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Fantasy The Bizarre Adventure of Ideals ( Characters )

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M.A.R.C.Y.
Kinziel of Jeala

dis·cord
ˈdiskôrd

verb
  1. (of people) disagree.
    • (of things) be different or in disharmony



basic data
name: Kinziel Annesworth
age: 19
god: discord
gender: female
sexuality: heterosexual
height: 5'9"

appearance
appearance
Kinziel's Mirror:

In her preferred, female form, Kinziel has shoulder length brown hair with golden feline eyes. Instead of wearing enhancing clothes and carrying weapons, Kinziel prefers to take up the apparel of an aspiring model. Dressing in whatever is fashionable, Kinziel cares not for the outer environment. Regularly she could be seen wearing a blue cap that hides her cat ears. Regularly wears a necklace that provides ease aura. An aura that calms both herself and those around her, dulling the senses if around her long enough. Her purse carries a deck of custom cards, her cell phone, money, a fake ID, acidic lip gloss, a small pistol, and a vial of venom. She can potentially change her appearance to whatever she pleases.
personality
personality
Not much can be said about her personality if it's in the form of testimony from others. She comes off completely different to different groups of people, making fake appearances and personas. Though at her core, Kinziel loves nothing more than manipulating others. Lies, insanity, and disorder are what she thrives on. If she would have to pretend to befriend someone for three years, just to become their closest friend to betray them in the most horrific way, it's well worth the wait. Kinziel is mentally unstable due to her own powers having infested her mind. Though she's become so accustomed to the insanity she can play the vile role of somebody who's sane. Half the time she may or may not know if she's trapped within her own illusion or discord scenario. Split personalities swim within her mind, making her believe many different realities within her past. Seeing the power of discord and despair upon the faces of others fuels her like no other. Despite her horrific appeal to bleeding someone slowly, she is quite wise due to her experiences. She's learned about the true benefits of despair and the need for discord within the balance. Human's are naturally drawn to despair and discord, much more than they are to hope and order. This is why she brings out this side of humanity, while leaving order to another being. As long as she's doing her job well balance will be upheld. Though then again. she's discord, her upholding balance may be nothing more than an illusion.
powers+abilites
powers

Shape-shift

Kinziel can change her appearance both physically and in the form of an illusion. If she changes through an illusion, she's still in her human form and the shape-shift isn't real. She can project this illusion as a doppleganger while she escapes if necessary. If she change's physically she gains the attributes of what she shifts into, though this means she's the physical representation and it's not a doppelganger. Any harm that comes by will hit her.

Discord & Despair

Kinziel can project illusions, insanity, discord manipulation upon an area around her. Her illusions aren't real but the more one believes it is the more it becomes actual reality. There are constant holes within the illusion, making them easy to break out of if the error is found. Insanity isn't an active ability, it's more passive. The longer you're around her and the closer you feel to her emotionally, the more you fall into the mentality of despair and insanity, much like heavy brainwashing. With discord manipulation, it's basically a lesser form of reality warping.
miscellaneous
miscellaneous details



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Name: Stella Jackson “Jaeger Bomb”
Age: 21 ( Looks Younger )
Gender: Female
God: Freedom
Sexuality: From experience, she likes men. Though her curiosity, and a few thoughts here and there, calls for female experimentation.

Appearance: IMG_3271.jpg
She stands at a decent 5'10. Shoulder-blade length white hair. Raspberry colored eyes. Regularly wears her red hood since it's slowly becoming symbolic to her. When she's out on a non causal day she wears her skintight red and black bodysuit. It grants her added resistance to the elements and force. Her gloves grant the ability to access the internet with a personal screen due to the small computer chip in them. Her boots assist her with traction and allow wall running, even in near zero gravity areas.

Personality: Hard to type, easy to rp


Likes: The passion of adventure never ceases to amaze her. Running, fighting, and other adrenaline inducing activities will always bring light to her eyes. Music is on her list of likes as well. Jokes. Romance. Tech-boarding. Easy to prepare food. The outdoors. Pranks. Messing with the authority. Pushing herself and others beyond set limitations. Hoverboard racing.


Dislikes: Sitting down for too long. Being contained. Being put down. Dislikes those who rob others of their rights and freedom. Books. Movies. Being indoors. Video games to an extent. Flying spiders. Losing. Crawling spiders. Moving slow. The authorities. Hairy Spiders. Situations in which she has to follow a lot of rules. Did I mention she dislikes spiders?

Powers: Each time Stella commits an act of freedom she gains 1 stack in the form of freedom energy. She can only have a max of 10 stacks.

Fists of Freedom: Each fist costs 1 stack. Their usage will last up to 2 minutes for the payment of one stack.

InnerG-gun: Each shot costs 2 stacks.


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Freedom Overdrive: This is her most powerful ability. It changes her physical appearance and boosts her current celestial power. It also enhances her physical condition. This form summons the Sacred Sword of Freedom. She can access this form whenever she likes as long as she has a stack. Each stack gives her 30 seconds in this form. Once her time runs out, she'll revert to her previous form unless she spends another stack. Using abilities with the Sacred Sword also costs stacks as well. Stella can change the property of the sword to that of leaf. This gives her the ability to catch wind and easily elevate like a leaf in the wind would. This leads to interesting forms of combat. Switching to leaf mode and back costs 1 stack. Her grand slam drastically breaks the terrain underneath her feet. To use this ability, Stella has to be in the air so she can slam the sword down. The radius of the slam depends on how high up she was. If her feet were 5 feet away from the ground, the radius will travel 5 feet. If she's 10 feet up, the radius will be 10 feet. Grand slam costs 1 stack per foot. The Flames of Freedom cover the blade in blue and red flames. The flames stay on the blade until they're released in an arc. Once they're released in an arc, the flame will cut through anything in their path. The Flames of Freedom requires 6 stacks.


Personal Items:
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Blackbone Hoverboard: She wears a bracelet that summons the board whenever she types in the correct code. The board holds technological and magic properties pertaining to gravity and inertia on the bottom and top. This magic ensures the board never touching the ground. It also keeps the rider from falling off since the board locks their feet to it and reduces the affects of inertia. This affect will continue unless the safety button is turned off on the bracelet. The board can hit speeds of 80 mph. To steer, leaning and footwork is all that is needed. To accelerate one must apply pressure to the front half. To slow down, applying pressure to the back half is the way to go. The board will stay around for a full 5 hours after being summoned. After the 5 hours the board will disappear for a 2 hour recharging period. The user will always be notified a half hour before shut down.

Fists of Freedom: They're made from one of the strongest materials in the world. Each fist is half her body size and weigh up to 3 tons. Green flames protrude from the back, boosting their movement speed if need be. The fists can fly at a max of 15 mph without wind resistance. They can shrink into pocket sized gloves on a chain. They're linked to her freedom energy and are controlled by it. If she's running low on freedom energy then they'll fail to move.

InnerG-gun: This gun can condense freedom energy into bullets for either a single shot or a spread. The gun does not shrink so she has to carry it boldly on her person. These bullets have heavy stagger and are extremely powerful against those who go against freedom. If one isn't against freedom the bullets cannot harm them. If Stella thinks about the shot then she'll always miss. She has to shoot without being self conscious about making the shot. Even the smallest of doubt or thought into the shot will result in a miss.


Goal: Explore the world and truthfully liberate it from having to make a choice of devolving or evolving


Extra: Claustrophobic. Arachnophobic.



( Skaggon Skaggon @GirthiestGrandpa Virescent Virescent Post em )

( Overview: https://www.rpnation.com/threads/the-bizarre-adventure-of-ideals-overview.350828/ )
( RP: https://www.rpnation.com/threads/the-bizarre-adventure-of-ideals-private.350826/ )
 
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IMG_0407.PNG Name: Panorascent “The Old World Warrior” or “Son of the Smithing God”

Age: Appears 19 but real age is unknown.

Gender: Male

God: Forgotten Cultures and Past Technologies

Sexuality: Straight


Appearance: (Shown at top. Circa the beginning of his journey)

(6'2”/180 Lbs) He wears metallic and cloth 1940s US style helmet made out of an old and very strong metallic substance similar to titanium, but more dense. On his torso, he wears a V neck that's half black, half white, with a moon design (Left) and a sun design (right) on their respective sides. Under is nigh-indestructible armour made of the same kinetic resistant material found in the helmet. Over that is a pale blue and red coat which at the bottom is torn and burned with a white X design in the front which also doubles as straps holding the coat together. A belt rests over his coat and holds weapons. Over the heart is a anvil and hammer design, a long and forgotten symbol, and on the back is an image of a blue lightning bolt. Over all of this, he wears leather and iron armour similar to that of the greeks with a single spiked pauldron on the right shoulder and metal plated gauntlets that extend up to the shoulder on the right. His pants are black cotton and polyester mix with brown stripes down the sides with a leather belt with an attached sheathe. He wears knee high combat boots that are dark brown with a knife sheathe on the right side of the right boot. On his back is a giant rectangular ammo box, as big as a backpack, that he also strap two his weapons on. Personal appearance wise, he has three, claw like, scars across his left eye going down to his jaw line. When his helmet is off, his hair is jet black and moderately short, except for the fact it covers his ears and a few strands of hair that hang over his face. His right eyes is a silver color and his left is purple. He wears a iron knight visor, blocking his eyes from view and blocking slight vision, only removing it in private and in relative safety.

Personality: Rarely shows emotion to anyone and shows the most emotion when he's smithing or exploring. However, if he loses in combat, then he show his opponent full emotion. However, if a fight is good enough and the opponent interesting enough, he will show some of his emotions to them. Panora is also very intelligent and has a vast knowledge of mathematics, sciences, history, and also is a Patron of the Arts. He is also seeking more knowledge and information.

Likes: He loves exploration and the thought of traveling to new unknown places. The thought of the to be discovered or rediscovered is what drives his life. He also enjoys finding and making new weapons and tools for his adventures, however, even though he likes to make weapons, he only fights if absolutely necessary and if it's for his survival.

Dislikes: Doesn't enjoy company and will, if possible, keep to himself. Most social interaction he avoids, wearing a visor to avoid eye contact and never answers any call for his attention unless they confront him physically. He also dislikes the God of Travel for he believes no new god deserves such a title, a title that was held by several old Gods.

Powers: Every time Panora comes in contact with an ancient artifact, it grants him 5 stacks and every ancient civilization he comes in contact with, it grants him 100 stacks up to 25000. A single stack can be gained from every 10 Miles he travels.

Blade Boost: Enchants the blades of weapons he uses and they get extended up to 10 meters for 20 minutes. Costs 100 stacks, then for every minute after 20 it costs 50 stacks.

Oblivion Barrage: A volley of fire magic that causes burn and increases his physical power for a short time. Costs 10000 Stacks.

“I See You…”: His left eye glows and allows him to see living organisms through any material and object. Stacks equals amount of time (minutes) active times 100.

Dust for Dust: Allows him to equivalently exchange any object for another and allows him to bend any form of a material into another form of the same material. Costs 12500 stacks.

Weapons of Legend:
Part 1- Panora can summon any one weapon of legend and use it regardless of their possible requirements to wield. Costs all of his stacks and max effectiveness of the weapons will be only at the highest level with max stack and will be reduced from there.
(Full stacks will be full power, an example of 100 stacks would make it like a normal weapon.)
Part 2- Panora summons any number of legendary weapon and levitates it around him. When he chooses a target, he can bring down all the weapons he chose at once, attacking his target. Costs 25000 for every weapon summoned.(Weapons will only be involved with this specific attack and cannot be wielded by Panora)
Weapons include- Muramasa, Gungnir, Excalibur, Masamune, Mjolnir, Ruyi Jingu Bang, Gram, Trident, The Green Dragon's Crescent Blade, and more.
(The names are placeholders for the weapons of old in the world of the RP)

Personal Items: (All weapon images will be given if asked)

Apollo and Selene: Dual Sawed-off M1 Carbines with giant bayonets The two can fuse into the greatsword Sun Luna when they're clamped together and the bayonets extend over the gun barrels to form the two edged sword. Each gun rests on one side of his ammo backpack.

Misc Weapons: Revolutionary era musket that straps on his ammo pack horizontally, a Wakizashi that is attached horizontally to a belt behind him, A scimitar and a claymore are crossed behind his ammo pack, a lance rests behind him on the same plane as the scimitar, he has two flintlocks on the sides of his torso that are attached to his cross straps, a M1911 and a revolver rest under the flintlocks directly under the flintlocks, a short compound bow rests horizontally above his musket, a submachine gun hides on a strap under his coat on his right, on the left is a retractable short crossbow, on both of his sides over the coat are rapiers with points that turn into hooks, covering a majority of his ammo pack and weapons is a giant rectangular shield, and finally a combat knife that is attached to his right boot.

Misc Tools: He has a large bag on the top of his ammo pack that contains basic survival gear(a compass, maps) and a journal full of notes and records about everywhere he's been. Excavation tools test on top of and near the top of his ammo pack (A shovel, an axe and pickaxe, etc…)

Goal: Nearly all of his divine abilities were taken from him when he was younger and were bound to a temple in an ancient kingdom. He travels the world looking for any ruin or artifact that could lead him to the temple so he can take what was rightfully his. It doesn't stop their though, he's always despised the new gods for overshadowing the old and he really wants his powers to bring back the old pantheons to their former glory.

Extra: Former Demi-God of an old rule and was friends with several other gods and half gods before many of them passed years ago. One of the first recorded Anti-Gods.
 
Name: Gregory Rhiner
Age: 24
Gender: Male
God: Borders, Imobility and Barricades
Sexuality: Hetero
Appearance:
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Personality: Gregory knew from a very young age what he was and what his purpose on life is supposed to be. He took his fate very seriously as he dedicated his life to it. He feels no other need or want then to fulfill his destiny and has none no other emotion. That's the way he was brought up. Cold and alone he grew strong and is now ready to go out and do what was planned for him.
Likes: Practice reading and messing with the weak
Dislikes: Most living things tedious work and loud things
Powers: His stack operate differently. He gains them by robbing people of their mobility. One stack for temporary. (Binding someone in chains.) Five stacks for permanent. (Such as if his breaks your spine and you can no longer move your legs.) And ten stacks for when he kills someone. He has no max amount if stacks. But for every 20 stack he can create a field that robs all kinetic and potential energy from those around him. This effects every object within that area. The initial size of his field reaches ten meters in his direction if sight. If he adds 20 more stack the range is increaced by five meters and can continue growing to 20 meters. After that mark is reached after spending 30 stacks it becomes a sphere around him reaching 25 meters from where he is. The sphere does not move as he moves.
His other abilities do not rely on stacks. He can create constructs used to stop mobility and create borders.
Personal Items: He always wears his hunters hood given to him by his father. It brings Gregory a sense of pride in who and what he is.
The orb in his hand acts as weak black hole and pulls people to him he is the only one unaffected by this item and it has no limit to those who are effected.
He wears a glove that creates the orb.
His gun is an energy based gun that can blast through most metal with ease.
Goal: Throw humanity back into the last generation.
Extra:
 

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