The City That is Kirria Kin

Lovable Dark-side

I might be a scarf. Who knows?
I know this question will be asked, so I will answer it now, a creature/prisoner can be anything. You can be something you just made up, or something you read about. Be creative though.


Character skelly:


Appearance:


Role (What do you do, are you a prisoner, a homeless man, an owner, Royalty ect.[P.S you can merge roles]):


First Name:


Middle Name:


Last Name:


Age:


Gender:


Height:


Weight:


Body markings:


Skills:


Abilities(only if you are a creature):


Breed(Only if you are a creature):


Owns/Owned by:


Family?:


Personality:


Bio:
 
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Role: Estranged daughter of a very wealthy and important breeder. She's basically royalty.


First Name: Estelle


Middle Name: Lillian


Last Name: Apollo


Age: 18


Gender: Female


Height: 5'1"


Weight: 109 lbs


Body markings: What the pictures shows. She also has these two following tattoos, the first one dominates her back:

Elven_Tribal___Tattoo_Study_5_by_Elbie3rd.jpg
Elven_Tribal___Tattoo_Study_6_by_Elbie3rd.jpg


Skills: She is very persuasive, especially with a knife. Her skills with a blade are almost abominable. Estelle is also very nimble and has marvelous climbing ability. The young woman is also great with words, especially when it comes to lying.


Personality: On the surface and in the company of normal folk, she is a respectable and calm young woman. But in truth, she is a twisted little girl who never got her parents love, and oftentimes seeks out other love to replace it. She's also obsessed with the creatures and prefers to be near them than humans. She can be loud and giggly, but can also get spiteful and violent. Estelle is gullible when it comes to honest affection; she can't tell the difference between love and lust. It has embittered her.


Bio: Estelle Lillian Apollo. A name every girl in the city wants, if only for the money. Estelle is the estranged daughter of the Apollo family--a fate that has befallen her ancestors before--who is ignored by both parents, even though she is an only child. She did have a brother, but he was caught fondling a creature and was disowned by his family. Estelle got her love of creatures from him. At night, the girl prowls the place her father keeps his pets, partaking in their rituals and games. She tattooed her body to try and fit in with them. Estelle hopes to one day flee into their ranks, and so far, her parents know nothing of the games she is playing.


Theme Song: The "Night" of the song represents not only the night when she flees, but also how she feels about the creatures she finds solace in.





 
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Appearance:
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Difference from the picture: William has one crimson red eye and one crystal blue one, as he does nothing to hide his eyes.


Role: Merchant for hire, informant, killer, anything for money basically


First Name: William


Middle Name:


Last Name: Parker


Age: 17


Gender: Male


Height: 1.70 meters


Weight: 68 kg


Body markings: He has a scar going over his nose, but usually hides it behind his mask.


Skills: William is great in stealing as he has been doing this his entire life, can easily annoy the hell out of people, He has mastered the bow completely, and can shoot bullseyes with his eyes close. He knows the art of lying and lockpicking as he is very endurable when it comes to giving off information about anyone or anything. He is also very small and agile and quiet, he can easily get in and quickly get out if there is any sign of problems he cannot deal with.


Abilities(only if you are a creature): His arrows replenish themselves after a while, and he can modify them to have different kind of purposes. Like smoke arrows, or water arrows. He is also a shapeshifter making it so he cannot die of age or sickness (He can still die, not from natural causes) This is something many humans wishes for, but he has yet to be experimented on or sold off by the humans.


Breed(Only if you are a creature): Half-Breed with a human and a shapeshifter. He can shapeshift into a small black cat and get a pair of two black wings on his back


Owns/Owned by: You can try to own him, but... Good luck!


Family?: Nope


Personality: Childish, playful, never serious and loves to play and mess with people's mind. Mildly insane, loves danger more than anything in the world, loyal to his friends, backstabbing his enemies, hyperactive, talkactive and let's not forget about insanely annoying.


Bio: William was left alone in the forest by his parents when he was a child, as he was not a full blooded shapeshifter. Having to manage on his own, he learned easily what was needed for survival as time went by. Due to everything that was happening, William was forced to go into the city where he picked up how to steal from someone without them noticing, lockpick and easily lie. His skills made him an easy merchant for hire as he will do anything as long as you're willing to pay the service's price, and once he have a job, you can trust him that he will do his best to succeed and have fun at the same time. William is loyal to his job, and he would never give up information no matter how hard anyone tried, that is why his left eye turned red, after an incident he never talks about.


(I might add more later, I feel as if I've forgotten something...)
 
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>Exsperiment 427<


Call me Sid."


82da5efc44b0a4c98515f95f31e5721b.jpg








  • Role:


    “Ignorant fools play-thing."


    Prisoner



    Name In Captivation:


    “Pft… I won’t respond to that."


    "Exsperiment 427"



    Self-given name:


    “…Because I like it."


    Sid



    Age:


    “18 years of experience"


    18



    Gender:


    “Pretty sure I am, yes."


    Male



    Height:


    “Tall."


    6’2



    Weight:


    “Average.. I think. It’s not like they stuff me with food, hmpf."


    168 pounds



    Breed:


    “Double trouble."


    Hybrid



    (Mix: Demon, Angel)





 
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Role: Prisoner/On Auction || Prisoner/On Auction


First Name: Gael || Islot (Pronounced 'Ishlot')


Middle Name: Mika || N/A


Last Name: Regan || N/A


Age: 23 || Unknown


Gender: Female || Male


Height: 5'5 || 7'3


Weight: 139 lbs. || 521 lbs.


Body markings: N/A || N/A


Skills: Gael has very few skills, what with being very physically weak, but Islot has taught her how to fend for herself if, for whatever reason, he would be unable to appear. He showed her various pressure points, which she can use to her advantage if she gets in a tight situation. She's very loyal, and will absolutely stand up for what she thinks is right and won't stop until change happens. Well, normally. || Islot's combat skills are astounding, and he takes great pride in that. Fighting is his mail skill, unless one counts destruction.


Abilities: She's contracted some of the power that Islot has, because of a sort of contract they have had since she was born. Her main ability consists of being able to call on him whenever she's in trouble. || He has immense strength and power, and stands at about 7 feet tall, so he's easily able to frighten others, along with engage in combat. Islot is able to withstand extremely long amounts of time in battle with little to no exhaustion. This does a number on Gael, though, draining from her energy source, which is why he feels no loss of energy.


Breed: Human || Demon


Owns/Owned by: N/A (Subject to change; just ask!)


Family?: Each other


Personality: Gael is a fiery girl with a personality that's hard to miss. She speaks her mind when needed (so always), but tries minds her manners. Her laugh is heard often and is silvery, where as her usual voice is honeyed, smokey even. She's a go-getter and does what needs to be done when it needs to be done. She can be rather violent and she's short-fused. This has a lot to do with Islot, however, and he only fuels her anger. Of course, Gael can be a kind girl, and tries her hardest to be so. || Islot is a raucous demonic figure. His voice is raspy and harsh, though he doesn't often reveal himself. He has a lust for blood and shows mercy to no one but Gael, but that's a part of the contract, so he ignores that fact. To be honest, Islot tends to ignore the contract completely, but Gael does little to enforce it, so there's fault on both parts. All in all, he's a rough, brutal, unforgiving demon.


Biography: When Gael was born, her mother threatened death in labor. Her father, a scientist in Kirria Kin, in a frantic attempt to keep the both of them alive, made a contract with a demon that they had hostage - Islot. The contract was made in blood, and stated that both Gael and her mother would survive... So long as Islot would take a part of Gael's soul. Due to this, Gael had a limited amount of control over him, able to summon him in times of need, but he would always be in her head. Although the contract stated he'd only take Gael's soul, Islot also took her mother's soul, leaving her lifeless. Furious with what had happened, the scientist had attempted to kill Islot, but was quick to realize he couldn't do so without killing his new daughter as well. So, he treated her just as he did the demon, and kept them both in the prison. It was not long after that he'd vanished from the town, keeping the two in the care of the other scientists. Various experiments were performed on them, mainly consisting of separation of the duo. When Gael was old enough to consciously call on Islot, they would then sedate her, keeping the demon in one place while moving her in another, far away. As the distance increased, Gael's health decreased, and she grew very sick from some of these experiments. Some others were having the two fight each other, though no harm would come because they fed off of each other's energy, thus returning it to one another as the brawl would progress. Once Gael turned eighteen, they put her on auction, where she has remained for several years. She has yet to be claimed, since very few people are fond of the idea of a terrifying demon living alongside her.


Gael [







] Islot [







]
 
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Appearance:
Steampunk_Aristocrat_Assassin_by_hiddenjester.jpg



Role: Auctioneer



First Name: Alina



Middle Name: Caroline



Last Name: Aldaine



Age: 21



Gender: Female



Height: 5' 7''



Weight: 130 lb.



Body markings: none



Skills: Manipulating, strategy



Owns/Owned by: NA



Family: Parents (long old now though)



Personality: Alina is a feisty woman who just can't help but show a little skin. She loves big, metal skeleton dresses with her signature thigh highs. She's loud and sarcastic during her deals, not to mention a little slutty, although despite this she's never laid a man. With her quirks, big laughs, and excitement she's a devil inside.



Bio: Born into a middle class family Alina lived an average life on the outside. In her mind was where she started to get creative with things. She has no sob story, plenty of friends, caring parents but insanity doesn't effect any certain type of person does it? She's not killer insane (she's not Tate from AHS okay?) but that doesn't mean you shouldn't piss her off. Growing up nobody noticed, and still nobody notices. How would anybody notice? She's an auctioneer, not a noble.



theme song:
 
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WIP WIP WIP WIP


Legion


Appearance:

mental_parasite_by_offermoord-d5gj2zu.jpg
Walking_skull.jpg
Bio:


"We are Legion. We are collective. We seek knowledge."


Personality: Legion is completely devoid of emotion, and is little more than a processor of information. The only thing that defines Legion is his drive for information, particularly information regarding humans. Legion may not have emotions, but he is by nature a logical being capable of pragmatic deduction and decision making. Legion knows and understands what emotion is, and can replicate the emotions and personality of those he possesses perfectly, but Legion himself does not experience these emotions and instead considers them a useful facade in guaranteeing his stealth and safety in his pursuit for knowledge.


Role: Former prisoner, now a minor owner and possibly more.


Abilities:


Appearance of main host body:

businessman_villian_concept_by_oddocean-d4werw7.jpg
First Name(of main body): Valentius


Middle Name: Borigard


Last Name: Hellens


Age: 45


Gender: Male


Height: 6'1


Weight: 155 lbs.


Body markings: None


Skills: Valentius is a remarkable businessman, able to regulate deals and contracts with efficiency. He is knowledgeable in making profits and know his way around the underworld. He is an experienced and capable auctioneer.


Owned by: Legion's second body.


Bio: Before being possessed by Legion, Valentius was a regular, but somewhat talented auctioneer. He knew his way around and he was careful to make himself as inconspicuous as possible so as to guarantee his safety in illicit dealings and auctions. He is now Legion's main puppet body.

 

Work In progress


Xaver Bluebell


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Role:


Scientist/Private seller.


Age:


23


Gender:


Male


Height:


6'3


Weight:


172lbs


Body markings:


N/a


Skills:


Human psychology. The study of human actions, responses, and personalities. That is his skill.


Owns/Owned by:


Open


Family?:


His younger sister.


Personality:


To be revealed.


Bio:


To be revealed.



 

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Appearance:
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Role: Prisoner #4, EX-Professional Musician and Entertainer.


First Name: Serah.


Middle Name: Joesepheiin.


Last Name: Keih.


Age: 21.


Gender: Female.


Height: 5'2"


Weight: 111lbs.


Body markings: A long scar along from her right shoulderbone to her left hip, a half-inch wide.


Skills: Serah is amazingly talented with instruments, having learned and is proficient with twenty-three. She is also a skilled entertainer of sorts. (I am bound by the pg13 rules to not elaborate further..)


Abilities: Serah can lengthen and shorten her tail at will, and it will autmatically resize itself depending on her mood.


Breed: Cat Human ; Neko.


Owns/Owned by: Up for auction.


Family?: Her musical instruments.


Personality: Around others that share the same situation as her, i.e. being imprisoned or tortured for being different from humans- she's kind and forgiving, mabye even a little playful. But around the sadistic owners that expect the experiments and supernaturals to dance to their tune, she's silent and as cold as a stone. Thought, treat her right and she may warm up to you.. No promises.


Bio: While everything else spiralled into destruction around her; Serah always thought of and knew one thing - music. Without really knowing why, by the age of two, she was already considered a musical prodigy by the scientists that owned her. She couldn't even read music yet, but was already playing great songs she came up with on the spot after only a day in a room with only a piano. By the age of five, the scientists ran two or three experiments a day, trying to figure out why she was naturally attuned to the art of music, and whether or not they could harness the ability and sell it to millions as an easy way to learn music- which almost everyone wants to do at some point. The scientists grew more mad by the day as they slowly ran out of funding and needed the money they could get with their crazy idea- which would probably never work. The scientists tried crazy things, once even trying to suck out her brain cells. Bu


the moment the machine powered on, it sputtered and exploded right next to the scientists. At the age of sixteen, Serah saw the light of day for the first time, and came to work in several underground bars and businesses.. Eventually caught and thrown into prison when they realised her ears and tail were real. As soon as she's put up on the auction, someone places a bid on her, due to the amount of appealing talents she holds. Serah has escaped from the last three owners, which were found dead in dumpsters days after she escaped and was thrown in prison. Currently, the bids are up to twelve-thousand dollars for her.


-----------------------------------------------------------------------------------------------------------


Oh, right, I need to find a theme song, now...

 
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Role:


Noble Creature Owner/Trader





First Name:


Pandora





Middle Name:


n/a





Last Name:


Harley





Age:


21





Gender:


F





Height:


5'5





Weight:


120





Body markings:


None whatsoever





Skills:


Archery, cleverness, business, basic self defense





Owns/Owned by:


..owns many, including a pig with wings named Persephone





Family?:


Deceased as far as she knows





Personality:


Pandora is selfish and determined, with a fiery motivation that pushes her to achieve her goals. The first person she thinks about in a situation is always herself, and rarely takes the time to help anyone until after she's helped herself. She has perseverance and patience if she knows what is going on. However, ignorance quickly wears down her patience and she becomes frustrated. She dislikes secrets, and is often blunt or brutally honest. She doesn't like sugarcoating things. However, she may sometimes hypocritically hide things from others the same way she dislikes it if they do it to her. Although she may act confident, she is actually quite humble and caring. She can be sensible and polite when need be. She's very socially adept and can get along with most people with her wit. She has major trust issues and acts mostly out of courtesy. She's unwilling to open up, whether it's platonic or (especially) romantic. She's cool tempered, and rarely lashes out. However, she can get irritated or bored easily, often using sarcasm like alcohol. She's softer and more maternal than she'd let on, and prefers the confident, intelligent facade she tries to present. She's clever and strategic, with a knack for seeing through other people's schemes. She's has an excellent sense of business and trusts her instincts.





Bio:


Pandora was born as an only child into a wealthy, noble family of merchants and traders. She accompanied her father numerous times during business and picked up some skills. When she was fifteen, her mother became alarmingly ill. By the time she was seventeen, her mother had passed away and the death had taken its toll on her father. Within a year, her father had fallen into the clutches of alcohol. He began to drink more and more, slowly abandoning the business. Pandora began to slowly pick up what he abandoned, and tried to save the business if her father didn't do anything. When she was eighteen, her father got incredibly drunk one night. No one's sure what happened, but the next morning, they found him in one of the creatures' prisons dead. Many assumed he thought it be amusing to be in a creature's cage with a new creature. Some didn't blame him since he was drunk. But Pandora was left the money and business, and her prior experience with it helped her handle it.





Other:

 
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Character skelly:


Appearance: Coyoty has dark black hair that is tipped in red and silver coloured eyes. Her skin is fair but slightly pale due to the way she grew up not having any or little sunlight. She is tall and weighs very little due to the fact she has a set of fully functional wings, she also has a long black tail with matching triangular wolf ears on her head. She conceals both of these under a cape of sorts with a hood. When she can't wear the hood she has a hat over her ears. Normally she wears a long dress with capris under her cape she also normally wears long sleeves due to her prisoner days where she was hurt for not doing as she was told. Scars cover her arms legs and even her back. She looks like any other normal human or even a noble considering her hair is an odd colour (her wings also tip in red but it's more subtle than her hair) and she has considerably nice features.


If she gets too hungry (blood wise) her body will cease to be able to hide her demon form (a form she takes when hungry. Before the war she was not able to sustain the body she does have (as listed above) her hair turns silver, streaks of black and red go through her hair depending on how hungry she is. Her eyes will also go red or glow silver. Also depending on how hungry she is.


Sorry there is no picture. My imgur would not load.


Role: runaway prisoner


First Name: Coyoty


Middle Name: Anné (pronounced annair)


Last Name: Mathis


Age: 16- err... about that.


Gender: Female


Height: 200cm


Weight: 13kg


Body markings: Coyoty has one tattoo on the back of her neck depicting her prisoner days. It is of a paw print with a set of wings drawn in dark reddish black ink


Skills: Coyoty is quite handy. For the most part she is skilled at manipulating the mind and conning you. *She is also good at disappearing from places without a trace of we ever have being there.


Abilities: she can shape shift into a bird (hawk) or a wolf. (Jet black)


Breed: hybrid animal **Noctiuagus..


Owns/Owned by: owner passed away in some.... ***Unknown way.


Family: no one Coyoty is left all alone in this world. No one wanted her.


Personality:


Post war


Coyoty has ALWAYS been a rebellious type. Never staying in one place for too long she wanders around using her animal forms to fly or walk in the freedom of the wild forests. She was always roaming breaking rules and rebellious. Most nights she would stay out stargazing or taking her bird form to fly over large bodies of water and sleeping in a banded houses after that. When she returned she would always be punished for leaving and set to some sort of guidelines. Ones she never followed anyway.


After war


Coyoty got quiet. She does not say much, only enough to keep her alive and cooperative in front of her keeper. She had learned to manipulate and once caught doing this she decided to be more careful. Over time she became a master at hiding who she was and manipulating people.


Bio:


Coyoty was born to a large family of creatures. Each one as unique as their name. In the end they were all close and for the most part functional as a family. Until the war everyone was happily living their lives in a large mansion just on the outskirts of town blanketed by a large forest. Then the war started. Every human going at each others throats. Their family now in jeopardy they tried to run, some got away due to their extraordinary abilities, others were captured and thrown in the way of suddenly becoming slaves. Coyoty got separated from her family incapable of knowing if she survived or not. Fear raged inside of her and her rebellious nature got her hurt a lot. Her body was wracked with wounds every day. She woke exhausted in the morning and slept terrible at night every night. Her ability to sustain daily life in the sun started limiting her temper. It was not until she snapped that she found her abilities could have set her free long ago. She was able to escape the collar her owner put around her concealing her powers and ***attacked her most recent owner as a large black wolf making his murder look like an accident.*** She raced off the property and started living life as a runaway prisoner. Her long hair always kept in a braid to hide her prisoner tattoo she started making it in life. Little by little she started to gain how she used to be.


*She cannot actually disappear. Just is so silent no one notices her. As she does not breathe and does not have a beating heart as well as being light as a feather. (Heh, no pun intended.)


**A Noctiuagus is an alien species that thrived on Navifrigus; a planet that did not have light or warmth or even oxygen they drank rather an elixir found in plants to sustain oxygen and slow down their cell duplication. Coyoty is the daughter of the very first Noctiuagus that came to earth after their own war. She is a blue blood in sorts so she unlike other races that are lower ranking needs more human blood (how they found they could sustain the elixir since their plant would not grow on earth) than anyone else. Not a vampire in my world but in scout it a vampire.
 

Appearence:


RilMRA3.jpg



Role (What do you do, are you a prisoner, a homeless man, an owner, Royalty ect.[P.S you can merge roles]):


After the infection, Tetara roamed the streets until he was reported for strange and suspicious behavior. Then picked up, questioned and sent to the prison.


First Name:


Tetara


Last Name:


N/A


Age:


Late teens


Gender:


Male


Height: 5'8


Weight: 130 lbs (decreased weight due to malnutrition, caused by the parasite.)


Body markings:


Signs of the parasites presence; scaring from Esibi entering and exiting the body, as well as directly consuming parts of the flesh are most apparent on the back and shoulder areas, the skin surrounding it's current location becomes translucent allowing one to view its slumbering form. Dark veins lead to and from its body, which it uses to derive nutrition from the host, when it moves through out the body it leaves a dark, bruise like trail sore to the touch.


Skills:


Self defense techniques.


Lying.


Insane.


Abilities: Originally human, Tetara's abilities are derived solely from the parasite itself.


Regeneration:


In order to accommodate their diet and avoid killing their host, the parasite has the ability to control the speed at which the hosts body heals. Most times this s reserved only for when the damage impairs the health, or physical abilities of Tetara.


Lost limbs, brain damage and decapitation/instant death cannot be reversed.


Physical changes:


The parasite can manipulate the physical qualities of it's host (always retaining some "human" qualities) this could be as simple as changing the host's eye color, or more complicated- such as changing bone structure.


The process in which these changes occur is often painfully and uncomfortable, the more complicated the change the longer it takes to complete.


Current changes include a left yellow eye (under the "possession" of Esibi) hard armor like scales that are slowly progressing across Tetara's body, a long flexible tail and what are suspected to be wings which are still developing underneath the skin.


Nails are also darkening and will eventually be replaced by talons.


Adrenaline Rush:


When in a situation of extreme danger the host is overruled and the parasite forces itself to take control of the body and hightens all senses. this is limited to between 5 and 10 minutes (regenerative abilities are cancelled) and results in two hours of a coma like state in which regenerative abilities are still not available leaving Tetara vulnerable to anything that crosses his path.


Breed(Only if you are a creature):


Host to a parasite's pupa, classified as Umthengi Esibi (Terrible Consumer)


Esibi for short.

Esibi is a flesh consuming parasite that requires a living host in order to survive.


There are three ways to contract an Esibi.


The most common form of transmission is for the parasite egg to enter the host body while attached to a tiny floating dust particle that is then inhaled into the host's lungs.


The least common form of transmission is for the parasite to enter the


Owns/Owned by:


N/A


Family?:


Only Esibi


Personality:


Bio:


(WILL complete the rest later today)
 
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Role: Prisoner


First Name: Aela


Middle Name: N/A


Last Name: Ildeen


Age: Unknown


Gender: Female


Height: 5'6"


Weight: 150 lbs.


Body markings: Aela has burn scars covering the left side of her torso and leg; she hides them well.


Skills: Acrobatics, Insight, and Diplomacy.


Abilities: Strength and Panmnesia.


Breed: Aesir -


The Aesir closely resemble their human cousins, however the creatures are considered immortal, unable to die from old age however killable by any other means. Aesirs also mature much faster than humans, reaching adulthood at age 8 and are stronger than their human counterparts.Their ancestors are thought to be of divine origins and were great warriors, however the race has become more peaceful over time, turning towards wisdom instead of war, and are said to recall the knowledge of their ancestors.



Owned by: [Open]


Family: Aela has a mother, father, and an older sister, but they have long since been separated.


Personality: Aela is very reserved, albeit very bold and brave. When she is not moping by herself, she can be quite commanding and restless. Ever since she was taken, she has been grim and suspicious towards everyone she meets, though still dutiful when it comes to her religion - it seems that the only solace she finds nowadays is in her daily prayers.


Bio: Aela was born a noblewoman - her father was a philosopher and her mother a well-respected member of the town council. The girl and her sister were tutored by a trusted friend, unable to go out much due to their fast maturity and inability to age. Other than that, however, everything seemed perfect; they were happy, well-endowed, and life was peaceful...


Until someone in the community figured out they weren't exactly normal.



They were being dragged away from their home before they knew what was going on. The men had appeared so quickly, the family barely had time to react. Aela's father had taken out three of them before he was restrained. Aela was knocked out as she was taken, so she doesn't remember much of that day. When she awoke, she was in an unfamiliar home.



Her first master wasn't a kind one, and thought an immortal pet was an "unkillable" one. She does not talk about what happened - in fact, she rarely talks at all - but she was sent back to the prison only two years after being sold. The guards claim Aela had bludgeoned him to death, but she denies it.



(



)
 
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File: Patient 303


Appearance:





3zDnU_large.jpg



First Name: Mark


Last Name: Lancer


Age: 18


Race: Human


Gender: Male


Height: 6 ft. (183 cm)


Weight: 161 (73.4 kg)




Key Traits:


- Shows no need for food or sleep to maintain funtional signs of life.


- Color Blindness


- Drawing and Painting in black and white.


- Lying.


- Quick Thinking.


- Distracting himself.






He is able to detect all forms of motion within a 13 meter zone, though is unable to confirm what such motions are unless he is very familiar with them. He is also unable to turn this ability off, leading to frequent periods of severe head pains.


He has shown to be able to bend and manipulate the laws of physics in this zone, though this is shown to be limited to a maximum of three different levels. These amoun of control he has on the laws depend on how much Mark is currently juggling at the time, and splitting them causes the effects of his bending to be lessened. Furthermore, after using an ability, he cannot off onto another one, up to three, after a full minute of time.


Extended use of this ability has shown Mark being disocciated from reality, his body slowly breaking away into nothingness only to be reverted back to normal once he is given enough "breathing room."





If there was a phrase that would describe Mark, it would be that "I want to see the world."


Mark has very quiet, though quite aloof mannerisms. He is extremely cognitive in the way he perceives things, though rarely speaks what he is actually thinking. Actually, getting him to speak more than a few sentences is a difficult thing, let alone showing a genuine reaction to anything.


He is polite and soft-spoken, but doesn't seem interested in other people. It's like he's only partly aware of the world physically, while his mind is off contemplating something else.


He is an extremely well trained actor, in that he is good at showing people that he is "normal" while not really retaining any true feelings in what he is doing. His outside persona is that of a dramatic, fragile man, that loves to dwell into the realms of romance.


He holds few hobbies, but the thing he seems to truly enjoy doing most of the time is dabbling in the visual arts, namely painting in drawing, whenever he can.


Mark often wanders around finding inspiration for this next "masterpiece" in odd ways. He is constantly moving, never staying completely still, whether it is tapping a finger or shaking a leg.


Written Records:


November 08:


Patient 303 was first recorded causing major problems in the slums of district 7 within the city under the premise of supernatural abilities, armed squadron 103, 305, and 405 were sent to detain him. They were lost.


After discovering he was able to recover from fatal wounds under unexplained circumstances, he was immediately shifted into the prison facility.


He is now held under lockdown in the lower levels of the prison, and kept under constant surveillance.


Subject has no records existing guardians or blood relatives when we did his compulsory background search. Current test results state that he is nothing more than a normal human male, puzzling as that is.


Tomorrow we will be conducting a more thorough range of physical tests upon his body.

[Classified]




You do not have authorization for further access to written records regarding Patient 303.




Theme Song:
 
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Appearance:
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Role: Owns a mansion, uses it as a base as he tries to locate the power of Sparda.


First Name: Vergil


Middle Name: Unknown


Last Name: Unknown


Age: Unknown (Estimated to be around 2000)


Gender:Male


Height: 6"2


Weight: Unknown


Body markings: N/A


Skills:


As he does not consider firearms as true weapons, he manifests Summoned Swords as long-range weapons instead. When he jumps during his Yamato DT wings sprout out, however, he cannot glide or fly with them. He only has ever used pistols once and that was for no more than effect.


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As for melee, Vergil usually uses his signature katana Yamato in battle. He utilizes a real-life sword style, known as Iaido, which involves attacking with both the sword and sheath. He also uses other weapons at times, like the Beowulf and Force Edge. Vergil is shown to be a master swordsman, striking so fast that the opponent does not realize they have been slain until he sheathes his weapon. His swordsmanship is noted to exceed that of his brothers.


Abilities: Vergil possesses the blood of Sparda in his veins. This gives him uniquely inhuman abilities and endows him with an extraordinary physical prowess far beyond that of any Human. He can also use the transformation called Devil Trigger, which he mastered long before his younger brother due to embracing his Demonic heritage as opposed to his brother who previously rejected it. He is more adept at advanced teleportation than his brother due to his greater knowledge and experience with his powers.


Breed: Half Demon half Human


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Family: Younger twin brother, Dante. Father (dead) Legendary Dark Night Sparda. Mother (dead) Eva.


Personality: Vergil's personality is almost the complete opposite of Dante's personality. Even though they are twin brothers, Vergil is calm, cool, and collected. He is quiet and prefers swords over guns, since he considers firearms unworthy of a "true warrior". However, his silence is not due to a lack of self-confidence; it is because he never shows fear for anything. Interestingly, despite his cold persona and ruthlessness he is a warrior who follows a strict combat discipline; he refuses to use firearms as he sees them as crude weapons, he despises fighting dirty and he refuses to attack his opponents from behind. Vergil also has no tolerance for failure or insubordination from those under his command.
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Bio: Vergil is the eldest of the twin sons of Sparda and Eva. Unlike Dante, his younger brother, he embraces his demonic heritage, while despising his human one. His personality is the polar opposite of Dante's; whereas Dante is hot-headed and sarcastic, Vergil is calm and calculating. He has a lust for power and is willing to disregard anything to obtain the power of his father, Sparda. He uses Yamato, a keepsake from his father, and possesses a sense of style that rivals Dante's.


Theme Song:
 
I hope this isn't too dark or just unrealistically villainous:


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Role: Homeless Man


First Name: Edan


Middle Name: Matthias


Last Name: Abbott


Age: 32


Gender: Male


Height: 5'11''


Weight: 174 lbs.


Bodily Markings: None, save for some minor scarring on his knuckles.


Skills: Cunning, Stealth, Fighting, Manipulation, Secrecy


Owns/Is Owned By: He has really one he owns, but no one owns him.


Family: Most of his family is dead, save for his sister, whose whereabouts are currently unknown.


Personality: Edan's actions are usually ordered from the voices in his head, which he believes to be gods who have chosen him to save the good from a miserable life in the mortal world, which he believes to be a form of purgatory. However, he views himself as the instrument of the greater good, rather than its prophet. Most of his time, energy, and thought are devoted to avoiding attention or suspicion from what remains of the average citizenry and investigators. Because of this he has to be extremely secretive, cunning, and deceptive, and is completely devoted to his crusade. While he might be mistaken for a psychopath, Edan feels some measure of empathy toward people, leading to some feelings of self-doubt and guilt about his killings, which are normally consoled by his "gods." While in solace from these demonic guides of gods, he tends to go out into the public surprisingly often, albeit this is mostly to give people the illusion that he's just another of the many common, homeless people wandering the streets and loitering in the inns and pubs. However, more and more, he finds himself trying to cling to a sense of normalcy in the real world (although to him it's all part of the real world) and what few real friends he's been able to make, as well as many more superficial friends, thanks to his unexpected charisma. Having these connections to people in the real world, of course, makes him blend in all the more. In short, he's a cunning and charismatic man, who would have had a bright future, had he not been plagued with horrific insanity. Ultimately, he is in a constant struggle to balance a normal, productive life with his secret crusade to kill the good.


Bio: Edan was born within the slums of Kirria Kin to a poor, but relatively stable family given the circumstances. The childhood years of his life fairly happy, despite his family's destitution as well as the troubled state of the world. However, in his mid twenties, both of his parents died when his childhood home, always in a run-down state, collapsed on them, marking the end of his idyllic, youthful years. In the following months, he turned to alcohol, unable to come to terms with the sudden turn of events, but, with the help of his sister, was able to ween himself off of it. Several weeks after his partial recovery, he was visited in his dreams by the first voice in his head, who he simply addressed as God. The voice, whom he thought to be the very lord of creation, asked him a simple question in his first vision: What do you think of the world? The young man was taken aback by the question, unsure of what to say, only to wake up and initially dismiss it as a dream. Yet still, the question burdened his mind for the day and for several weeks following until he was visited by "God" yet again. This time, he seemed to be expecting an answer and Edan was not asleep. The young man finally gave his response, "The world is a dark and terrible place all around us, but if we do good deeds here then we will be rewarded in the afterlife." You answered as I expected you to, replied the voice, but do you not think that the good souls should be freed from a wretched existence? Edan mustered a hesitant response, "Yes. But there is no way for them to so easily transcend existence purely from doing good deeds." The dark figure laughed for a moment in a deep, bellowing laugh before responding, Then why not kill them? Set their souls free to an eternal paradise? Edan was, of course, taken aback once again, and rejected the idea. The thought though, still lingered on his mind throughout the following months, and his dreams and moments of isolation where constantly haunted by this "God." Over the course of this time, he slowly descended into insanity, a chorus of lesser gods now guiding his decisions and constantly speaking to him whenever he is alone and eventually he did as "God" asked and began to kill. But the hounding never ended and he was forced to kill again and again until he collapsed into such a state of insanity that he began to believe what he was doing was right after all, that the good needed to die so that their souls would find true happiness in heaven. He had become, at least in his own lens of reality, the instrument of a greater good and of the divine will of God.


An investigator's transcript of one of Edan's "sacrifices" before the pursuer's untimely demise:


Abbott: Another soul, as you've asked, God.


[The suspect stands in silence, presumably listening for a response]



Abbott: What's that, Alzir?



[The suspect appears to be addressing someone in the room. There is no record of anyone entering or leaving the apartment complex (which is officially quarantined for mechanical safety reasons) for the past few weeks. This suggests that the suspect is speaking to himself]



Abbott: Of course, Alzir. I'll take care of it.



[it is still unknown who Alzir is. There does not appear to be anyone else in the room.]



Abbott: [Loudly] All men must face judgment before God!



[The suspect seems to be approaching me. The ap--



Character Theme Song (forgot about this yesterday):
 
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