weaknesses: (4 minimum)
(Feats: ) Optional. This would simply be a list of impressive feats this character has accomplished.
Haki Affinity: (For when it's relevant)
Powers, Skills & Abilities: (Things like Fishman karate moves, rokushiki techniques or whatever else should be listed here as well as any non-combative skills.)
Devil Fruit: Not accepting any more DF users at this point in time.

(Other/Trivia: ) Optional

(Theme Song: ) Optional
 
Last edited:
Name: Anemone Wick
Nickname(s)/Epithet(s): Heavensward Serpent, Jormungandr
Age: 18
Race: Kuja
Height: 6' 4" (Varies)
Weight: 320lbs (Varies)
Crew Role: Singer/Writer
Bounty: Beli 50,000,000
Appearance: Casual / Night / Kuja / Jolly Roger
Likes: Animals, Exploration, Fashions, Singing, Snakes, Stories, Sweets
Dislikes: Authority, Cheating, Early Mornings, Inactivity, Isolation, Oppression, Smoke
Dream/Goal: To See and Document the greatest sights and adventure in the world.Mi
  • Sub Goal: Encounter her Father who left her the Book and Fruit.
  • Sub Goal: Surpass Protea
Nakama/Relationships: TBD
  • Saleed: A Large trained snake capable of taking on a multitude of forms with its body, a long-time partner of Wick's who she holds dearly and somewhat oblivious to his magpie-like tendencies and violation of personal space.
  • Mamba Protea: The ruler of Amazon Lilly, one of the seas warlords and holder of the Jemu Jemu no Mi (Gem Gem Fruit), while protecting her island she has however shown harsh punishment for those to step out of line.
Biography:
Born upon the Island of Amazon Lilly, an isolated island within the calm belt under the rule of the amazon warlord Mamba Protea. Her mother had left the island as many of the tribes do in order to find a worthy partner and then return to the island to give birth, formerly been a member of the Empress's Crew before Hancock came to lead them had allowed her a good knowledge of seas. Despite this, she was still gone from the Island for nearly a decade before she would return and strangely she would never state the name of the man she had taken such time to find, instead of deflecting the question as unimportant. Upon her final return, she would then regain her position as village elder's right hand so to speak and help in governing the Island during the empress's absences.

Wick would be raised mostly communally, having brief contact with her mother between commitments in the aid of the governing of the Island. She would be instilled from an early age with the Kuja core beliefs, that true beauty is a strength, with no place for the foolish or greedy. She would, however, develop have a keen interest and curiosity in the libraries of books brought back from each of the empress's raids, basing her image of the world outside the island on a mixture of fact and fiction. It also inspired her to develop talents as a writer and fondness of the unique fashions depicted within or brought back on similar excursions.

Throughout there years, they would often dream of sailing out along the waters to explore the world outside the island, which was gradually seeming smaller and smaller seeming more like a cage as they would begin to take notice of the effects the control that was held over the island would have. One Method they had set themselves on to do this was to join the Kuja Pirates under their empress fascinated by tales of their adventures on the sea, the treasures they would return with and that they were all protected by her from the name alone. This longing for adventure would only grow over time, wishing one day to not only be able to stand at her side but maybe even go further and be one that would inspire others to do the same like many of the story's she would read.

Her opinion of her empress, however, would take a large hit during in her 6th year, on one of the empress's return trips to the island. Having saved, adopted and raised a snow-white bunny during one of there hunting trips it would, unfortunately, jump free from there arms during the commotion and lining up to see her return. Unluckily it would come to cross Protea's path and to her horror found itself kicked well clear of the docks and off into the woods, screaming as she ran after it to see if it would be ok. It would take many years before it would be and continued to hop with a limp until its end, often found within the company of her snake Saleed who shared a strange friendship with the rabbit despite the fact most others would have simply eaten it.

By her 15th birthday, they had blossomed to a true beauty among there Island, on such a day they would receive a polished from their mother containing both a strange fruit as well as a heavily bound tome. Her mother would tell her it was left by her father to be given when she came of age, confused by the fruit itself her mother would chuckle and say it was a rare gift to aid people on either a path to beauty or ruin and it was up to her to decide which it would be for her. It would not be until several hours later that they had thought on it that they would make their decision, sitting upon the cliffside of her favorite spot on the Island she placed it inside her mouth eating it in a single bite. The Taste was heavy and almost like mud as it seemed to drop straight to her stomach, the truth of its effects would soon become apparent.

Bestowed with a unusual power, they would come to incorporate this ability into both their fighting style and other areas of their life after much practice. It would take them several months to get the basics of the fruit with....occasional mishaps, attempting to keep herself to Isolation as she trained at one of the abandoned outposts within the forest. It was clear through her mother knew precisely what had happened yet remained quiet as well, hiding behind a faint smile, though the increase in her success in the coliseum was fast becoming the talk of the village it would not be long before she would eventually draw the attention of the empress herself, claiming her annual visit would soon arrive. Wick saw this as her chance to expand her horizons and see the world could she but gain the approval of her empress, while her opinion of her was not the same as most of her island, she knew it would be the only way she could leave, traveling with her self-proclaimed rival to grow upon the seas.

Though this was not to be, being crushed under their presence and beaten for the attempt, furthermore so by that fact every time she would be knocked to the ground, she would stand once more ready to continue and prove her worth. Unfortunately at the end of it, Protea would state her strength was nowhere close to being able to freely travel the line with her crew and that she should continue to live on the island, sending her flying off to the forest with a final strike.

Finding her only ticket from the Island a bust, she would sit at the same cliff-side was she initially ate her fruit, several wounds from the previous encounter keeping her there for a while, combined with several frustrated strikes to the ground. Not content with being trapped her life she eventually looked out with a determined glare in silence. It wasn't until some time later she exhaled and finally noticed a figure beside her, At nearly twice her size and nearly as wide, almost resembling a bear with strange mirrored lenses across there eyes. Dressed in a fashion unknown to the Island she would immediately know them to be out of place...she had not known any woman like it in the close-knit community of Kuja. A Rigid but passive expression upon there face she would curiously begin to question the strange being, finding that despite there appearing to be very quiet and calm, keeping responses brief.

Though they would never mention who they are or why they were on the Island, they would never the less be there each day they returned. Eventually finding a confidant in talking about many of the things they were not able to with the others, dreams of the future and exploration, with the wanderlust she wished to sate. Probed and prodded this would develop over time, "she" would often query her views of several topics in short statements...though they appeared to hold a particular interest in the book that Wick could carry. This developed further, with only small questions or pokes in the direction as they would converse, despite not knowing their name, she would have liked to have called themselves friends. Though eventually after many visits the Individual would state it was time for them to depart soon, and it had been interesting to talk to such a person yet as they rose to there feat he asked them a final question before there departure "Where would you like to go?", after several moments of thought with her head down, she would state somewhere she can begin her journey, to explore and see the sights of the world beyond the Island and learn more of the world and how it connected to what he told, perhaps even a place to gain the attention of others on the path. As she raised her head the last thing she recalled seeing was a hand swipe towards them, before vanishing from the Island.

What followed would be a series of misadventures before landing her upon her final destination, intending to perhaps find others who shared her wish for travel and to travel with on grander adventures, only time would tell what would occur but the story would be one she would write along the way.

Strengths:
  • Kuja Physical Conditioning, Subjected to the Dangerous of the Kuja jungle and coliseum from a young age has earned Wick superior physical abilities in addition to affinity to survival in natural environments. By nature of being a Kuja, she has also shown a high affinity for snake weaponry and snakes in general, as well as the use of Haki to imbuing such into projectiles.
  • Exotic Beauty, Given both her appearance and manner of attire she has shown the ability to charm even without intentionally attempting such allowing her to more easily persuade the weaker willed to aid or distracting and fluster those she is in conflict with.
  • Outstanding Willpower, While durable due to their fruit, they have still shown the ability to continue on through exhaustion and stand back up despite the force used to put them down.
  • Creative Mind, From their writing to their problem-solving Wick has displayed a remarkable level of creativity in the actions they have taken though perhaps not always the most logical or simplest it never the less makes them very unpredictable at times.
Weaknesses:
  • Sea Weakness: Severely weakened if submerged to the waist in saltwater or exposed to concentrated sea stone resulting in the inability to swim within such environments
  • Limited World Exposure: Given their race lives in isolation to the outside world, for the most part, they hold the limited familiarity with many facets of the outside world and its workings, with their only source of such being the muddled assortment of books brought back from the empresses raid. This has also caused some confusion as there was little to differentiate the fictional and factual sources.
  • Blunt: They are not one for subtlety and honesty within conversation makes deceptions highly difficult and often stating something that really should not be stated unless expressly told not to with a significant emphasis on the consequence.
  • Weight management: Excessive use of their devil fruit can result in less than manageable sizes in certain environments or density causing either damage or sound on non-reinforced surfaces. Such requires a suitable donor or removal of material in order to alleviate.
Feats:
  • Took over a marine base and held the grand line bounty printers "Hostage" for several days working on her own bounty poster through a mixture of Charms and Unintended intimidation, during which time over 300 Images were produced to be used on their bounty poster in an assortment of outfits and posters.
  • Evaded marines despite detailed reports being made of their actions at the various locations they had visited, though strangely such news came first from the newspapers before marine intelligence much to their frustration. The truth of the matter has been Wicks part as a part-time columnist on the World Economy News Paper and in fact, submitting the stories themselves.
  • Gained Notice from higher-ups in the Marine following a chance image including the book she carries as well as the Lyrics of an overheard song. These small details strangely resulted in her bounty doubling in a panic.
Haki Affinity: Observation

Abilities/Powers:
  • Haki Affinity, Possess a natural affinity for the arts most notably with imbuing projectiles and reading of opponents though has yet to manifest the abilitys themselves.
  • Snake Speak, while not capable of literal verbal communication they are able to influence the actions of serpents as well as understand there intention.
Skills: Animal Handling, Archery, Calligraphy, Creative writing, Outdoors survival (Jungle), Persuasion, Wrestling.

Devil Fruit: Misa Misa no Mi (Mass Mass Fruit): Allows the user to absorb and/or redistribute mass from targets touched to alter the size or density, this has provided them an extreme resistance to physical trauma as well as the ability to remove/discharge collected mass in projectile like forms.

Equipment/Notable Items:
  • A unique large worn tome of Considerable age constructed from what appears to be a variation of thousand-year paper contains a myriad of old stories, poems, and songs of unknown significance. Carried on a holster at their waist at nearly all times.
  • Saleed, A large snake capable of taking the form of multiple weapons from a bow, despite appearances they are incredibly durable with skin tougher than most steels.
Other/Trivia:
  • Capable of creating basic tattoos in simplistic and tribel designs using relatively primitive materials.
Theme Song:


 
Last edited:
Name: Scarecrow
Nickname(s)/Epithet(s): Epithet will be added throughout the RP.
Age:
Has existed as a Scarecrow for 10 years. Time spent as a human is secret.
Race: Homie
Height: 7ft
Weight: 10kg
Crew Role: Navigator, helmsman
Bounty: None

Appearance: Scarecrow.jpg
Likes:
New things, birds, freedom
Dislikes: Boredom, bullies
What is your dream or goal?: To have an excellent adventure!
(Nakama/Relationships: ) I'll fill this in as Scarecrow makes bonds.

Princess Grisella the Hag: The current bearer of the Soru Soru no mi and ruler of the Fairy Tale island Mythla. Grisella created Scarecrow as punishment for a certain crime. Scarecrow is more or less unaware of her existence.

(Personality) Scarecrow is enthusiastic and very eccentric. From his point of view from having stood in a field for 11 years, the whole world is incredibly exciting, which leads Scarecrow to always have a chipper glass half full personality. He is very inexperienced with the world, with only remembering his time as a homie standing in a field and nothing beforehand.


Biography: I like keeping large chunks of backstory secret for awesome reveals, but here goes nothing. Scarecrow was originally someone else, who lived a very different life. As punishment for something he did, the wielder of the Soru Soru no mi stripped him of his entire life span. This soul essence was put into a scarecrow and left to stand forever as punishment. And so, Scarecrow spent 10 years learning to read the wind and talk to birds, until one day in a harsh storm his hat blew off. He tried to reach it but couldn’t. He stretched and he stretched, and he uprooted his pole, falling face-first into the mud. He spent a few hours laying there. This was the most exciting thing to happen since the day that paper bag blew by! He found through experimentation that he could stand up on his own and even hop around on his stick. What excitement! He picked up his hat and left the field, eager to enjoy the whole world beyond he had only ever looked at.


Strengths:
Speaking with birds: In the world of One Piece, a starfish learned human language, and animals communicate with each other. Scarecrow when left in a field for 10 years, taught himself how to talk to birds from listening to them speak.

Reading the wind: It's not very useful for fighting, but Scarecrow has learned the ways of weather and can use it to skilfully helm a ship, even though the most treacherous weather.

Scarecrow body: Being an animated scarecrow, he has no need to eat or drink (But can for enjoyment), and his body is so very light that he can fly by asking birds to pick him up.

Surprisingly athletic: In the world of One Piece, never judge a book by its cover. Scarecrow is very acrobatic and is fast due to his lightweight. He also has a spin punch that can send the average person flying.


Weaknesses:
Inexperienced: Scarecrow lacks even basic knowledge around the world. Although he can give good life advice, he can't cook, clean, practice medicine, play music or perform any other role on the crew.

Sore Thumb: Scarecrow draws attention wherever he goes.

One-Legged: Scarecrow has only one leg. Because of this, he can't kick, has trouble swimming and needs good fitting to be able to attack without falling over.

Flammability: Scarecrow is inherently flammable since his body is effectively made of sticks and clothes.

Feats: I'll fill this in over course of the game
Haki Affinity: Observation
Powers, Skills & Abilities: Scarecrow Karate. A martial art he invented himself, which is really nothing more than just common beatem up techniques with a flair of eccentricity.
Devil Fruit: N/A

Other/Trivia: PM if more backstory is required
Theme Song:
 
Last edited:
Name:
Sunny White

Nickname(s)/Epithet(s):
TBA

Age:
18

Race:
Human

Height:
6'8

Weight:
203 lbs/92 kg

Crew Role:
Chef

Bounty:
TBA

Appearance:
1570075004277.png

Likes:
Cooking
Fighting
Discovering new recipes
Freedom
Challenges
Lying
Training

Dislikes:
Bad food
Marines
Insects
Pointlessly cruel people
Cold weather

What is your dream or goal?:
He has two main goals.
To find and document new ingredients and create recipes to go with them.

To find his father who already set off on his adventure.

Nakama/Relationships:
Montgomery White - Father - Alive - The inspiration for Sunny's choice to become a pirate and the person who made him the man who he is today. Currently, his location is unknown as he is somewhere traveling with a pirate crew himself.

Personality:
Sunny, like many in his family, believes in working incredibly hard to get things done. He likes to work incredibly hard and rarely takes the 'easy' route when going about his day to day activities, only breaking this trend when absolutely necessary. He is known to always finish what he starts, and often goes well out of his way to see things done, and will even cause this way of doing things to extend to others around them, picking up their slack and finishing whatever they were doing. Of course, this doesn't extend to his enemies trying to kill him, or anything so ridiculous, but many would say he may be obsessed with 'completion'.

Unlike most in his family, however, he is prone to lying. In fact, he has a habit to lie about things that he otherwise would not need to, sometimes even hindering many people around him. While he's not exactly stuck on lying, regardless, the sheer volume of lies he does spout happen to make those who have heard of him consider him a hard person to believe about anything, even simple things like his own name. However, when he does choose to tell the truth, it is typically in situations that are important (as he sees it), and so he isn't completely impossible to believe or depend on...just very hard to.

Sunny is also fairly laid back, despite his normally hard-working demeanor, causing him to not take many actual jobs that are offered to him (or at least wishing he could avoid them) and spending a lot of his free time simply relaxing. This part of him simply means that he's calm and cool in most situations, and even allowing him to remain perfectly calm in ever the worst sort of situations; it allows him to think through circumstances easily enough, and even fight past grief in order to see the real answer to what he should do.

Sunny is, naturally, incredibly obsessive; when he likes something, he obsesses over the thing continuously, never wavering from what he wants to do with it, but also to the point that he will put all of his effort into it, often leaving him drained and exhausted. Or often to the point where he finds himself unable to complete tasks that the had set out to do prior to obtaining a new obsession, often leading to him obsessing over the thing he had forgotten about in order to obsess over the thing he finished. This has a constant trend of making him fairly odd in a relationship, and he often ends up coming off as slightly 'crazy' to those who don't know him all that well.

Funny enough, Sunny is also incredibly confident, well on its way to arrogance. He believes he is truly good at what he does, and often finds it hard to understand when others best him. While he can be aware of those stronger, he often figures that it's only because he had failed to train just hard enough, and opts to focus on training, even more, working himself to exhaustion, and often keeping him from doing much else but train. Often times, it is hard to get him out of this train of thought, and he often finds himself struggling with trying to work with others with any capacity that said they were even. As a result, he tends to be a loner, often spending his time alone due to many not being able to handle his superior attitude.

Despite his faults, however, Sunny is not a bad person; he does not wish any ill will on anyone other than his worst enemies, and will often do what he can to help inspiring individuals along the way. He tends to be very helpful indeed and tries to help others as much as he can without making it hard for himself, which he often fails at due to his inherent nature. Much time is spent on others, despite the way he acts, and he often takes on burdens that could be seen as far too much for a single individual, much less an entire group.

Biography:
Sunny was born and raised in a family that had two well-known things about them, firstly that being born into the White family meant that you could cook it was nearly as simple and the second thing that they had been involved in piracy for the past two generations. Sunny was raised by his father, Montgomery his mother sadly didn’t survive childbirth. His father was a strange man to him he was loving, caring, and very overbearing but to others, he was strict and cruel really it just depends who you were.

The two lived on a small island with one main attraction the restaurant “White's Bar and diner” and it’s main clientele pirates why for a simple challenge. White's bar and diner had a challenge that sounded simple but was hard, it was posted on the entrance ‘bring your own ingredients and I’ll cook for you, don’t like it congratulations you can take anything you wish from here, like it and I get one thing from you.” Montgomery was proud of this challenge and was 300 wins to 10 losses.

As soon as Sunny could walk he was helping in the kitchen whether it was pot washing or simple getting ingredients for the chef’s he loved being in the kitchen, the various smell, the hard work, and the pure love the chefs put into their jobs. His days were simple but he loved them nonetheless, as he aged his father began teaching him the culinary arts and the various duties of a chef.

His life continued like this until he was fourteen. At the age of fourteen, his father began to grow bored, he had heard all about his life at sea as once upon a time he was a pirate and he loved every minute of it the various stories he had told him he could see why he had to admit the call of the sea was alluring for anyone. It was also during this year that his father had accepted a challenge of a crew and won as per usual, but unlike normal where he would usually take something he knew the worth of he took a risk and choose a box they had on the table. The crew tried to fight back but that just made him want it more and Montgomery was no slouch while he was no longer a pirate he never skipped training and quickly dispatched of the troublemakers. Opening the box inside stood a purple fruit covered in swirls and while at the time Sunny had no idea what it was Montgomery did and he just smiled.

Another year has passed by and strangely enough during this year Montgomery had been training Sunny in not just cooking but combat, this had put many ideas in Sunny's mind most that they were going to be pirates together. Another few years past and for the first time in sixteen years Montgomery did not wake Sunny up which was alarming, he rushed into his room and it was clean and looked like it had been emptied completely other than a small piece of paper on the bed.

“Kiddo I’ve adventured once and it’s time I set off once more, the sea has been calling my name for the past few years but bringing you with me isn’t an option after all who really wants to go on an adventure with their old man. I’ve given you the tools to survive, to fight, and to feed and you know I love my challenges so here's one for you, beat me to Raftel. I know, I know it’s unfair I've already got a crew, experience, and a head start but I’ve left something to even the odds a bit.

Love ya kiddo see you in the new world.”


Next to the note stood a familiar box from two years ago and inside was the familiar fruit he had seen before along with a note simply saying “Eat to get badass powers.” Bringing a smile to Sunny's face as he ate it.

He spent the next year fully training his cooking and everything his father had taught him along with the inns and outs of his devil fruit. At seventeen he spent the next year traveling getting used to how things worked on a boat and more importantly the awkwardness of cooking when everything is moving. He ended up working on various islands and ships but never finding a crew he ended up fitting into.


Strengths:
Unpredictable attacking patterns
Incredible endurance.
He can whip up a good meal from nothing but leftovers.
He has incredibly fast reflexes.

Weaknesses:
Inability to swim
He requires his glasses to be able to see pretty much anything without them he may as well be blind.
He refuses to let others do things for him.
His devil fruit is weak to liquids causing it to lose its stickiness.
His devil fruit is also edible.

Feats:
Currently, he has done nothing feat worthy.

Powers, Skills & Abilities:
Despite his young age, he is a great chef that can give most chef's a run for their money. While he is a chef by nature his true talent lays in desserts mostly something he focused on after gaining his devil fruit.

He is an extremely reactive fighter that doesn't often take the offensive on stronger foes focusing instead on using his reflexes to dodge and parry. When fighting cannon fodder/ run of the mill people he focuses on getting through them as quickly as possible.

He is accustomed to both hunting and scavenging allowing him to find or hunt food should the need arise.

Haki Affinity:
Kenbunshoku/Observation

Devil Fruit:
Mochi Mochi No Mi
The Mochi Mochi no Mi is a special Paramecia-type Devil Fruit that allows the user to create, control, and transform into mochi. The user is given the ability to control large amounts of mochi; the mochi is thick enough to be used as a large blunt weapon, and is capable of trapping people, even extremely strong ones, due to its stickiness, especially if empowered by Busoshoku Haki. Its thickness and viscosity is such that high-caliber gunfire is completely unable to pierce through it. Due to its malleability, the user is capable of shaping the mochi into a massive variety of shapes, such as fists, tendrils, and even spiked clubs. As a "special" Paramecia, the user can actually change their body into mochi, akin to a Logia.

Theme Song:
 
Last edited:
Basics
Name: Kasumi Yasashīha
Nickname/Epitaph: None
Gender: Female
Age: 17
Species: Human
Height: 5'6
Weight: 127 Ibs
Hair Color: Blonde
Eye Color: Yellowish Brown
Crew Role: Swordsman
Bounty: TBD
Personal
Likes: Swordsmanship, Flowers, Training, Sweet Food, Cute Things
Dislikes: Scoundrels, Failing Others, Seeing Innocent People Hurt, Spicy Foods, Being Disliked.
Personality: Kasumi is very dedicated to the art of the sword and preserving her Master's style of fighting. She actively works on maintaining training every day striving to be the best she can at the sword. She holds a great deal of value in honor viewing the act of hurting the innocent as deplorable. She has an incredibly strong will not being one to give up on something she views as right whether it might be preserving her family name, or doing she deems as right. She can be quite upbeat attempting to put a positive spin on things. She is more then happy to engage in various activities with others so long as it isn't something that might oppose her morals. She can be very quick witted often able to work to improvise a plan of action from scratch.

Kasumi can be rather aloof at times often drifting into daydreaming in the middle of conversations or when doing something she isn't fully invested in. Her mind drifting can lead to her fumbling to respond back to people in conversation or causing her to trip or bump into things during her absentmindedness. Kasumi tends to place less values on her own needs. Even in the case of defending her own honor she tends to do it out of the sake of preserving her family's name rather then concerning herself with her own desires. She doesn't view herself of having much worth more so being a 'last resort' when it comes to inheriting her family's sword style due to her grandfather's common mentioning of wishing she was a boy.

What is your dream or goal?: To become one of the greatest swordsman and to gain noteriety for her family.
Abilities
Fighting Style
Kasumi's main fighting style involves the use of the sword, typically using a single blade. She tends to focus on single quick blows in a single motion drawing her blade and striking in the same motion. She is a very fast swordsman focusing on speed often evading or striking quickly with her more powerful attacks revolving around setup of sheathing and then striking with her Katana. Kasumi has a good understanding of Martial Arts, while not being as talented as her swordsmanship she has learned to fight unarmed as needed, while using her hands or feet to strike in a fight while preparing to release her more powerful strikes.

Strengths:
Skilled Swordsman: Despite her often bubbly demeanor, Kasumi is very talented and disciplined with the sword. She holds a great deal of knowledge of clashing against others in combat knowing how to react in order to get her an advantage in a battle between two fighters.
Strong Will: While having some doubt in her own talent, Kasumi isn't one to give in. She holds a strong desire to finish things through despite whether she believe she is capable or not wanting to succeed not just for her own sake but for the sake of others she is helping.
Acrobatic: Kasumi's training with the sword has also ended up helping her in other ways. She is very agile, able to various activities like climbing or balancing on things to an extreme degree with little problem. She can get into places most people normally can't as well with a little bit of time, although she isn't one to engage in such thieving practices.
Weaknesses:
Close Range Fighter: While Kasumi is talented at the sword and even holds her own when it comes to barehanded fighting, what she lacks completely is the ability to fight from a range. Her style of fighting completely shuns the use of firearms viewing them to be a dishonorable weapon, while she lacks any skill in other forms of ranged weaponry to use.
Finesse not Raw Power: Kasumi's style of fighting revolve around a degree of finesse to create an advantage and strike rather then being purely offensive and overwhelming a foe. While in itself it works as a great way of achieving victory, a more aggressive fighter can force her to be more on guard making it harder for her to get her attack in and go on the offensive.
Naive: Kasumi can be incredibly naive when it comes to people. She can very easily be lead into believing a lie even if it might raise some flags for other people noticing what is being said seems a bit on the more far fetched side, even willing to mildly entertain some things that seem so outlandish yet she will find ways to help the person in making the tale more believable to her.
Aloof: Kasumi can be... rather quickly distracted or taken out of things when he mind isn't dead set on it. She is known to day dream at times while being talked to or getting distracted when doing other things. This often leads to her fumbling whether in conversation or tripping over her own feet.
Powers, Skills & Abilities: None?
Haki Affinity: Unknown
Devil Fruit: If applicable. None, not likely to have one long term.
Weapons
Nikki
warrior-series-chisa-katana-88bck.jpg

A Katana crafted by her father doing his best to replicate a proper Katana. The blade itself was made with a lot of love and care over nearly a month by her father to ensure it was up to a good quality for his daughter. The blade itself was unnamed, being given the name Nikki by Kasumi after her mother she didn't really know much of.

Yasashīken
musashi-mother-of-pearl-cherry-blossom-ss751bk-9.jpg

A Katana originally belonging to her Grandmother. The blade itself is finely crafted being made specifically for her Grandmother, though the exact reason she doesn't know.

Background
Backstory:

Kasumi was born on a remote island on the Grand Line. The island itself was established nearly 70 years ago from a ship carrying several outcasts originating all the way from Wano with many others from various islands they stopped by on filling the numbers of others who might of departed earlier on in the voyage. Kasumi's mother unfortunately passed away when she was still very young leaving her Grandfather to spend most of his time watching over her while her father worked as a Blacksmith to make them a living. Even as a young child Kasumi had held a great deal of fascination over the stories of his homeland and the proud samurai they had once been only to of been outcast due to some circumstances he never told her of.

Growing up, her Grandfather decided to teach her the Yasashīha style of the sword. Having such a deep connection with her Grandfather spending much of her time around him and with the stories of the samurai she heard it had her interest in learning that much more peeked. She spent each day training under him dedicated to learning... at least for the most part having times being a child she might get distracted often leading to her being scolded. Over the years she grew rather talented showing a natural inclination to it. While it seemed to fill her grandfather with pride it also seemed to pain him. In the end, while she showed she had such a natural talent in his view she wouldn't ever be able to become a Samurai due to being a woman. It was a cold fact that even though they had long since left Wano still remained that in his mind Kasumi would have to face. It was something that Kasumi took to heart, even if she always pushed to the back of her mind that always lingered in her thoughts.

Entering her teen years Kasumi had shown herself to be very proficient in the blade, having far exceeded what her grandfather could ever hope. Upon reaching the age of sixteen, Kasumi was handed a prized Katana held by her Grandfather Shunso that once belonged to her Grandmother. It was a sign she had learned all she could from her grandfather and it was time for her to learn on her own and to Master the sword. Kasumi didn't waste anytime telling her father she was going to head off to the sea to become an adventurer in hopes of seeing the world and making a name for her family out there. She was told to wait a month before doing so, obliging her father's request. The day before her journey out her father gave her a second Katana crafted by him to the best of his ability. Graciously accepting the gift she took off the next day on a ship saying farewell to her father and grandfather and setting out onto the sea.

The start of her journey was... far from the most smooth. While she was well trained, starting in the Grand Line isn't the easiest place. She found it difficult to find work, nevermind a crew to join. Whether it was her simply being laughed away not seeing her as being very serious given her typical demeanor being rather 'unfitting' of a swordsman, to simple being extremely picky when it came to the crews she joined holding a sense of honor being unwilling to join any crew that seemed nefarious. She found herself to be her own worst enemy. She found herself spending much of her time in the same city making meager penny on doing jobs like acting as a cheap guard or doing manual labor. It was far from the most ideal start though she stayed dedicated to going on the journey doing the meager work she got always looking for a crew and still training each day not allowing her skill with the sword to get out of touch. She knew one day she would finally get on the seas and get the adventure she always wanted.

Family:

  • Stehl Adan (Father)
  • Yasashīha Nikki (Mother) - Deceased
  • Yasashīha Shunso (Grandfather)

pLPmWPl.jpg

Kasumi Yasashīha
 
Last edited:
Name: Arbor Viridi
Nickname: Arby
Epithet(s): Epithet will be added throughout the rp.
Age: 19
Race: Human (Black)
Height:5' 11''
Weight: 165 lbs.
Crew Role: Shipwright
Bounty: 100 Beli (His only encounter with Marines put him on the radar, however he wasn't seen as a threat.)

Appearance: I suck at drawing and I can't find a picture to satiate my pickiness of how I want this character to look. So I need you to use your imagination (Lemme know if this doesn't suffice)

Image result for black anime character with purple hair
Yoruaka Shihoin
Fused With:
Image result for Yukihara Souma
Yukihara Souma


He is a male that looks like Yukihara Souma, but with the color palette(skin and hair color) of Yoruaka Shihoin

Likes: Friends, Nice guys, Freedom, New Things, Food, And Making Things.
Dislikes: Nobles, Mean guys, Slavery, Reliance on Money, Narcissistic/Self-Absorbed Cocky People
What is your dream or goal?: To find the One Piece and prove to the Celestial Dragons that they aren't all-powerful.
(Nakama/Relationships: ) TBD
(Personality) Friendly to all until they cross him, A happy-go-lucky character inspired by his past, appreciative of the little things. A sworn protector of the things he has, be it friends or something material. Can hardly ever turn down a plea for help. A pretty sweet guy that loves life.

Biography: The whole bio was like 4 paragraphs, then it got erased, so ill give the sparknotes version now, and rewrite when I don't feel like killing myself.

Child of pirate of Impel Down. Taken at birth to become a slave at MarieJois to nobles. Gain Mother Figure. At the age of 12, Escapes Loses mother figure in slave uprising, gaining DF in the process. long canoe ride. Winds up on island, trains and grows up hating Nobles. Leaves island at 18 on same canoe, winds up on island with actual civilization, looks for friends.

Strengths:
Thick-Skinned: Accustomed to the beatings and torments he received as a slave, he is not resistant to damage, just used to pain, giving him a high pain tolerance.
Oriented: Due to living on an island without any civilization, he grew keen to attention to detail, allowing him to have a keen sense of direction. This, however, helps zero when it comes to circumnavigating the ocean.
Quarterstaff: Proficient in combat with use of blunt weapons. Most notably, as stone quarterstaff he procured while stranded on the island. Training with that gave him a fair amount of skill in it, as well as creativity in it's uses.
Wildman: Growing up in the wilderness gave him great survival knowledge when stranded in nature. Creating traps, recognizing venomous bugs and animal, identifying poisonous berries, and befriending wildlife.

Weaknesses: (4 minimum)
Devil Fruit Wielder:
Cannot swim and has a weakness to the ocean and sea stone.
Isolation:
Being a slave, then a homeless guy, He has virtually no real world experience in dealing with people. He can come across as blunt, unempathetic, and awkward, but he is just speaking his mind.
Trusting:
Animals usually leave their emotions on their sleeves, so he has little to no experience with liars or betrayers, leaving him very trusting of all he encounters until the give him a reason not to, often resulting in him getting taken advantage of.
PTSD:
Most slave related things make Him very angry and often irrationally lash out, harming himself and/or those around him.

(Feats: ) None Atm
Haki Affinity: None Atm

Powers, Skills & Abilities:


-Basic Engineering (Knows how to make things work)

Devil Fruit: Moku Moku No Mi (Literally Wood-Wood Fruit)
Its a Paramecia-type fruit, which explains a lot of it uses. The user would(no pun intended) also be able to produce and manipulate wood, though he can only produce wood directly from his body and can only manipulate would he has created as long he is still in contact with it. Naturally this would come with a weakness to fire, as well a fear of tree dwelling bugs, such as termites. The user can turn different parts of his body into wood at will, these part cannot move until turned back, as wood isn't bendable. Also if the user is attacked with say, an axe, and was able to turn that area into wood before the attack landed, he would be able to repair the would with wood before turning it back into like flesh and stuff. This however isn't as effective if the attack was too fast for him to transform or if it was a sneak attack in which he wasnt prepared for, preexisting wounds cannot be healed through transforming.

(Other/Trivia: ) Typical outfit consists of Dark Green Colors

Image result for anime male dark green clothes

(Theme Song: )
 
Last edited:
Name:
Julius Ezekiel Solomon Thomas Eugene Rosewald

Picture:
cBB7puSvy_12nQpZhD_b_y1SXk79aRiXlWD7j1wNmsyRefMR7Hip7Owxs0h-xzHTrRG0abex-hUc0GG9wEgHXQ84Dy_-jk8m2XelZN24U1vF5_ar-Cejt4IPWWrJDEHOr9gXB2DQ

-is0-So-vUxbw-EzWXBmH0cevs0EbfRIX4ijK6svr-w5njHJ_PLGVYdGK7mNu-EbjMK44N1IMpCcu6J8KpQrhuk2I0CBUN1kPV2CKKtTTGAu5Dw7nFaoIsHHWdSuR7BWXZez6FGL


Titles, Epithets, Nicknames:
Jester, Solly (by clown), Mister Musclestache (former alias) Coolgai (another former alias)

Age:
Eighteen

Race:
Human

Weight: 125 lbs

Height: 5'9

Bounty:50mil

History: Julius Ezekiel Solomon Thomas Eugene Rosewald. What a snooty, pretentious, lameo name aye? Well you can forget it! Just call me Jester! My real name's a mouthful GoiGoiGoi! So my story starts, truly starts. On a glorious island known as Barudou. I was born to a family of world Nobles. Basically a bunch of big important boring people, who don't know how to have fun. We use to live in some big, boring, empty mansion with nothing to do. My parents absolutely despise most forms of entertainment. Unless it's some dreadful classy stuff like 'reading’, or Opera! Ugh, I almost died of boredom at an opera once. Ironically enough. This hatred of entertainment brought them to a island basically made for the stuff! I'm talking carnivals on every corner! Shows on every side! Zoo’s, and all sort of stuff! Unfortunately a tsunami had flooded the lower part of the island, and my parents enjoying to see what they considered trashy showbiz people suffer. Decided to move to this island somewhere in the grand line.

This island was known for being the biggest entertainment district in all the grand line! I, of course immediately saw how wonderful the island was, and feel in love with it! But my parents didn't really let me out of the house. Which you can imagine, no fun, and no play makes Jester a wee bit crazy. So after some much needed family time, and a wee bit of convincing. I finally force-convinced them. To get me something to fill my dule days. Of course, I didn't think expect them to get me a person! Obviously they much rather some weirdo stranger entertain their son inside their home.

Rather than let him go out and be tainted by the world. His name was Yvain, and he was a Jester. I suppose they thought I'd see him as a toy to pick apart as I wished. I guess I can see why they'd think that. Being raised by cruel joy hating parents why wouldn't I do the same to him. Unfortunately for them, Yvain brought light into this drab, lifeless prison I called home. He was hope in a sea of despair! Joy in a forest of sadness! Entertainment! On a cake of boring! So I quickly grew attached to his wacky, and humourous antiques.

It was always a joy watching him pull pranks on other members of the staff for my amusement. But those brothers of mine. They could never go long without breaking my toys! My brothers Ricardo, and Yoland. Decided dey was gonna go and mess with my stuff!!! One day, when I was taking my daily nap. Ricardo snuck into my room and took one of my most valuable possessions! A super valuable knife that I got from my Grandpa when he was still alive. It was probably the only item I cared about. Since my Grandpa had be my favorite person in the world before his death. He reminded me a lot of Yvain in a way. They were both funny, and enjoyed spreading smiles.

Anyway, back on track. My brother stole the knife, then planted it on Yvain when he was performing one my favorite acts. The knife juggling show, for my parents. Not realizing he had the knife, he tossed it into the air. Juggling it with the others. It was at this moment my younger brother Yoland screamed,”Their!” Spooking Yvain, and causing him to drop his daggers.Most stuck to the floor, or just hit it with a clatter. But my knife, was ornamental. Basically it wasn't very durable, and not very good for stabbing. So upon impact with the floor it shattered to piece. Now you might think this isn't a big deal. But the knife meant alot to me, and so did Yvain. Of course my brothers knew this. Unfortunately they were also aware my parents had been waiting for a good reason to dispose of Yvain. Believing he was a bad role model for me, and not wanting to just get rid of him without reason. Cuz that would have made them look bad.

But this, ohohoho! This gave them exactly what they needed. No one could complain about this. Even I believed he had taken my knife. I said some terrible things to him. Called him some terrible names, I was a kid, who had just been betrayed by my bestest, and onliest friend. My mood was understandable for the circumstances. But I still regret my words. Even more so considering Yvain's words to me. Me gave me a sad smile before telling me “I'm sorry, I know it won't make up for the precious item I've destroyed. But please take one of my knives, as proof of my sincerity, and remember to always smile. Even when you're feeling blue, and the world's against you. Just give it a big smile, and laugh in its face.“

So on the day Yvain was to be executed, I was moping around the mansion. All alone and sad, like a deer who had lost his mother in a forest fire. When I passed my brothers room, and heard them laughing about their stoopid plan! I was so furious, so livid, sooo PISSED!!! That I snapped! The next thing I knew I was standing over my brother with one of Yvain’s daggers in my hand. I had basically maimed my older brother Ricardo's face. He would be disfigured from that day on. But I had more important things to worry about! I ran from the room, dagger still in hand. I ran to the center of town. Where I knew they'd be holding the execution. Tears flooding down my face as my tiny 12 year old legs struggled to make it to his execution.

Once I got there I was meet with a crowd of angry performers. My heart was lightened by this sight. I thought maybe the performers had come to revolt,and save their brother performer. Unfortunately I was mistaken. It seemed they had believed the accusations of his crime, and thought him to be a disgrace to their line of work. They had come to watch him die. I knew I was his only hope! So I squeezed my way through the crowd. Trying to yell over their cheers for his death, and caws as they tossed rotten produce his way. I yelled, and reached out dagger still in hand. Then I climbed my way onto the stage, and aimed the dagger at the guards. Ready to try and save my friend. Of course you can imagine I got my face kicked in. Defeated, and having no way to save my friend. I watched, in sorrow! As he was hung, the rope tightening around his neck and choking the life out of him. But even with all of that, he smiled, as cheerful as ever. Truly a fool to the end. That day I decided I'd follow his legacy! Which wasn't hard since my family disowned me when they found out I disfigured my older brother. But jokes on him, good luck finding a family willing to marry their daughter off to that ugly mug!

So alone, without anything but the crap load of stuff I had stolen from my room. I searched the city. Looking for somewhere to go. It wasn't long after this that he met a kid, a year younger than him, and not the brightest. Named Sinny.

We joined forces, and adopted the persona's of Clown and Jester. As Clown and Jester, we have gone through many adventures together. Always joining new crews under different aliases until they get kicked off for various hijinks, and shenanigans. They have also been chased off many islands for their unique brand of entertainment. Due to all this they have several bounties under different aliases. All in all amounting to 50mil beli.






Nakama/Relationships:
Clown - bestest friend in da whooole world. He'd do just about anything for him. He often enjoys shooting him out of a cannon.

Dreams/Goals:
To be the world's greatest entertainers/tricksters.

To pull off the greatest prank of all time on the world government.

(Individual goal) Revenge against his family, as well as the other world nobles.

Crew position:
Undecided

DF:
N/A

Strengths:
Unpredictability: Being a fool, in a foolish trio. Jester has a talent for being unpredictable. Often doing the last thing you'd expect at the time. This comes in handy since it makes it hard for his foes to predict his moves.

Agility: Quick on his feet and able to easily maneuver around he is a hard foe to capture, or strike.

Versatile Arsenal: Julius has and odd and versatile arsenal of weapons, and gadgets that he uses uses his performances. They can be used for lots if you have his genius mind.

Mastermind: Julius is a genius even though he acts a fool. He often plays stupid, and does a damn good job of it. But even when he is being genuinely stupid he has some genius plot behind him.

Weaknesses: Careless, and Oblivious: Solly is pretty carefree, and quite oblivious. To the point that he would happily walk into an obvious trap, and then sit there waiting for someone to come rescue him as if it was just another day..which to be fair for him it would be.

Unlucky: Solly is cursed with fools luck. While it's not enough to kill him it does often pu him in bad and sometimes hilarious situations.

Frail: while he is agile this is mainly due to the fact that he isn't very durable. Most people could knock him down with a single punch. So he makes sure to always be quick on his feet.

Equipment (notable and importation items need be listed here using the following format) -
Name: Throwing Knives
Description: Jester most often carries a set of throwing knives wherever he goes, with Clown carrying an extra set on himself for whenever Jester needs them or if Clown feels like waving them around carelessly.

Name: “Rainbow Bombs!”
Description: These are homemade smoke bombs which were designed with numerous dyes to produce smoke that shared all different colors of the rainbow. Not having much more practical effect to normal smoke bombs, and only being able to carry enough for a one time use every trip now Clown can flee in style.

Name: Hand Buzzer
Description: Another fun prank, or dirty trick both Clown & Jester utilize are fitting ‘joy buzzers’ on their hands to give an electric shock to whoever they come in contact with (they try to make it a little less obvious with gloves).

Name: “POW! Pies”
Description: A nostalgic trip of their past for the foolish duo, but a nightmare for whoever they use them on. Utilizing the classic ‘pie to the face’ prank, and giving it an extra ‘kick’, being one of the first inventions Clown & Jester came up with together - it is also what kicked off their initial ‘Island name Grand Pie Massacre’ (or something along those lines). The pies are rigged with highly explosive powders which can ignite to explode as they are thrown. (Sometimes they may also pack the pies with fireworks instead)

Haki Affinity: Observation Haki: Jester has an affinity for Observation Haki. So he is a lot more observant and deductive than most normal people.

Emperor’s Haki: Julius dreams of dethroning the world nobles and taking the throne for himself. He wishes to make the people of the world smile, and his aspiration to become a world Noble once more as well as his will power gives him an affinity for Emperor's Haki. However he is unaware and it is still unawakened.

Powers/Skills/Abilities:
‘Shake MY Hand!’ - One of them puts out their hand after taking what looks like a hard hit to shake, saying something like “You did well! Put it there!” with what looks like a buzzer in his hand. Distracting the opponent with what seems like ‘the oldest trick in the book’ the other comes from behind to get a surprise attack. (The effectiveness being dependant on what they use)

‘Mega Clown Cannon (Mega Piero Kiyanon)’ - After revealing/taking out a canon they had stolen from (something, marines maybe idk) with showman-like fashion, Clown hops into the barrel of the canon with Jester waiting to light the match - the results, A MEGA CLOWN CANNON!!

‘The Flashy Pinwheel Attack!’ - Using a giant sized pinwheel, with either both seperating to toss it across to each other, or by one of them fitting themselves on the pinwheel while the other tosses them around in loops & dashes at the enemy, aiming to catch them and stick them on the human pinwheel with them, with the other still swinging them around. Eventually causing some serious dizziness & sickness. However it also has alternative uses to Clown and Jester, either as simply throwing them at the opponent hoping they don’t miss or using it to further elevate their knife-throwing capabilities. (One of them gets strapped on with knives while the other spins them around as they throw knives in all random directions)

‘Explosive Grand Jester Juggling Circus’ - Clown takes out an extremely large tarp from under his pants and within a cloudy flash creates an easy-to-set up Circus show around themselves and the enemy with Jester at centershow and spotlight on his position. Putting on a knife juggling show of fabulous proportions, distracting the crowd for Clown to set explosives around the outside of the tent for Jester’s “Grand Finale” trick. With Jester having knives flying in all directions within the tent before a flashy escape from Clowns rigged firework explosives to signal the magnificent end of their show. (As a side note this may need a better/shorter name lol)

Likes:
POW! PIES: They're delicious, they explode. What more explanation could be needed. It's gooey, messy, filled fun with a bang at the end! He can't help but chuckle when they tosses a Pow! Pie, and someone screams about their eyes.

Normal Pies: He can't help but love pies. They sweet smell calls to him. Begging for him to take a bite out of their sweet delicious crust.

EXPLOSIONS!!!: BOOM! BANG! KAPOW! These are just a few of the deafening noises that Jester loves so. Maybe it's the chaotic effect the have on people, or all the glorious ways they can be used. But Jester just loves em.

Adventure: He wants to see everything there is to see in this world, and the next! He loves to Adventure! To be free, and spread joy to all those people of the world! This is what he was born for!

Performing: of course he was born to perform! Well not actually, but he feels that way. He loves the laughs of the crowd. Their oohs, and ahhs. It all just makes him so happy to bring excitement, and joy to their lives.

Making people laugh/scream: This is heavily tied to his love of performances, and explosions. He just can't help but enjoy stirring up a crowd. Whether through his comedy, or his explosions. Sometimes both.

Friends!: Building bonds with new unique individuals is just another part of what makes adventure, and life so great! It also tends to give him ideas for their show, and even props.

Fans: He couldn't do what he does without his loving fans! Well...he could, it would just be really hard. Especially considering the fans are their prime source of income. So yes! This one goes out to all his adoring fans! Jester loves you J-stars!

Good jokes/entertainment: While a joke doesn't have to be great to get a chuckle from Jester. At least a small amount of effort is required. He appreciates the effort put behind jokes, and shows. It always brings a smile to his face to see someone actually trying in their attempts to make others laugh.

Dislikes:
Bad jokes/puns: Jester enjoys jokes, he likes to laugh. But he finds some jokes, and puns just terrible. He feels if you're going to tell a joke you should put effort into it! He thinks of puns as the lowest form of comedy, and as such he rarely does them. Although he can't help but find a small few of them amusing. (But don't tell Sinny that)

World nobles: They're basically all the kinds of people Jester hates rolled into one. Plus, they're all snooty, and preppy and junk. Real buzzkills. Always trying to ruin his fun!

Party poopers/show Crashers: Often at times, when their show hits the road, and finds a new place to settle down at. Their shows get interrupted. Often by people who are trying to collect their bounty, or just get revenge on them.

Handsy fans: Being a superstar is a hard life. Sure the fans are awesome. But sometimes they get a little crazy. Attacking the objects of their affection. Grabbing the goods, and just being a nuisance. Jester hates those types of fans. They give his fanbase a bad name.

Rude people: He hates em! They ruin his show by talking and what not! It's so uncool! Although he always enjoys getting revenge with practical jokes.

When his gadgets don't work: It's funny when they miss fire, or explode. Even if they just do something unexpected...except when they don't work. It just ruins the punchline for him, and makes him look like a real fool….wait a second...he is a fool.

Boredom: He's a entertainer. With nothing's happening he doesn't feel complete. He has to have something going on our he might explode!...which he might actually enjoy...

Some ideas: In contrast to Sinny he hates puns and bad jokes, something which the two get into arguments about constantly, is less sympathetic towards the concerns of others and despises his family as well as other World Nobles

Whatever else you care to add for character favor text:
- At any sign of the slightest trouble Solly's default is often to eat their pack mule pet Wooly Hippo “Bigbunny”/Okibani

Solly can often be seen wearing a mask that covers only his eyes. More than anything it's him making a fashion statement. But it also helps to disguise himself from anyone who might recognize him as a world noble, or even some of the people he's angered in the past under his many aliases. It also helps when him as Sinny pull some or their terrorist activities.

Theme Song: TBD
 
Last edited:

Cicero 'Sinny' C. Cyron "The Star Clown"
RH6bhgAjbfsk-3ynIyLysdkMsoxoiRm5oFe3G9NJT8PJ1Zm9vy9LI5NrIPA1Zk1iASjZqtDeVF_Ra1Zitj6HNCnDYI_JNT7ym7rUEkM7s55JU2dbF23E0jQlLyfqnJzUX7evtn-y

The Gift of life

da5s2yc-0f0cd917-2687-4b90-98c5-573b7a7a03e1.gif

Full Name:
Cicero 'Sinny' C. Cyron
Nickname/Epithet/Other Names:
“Star Clown Sinny”, his old stage name
‘Clown’, What Solly usually calls him
‘Sinny’, was part of his stage-name in Gillies flying Circus & what he goes by
Numerous aliases such as: ‘Dr. Kellep’, ‘Musclestache Junior’ & ‘Gummy Dropper’
Age:
Seventeen
Gender:
Male
Height:
Roughly 5'6"ish


Come not from possessions

fe01f83405a1951ec731103cb4e0da9e.jpg

~Appearance & Personality~

Appearance Description:
(Will add description at a later date)
-ukVLMD-hsu1Y5P5Ah8TxJ6nGkHyBLygt4oNqKeb1q3H7F88rK4xhbn_gqO3JH78T7_FjParVp-Nqi3PxtGAVg928L4osCgCksDaYcNnDXQYrNm5Sn28Z7AWuqBD3Fzmm-byurEE
[
His attire will change over time.
allen-allen-walker-27924927-480-640.png
Likes:
Meeting & making friends with other showmen or entertainers like himself and if given the opportunity, will learn a trick or two from them to adapt into his skillset

Being somewhat of a ‘party animal’ Sinny loves to have a good time with those he considers friends or Nakama, one of his favorite phrases is “KUMPAI!!!” by extension, he is also a fan of Sake (even though he probably shouldn’t be drinking it)

He enjoys visiting or coming across other Circus’ across the Blues and is particularly fond of the idea of one day visiting a theme park, despite hearing of them he has never actually been to one himself yet but listening to him talk about one may give others the opposite impression

He has a strong respect for other Clown-like figures, despite not really being much of a ‘real’ Clown himself he still enjoys coming across those who are and seeing what tricks they have up their sleeves~

The chance of meeting, or otherwise coming across other Pirate-figures even in cases where they are at odds with each other and enjoys listening to others ‘Pirates Tales’. In general, he is fond of stories

Coming across new or different weapons/armor/gadgets/props etc. he has never seen before, and may typically use his experience coming across these different types of weapons or props by using them as inspiration for expanding his arsenal of wacky props

Barudou Island, as well as listening and learning more about its history or stories of its former “glory days”. One day he wishes to go back there, and restore the Islands former status as being the greatest show business & home of the greatest entertainers in the Grand Line.

Being somewhat easily impressed by anything colorful, Sinny is overly fond of almost all kinds of art even if he has no professional sense in art whatsoever (often thinking most art is ‘the best ever’) he’s often afraid of the thought of fighting or being attacked in an art gallery for fear he’d be constantly distracted by the art around him

His ‘pack mule’ Nakama “Bigbunny”/Okibani that he and Solly befriended along their travels in Paradise, “Bigbunny” is a White Walkie or ‘Wooly Hippo’ which not only carries the duos belongings but is also useful for scaling mountainsides when need be. Due to Wooly Hippo’s having incredible climbing abilities and extendable legs.

Going with his nature as a prankster and living to his name as ‘Clown’, Sinny is a lover of all kinds of jokes, whether they are good or bad; sometimes even having a preference for the latter.

Sinny is a prankster at heart, and with that not only does he have a love for all pranks played on either himself or others but also the accidental invention of his and Solly’s; the “POW!!! Pies!”

Normal Pies!!! Of course, he’s constantly paranoid that he may decide to eat the wrong pie, leaving him at constant odds with his chances and hoping ‘Lady Luck’ decides to shine down on him.

Despite often insisting/acting he is almost never hungry, Clown has an enormous appetite for food which may take some by surprise if they fell for his act; eating what some would consider twice his own body mass

He is VERY interested in Devil Fruits & their abilities, getting giddy every time he comes across one or a devil fruit user he typically wants to know everything about them and what they are capable of

Receiving any form of compliments, especially if it directed towards his showmanship he typically overreacts with joy

Getting the time to daydream about the day he & his nakama “Solly” pull the greatest prank in all history on the World Government or coming across some fabled joke written in stone or a giant ‘POW!!! Pie!’ that could cover the entire world
(I will likely add to this over time)
Dislikes:
World Nobles; After one of the families took over his home island and eventually exiled both him & ‘Solly’ from the Grand Line, he doesn’t necessarily have hateful feelings towards them (yet) but considers them a group of “lameos” and may go out of his way to mess with one if he gets the chance

- Sinny is prone to an emotional breakdown when faced with criticism, especially if directed towards his entertaining skills; even the most minor of criticisms may be taken with extreme overdramatic overtones of his ‘self-worth’

- As an entertainer at heart & being raised on Barudou Island of struggling entertainers and actors alike he despises those who use their craft for purely personal gain or profit. Tending to show a blatant dislike in anyone who fits these criteria

- Being mostly used to the warmer climates of the sea, Sinny is ill-equipped when it comes to dealing with islands of intense cold. On the other hand, Sinny has always loved & had an interest in the snow (despite never seeing it in his life). Making any trip so a snow island an endless internal & external conflict of a love/hate cycle.

- After only a single bad encounter in his past, Sinny has developed a phobia for horses; resulting in multiple frantic waves of panic whenever encountering one on his travels and being among his biggest fears.

- Sinny considers himself somewhat of a ‘free spirit’, who hates being contained in a single space for too long and with a taste for adventure he cannot stand the slow moments of the day where there is nothing to do, loathing the feeling of boredom.
What is your Dream?/Goals:
Along with his Nakama “Solly”, Sinny has the dream of pulling the most ‘Grandest Prank in History!’ against the W.G (World Government)

Along with his Nakama “Solly”, he also has the dream of becoming one of the greatest entertainers on the seas

(Personal dream) Sinny aspires to be just like his parents. Who he believes to be great, and powerful pirates that are likely traveling the New World in search of the One Piece, so if he does the same their paths will eventually cross. (When he does meet his parents, this will change/develop into something different)
~Biography~
Cicero C. Cyron, otherwise known as the pirate ‘Star Clown Sinny’. Sinny, as he prefers to call himself, was raised in the Grand Line on ‘Barudou Island’. The once center of entertainment in the entirety of the Grand Line, but after a devastating tsunami many years before Sinny’s arrival that flooded out the lower districts of the Island, it has since fallen from its former glory. The lower districts became barely habitable, let alone viable for show-business and once the Rosewald nobles arrived to take over, they went on to dry out every last penny the island was worth.

Born somewhere between West Blue & the Grand Line, Sinny was born to pirates looking for the One Piece but raised by a clown Fishman by the name of ‘Gillies Cyron’; who was also the ringleader of a traveling flying circus that traveled around West Blue. Gillies would always tell Sinny that he was close friends with his parents and would often tell stories, not just about his parents who were strong, good-natured individuals who dedicated their lives to a very special task. This task he did not know, but it likely had to do with his family line: The ‘Crown’ line. Gillies knew all about it, his family was ancient rulers of a kingdom vast in wealth & knowledge, split between two tribes known as the ‘Gods’ & ‘Devils’ (more than just a title rather than literal), the Crowns were they were regarded as Gods descendants. However, his ancient ancestor - the “God-King” was betrayed by his personal advisor, who was a member of the Devil tribe. This betrayal resulted in a catastrophic battle between tribes, leaving the God-King fatally wounded in battle and the Kingdom in virtual ruins. The advisor who betrayed the God-King managed to survive the ordeal, but was banished from the Kingdom and branded a traitor. Ever since the Crown family has attempted to find the lost Kingdom and right past wrongs; Sinny’s parents included. Who are looking for the One Piece in part due to that reason, and have chosen the life of piracy to achieve this very important goal. Throughout his entire life, Gillies would tell him of this story, and many others about his parents - who were no doubt the idols Sinny aspired to become. Sinny always believed in Gillies's stories, always, after all, what reason would he have to lie? Gillies dreamed of making his circus the biggest thing in all the Grand Line and had long since planned to take his flying circus over the Red Line into Paradise.

Eventually, they would try, but almost as soon as passing over the Red Line and into Paradise their dreams would crash - literally, into Barudou Island. The island in all of it’s fallen glory. The bizarre weather patterns of Paradise got the better of them, and they were forced to become permanent residents of Barudou Island until they got their “flying” circus flying again. A task that would also prove completely futile. Nonetheless, they managed to keep the Circus operating in the lower districts of Barudou island for many years and that is when they discovered Sinny had a “particular” talent as canon boy. That was before the ever-increasing taxes forced them to close down and despite whatever he tried, no other Circus would accept Sinny. Throughout it all, Gillies would still cheer & comfort Sinny with stories about his parents, grand tales of what they achieved and saying he read it all in the paper and this would keep Sinny training & practicing his craft. Strangely, he would never allow Sinny to read those papers himself but despite this Sinny was never once suspicious about the actual validity of Gillies tales.

More and more, however, Sinny will aspire to be like his parents and start using the things he learned in the circus to commit various hijinks in the lower districts of Barudou. Sinny would get into a lot of trouble, and it was during one of these times he encountered “Julius Ezekeil Solomon Thomas Eugene Rosewald”. Of course, there was no way that Sinny would remember all of that, often forgetting his name and having to ask again, and again until, for whatever reason, Sinny just started calling him by the one name he did remember: 'Solomon', or 'Solly'. The two nonetheless made an instant connection, and while they were from completely opposing backgrounds there were many interests and future goals they had shared in common. They would end up fueling each others personal dreams, as well as sharing a common dream to pull the greatest prank in history against the World Government. It was around this time the duo would go on to invent their trademark "POW! Pies" - a highly explosive *and delicious* pie with a lot of "POW!!". Their first target: Rosewald Residence in Barudou Island High Rises.

This endeavor did not go smoothly, or to plan - mostly at the fault of Sinny himself, but it was no matter. Instead of hitting Rosewald residence, they had just barely managed to not blow themselves up as they were caught. Setting off a chain of troubling events, forcing the duo off Barudou Island, only escaping free of chains by stowing away on a ship under the disguises of choreboys and slipping away on the first island. Since then they have gone on to join numerous pirate crews under different aliases, with bounties all in all amounting to 50,000,000 beli.
1a80ce41038d9491536a6eafca302d0e84d5c8e8_hq.gif

Items of Interest:
Will elaborate on this later when it's more relevant
"Flying-Pose" - A mobile navigational contraption with an in-built Log Pose and metal detection system. The Flying-Pose is an extremely high-grade mechanism that Sinny obtained during his time as part of another pirate crew. He does not know where it comes from, but the Pirate who passed this contraption down to Sinny had told him it was from somewhere in the New World. Along with being used as a means of navigating the Grand Line, it can also be used to search for treasure. The Flying-Pose will 'eat' whatever potential treasure it finds and stores it inside his body, which expands with the more treasure that it holds.
tumblr_mzb0qwcCcl1qlauvko1_1280.png


(Will be adding to this over time)

Side Stories:
(This will later be used as a means for me to write short stories of a sort to further elaborate on Clown's bio & explain more about what Barudou Island would be like.)

But from the people we meet

Y9FyDB.gif

~World Status & Public Information~
Pirate Crew Affiliation:
N/A
Potential Crew Position:
Undecided
Bounty:
Across numerous aliases, he’s gone by; Sinny’s total accumulated bounty is 50,000,000 beli. His “personal” bounty is a mere 300 however.
Feats/Crimes:
(Will be adding soon)
Pirate Epithet:
None as of yet
Character Relationships:
Julius Ezekiel Solomon Thomas Eugene Rosewald - Sinny’s Nakama & showman partner, Sinny would never stay mad at him for long and there isn’t a thing Sinny wouldn't do for him. Growing up on the same island, the two may have come from opposite backgrounds but from the moment they met and everything they have gone through since; they think of each other as brothers.

Gillies Cyron - Gillies was the Ringleader of the ‘Gilly’s Travelling Circus’ and a mentor/father figure of Sinny’s early childhood. Gillies had first arrived at Barudou Island via a floating Circus (the circus floats like a hot air balloon type thing) along with an infant Sinny, after a promise between Gillies and Sinny’s parents were made before departing to become pirates that Gillies would look over him as his own son. Since that promise, however, the relationship between Gillies and Sinny has become somewhat complicated and now Sinny hasn’t seen him for the years since he was exiled from Barudou Island.

Sidney ‘The Mime’ Figueroa - Another of Sinny’s Nakama, while they may have only known each other for two years Sinny & Solly quickly took a liking to the ‘mime’ and the original ‘duo’ became the ‘foolish trio’. The three of them consider each other family. (Will expand on this more once the OC has been posted)

Bigbunny/Okibani - Sinny & Solly's wooly companion, a 'White Walkie' or otherwise known as 'Wooly Hippos'. They met Bigbunny during their travels around Paradise, at the time they were under another alias and apart of a smuggling ring run by the Ringleader of the islands local circus. The duo had been working for the ringleader, smuggling desired objects to sell at auction. On one of their adventures, they first come across Okibani, and Sinny, in particular, formed an instant connection with the creature. Alas, they move on to do what they were tasked but as they return and participate in the next auction - the same Wooly Hippo Sinny formed a connection within the wild, was captured and sold at auction to the same circus ringleader he'd been working for. That was when Sinny made a rather thin-layered plan on smuggling Okibani off the island, and while Solly had been reluctant at first due to a deal taking place. When that deal was broken, Solly was more than obliged to help Sinny. Ever since smuggling him off the island, Okibani has become a permanent part of their group.
latest

~The Star Clown(Combat)~
Fighting Style:
(This will possibly be done at a later date, or I'll just remove this lil thing)
Character Strengths:
Outstanding Durability/Willpower - Sinny possesses an almost unnatural level of durability & willpower for a human of his size & stature, he is capable of withstanding a hell of a lot of physical punishment and meet overwhelming odds with a wide grin. Being that he is the canon man of the duo and the usual test subject for whatever inventions that he and Solly cook up. Sinny has grown used to explosives going off in his face and has developed a natural immunity to the explosive pies to where he can eat them without concern.

Circus Clown (Agility/Unpredictability) - While he never got the chance to be an actual acrobat in the circus, he has been developing his abilities at an early age. Starting during his time as a canon boy for Gillies Flying Circus he has taken it upon himself to practice even after the Circus was forced to close. Despite his rather 'goofy' way of moving around, he is surprisingly agile and uses his 'goofy' movements to make his next move more unpredictable to his opponents.

Raw Power/Hard Hitter - "Size matters not", despite appearances Sinny is unnaturally strong for his size who packs a particularly hard punch on his left fist. Despite having no specific training in any form of combat, his own style utilizes skills and movements learned from his time in the circus & observations of others during his time as part of different pirate crews.
Character Weakness:
Moronic Clutz -
Due to his somewhat “goofy & overdramatic nature”, or what some might call a total moron. Prone to failing and flopping on his face during the middle of some really important attack, he typically acts oblivious (or apathetic) to a lot of the dangers around him.

Dependant Thinker & Impulsive - Impulsive & reckless, Sinny is by no stretch of the word a "strategic fighter", nor is he much of a strategic thinker in general. Having a tendency to not think through, instead of acting on instinctual impulse over any kind of logical this makes him easy to trap or otherwise outsmart him in combat if incapable of beating him down physically. For this reason, he tends to leave the combat strategies for Solly to handle, but even then Sinny struggles to follow through with those plans (some of the time.)

Lacks Skill or Finesse - Sinny has not been trained in any form of combat whatsoever and is largely self-taught. He lacks any kind of particular skill in any one form of fighting and moves around with rough, wild movements that give the impression of a rabid animal when compared to the likes of his partner; Solly. His movements and attacks lack any grace or thought pattern.

Gullible Fool - As part of his nature, Sinny is incredibly gullible who often places too much trust in other people. He believes in the word of anyone, and very rarely thinks twice about the validity of whatever story he is told he will find it in himself to believe the most outlandish of stories. Extremely easy to deceive, and lie to this makes him rather easy to manipulate or trick into numerous bad situations.

Can’t Swim - Sinny is not capable of swimming, which many might believe to be surprising, considering his nature as a Pirate. It’s not due to any kind of Devil Fruit weakness, he simply doesn’t know-how. But Sinny isn’t beyond pretending that he is to escape the potential shame of not knowing how to swim.
Abilities/Powers/Skills/Techniques:
‘Final Drink, KUMPAI!!’ - Either as a dirty trick to somebody they don’t like, or a fool’s attempt to get the upper hand when they feel endangered. Pulling out two mugs of sake, they offer their opponent/victim to drink with them! Either claiming it’s out of respect or simply an island tradition and as they kumpai the opponents drink is rigged to explode!!!

‘Mega Clown Cannon (Mega Piero Kiyanon)’ - After revealing/taking out a canon they had stolen from a marine ship during one of their ventures. With showman-like fashion, Clown hops into the barrel of the canon with Jester waiting to light the match - the results, A MEGA CLOWN CANNON!!

‘The Flashy Pinwheel Attack!’ - Using a giant-sized pinwheel, with either both separating to toss it across to each other, or by one of them fitting themselves on the pinwheel while the other tosses them around in loops & dashes at the enemy, aiming to catch them and stick them on the human pinwheel with them, with the other still swinging them around. Eventually causing some serious dizziness & sickness. However it also has alternative uses to Clown and Jester, either as simply throwing them at the opponent hoping they don’t miss or using it to further elevate their knife-throwing capabilities. (One of them gets strapped on with knives while the other spins them around as they throw knives in all random directions)

‘Explosive Grand Jester Juggling Circus’ - Clown takes out an extremely large tarp from under his pants and within a cloudy flash creates an easy-to-setup Circus show around themselves and the enemy with Jester at center show and spotlight on his position. Putting on a knife juggling show of fabulous proportions, distracting the crowd for Clown to set explosives around the outside of the tent for Jester’s “Grand Finale” trick. With Jester having knives flying in all directions within the tent before a flashy escape from Clowns rigged firework explosives to signal the magnificent end of their show.
Weapons/Equipment Carried:
Name: ‘Okibani Calling Horn’
Description:
A uniquely crafted calling horn, given as a gift to the trio by Okibani’s former caretaker. Sounding the horn acting as a sort of ‘calling summons’ for Okibani so he can find the trio even when they may be far apart.

Name: ‘Flower Surprise’
Description: A small unseemly flower that Clown often wears on his person, the flower can squirt a liquid or gas substance. Having only a few limited uses before needing a refill, the types of substances range from saltwater (to spray in some poor souls eyes), chili-powder or SAKEEE!!!!

Name: “Rainbow Surprise Smoke Bombs!!!”
Description
: These are homemade smoke bombs that were designed with numerous dyes to produce smoke that shared all different colors of the rainbow. Not having much more practical effect on normal smoke bombs, and only being able to carry enough for a one time use every trip now Clown can flee in style.

Name: “POW! Pies”
Description: A ‘blast to the past’ for the foolish duo, but a potential nightmare for any victim of eating the ‘wrong pie’. After accidentally stumbling across this invention when attempting to make their own homemade pies (and accidentally replacing one of the ingredients with gunpowder instead)

Name: ‘Easy-Go’ Tent
Description:
A next-level miraculous tent, all capable of being shoved down in one's pants if the need calls, a large tent-like tarp coming equipped with a center stage and audience area whenever the need calls. This can be used simply to get some shade whenever off ship, or do their profession as entertainers on the fly; they also use it for the ‘Explosive Grand Jester Juggling Circus’. Other times Clown will use it to wrap up his opponents (Or settings it up as a trap for someone to walk into) to give Clown a chance to LAY DOWN THE PAIN!!!
Trivia:
- Sinny was born with a birthmark above his left eye in that shape of a (shooting) star. Gillies has said it was the birthmark of a ‘special’ type of person.

- Along with his ‘Star Scar’, he was born with a rather ‘strange’ left arm which many people mistakes for either being a tattoo or perhaps haki but in truth, it is neither. One thing is certain for some however, the arm is not of human origin. The ‘effected’ parts of his arm are known to change color at times but it’s not known why, or what it means/does.
2gteB8X706d7KfTcRshKrbogj6U1VQS-ayYsl_UwYGWtLe2cqVNOGAdIgHBZl_cI2drtafor0YBlkuNmVs2_F1l9-J2vY8KO7Zp0PVDaChTJoI2pjf5BIFZj8GSW4Jrnc-wQ4To6

- Sinny has a Clown mask that he uses in combat, or when he is sad.

- Sinny’s last name “Cyron” was adopted by one of the Circus Members that took care of him during the early period of his childhood

- The C. initial stands for ‘Crown’ which is the family name of Sinny’s bloodline

- Sinny strongly resembles his ancient ancestor, otherwise known as the original Crown member; the 'Crown Fool'.

- Sinny’s real name is actually Cicero, but he only goes by Sinny.

- Sinny often plays ‘test-dummy’ for most of the new props he and Solly create, often resulting in explosive results.

- Sinny’s laugh; "Keekeekeekee~"

- Clown & Jester will often come up with theorize or conspiracies about important world figures such as warlords, admirals, etc.







 
Last edited:

Users who are viewing this thread

Back
Top