The Characters of the Story

House Merek


View attachment 157314


"The snake will strike at your heel"


House History:


House Merek are people of the desert. They used to settle in TALMODHOR, until they attacked the Home of the King, the heart of Renzivia, The Capitol that once stood in the Zedohk Ruins. Lord Winfred and his eldest son, Lord Destrian Merek, were killed in the war, passing the cup to King Thomas Merek. He was only 5 years old, but his father has already left plans. Plans of Viserp. Now, House Merek owns the throne.


[SIZE=14.6667px]House Location:[/SIZE]


Viserp


[SIZE=14.6667px]House Bannermen:[/SIZE]


House Dilston; A cousin of the deceased Lord Winfred Merek


House Shinton; The House of the Queen


House ______


[SIZE=14.6667px]It's deceased:[/SIZE]


Lord Destrian Merek ; The older brother of King Thomas Merek :


[SIZE=14.6667px]Killed in the war between TALMODHOR and the Capitol that once stood in the Zedohk Ruins. [/SIZE]


[SIZE=14.6667px]Destrain the Brave.[/SIZE]


Lord Lord Winfred Merek ; father of King Thomas Merek :


[SIZE=14.6667px]Killed in the war between TALMODHOR and the Capitol that once stood in the Zedohk Ruins. [/SIZE]


[SIZE=14.6667px]Winfred the unyielding [/SIZE]


Lady Astrian Merek ; The older sister of King Thomas Merek :


[SIZE=14.6667px]Died of suicide after winning the war and heading the plans for Viserp [/SIZE]


[SIZE=14.6667px]Astrain the Deserter[/SIZE]




King Thomas Merek


View attachment 157759


Age


35


Bio :


The second son of the Reputable Lord Winfred Merek, Lord of Talmodhor. The boy was born under the shadow of his excellent elder brother, Lord Destrain Merek. He was born in a time of war. 


He was destined to be king at the age of 5, when the battle for the Throne was won. The child knew nothing of what has happened around him. His mother died giving birth to him; his father and brother died in the war; his sister died a cowardly death when he was but 10. He does not remember much of his House nor does he remember the life of the desert. As he reached the age of  15, the crown king was passed on to him by the Vates and he ruled the lands. By this time, Viserp has been built. He fathered his bastard son at the age of 18 when he was taken by the vates to see Renzivia. They traveled the entire land for a year. When the king returned to Viserp, he was holding a babe. No one spoke of who the mother was, but the king accepted the child and called him his own. He named the child Cedric and raised him to be a lknight despite his parenthood. He was given the last name Nomine.  At the age of 23, he was promised to marry Lady Adelaide Shipton, who had 12 years to her name. The king loved her dearly. At age 35, they had their first son.


Personality :


Reserved and Doubting. The young king knows that this cup of kingship was not his originally. He did not yearn for this fate, but it has been given to him, regardless. He does what he thinks is best, and what he believes would please the father he never knew; he tries to fill in his brother's shadow which he knows he cannot equal. Such things are his beliefs and feelings towards his life. He does what he can to rule, but his mind is always clouded by uncertainty. He relies on the vates to council him at all times. He turns to his wife for comfort, and he delights in his son, and wishes well for the child in his queen's womb.


 




Sir Cedric Nomine




 


Age:


17


 


Bio :


As a child, the boy was raised by the oldwives of Viserp. He often played with them and listened to their stories. In the evening, he'd sleep in the king's chambers, sharing his bed. He was moved to his own chambers at the age of 5, for the king has had his wife. He was treated like a prince by his father and by the people around him. At the age of 7, he started his studies with the Vates and his people. Only then did he learn what bastard meant. The Vates told him of his story, when he was fathered, what the king has done for him, and he was grateful. But never was his mother mentioned to him. At the age of 12 he was finally sent to knighthood and returned at the age of 17.


Personality :


Selfless and Determined. The boy, too young to be a man, too old to be a child, understood clearly what his life was. He knew what he had was a privilege and not a right. He new that bastard sons had no place in the House of their fathers, yet here he was, treated like a prince and made into a knight. It was more than he deserved. He dedicated his life to father who yearned for one of his own. He aimed to be the perfect son.
 
HOUSE ROWAN


View attachment 157893


The Phoenix


"Gold and Silver can buy a man anything."


House Location :


Gaun


House History :


House Rowan is one of the oldest Houses in Renzivia, as they were one of the first houses to emerge after the Age of the First Ones. They claimed the mountains as their own, and many followed them and swore loyalty to them, knowing that the mountain held treasures of all sorts. Their number and riches grew with time, until finally, House Rowan took control of the entire goldenfields of Renzivia. 


The land is rich in Corn, and herbs and spices due to it's rich golden lands. The tall mountains of Arryn provide them with gold, silver, diamonds, rubies, emeralds, jewels beyond riches. The position of Gharvash, their citadel enables them to keep close control over the mountains and the sea; this lead to the expansion of their military forces, thus the Navy was made. 


House Rowan once had a neighboring House, a House of its own blood. Its ruler was young and foolish. It waged a war against them in the Nightale Woods; needless to say, they weren't victorious. It now lies in Gaun, nothing but rubble. House Rowan did not offer it's help.


Its deceased:


Lady Matilda Rowan, The first of her name


  Matilda the Martyr


died before giving birth to her third child at the age of 40.


House’s bannermen : 


All the Houses that reside in Gaun.


- To be updated when more characters are made -




View attachment 159059


ARTHUR ROWAN


THE THIRD OF HIS NAME


[SIZE=14.6667px]Age : [/SIZE]


42 years of age


[SIZE=14.6667px]Role : [/SIZE]


Lord of House Rowan; Lord of Gharvash


Ruler of Gaun


[SIZE=14.6667px]Place of Origin : [/SIZE]


Gaun


[SIZE=14.6667px]Bio :[/SIZE]


Arthur was the second of three brothers. He had no sisters. His older brother who was called Tharun was older by one year. By his younger brother who is called Peter, he had 4 more years than him. His father was a wise but greedy lord. His Pride knew no bounds. His mother, was tough but reserved. As he was growing up, his father always prized and adored Tharun, his mother loved the young and innocent Peter. Arthur, whose voice was never heard, grew up rather quickly. He developed a cunning personality. He learned to be manipulative, deceiving, absolutely dangerous. His words are a sweet as honey, but as deadly as poison. When he was 13, his brother started his lessons with Maester Gavin about being a lord, the traditions, the scriptures, the history and culture, the methods... but Arthur thought his brother wasn't giving it any effort. He felt that his brother was too entitled to his birthright that he simply didn't care if he did well or not. He felt that he was the rightful heir of their father. 


When he was 16, their father brought them along with him to a hunt. They were at the foot of the mountains when a boar attacked Tharun. Their father was in a different area, but his brother's screams could be heard. Arthur could have saved Tharun. But he let him die. And no one knows. 


Arthur, however, loved his brother despite being their mother's favorite. His father died at the age of 63. His mother, at 52.


[SIZE=14.6667px]Personality :[/SIZE]


Cunning. Deceitful. Manipulative. His words are as sweet as honey but as deadly as poison. One would find themselves wanting to be in his favor.


Arthur is greedy and selfish. His need for power and control can never be filled, but never in his life has he been controlled by desire. He's self-preservative. He's calculating. He never enters into things that are too risky for the prize he would attain.


As for the throne, he aims to take it and rule over all... the best prize of all.


View attachment 159058


Or he will die trying.


View attachment 159057


View attachment 159090


HEDWIG ROWAN


[SIZE=14.6667px]Age :[/SIZE]


20 years of age


[SIZE=14.6667px]Role :[/SIZE]


First born of Lord Arthur Rowan The Third of his Name


 Heir of House Rowan


[SIZE=14.6667px]Place of Origin : [/SIZE]


Gaun


[SIZE=14.6667px]Bio :[/SIZE]


Born to a strict father and loving mother. Hedwig was bombarded with expectations. His entire future and self-being has been decided for him. From a very young age he understood that his father had plans for him and Gaun. Desperate to please his father, he did as he was told. He studied lordship, history, arts, literature, swordsmanship, and archery at the tender age of 8. The Maester was opposed to such drastic actions of his father, but Hedwig sided with his father despite yearning for his childhood. His father approved of his actions. He matured at a very young age, skipping his childhood entirely. He's conscious of all his actions and he knows how to take responsibility for them. He respects his sisters and loves them.


[SIZE=14.6667px]Personality :[/SIZE]


Deprived of his childhood, Hedwig developed a liking for riddles and games. Often he is seen, if not reading or sparring, playing a game by himself. He actively strives to be his father who he sees as perfection itself. There is no greater man than him. He developed a pride for his knowledge and skill, he developed a want for all things he doesn't have, but somehow, he cannot bring himself a desire for power.


View attachment 159093


SERAPHINA ROWAN


[SIZE=14.6667px]Age :[/SIZE]


19 years of age


[SIZE=14.6667px]Role :[/SIZE]


Second Born of Lord Arthur Rowan, the third


Precious Gem of Gaun


[SIZE=14.6667px]Place of Origin : [/SIZE]


Gaun


[SIZE=14.6667px]Bio :[/SIZE]


The middle child who rarely got attention. Her father treated her as his father treated him in hopes of having Seraphina develop the philosophy that he believes in. She wasn't heard. She wasn't listened to. Often, Hedwig would cheer her up from her glum mood, but to no avail. She craved for the approval and acceptance of her father, but he gave her none. She longed for the love of a mother, but she's already passed. Not understanding her father's actions, she rebelled. She took her studies lightly and actively disobeyed. But at the age of 13 when her shape became that of a woman, she'd tempt men into lusting over her. Often she'd talk with those who've experienced more, and she'd ask things that she shouldn't know. When she was 16, she bed her first man. The man taught her many things, and she loved him. When her father found out, he had the man killed. Seraphina hated her father more for this. She hasn't changed her ways.


[SIZE=14.6667px]Personality :[/SIZE]


Sweet and alluring. The Precious Gem of Gaun can wrap any man around her long and gentle fingers. She takes any man she wants and shoos them away when she gets bored of them. She loves being wanted, courted, and complimented. She delights in the attention that is showered to her by men. She no longer believes in love, as this was broken by her father many years ago. She's easily tired of things and sees things as temporary and fleeting. Her heart is full of lust and apathy. She's self-centered and cannot bring herself to cry for others.


View attachment 159101


The only comfort she knows is that of between man and woman


View attachment 159104


 


View attachment 159105


MATILDA ROWAN


[SIZE=14.6667px]Age :[/SIZE]


18 years of age


[SIZE=14.6667px]Role :[/SIZE]


The Lady kissed by the sun


The Child born of Death


[SIZE=14.6667px]Place of Origin : [/SIZE]


Gaun


[SIZE=14.6667px]Bio :[/SIZE]


Her mother died before she could be born. The maester who delivered her cut her mother's womb open to pull her out. Her mother was already dead when they've done this. Every since then she was knows as The Child Born of Death. She was of her mother's likeness because of this, their father loved her the most. She was taken care of specially. The line was clear. Their father would always excuse that it's because of her poor health, but they all knew it to be false. With her frail body and shortness of breath, she could not play, she could not run, she could not move around for too much. She spent most of her times with Hedwig as children, reading with him, learning with him. She seldom went to her sister as she was afraid of her. Seraphina could often be too rowdy.


[SIZE=14.6667px]Personality :[/SIZE]


reserved, quiet, and calm. She's a gentle woman full of kindness and love. She's the only child of Rowan that didn't develop its greed and pride. Her paradigm has shifted to better things when she knew her condition and the weight of her own life. She's always smiling, it's rare for her to be seen sad or upset. She loves dancing, though she couldn't dance for long. She loves horseback riding. And she often sneaks to the stables to ride. She a hopeless-romantic that romanticizes almost everything about life.


Played by

 
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Individual Character


Revya K Blight


(Kolla)


Mareeta.600.1539892.jpg


Age:


24


 


Sexuality:


Homosexual


 


 


Role: Mercenary/Adventurer


Place of Origin: Sarg


Gender: Female 


Bio:


Revya was a young girl living on the rural areas of Sarg. She had two nice parents that lived on these lands as farmers, and she lived quite a peaceful life. At a certain age during her childhood, the farmers on the rural lands, told her that they are not actually her parents. How they found her was because she was left at their doorstep on one hot day. Feeling shocked and rather confused by this certain turn in her life, Revya vowed to find her parents. So, at the dead of night, the young Revya took the farmer's iron sword and went to Gaun. While travelling on the star-lit path towards her destination, a band of mercenaries were on that same road as well.  The group wonder why a young girl was off on her lonesome, but after some arguements and debating, they took the young girl in and under their wing. 


During her time with the band, she was trained under two individuals. An old man that knew his way around a sword, and a mage. The mage taught Revya one enchantment, and that is Solar Sword. The old man was the one that told her these words, when handling a sword. "The way of the sword... Is not something that be taught, Revya. A sword is simply a sword. It is a weapon used to kill people. There's no strength in this piece of metal." He says as he taps on the dull edge of the sword. "I have lived by the sword since I was born, but my blade never gained any power. True strength is not the power of a weapon. It is something that cannot be seen. We all have it within us, even you Revya." After that knowledgeable speech from the old man, they return back to Revya's training.


After nothing certain amount of time has passed, the band of mercenaries and Revya received a job about a cursed sword known as the Devil Sword. When they've gotten their sights on the sword, Revya foolish drawn it out of it's sheath. Which in turn, granted her the power of darkness while using it. But, at the cost of cutting her years short, lowering her life expectancy. The sword also makes her slightly bloodthirsty, wanting to kill at any moment. But, she can control the urge to kill everything in her path, only for a short while. When they return to show the provider the sword, they simply nod their head and look at Revya with sadden eyes. 


With the curse of the Devil Sword upon her, she left the band of mercenaries out of her own will. As such, she began to work solo and do some adventuring on the sidelines.


Personality:


Revya is a rather excited individual. Wanting to learn more about her surroundings, and about her employer and job if possible. As such, she always goes for the point. It takes awhile for Revya to really warm up to individuals, but once she does, she'll think of them as irreplaceable people in her life of wandering. Revya is rather determined as well, never wanting to give up on the people that she cares about, or the job at hand. She can also be rather romantic, when it comes to woman that strike her fancy, but she made sure that won't come to pass. 


Magical Abilities:


Solar Sword- With the power of the sun, the user can slowly recover from their wounds with this enchantment. 


Darkness Sword- The Devil Sword's unique magical power. Can conjure up darkness around the user, to soften the hits of they take, dish out more in return.


Physical Skills:


Has high class swordsmanship. And knows little bit of hand-to-hand combat.


Played by:


@Angelostar4
 
  Individual character: 


Vaskar Donashta


View attachment 157902


   Age: 27


   Origin:


A decent of an ancient clan of Samurai know as The Black Hand. The clan was basically based as an assassination group that specialized in the art of stealth. Pulling off the grandest assassinations upon those that truly deserved it. For hundreds of years they thrived until 20 years ago. Entire clan wiped out when he was a boy by an unstoppable Mage army invading their lands. leaving him the only survivor. Living in the wild as his ancestors watched over him. He eventually be adopted into a nightingale family. Furthering his arts of war. Along with many wizards and mages casting experiments and potions upon him to make him unnaturally strong and fast. After he came of age, he left the nightingales taking only his personal gear and the skills he gathered with him. Now he travels on his own as a mercinary/bodyguard.


   Role:


A mercenary or body guard for lords and ladies.


Place of origin:


Unknown to even him. 


   Personality:


A man built of honor and valor. Is very nice and pleasant to talk to but if pushed into a threatening situation. Has proven to be very deadly. 


   Abilities:From potions and experiments from wizards across the land, he has been given advanced speed and reflexes. Leaving him faster then a falling star and the strength of 5 men. 


   Physical skill:


He is a master in the deadly arts of kendo, several styles of fencing, martial arts and is able to wield a nodachi with one hand. 


    Weaponry:


wielding a massive 6 foot nodachi as his primary with a naginato and large silver dagger as his secondaries. Too fast to need a bow in close combat. 


    Other details:


He is a very good person with a tough past but is willing to help those in need. He cares not so much for money but for a mead and to give to the needy. Being a decendent of samurai he takes his tradition seriously showing genuine kindness. And only violent when it is at utmost required. 


Played by:


@VaskarTheHunter
 
Individual Character


Emile Durvhast





Age :


22


Role :


Traveling Swordsman, Touted as a Sword Saint, self proclaimed Black Knight, Adventurer, 


Place of Origin :


Torden


Bio :


If the term corn fed Colossus ever had a poster boy, Emile would have been the first, second and third pick for it. While he barely clears six foot, ever since he was young he had no problem pushing the heaviest of hay bushels that took a couple of men each. By the time he was 12, he was PULLING the plough faster than the horse and oxen. Of course it wasn't all strength and no substance, at the age of 9 he had found that he was quite good at casting a spell or two and even better at swinging a sword. Emile didn't know he also had magic, his was formless as no-one on his village knew magic or could reveal magic in others. It wasn't until he was hit by lightning that he realized he had magic. The way he puts it, "Thinking about all that electricity flowing through my body...it's not hard, I can't forget the sensation...still it was quite the surprise to watch lightning arc across my fingertips."


Farm life became much to boring for Emile who had already more than bested everyone in his village by the age of 17, he was faster, more clever, and much stronger than anyone in it, much to the chagrin of the other males his age. Emile decided that he was going to try out for the annual Knight's tournament in the castle, despite the protests of the village elders. Growing up in a small village did not afford Emile the...."manners" of the royals and he made a few rivals out of those he soundly thrashed in the tournament, though even this didn't satisfy his need for excitement.


Emile stayed I his village another two years before finally reaching his boiling point and took up his winnings (after his second straight victory at the tournament he was paid to NEVER enter it again), bought a sword, some armor and a horse to go wandering the land for something more exciting.


Personality : 


Be it the small village he came from or the fact that he regularly fed foxes and wolves for fun OR that he was just an excellent teacher away from being a great mage as well as a high caliber swordsman, but Emile has both a laid back clever attitude and an indomitable spirit. He tends to look at the whole problem before promptly putting his foot squarely through it, IT is usually some kind of creature pestering a village or a group of bandits and such. It is quite hard to keep his attention as he's always wandering off without a thought if he gets bored.


As for the emotionally controlled side of him, Emile is quite kind and gentle, often getting even the most skittish of animals to come to him. Emile has been known to have a bit of a temper which could spell trouble for someone. As a village elder once put it, "That boy is like a Rose, only with daggers instead of thorns" 


Magic Abilities (if any):  


Son of Lightning: While Emile jokes that he was born from Lightning itself, it is no secret that he does have an unnatural affinity for it. Through trial and oh so many errors, Emile has developed both a way to create Lightning for his sword, and hold Lightning in his body to strengthen himself.


Physical Skills :


Emile may or may not be a savant when it comes to new things, with no formal training he bested all the knights in Torden and continues to develop his magic on his own, based what he's hard and the little he's seen.


Emile has been proven to be strong enough (and foolish enough) to stop a charging bull dead in it's tracks head on.


Other:


If Emile makes the mistake of falling asleep outside, he becomes a snow white-esque person as animals will flock to his calming nature.


Played by:


@LucianGrey7971
 
Them


 Orpheus


 Lost Son of the Faerie King


View attachment 159800


Age :


N/A


Role :


The Lost Son of the Faerie King


Place of Origin :


'Their Land'


Bio :


Eldest son of the Faerie King himself, Orpheus has always showed the fact that he was different. He had always been curious - curious of what lies beyond his kind's little island. His father had tried desperately to sway Orpheus' interest from where it was headed at that time and he succeeded only to fail. Not too long after Orpheus had successfully mastered flight and sword-fighting, he decided to pull off a stunt madder than any Faerie has ever done before - he left his island and has ventured about since then - picking up the lifestyles of humans - never harming a single person.


Personality :


For being one of the few Faeries who don't despise humans all that much, Orpheus is fairly gentle. He won't assault a human upon confrontation (same thing with any other creature) unless threatened. If anything, he feels more uncomfortable around his own kind rather than humans. He's grown to even like them as he admires some of their works (of art and music). He prefers keeping a distance withal, with the exception of perhaps trusted individuals (not that there are any as of now).


Magical Abilities (if any) :


-Nigh Aerokinesis (can cast gusts of winds enough to blow people away - barely harming them.


Physical Skills :


-Musical Talents: Orpheus is musically gifted. Despite being able to play every instrument in existence flawlessly (he can play almost any musical pieces by ear), he prefers the piano over the others as it was the first instrument he laid hands on as a child. In addition, Orpheus is also capable of composing his own music. 


-Exceptional Swordsmanship: Orpheus is no less aggressive than he is passive - he is certainly one of the best Faerie swordsmen in history. Lacking brutestrength, Orpheus makes up for this by possessing profound celerity and heightened reflexes - this makes the rapier his weapon of choice.


Played by:


@MatTamMax


 
 
Individual Character


Elijah Ilathen


Eli Manel, The Wayfarer, The Other


ea3de7bf57c20ef69c7c669835a72859.jpg



Age :


(unknown, considerably older than his appearance)


Role :


Mage, Traveler, Occasional Ambassador 


Place of Origin :


Unknown, to himself and others. For as long as he can recall, he traveled. 


Bio :


Tela hurried into the grand library with papers flowering out of her arms. She didn't have time to pick them up, she had to meet her teacher. Finally, she reached the table at which Feren sat, looking at her with mild amusement as she sat what was left of her notes on the table and wheezed for breath. 


"Slept late again, Tel?" Feren chuckled as Tela managed a nod. "No worries, just be more careful next time, I wouldn't want to interrupt the late-night revelries of you students." Tela blushed fiercely and didn't respond, sitting down next to Feren and arranging her notes as he patiently waited. 



"So, this is what you found on Elijah Ilathen?" He unnecessarily asked. "Yes sir," She replied, finally having become less flustered. She gestured the papers spread across the table and began speaking. 


"Well, er, sir, there wasn't really much information about Elijah Ilathen. I mean, besides the big stuff. Nothing about his family, where he's from, anything. Only about his time here at the university, and his role as an ambassador between the noble houses and Them. He attended the university 7 years ago, and became a teacher after 3 of those years. He taught for a year, and by all accounts, he was a brilliant mage and teacher. Then, one day he resigned out of the blue." Tela stopped and looked at Feren nervously. "This is where the firm facts end, the rest is just what myself and others speculated about him. It's theorized that immediately after he left, he visited the Others, spending a year in their country, getting to know them, connecting with the most important among them, and studying their forms of magic. We know for sure, however, that after apparently disappearing for an entire year, he returned, using his connections here at the university to meet the heads of the various noble houses. This is really all there is... all we know now is that he has undergone several diplomatic missions for both the nobles and others themselves..." Tela looked at Feren.


"Did I do well, Feren?" Tela asked hesitantly, when Feren did not say anything after she finished. Rousing from his contemplative silence, Feren nodded with a thoughtful smile. "Perfectly fine, Tel. You managed to get all the information anyone else has, which was exactly your task. In fact, there are very few records of his diplomatic role, that was excellent research on your part." Tela grinned happily and begin gathering her papers, saying as she did so, "Thank you sir! I'm glad to know I did as you wished!" She began to stand up, but Feren placed a gentle hand on your shoulder. "I said that you did well, not that you were done." Tela resisted a groan and sat back down with a huff, Feren chuckling and spreading out papers of his own. 


"Now, let's begin again, shall we?"....


Personality :


He tends to be rather reserved, due to the nature of his role in the world, but if he knows someone well enough and considers them a friend, he can be quite friendly. He views the nobles and houses as no better than the common man, and the nobles of the world only begrudgingly use him as an ambassador, as he is often a great annoyance to them, occasionally even actively opposing them. He sees wisdom and humility as the two most important things in the world, and he despises the vain and prideful (hence, his dislike of nobles.) He enjoys teaching others, and will gladly share most knowledge he possesses, if he thinks the recipient is worthy. 


Magical Abilities :


Vast and profound. He has studied magic for the entirety of his life. It is theorized by many that he is the seventh son of a seventh son, hence his extreme magical ability, but that belief is largely viewed as superstition, and many say he is merely very skilled. The exact extent of his abilities are not known to himself nor others, but he is highly proficient in mind magic, illusion, temporal magic, electricity, and combat magic, with considerable knowledge in nearly every other branch as well.


Physical Skills : 


He's completely fit, as it is a necessity for a traveler, and he is also skilled with swordsmanship. 


Played by:


@ThisUsernameIsALie


 
 
Them


Shyreen | The Siren of Glutton


Of ??? years


View attachment 160542


"Come, let yourself be devoured by my love."


Place of Origin


Their Land


Biography


A mysterious siren traveling the seas for as long as she can remember, Shyreen has been known as the Siren of Glutton in Their land for she has eaten countless of men. Her songs of lullabies hypnotizing her preys, making them hers to devour. Shyreen would often be seen by men at the rocks of the shore near the land of Sarg, though sometimes she would go to the shores of Foronto Desert, patiently waiting for her next less fortunate victim whilst singing her lullaby.


Personality


She is laced with sweet lies and a cunning mind, a greedy young maiden craving for man's flesh. Shrouded with an air of mystery and slyness, Shyreen is patient when going for her prey. She is not one to lose her temper. She forces herself to others through sweet talking, getting what she wants. 


Magical Abilities


Hypnotism (I just decided to call it that since sirens could enchant men with their songs)


Other Siren abilities (Where she could change into a person that attracts her victims most)


Physical Abilities


Fast swimmer


A harp player


Played by:


@ViolntSian
 
Them


Aava





RZobbdH.jpg



*Her appearance differs from person to person. While They can see her for what she truly looks like, she shows humans either an image of a deceased beloved one or a young, fair woman.


Kind:


One of Them - Lady of the Wisps, Protector of Nightale Woods


Age:


???


Place of Origin: 


Nightale Woods


Personality:


Aava's personality disorted over time - a lot of souls rest in her body, and changed her into a being with no remorse or regret. Her voice bears no warmth outside of her putting up an act and she only cares for herself and the forest. She is cunning and will do anything to achieve a goal she had set, but does not spend energy on a lost cause.


Bio:


Once upon a time, there was a woman.


The beauty of a goddess and a mind quick and sharp she had - everyone who met her adored her from the start; but from this, more than anything else, bred jealousy.


The woman had a husband. Ambitious and brave the lad was, with a wit that matched hers. They loved each other - anything she would do for him, and he would anything for her. The world to each other they were.


But the world reared it's ugly head. Others, sick with her and her happiness, had send her man to certain death. In Nightale Forest, they whispered, grow flowers as beautiful as your wife. One day, he ventured into the dark loom and never returned.


The woman was devastated. The love of her life lost to the woods, forever gone. She couldn't bear the thought of seeing his smile never again, and followed.


Her path was hard; she ran, and fell, and cried. The trees rustled from above, luring her deeper and deeper into the heart of their home. She saw delusions - small, white lights chirping around her, leading her way and swaying softly to the sounds of the night.


Finally, she reached a lake, exhausted and hopeless. The lady looked up from the ground and saw a sight leaving her in awe - the lights she had thought a feverish dream before were dancing around the waterfalls surrounding the body of water, illuminating the still night. In the mids, a throne of stone was carved into a rock, and upon it, her husband sat.


"My love", she cried, running over the stones that led across the lake, "I thought I had lost you!"


A voice, cold and without affection, answered her and she stopped in her tracks: "Your man is long lost to the forest. And soon, so will be you, maiden." The... thing that looked like her love tilted it's head, it's eyes mustering her. "You are far too late. It was your mistake coming to my realm still."


Her eyes widened in disbelief when the full meaning of the words sunk in and the woman slumped to the ground, her last strength drained from her. "I... would do anything if you returned him to me", she said, pleading as she knelt before the monster. 


Unexpectedly, a laugh boomed from the other side, mocking her. "Anything? Would you really trade a moment of pleasure for an eternity of pain?" Without hesitating, she answered with a shaky voice: "Anything." "Surprising. I have never met someone so determined before. You are an interesting one."


Her eyes shining with hope, she looked up. "How about I make you an offer?", it continued, "If you stay with me, I will give you your husband." "Yes!", she cried, "Just release him!" 


The thing smirked - her husband's smile, but so twisted and full of hate - and stood from it's lonely throne, a long scythe slowly materialising in it's right hand. "Oh, my dear."


As she lay still on the ground, shaking with fear as it approached, the weapon reaching back further and further. "I never said anything about releasing him, Aava." And with that, it cut her head off with a clean strike.


When the woman opened her eyes again, she saw her lifeless body swimming in the lake, her once precious beauty ruined by blood and gore. Frantically she looked around, and stared at her hands - skeletal, disfigured bones came into view, barely held by rotten flesh. But...


...the sight didn't bother her. And as she looked ahead, her gaze sweeping over the shining water, she realised that this time...


She was the thing on the throne.


Goal: 


Her overall goal is maintaining the forest. As long as people venture into her woods and give it life, she is satisfied.


Views on Humanity:


"Oh, there are so many of them... I can't tell them apart. Aren't they all just a sacrifice for the greater good?"


Magical abilities:

  • She can take the souls from dead bodies and give them physical form as a will o' the wisp. These are not only for decoration; not only do they help her lure more travellers into her trap, they also give her the ability to morph into their former physical form and mimic their voice. Wisps are also keeping the forest alive, as it feeds from part of their spiritual energy.
  • She can absorb wisps to power herself up by gaining the skills and power they had permanently. This results in her temporarily hearing the soul's voice in her head, however, and therefore this tactic only works out in the long run.
  • She rarely uses combat magic, but if she does, she had a deadly arsenal of spells: Cursed magic (sucking the life out of her target more and more as time goes on or if she recieves damage), Ailment Magic (poisons, stuns and staggers the target depending on what she chooses) and, unique to her, the ability to absorb the target's soul. When her enemy is alive and not injured, however, this takes a rather long time to cast.



Physical skills:

  • Her scythe can be devastating in close combat. While range is already covered by her magic, the weapon serves as a caution in case someone manages to get to her. It may be a tad slow, as it needs time to wind up, but when it hits, death is almost guaranteed.
  • Her body strength is also not to be underestimated. Her fingers can easily snap bones, but can be snapped just as easy. Her head is rather vulnerable, but she is far too tall for an average human to reach it, even when jumping.

Played by:



 
 
Them


Diaveena Poplagerie | The Fae Wanderer


Of 153 years


View attachment 160529


"The world is full of illusion, don't you think?"


Place of Origin


Their Land


Biography


Diaveena had been a wanderer, just like her family, for the last hundred years. She found humans amusing, therefore using her powers, playing tricks with the travelers that she encounters. No one tried to stop her, so she did what she wanted; travel the land near her homeland. She never showed her face to the humans, as she might get in trouble when they found her. She had seen them from afar, wage wars, conquer lands, harvest crops, survive the winter, betray their fellow people, kill other people, care for people, love other people. She decided that they were too complicated and chose not to mingle with them. Besides, she had no place in their world. Having no permanent home, she lived in the wilderness, using the trees as a temporary bed and shelter. During her quiet adventures, she had learned how to use the bow. Sometimes she would go back to Their land and stay there to mingle with the other fae. Years passed and she has gotten bored of her life in Their land, giving into temptation, she left once again, this time wanting to achieve her goal. To travel the whole human lands of Renzivia. 


Personality


A loner yet a trickster, Diaveena is a curious fae that one would find often smiling, whether she was alone or with someone. She is adventurous and have developed a resourceful character in the midst of her adventures. She finds humor in tricking humans, thus always observing them. There is no stopping her from her fun. She hardly gets angry, but when she does, she becomes unrecognizable and might even shoot without hesitation.


Magical Abilities


Illusion 


One that could change a being's surroundings, making her victims confused and anxious. It does not completely harm them physically, it only affects them mentally. Unless the victim is idiotic enough to meet his end whilst in an illusion.


Physical Abilities


Acrobatic movements (developed from traveling)


Heightened senses


Archery skills - she may be an amateur when it comes to fighting but she never misses, unless she does it on purpose


Nimble feet


Played by


@ViolntSian
 
Them


Reina


View attachment 161665


Age:


unknown


Place of Origin :


Their Land


Personality :


A sinister being that has no love for mortals. Bitter, full of resentment, Cold and unfeeling towards man who did nothing but ruin their lives. She's cunning and manipulative, something she developed over her many years of existence. Her words are irresistible to all who hear, much like a siren's song. She uses the truth to deceive, for they fey people tell no lies. Though her heart is full of hate and sorrow, she isn't the type who'd fight head on. She longs for the day that they can finally take back the lands. Though mortals are not the only thing that she hunts down. There is another. 


Bio :


Bored with their land she abandoned it, wanting to taunt man and hunt the abominations that they have created. She was there when everything happened. She watched the horror, the unnecessary shed of blood on both sides. She saw the ungratefulness of the First Ones. The abominations they have created, and which she has vowed to eradicate. The forgetfulness and gullibility of the simple man. She has no love for them.


Goal :


Eradicate the abominations and live to see the reclaiming of Renzivia


Views on Humanity :


She has nothing but hatred for them.


Magical abilites :


A faerie's call. Her voice is as sweet as the first dawn. Irresistible to all mortals who hear it. Of magic blood or not, there is no exception. 


Matters of the Mind. She is able to manipulate the senses of man. She can give them all kinds of pain that are not there. She can blind you, make you deaf, she can take away all your senses at once and leave you in a state of nothingness. Of course, none of the effects are permanent. As soon as she's gone, you regain everything she took. But she leaves the memory of it.... and it's not something one would want to remember.


Physical skills :


A skilled archer and a trained swordsman. She has no love for the axe, as she sees it as barbaric. 


A singer and a graceful dancer. She used to perform for the king


Played by:


@CharmyPie


 
 
Them


Drystan and Tristein


The Guardians of Zedohk Catacombs





"This spot marks our grave... But you may rest here, too, if you like."




Kind: ???


Age: ???


Place of Origin: Zedohk Castle


Personality:


While Drystan is a rather quiet individual, only sharing words with his brother and a select few, Tristein is more talkactive.


To anyone but his brother and those he likes, he taunts, in his voice a constant sense of spite and mockery, to them, he is gentle and charming.


He has no respect for anyone but few.


Drystan has a constant, deep sense of duty to his brother, who he strives to protect, and has no mercy to those who want to hurt him.


Bio:


Once...


A family lived in the castle.


War was waging - they hoped this fort of stone could protect them from Them, but to no avail.


The building collapsed under a heavy barrage of magic.


However, in the catacombs, deep beneath the destroyed castle, the two brothers still fought valiantly against the monster behind the attack...


 ...and succeeded in slaying it. But the kill came with the heavy price: It had given Tristein the curse of immortality just as it perished in an act of sadism.


The brothers were stuck beneath the fallen castle, with no way out, and within weeks, Drystan had left his brother all alone. Years had passed since the death of his closest friend, and the silence almost drew him to the brink of insanity. The body of his brother was still preserved, and so, in an act of desperation, Tristein fed his own flesh to the body. To his surprise and neverending relief, it worked - Drystan rose from the ashes, alive and young once more, but the effect was not permanent. And again, Tristein was alone. This time, nothing held him back from snapping: the man tried to end his own life over and over again, only to find that nothing could lay him to rest.


Centuries were over before finally, someone unburied his grave - the first Keeper and Founder of the cult that worships Them, surprised to see that someone inhabited the spot she had found and chosen as the home to her fledging religion. She tried to persuade Tristein to go outside, but he wouldn't budge from his brother's side. The woman soon noticed that getting him away would be futile and instead opted for a different method. They, who she prayed to, respected her, as she had given them a presence on the land once more and granted her a wish: that Drystan may wake from the dead once more, and join his brother in immortality. Both of them were incredibly thankful for her intervention and swore to stay in her service 'till the very end of time. The Keeper tasked them with protecting the catacombs and what lay within. Despite Them being the ones that led the pair into demise, their gratefulness was stronger than their hatred, which had faded after so many millenia, and after her death, an altar was made for both her and them.


Goal:


Protecting the cult, the Keepers grave and their final resting place.


Views on Humanity:


"Some are smart. Unfortunately, most are not. Don't you agree, Drystan?"


"..."


Magical abilites:


Only Tristein primarily uses magic. However, he is quite vulnerable on his own, as he is more frail than his brother, and therefore climbs on his back when the fight begins. His spells, aside from his Raise Dead spell, consist of homing missiles, most of which cannot be dodged lest the enemy uses a shield or something similar to block it. They hit fairly hard, however, and when they do, they temporarily blind the targets, making him vulnerable to combo attacks. Furthermore, he has the abilty to enchance his brother's sword with flames, giving it even more raw power.


Physical skills:


Only Drystan can attack physically, as he is much stronger than his brother in that regard. However, he also uses magic as his secondary skill by teleporting himself around in the hall. This is fairly good telegraphed so the enemy can barely dodge with quick reflexes. His main weapon is a greatsword enchanced with Tristein's magic. It is not very quick, but the Teleport gives him the advantage of being able to draw back his sword for a blow and then closing in on he target, making it seem faster than it is. The sword hits very hard, and for most, one blow is enough to kill.


Played by:


@Khadame
 
Them


Luna Mare


View attachment 161670


Kind:


Siren


Age:


One of the youngest.


Place of Origin :


Their Land


Personality :


Careless, cheeky, and playful. The young Siren who did not see the war for herself has a hatred for humanity, but not as deeply rooted as the older ones. She's self-centered and vain. She loves her tail, as dark as the night. She loves the power she has over man, it feeds her ego. 


Bio :


Given the freedom by her parents, she was free to explore and see the land for her own. She's swam around the entire land; she watched man and all their endeavors. She learned of their taste, their knowledge, their habits and nature.


Goal :


Find something worthwhile.


Views on Humanity :


Playthings.


Magical abilites :


A siren's song. Her songs are irresistible, like others.


A siren's enchantments. The ability to tempt her prey by appearing as the person they find the most attractive.


Physical skills :


Being the stubborn and naive siren that she is, she refused to learn how to handle a weapon.


Played by:


@CharmyPie
 
HOUSE OF VASTIKULT


"Fit for a beast."


House Location


In the Icelands of Renzevia, Walid


History


The House of Vastikult rose generations back before the war between Them and Man. They are known for their raw brute prowess, intimidating gazes, and brooding expressions. They settled their home in the snowy lands of Torden of Walid. With harsh, icy cold climate as their everyday weather, they have trained each and every one of the members to withstand the cold and to overcome the wild life lingering around their land. Harsh at it was, they rose up, claiming the title of the strongest in their land, the beasts of the snow. 


Their forces have increased, grown stronger, and fiercer. Slowly they conquered every land of Torden, instilling the laws of the Vastikult. 


"Weak are forbidden." 


Not long ago, a hidden truth has resurfaced in the family. They were enraged, a wicked curse set upon the Vastikult. The warm family of five was now a cursed family of three. 


WIP


Family








View attachment 157959


Lord Khrego Vastikult


Ruler of Walid


Lord of House Vastikult | Lord of Torden


Third of his Name


Of 48 years 






View attachment 157956


Lord Sage Vastikult


Heir of Vastikult


First born of Lord Khrego Vastikult | First of his Name


Of 26 years






View attachment 157967


Lady Siantara Vastikult


First of her Name


The Cold Rose of Walid


Of 20 years








View attachment 157968


Lady Katja Vastikult


First of her Name


The Lady of Ice


Of 43 years


(Currently missing)




Recently Deceased Members






View attachment 159095


Lord Ethmel Vienna | First of his Name


Brother of the Ice


Of 49 years


Killed whilst hunting


View attachment 159098


Lord Drogan Vastikult | Third of his Name


The Proud Snow


Of 14 years


Killed whilst hunting


House’s Bannermen


The whole cities of Torden


House Animal 


Bandersnatch 


[SIZE=18pt]LORD KHREGO VASTIKULT | THIRD OF HIS NAME[/SIZE]


[SIZE=16pt]Ruler of Walid[/SIZE]


[SIZE=14pt]Lord of Torden | Lord of House Vastikult[/SIZE]


[SIZE=12pt]Of 48 years[/SIZE]


View attachment 160443


 "All for freedom and all for pleasure. But nothing ever lasts forever."


Place of Origin




[SIZE=12pt]The City of Torden[/SIZE]


[SIZE=12pt]Ice Regions of Walid[/SIZE]


 


Biography






[SIZE=12pt]Born on the most extreme season of the cold, Khrego’s father had died protecting his one and only son and his wife from a traitorous servant, taking the servant’s life to hell with him. His mother eventually took the title of Lord, training her son to the fullest, what a lord should be, what a Vastikult should be. Fearless, cunning, strong, and feared. Not once did he feel his mother’s love, he grew up deprived of it. That was why he trained. To make his mother notice him, to be proud of him. Years had passed and he was of 21 years, his goal of making his mother proud of him had come to an end. He knew that she was blinded by hatred and revenge. The cities of Torden have become untouchable to enemies, the region of Walid was now governed by the Vastikults. The lords and ladies under the house of Vastikult was growing anxious at the Lady's behavior, punishing knights even though they had done no wrong, a thick smile of delight on her face everytime she sees faces of agony. Khrego couldn't handle such madness, so he went in his mother's room, finding her sleeping form, different from when she was awake and mad. He cradled her in his arms, hopelessly wishing that she would give him the love he was yearning for,[/SIZE]


 


[SIZE=12pt]and killed her.[/SIZE]


 


[SIZE=12pt]He became the Lord of Vastikult at the young age of 22. He met his wife, Katja, collapsed in the midst of the woods of Walid. So they decided to take her back to the castle, she turned out to be the daughter of House Vienna, who always wandered around the woods. Often times the lord would visit the House Vienna to hunt with his friend, Ethmel, the brother of Katja, in the woods. Katja had showed Krhego what is like to care for someone, falling deep in her love. They married and had three children, they were happy, as if they are the sun that warms the Icelands of Walid. But a tragic fate dawned upon the family.[/SIZE]


 


[SIZE=12pt]A curse was put upon them, a curse called 'The Beast'. It was triggered when the youngest child of House Vastikult and Ethmel met their end in the Zelo Ruins, slain by the wild Bandersnatches, and Katja disappeared, Siantara receiving a grave injury. He and his oldest son, Sage, wreaked havoc in great anger, slaughtering everyone present in the room that day. They were mad, furious, and beasts. Their curse stopped pulsing when both of them heard Siantara's cry, reverting them back to their human selves.[/SIZE]


 


[SIZE=12pt]The curse made the family and the houses under them in chaos. But after a few years, they have recovered themselves, stronger, fiercer, and so much more. He never gave up on Katja, sometimes servants would see him looking out the endless horizon of the snowy lands with a sorrowful expression on his face, longing for the sun of his life to come back.[/SIZE]


 


  Persona




[SIZE=12pt]A man of few words. He rarely shows his emotions to anyone. Khrego is a brooding man who often makes everyone thinks that he would snap at any second. He loves a good fight and leaves no remorse to his enemies. He is one that could never be fooled by words of honey but he himself is cunning, developed over years of training. He keeps his temper in check, for he fears the curse set upon his family, the only thing he fears the most. He pays no mind for the throne, but if obtaining it was for the sake of his family’s safety, then he’d kill anyone in his path to achieve it.[/SIZE]


[SIZE=18pt]LORD SAGE VASTIKULT | FIRST OF HIS NAME[/SIZE]


[SIZE=16pt]Heir of Vastikult[/SIZE]


[SIZE=14pt]First Son of Lord Khrego Vastikult[/SIZE]


[SIZE=12pt]Of 26 years[/SIZE]


View attachment 160460


"There's a room where the light won't find you."


 Place of Origin




[SIZE=12pt]The City of Torden[/SIZE]


[SIZE=12pt]Ice Regions of Walid[/SIZE]


Biography


[SIZE=12pt]Being the first child of House Vastikult, Sage received his duty as heir the moment he was born. The moment he could walk by himself, his father and mother had sent him to the woods with his master, making Sage’s childhood life revolve around training in the cold wilderness of Walid. Reaching his teen years, he had already finished studying the history of Walid and the family of Vastikult, moving on to deeper knowledge about what a lord should be like, what a Vastikult lord should be like. His sister and little brother had joined his training years later, their inseparable bond formed in the years of training every weapon. His dangerous looks became more defined and ladies would seem to be attracted by it, making him play with them whenever he finds time. He may have missed what it’s like to live normally but he could never hope for anything to change in his family.[/SIZE]


 


[SIZE=12pt]But when the tragedy happened, his life was shredded to angst. The loss of his brother, uncle, and his mother had unleashed the curse. During that time, he swore on his life to protect his family and will find the solution to end the curse upon them.[/SIZE]


 


 Personality




[SIZE=12pt]Sage is known for his cunning mind and his quick thinking. Just like his father, he shows no mercy for the enemies and is a man of few words. He is always focused when a serious situation arises. His face always shows intimidation, rarely showing a mischievous smile to the things that amuses him, like a person telling lies. His gaze would make anyone spill the truth. When fighting, he shows his brutal and barbaric side. When angered, he becomes impulsive.[/SIZE]


 


[SIZE=12pt]He has a serious sister complex and would threaten anyone who would come near her. [/SIZE]


LADY SIANTARA VASTIKULT | FIRST OF HER NAME


[SIZE=21.3333px]The Cold Rose of Walid[/SIZE]


[SIZE=18.6667px]First Daughter of Lord Khrego Vastikult [/SIZE]


Of 20 years


[SIZE=14.6667px][/SIZE]


"Everybody wants to rule the world."


Place of Origin




The City of Torden


Ice Regions of Walid


Biography




Being the only female in the family, Siantara had grown accustomed to living with men. Even though she was taught how to be a proper lady, she couldn’t bring herself to wear dresses and get her hands off of weapons. After all, the Vastikults should always be the strongest. She eagerly trained with Sage at the young age of 6, their master trying to make them accustomed to the harsh blizzards of Walid. Her mother had strongly opposed the child’s decision and made her stay inside the castle and be taught how to be a lady. When she was of 12 years, her mother finally gave up and let her train with Sage. She turned out to be an excellent fighter, nimble at her feet and could easily match Sage’s strength. But she still could not defeat him in a spar. Years passed and she has grown into the most beautiful lady in the land of Walid. Men want to have her hand in marriage but she and her brother would object, seeing as they don’t fit to be her husband, still they thrive to meet her expectations.


One day, Sage and her father went away for a small trip for Sage’s lordly education and Katja had decided to go hunting and perhaps tame a bandersnatch with Siantara, Ethmel, and Drogan. Unfortunately they failed to tame one but Siantara and Drogan were stubborn, going after the bandersnatches and finding themselves near the vicinity of Zelo Ruins. Katja had always felt an ominous presence in the ruins so she had her husband ban everyone to go near there.


But the stubborn Drogan had challenged Siantara, that whoever slays a bandersnatch will win, to which Siantara agreed and ran off to follow the creatures in the ruins.


Then everything was chaos.


Drogan was killed right before her eyes, his guts pouring out of him. It was a sight that would haunt her dreams, another bandersnatch attacked her, unbearable pain from her belly brought her back to reality. Moments later, Ethmel and Katja have finally caught up with them, Ethmel taking the fall so Katja could escape the ruins with her. They were already in the middle of the tracks when Siantara was violently shoved by her mother, hitting her head on a rock, making her unconscious. When she awoke, she was surrounded by the soldiers sent out by her father.


[SIZE=14.6667px]
nQNIzzdnfZ0GqXDL9RkmgpGY_9RKDSGT74L-L3mAbSojdgcL8JRMQwFtewP30rpMeeoTocPzm-yeHlsNgm0TrYBN_yQVMYaNAyaIPFekpA0FHrteXj31wYe6pq8QDsA5HqOJ-G6lGoEhfjH51w
[/SIZE]


And she was alone.


She was brought back to the castle and witnessed the curse coming to life within Sage and Khrego. She cried out, begging for them to stop. The room was scented with iron, the walls were grotesquely decorated by the blood of the slaughtered people. It was a wonder when her curse wasn’t triggered that time. But she was thankful it had not dawned on her just yet. Even now, the nightmares haunted her, making her blame herself for the tragedy.


Personality




Cold and observant, Siantara is often seen as a proud young woman due to her poised posture. She is elegant and graceful in her movements even when fighting, very different from her father and brother. She doesn’t fall easily on a person’s sweet words and is trained to be cunning and to show no mercy to enemies. Her patience lasts longer than the other members of Vastikult. She shows kindness to young children, probably because of what happened to her younger brother. When angered, she would stay silent, waiting for an opportunity to bring the person down.


LADY KATJA VASTIKULT | FIRST OF HER NAME


[SIZE=21.3333px]The Lady of Ice[/SIZE]


Of 43 years


(Currently Missing)





"Welcome to your life, there is no turning back."


Place of Origin




????????


Biography






The origin of Katja is unknown. She was adopted at the age of 12 by the House of Vienna, under the House of Vastikult, and lived there as a daughter, and a sister of Ethmel Vienna. Since all houses under the name of Vastikult shall be trained, Katja was no exception. She trained and trained until she grew to be stern and strong.


The people in her house looked up to her. Her foster mother and father were proud to have adopted her, her brother even acknowledged her. It was when she collapsed in the woods from fatigue had she met Khrego, her husband. They developed feelings for each other and eventually married. They had children of three, and they were happy.


But the tragic event had happened in the Zelo Ruins. She already warned her children not to go near the place but they still did. She ran after them together with her brother, Ethmel. She heard the frightened scream of Siantara and rushed inside, finding her son slaughtered by the bandersnatch, her daughter clenching her belly, blood flowing nonstop from the deep wound. The creature raised his paw to end her daughter. She rushed in, blocking Siantara with her body from the deadly claws, only to be saved by Ethmel. Her brother shouted them to run and escape, to which she did as she had no choice in the matter. They escaped the ruins and were already in the middle of the tracks when she felt a deadly presence behind them. She looked back and her eyes widened in shock. Whatever she saw made her shove Siantara, perhaps to defend her, and somehow managed to disappear without a trace.


Personality




She is cold, with words as steel, Katja’s orders are surely followed. She is strict and always brooding, never letting an enemy go without punishment. She only shows her loving care to her family.


But no matter what she does, she is always a woman full of mystery to the eyes of many.


LADY KATJA VASTIKULT | FIRST OF HER NAME


[SIZE=21.3333px]The Lady of Ice[/SIZE]


Of 43 years


(Currently Missing)





"Welcome to your life, there is no turning back."


Place of Origin




????????


Biography






The origin of Katja is unknown. She was adopted at the age of 12 by the House of Vienna, under the House of Vastikult, and lived there as a daughter, and a sister of Ethmel Vienna. Since all houses under the name of Vastikult shall be trained, Katja was no exception. She trained and trained until she grew to be stern and strong.


The people in her house looked up to her. Her foster mother and father were proud to have adopted her, her brother even acknowledged her. It was when she collapsed in the woods from fatigue had she met Khrego, her husband. They developed feelings for each other and eventually married. They had children of three, and they were happy.


But the tragic event had happened in the Zelo Ruins. She already warned her children not to go near the place but they still did. She ran after them together with her brother, Ethmel. She heard the frightened scream of Siantara and rushed inside, finding her son slaughtered by the bandersnatch, her daughter clenching her belly, blood flowing nonstop from the deep wound. The creature raised his paw to end her daughter. She rushed in, blocking Siantara with her body from the deadly claws, only to be saved by Ethmel. Her brother shouted them to run and escape, to which she did as she had no choice in the matter. They escaped the ruins and were already in the middle of the tracks when she felt a deadly presence behind them. She looked back and her eyes widened in shock. Whatever she saw made her shove Siantara, perhaps to defend her, and somehow managed to disappear without a trace.


Personality




She is cold, with words as steel, Katja’s orders are surely followed. She is strict and always brooding, never letting an enemy go without punishment. She only shows her loving care to her family.


But no matter what she does, she is always a woman full of mystery to the eyes of many.


Played by:


@ViolntSian
 
House Lancaster


View attachment 158400


Its Living Members, their relationship, and their age


Lord Jason Lancaster


Lord of House Lancaster, Lord Protector of Sarg, First born of the late Lord Ceasar Lancaster and The First of his name.


29 Years of Age


View attachment 158418


Lord Cyrell Lancaster


Heir to the Highseat of Lavos. The Second Child of the Late lord Ceasar Lancaster and The First of his name.


26 Years of Age.


View attachment 158419


Lord Kratos Lancaster


The Fourth born child of the late Lord Ceasar Lancaster and the First of his name. 


21 Years of Age


View attachment 158420


Lady Jessica Lancaster


Third born child of the late Lord Ceasar Lancaster and the Second of her name.


23 Years of Age


View attachment 158428


Lady Breight Lancaster


The Fifth born child of the late Lord Ceasar Lancaster and the first of her name.


18 Years of Age.


View attachment 158429


Recently deceased Members and their death (if any) :


Lord Ceasar Lancaster


The Father of Jason Lancaster and his Siblings. 56 Years of age. Died from assassination.


Lady Camia Lancaster


The Mother of Jason Lancaster and his Siblings. 48 Years of Age. Died From Assasination


House Location 


Sarg-Lavos


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Other Locations


Larvosh Watch


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The Farms


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House’s saying 


Growing Strong


House History 


House Lancaster was one of the first houses that appeared at Rendezvia. They settled at a place and created a hold then named it Lavos. The Small hold then grew and is now a City with a palacd at the Present. The Lancaster's are peaceful and kind people, but that can change in a single wave of a hand. They are fierce and cunning, they either act first or last. The Lancaster's are either white or blonde of hair. They believe in their saying 'Growing Strong' as everyday, they constantly improve their economy and military power. 


Lord Ceasar and Lady Camia were on their monthly routine of visiting farms and aiding the farmers in some way, but a group of bandits ambushed them as they were riding for the next farm. Most of their guards were killed or Heavily injured, which made them unable to defend their Lord and Lady, which resulted to their death. The reason why the bandits did those were unknown, nobody knows, but the bandits could have not orchestrated something that big, someone powerful was behind it. 


House’s bannermen 


~House Thorne~


~House Clade~


~House Pitilius~


House Animal


Deer & Bear


Lord Jason Lancaster 


View attachment 159626


Age :


29


Role :


Lord Of House Lancaster and Lord Protector of Sarg


Place of Origin:


Sarg


Bio:


Jason was the first child of Lord Ceasar, which meant he was to be heir of the High Seat of Lavosh. The People of Sarg rejoiced when he was born, basket of flowers and food were sent to the Lavosh palace. Jason grew up, adored by many. He always excel at everything which made other kids envious of him. One day He was accompanying his parents at the farms. They were riding their carriage when it abruptly stopped. They heard as the swords were unsheathed, and arrows were flying past around them.The noise then suddenly died and The carriage doors suddenly opened. The man looked at them with a bloodlust face. His sword was covered with blood. and next to him lied the lifeless body of Lord Ceasar Lancaster. Camia gasped as she held Jason tighly in her arms. She begged to spare her son and just take her instead.Tje bandit chuckled and was about to stab Jason when Camia jumped infront of him. The sword pierced through her stomach. She looked back at Jason and smiled. She told him to be a good boy and then looked back at the bandit. She grabbed the bandit's shoulders and muttered some foreign words, with that they both disappeared without a trace. Jason was left alone in the Carriage, he was shocked and traumatized, but no tears came down. He sat there alone and looked at the dead body of his father. Dozens of knights then arrived at the spot and found Jason alone inside the carriage. Jason looked at them and collapsed.


After that disaster. Everyday, Jason spends his time practicing im both arts of the magic and physical combat, which included weaponry in order to protect the people he cares and love the modt. He is considered as a formidable magic user by Maester Clade and Lady Annabeth and one of the best swordsman in the Land. Jason has enhanced senses which aids him greatly at almost everything, he is able to smell,hear,see,touch,feel more accurately.


Personality :


|Desicive|Cunning|Charming|Kind|Arrogant|Gentle|Noble|Responsible|Caring|Fierce|


Jason is the kind of man that is Kind and humble, but fierce and cunning in the inside. He cares for his family amd the people and is responsible of taking care of them. He is a very charming amd gentle man and deeply respect ladies.


Magical Abilities: 


Vector Manipulation-Jason can change the magnitude and direction (vector) of an object to maneuver it in the desired way, regardless of preexisting vectors.


Enhanced Senses-Jason has extremely accurate senses, allowing them to see, hear, smell, taste, touch and/or feel more than an average person.


Physical Skills:


Swordsmanship- He excels in swordfighting and has been acknowledged as the best sword fighter of sarg.


Archery- Jason does not really like archery, but he knows how to use it. Always aim it at the enemy.


Lord Cyrell Lancaster


View attachment 159662


Age:


26


Role:


Heir to the high seat of Lavos


Place of Origin:


Sarg


Bio:


Cyrell grew up as a cunning boy. He always gets everything he wants in a clever way, he is manipulative of others and always thinks that he is superior to most people. He discovered that he had magic when he was 6 years old and was accompanying his father in a hunt. He got separated from the party. He saw a bear and thought it was a good opportunity to please his father if he would kill it. He was trying to sneak behind it, when he stepped on a branch and alerted the bear. The bear looked at him and approached him. Cyrell was trying to back off when he tripped and was pinned against a tree, He was about to be clawed by a bear when it's claws abruptly stopped mid-air. It was like there was a barrier that protected him and prevented the bear from attacking him. It gave the knights and his father enough time to arrive at the spot and kill the bear. His father knew what happened and talked with Cyrell when they got home. Ceasar told him that the 'thing' that protected him was magic. His father added that he must try to get familiar with it, so he can easily conjure barriers, but never use it anywhere the nighttale woods or in public. 


He envied Jason as he always get all the attention by himself. Cyrell tries his best to impress the people around him specifically his parents. His mother was more close to Jason than to him and because of that Cyrell developed a little hate towards Jason. He did his best in Mastering his magic and swordsmanship in hope to surpass Jason and be acknowledged by the people.


At the age of 8, Cyrell's parents were assassinated. He was heart struck and was trying to hold back his tears. He could not hold it back anymore and decided to cry for today, but promised he would never cry after that. His anger towards Jason grew as he was not able to protect their parents.


Personality


|Prideful|Fierce|Cunning|Caring|Charming|Envious|Manipulative\


Magical Abilities: 


Barrier Manipulation- Cyrell can create, shape and manipulate force-fields, a field of energy without mass that acts as a matter/wall, so that objects affected by the particular force relating to the field are unable to pass through the field and reach the other side.


Enhanced Senses- has extremely accurate senses, allowing them to see, hear, smell, taste, touch and/or feel more than an average person.


Physical Skills :


Swordsmanship- Cyrell is adept at sword fighting and comes second after Jason.


Lord Kratos Lancaster


View attachment 159801


Age


21


Role


Lord of House Lancaster


Place of Origin


Sarg


Bio:


Kratos grew up as a cheerful kid. He was loved by the people around him. He would often play with his sisters as his brothers would turn him down as they were always busy. When his parent's died, Kratos was heart struck and would barely get out of his room. He would mourn in his chambers for the entirety of the day and would only come out to eat. He stands on his balcony and watch as his brother's practice in their swordsmanship. He watched them with amusement and would like to learn swordfighting. He came out of his room, which surprised everyone. He then approached Gabriel and asked him to train him. Gabriel agreed, much to his surprisd.


Kratos discovered his magical capabilities when Maester Castor tried to get him out of his room. The Maester insisted that staying in this room the whole day for weeks is not good for his health. Maester Castor was about to grab him when he was suddenly pushed by an invisible force. Both Kratos and Castor was shocked.


Personality


|Cheerful|Caring|Clever|Noble|Gentle|Kind|Observant|


He is that kind of persons who does something for fun. Kratos always smiles and laugh, he likes to make other people happy.


Magical Abilities


Wind Manipulation-Kratos can create, shape and manipulate air. Usually infusing it with his attacks, to make razor sharp winds.


Physical Skills


Swordsmanship- Swordsmanship makes Kratos happy the most. He is always cheerful and kept on smiling when he is using his sword. He feels like he is one with it and both of them dancing in the air.


Musical Talents- Kratos can play a fair amount of instruments, he can also sing good. When not practicing his magic and swordsmanship, he is either singing or playing his instruments.


Lady Jessica Lancaster


View attachment 159813


Age:


23


Role :


Lady of House Lancaster


Place of Origin :


Sarg


Bio :


Personality :


|Benevolent|Clever|Responsible|Fierce|


Magical Abilities:


Clairvoyance-Jessica can gain a direct visual information about an object, person, location or physical event through means other than the user's physical sight and allows them to act when they are unable to use their eyes and allows them to hear things at distances.


Physical Skills :


Musical Talents- Jessica is able to play some Musical Instruments. She can also sing.


Archery- She Mainly uses the bow and arrow when it comes to fighting, as her Clairvoyance helps her achieve precision.


Lady Breight Lancaster


View attachment 160255


Age


18


Role


Lady of House Lancaster


Place of Origin


Sarg


Bio


Personality


|Courteous|Kind|Humble|Clever|Charming|Caring|


Magical Abilities


Plant Manipulation-can create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers.


Animal Communication-Breight can Communicate with the animals.


Physical Skills:


None


Played by:


@Wickedkent


((You still owe this two bios.))
 
Avani


 
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(Charcoal-black hair, incredibly pale skin and black coat with golden patterns. I can't colour for shit.)


Age: ???


Role: Wanderer, Fugitive.


Place of Origin: Zelo Ruins


Bio:


"Don't stick your nose where it doesn't belong."


Personality:


A rather quiet and reserved man upon first glance, with more desire to stay on the sidelines than meddle in affairs that aren't his.


However, once he finds something that he is passionate about, he will not stop until he has reached his goal.


Paranoia is always clouding his mind. As a result, even the slightest sound will make him jump in his boots.


He often suffers from rather low self-esteem - due to reasons undisclosed, he is very hesitant to voice his thoughts in fear


others may ridicule him.


Magical Abilities (if any):


Avani's magic is more defensive and this always makes him very difficult to reach if he gives it his all. Aside from having


a strong, but unpracticed affinity for elemental magic (he is able to launch projectiles of larger sizes in every one of them, and has several practical spells


at his disposal), he excels in conjuring ice. He can freeze the ground beneath him or the target on a decently sized scale, can trap any body part


in ice or make walls out of it. A certain, icy aura always surrounds him, he is cold to the touch and runs faster than any man as he can conjure


ice beneath him at any time and skate on it.


Physical Skills:


None. Get into his face and 80% of the time he's done for.
 

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