Alator
The Scholar
Official Name: The Asgard Imperium
Demonym: Asgardian
Government Type: High Council
Leader(s): The Odin, the supreme leader of the High Council and the one ultimately responsible for foreign interactions, the Thor, the supreme leader of the Asgard military, the Frey, responsible for all civilian matters and the Snotra, the overseer of the empire's finances.
Galaxy: The Milky Way
Territory: The Asgard Imperium is located in the outer parts of the Perseus arm.
Number of Systems: 13 452 000 in total, out of those are roughly 2 440 000 fully terraformed and colonised, the rest being used for things such as research and resource-gathering.
Influence Rank: 4,1
Capital World: Athela Prime, a large continental planet orbiting a yellow sun. It is dependent on supplies from at the least other planets in the system, as the vast majority on the planet area is urban.
Civilian ships flying in over Athela Prime.
Population by Race: 15,3 quadrillion asgardians and 8,2 quadrillion from other races. 7,1 quadrillion clones.
Technology Rank: 8,7
FTL Travel: The Asgard utilize an advanced form of Hyperdrive, enabling them to cover vast distances in a very short period of time. However, like all forms of Hyperdrive, it can be disrupted by large gravitational fields. And whilst supplying it with energy is not a problem, they need to make several jumps to make long journeys, to be able to cool down the engines so that they do not blow up. This technology works well for travelling within a galaxy, but the Asgard are required to use wormhole technology to travel between Galaxies, this can however only be done through Wormhole-stations, massive structures which has the ability to create wormholes large enough for ships to travel through. These are however highly vulnerable, and ships inside the wormhole will be lost should the connection between the two stations be severed. This is why they have remained in the Milky Way, colonies could easily be cut off by an opponent on the other side. Only the largest of Asgardian ships are equipped with it's own wormhole module.
Technological Development Focus: The Asgard has a rather well-balanced focus, realising that one cannot exist without the other. Lately however, their focus has started to slowly shift towards that of their military. This is due to the fact that the sights of ships bombarding Asgard planets is something that is still fresh.
Exceptional Technologies: They're also extremely skilled in technologies regarding particles, and they can even rearrange them to create an element that they desire from one available to them. The Asgard particle weapons are partly because of this notoriously dangerous for enemy vessels. They rely on Zero-Point energy to provide for all their energy needs, whilst not being the only ones doing so in the universe, it is worth mentioning. Zero-point energy is the lowest possible energy that a quantum mechanical system (such as an atom for example) can have. (The energy of it's ground state). So because it's the lowest state of energy that the system can have, it cannot be removed from the system. With this knowledge, the Asgard has found a way to extract "free energy" from vacuum, essentially providing them with a limitless supply of it. They are however still limited by the rest of their equipment, as the amount of energy that for example circuits can handle is not infinite.
Culture: Whilst Citizens enjoy a certain economical support from the government, to prevent them from falling too far into poverty should that occur, the asgardian culture is heavily influenced by one's personal achievements. Asgardians are expected to pursue a certain profession and come to excel at it. Time and other cultures has made it hard to distinguish a particular culture within the Imperium, but one thing that does stand out is the general lack of celebrated occasions, which is usually considered a waste of time by the efficient asgardians. Asgardian couples tend to bond for life, should their mate die, they rarely take another one.
Government: The Asgard is ruled by a High Council from Athela Prime, each system in turn has a Council that supervises the activities of various governmental institutions in the system. The High Council members are genetically altered Asgard, created with good leadership qualities. Their word is final. Whereas the system council members are elected by the people in that system. Should the systems feel that they are not satisfied with the quality of the High
Council, they can call for a vote among the systems, where each system council gets one vote. Should the vote have a majority behind it, the High Council members will be replaced. Each council consists of four members, inlcuding the High Council. As opposed to the titles of Odin, Thor, Freyr and Snotra however, a system council member has one of the four titles: Vili, Heremod, Baldr and Forseti. (This has led to some confusion, with other races believing this to be the names of the rulers, and in some cases, deities.)
Military: The Asgard Imperium relies on a large military force to defend it's territory and independence. The pride of the Asgard military is it's massive amount of powerful battleships, which are usually escorted by several smaller ships such as frigates. For land battles, the Asgard relies on a vast army of professional soldiers, which has a high percentage of clones in it. The clones are genetically created to have the best possible conditions for becoming what they are supposed to become, and they are created to be loyal to a fault. Asgardian law has however forbidden it for them to be used in ways that one wouldn't use a fellow Asgardian. They find robots to be unsuitable as ground troops, relying on them only when it comes to the larger ones, created to draw fire away from the soldiers on foot. Due to their expertise in particles, their extremely sophisticated weaponry is mainly composed of such weapons. The Asgard fared fairly well during the Second Great War, considering the fate of some of the other nations, as they did not collapse. During the war, Asgard forces focused on fortifying their borders, and thus mainly confined the fighting to the outer systems. This however has stirred some feelings of guilt within their Empire, as they solely focused on keeping their borders secure, and not committing a larger force to help the others beat back the threat.. However they are still very inclined to avoid becoming involved in any major conflicts in the near future.
An Asgard Gungnir-class battleship, escorted by several frigates.
History: The Asgard is an ancient species, having already been a large interstellar empire for thousands of years when the Second Great War occurred. The modern Asgard is considered to have evolved about 350,000 years ago in the light forests and plains of Athela Prime, lacking natural enemies in the area, they enjoyed a swift population increase and technological discoveries, reaching the Industrial age about 120 000 years later. Up until then, Athela Prime had been divided in three nations, however following a disease that nearly wiped them out, the three nations united for the benefit of it's people. Something that led to that the asgard could focus on expand and grow stronger as a race. The Asgard however spent several decades on their home planet after developing their first FTL Engines a few centuries after the plague, fearing what was out there, only first leaving their system properly once they were feeling Confident enough with their technology. Thus, once they finally took their first step out into the Galaxy, they did it properly, and within fifty years they had fully settled another planet in their home system, Athela. Due to the lack of any other interstellar powers in the area, the Asgard spread out in all directions colonising, both to make room for their growing population, aswell as to satisfy their every increasing need for resources. When they visited primitive species, they did so under the guise of gods, creating several religions and cults as a result. Something that led the High Council to outlaw it over two thousand years ago, due to the problems and strife it caused on the planets. Today, they prefer the approach of protecting primitive species from afar, until they are ready to fend for themselves.
Goals and Hooks: Hinder would-be oppressors from enslaving primitive races in relatively close proximity to the Asgard, aswell as maintaining a strong economy and strong defensive capabilities.
Befriending new races.
---------------------------------------------------------------------
Race Name: Asgard
Homeworld: Athela Prime
Lifespan: ~250 Earth years, females tend to live slightly longer to around 270 Earth years.
Reproduction: Sexual reproduction, available from when the asgardian has matured sufficiently at around 19 years. The pregnancy lasts for eleven months.
Physiology: The asgard are humanoids with a grey skin, which can vary slightly depending on it's exposure to various radiation. Due to a higher gravity on Athela Prime than planets the size of Earth, the asgard race enjoys a stronger body structure overall. Male Asgard are somewhat larger than their female counterparts, usually standing at around 1,9 meters, compared to the 1,85 which is a female Asgard's overall height. The Asgard do not grow hair, and they rely on four large structures made of mechanical receptor cells on the side of their heads to pick up soundwaves. As this is not the most effective of ways, they rely more on their eyesight than hearing, as they have problems picking up sound that is very low.. Besides that, they are very similar to humans. However the asgardians have notorious problems with biological adaptability, and are usually forced wearing powered exoskeletons when exploring new planets, this is a result of their meddling with their genes. They are therefore depedent on terraforming when they colonise new planets that vary too greatly from continental planets such at Athela Prime.
An average Asgard male.
Psychology: Asgardians are exceedingly intelligent beings, usually straight to the point, they prefer to speak plainly and honestly instead of in riddles, although they can enjoy such on occasions as they love challenges for the mind. Scheming is in general something that asgardians has problems comprehending the concept of, as it goes against their nature. They are usually friendly and curious about newcomers, being fascinated with learning, this extends to getting to know other individuals. They also heavily value free thought, and are strongly opposed to all forms of slavery. Another important trait is that the asgardians are highly efficient with nearly everything that they do, they hate wasting time and prefer to get as much done as possible. Due to their power and importance, asgardians can come off a proud, some being borderline arrogant (a trait that can vex others). The Asgard are also loyal and very protective of their kin, aswell as of those they consider to be friends. Asgardians are very capable of feeling empathy, this combined with their pride has led to them seeing themselves as protectors of lesser races. A ruthless asgardian has been pushed very far indeed.
Demonym: Asgardian
Government Type: High Council
Leader(s): The Odin, the supreme leader of the High Council and the one ultimately responsible for foreign interactions, the Thor, the supreme leader of the Asgard military, the Frey, responsible for all civilian matters and the Snotra, the overseer of the empire's finances.
Galaxy: The Milky Way
Territory: The Asgard Imperium is located in the outer parts of the Perseus arm.
Number of Systems: 13 452 000 in total, out of those are roughly 2 440 000 fully terraformed and colonised, the rest being used for things such as research and resource-gathering.
Influence Rank: 4,1
Capital World: Athela Prime, a large continental planet orbiting a yellow sun. It is dependent on supplies from at the least other planets in the system, as the vast majority on the planet area is urban.
Civilian ships flying in over Athela Prime.
Population by Race: 15,3 quadrillion asgardians and 8,2 quadrillion from other races. 7,1 quadrillion clones.
Technology Rank: 8,7
FTL Travel: The Asgard utilize an advanced form of Hyperdrive, enabling them to cover vast distances in a very short period of time. However, like all forms of Hyperdrive, it can be disrupted by large gravitational fields. And whilst supplying it with energy is not a problem, they need to make several jumps to make long journeys, to be able to cool down the engines so that they do not blow up. This technology works well for travelling within a galaxy, but the Asgard are required to use wormhole technology to travel between Galaxies, this can however only be done through Wormhole-stations, massive structures which has the ability to create wormholes large enough for ships to travel through. These are however highly vulnerable, and ships inside the wormhole will be lost should the connection between the two stations be severed. This is why they have remained in the Milky Way, colonies could easily be cut off by an opponent on the other side. Only the largest of Asgardian ships are equipped with it's own wormhole module.
Technological Development Focus: The Asgard has a rather well-balanced focus, realising that one cannot exist without the other. Lately however, their focus has started to slowly shift towards that of their military. This is due to the fact that the sights of ships bombarding Asgard planets is something that is still fresh.
Exceptional Technologies: They're also extremely skilled in technologies regarding particles, and they can even rearrange them to create an element that they desire from one available to them. The Asgard particle weapons are partly because of this notoriously dangerous for enemy vessels. They rely on Zero-Point energy to provide for all their energy needs, whilst not being the only ones doing so in the universe, it is worth mentioning. Zero-point energy is the lowest possible energy that a quantum mechanical system (such as an atom for example) can have. (The energy of it's ground state). So because it's the lowest state of energy that the system can have, it cannot be removed from the system. With this knowledge, the Asgard has found a way to extract "free energy" from vacuum, essentially providing them with a limitless supply of it. They are however still limited by the rest of their equipment, as the amount of energy that for example circuits can handle is not infinite.
Culture: Whilst Citizens enjoy a certain economical support from the government, to prevent them from falling too far into poverty should that occur, the asgardian culture is heavily influenced by one's personal achievements. Asgardians are expected to pursue a certain profession and come to excel at it. Time and other cultures has made it hard to distinguish a particular culture within the Imperium, but one thing that does stand out is the general lack of celebrated occasions, which is usually considered a waste of time by the efficient asgardians. Asgardian couples tend to bond for life, should their mate die, they rarely take another one.
Government: The Asgard is ruled by a High Council from Athela Prime, each system in turn has a Council that supervises the activities of various governmental institutions in the system. The High Council members are genetically altered Asgard, created with good leadership qualities. Their word is final. Whereas the system council members are elected by the people in that system. Should the systems feel that they are not satisfied with the quality of the High
Council, they can call for a vote among the systems, where each system council gets one vote. Should the vote have a majority behind it, the High Council members will be replaced. Each council consists of four members, inlcuding the High Council. As opposed to the titles of Odin, Thor, Freyr and Snotra however, a system council member has one of the four titles: Vili, Heremod, Baldr and Forseti. (This has led to some confusion, with other races believing this to be the names of the rulers, and in some cases, deities.)
Military: The Asgard Imperium relies on a large military force to defend it's territory and independence. The pride of the Asgard military is it's massive amount of powerful battleships, which are usually escorted by several smaller ships such as frigates. For land battles, the Asgard relies on a vast army of professional soldiers, which has a high percentage of clones in it. The clones are genetically created to have the best possible conditions for becoming what they are supposed to become, and they are created to be loyal to a fault. Asgardian law has however forbidden it for them to be used in ways that one wouldn't use a fellow Asgardian. They find robots to be unsuitable as ground troops, relying on them only when it comes to the larger ones, created to draw fire away from the soldiers on foot. Due to their expertise in particles, their extremely sophisticated weaponry is mainly composed of such weapons. The Asgard fared fairly well during the Second Great War, considering the fate of some of the other nations, as they did not collapse. During the war, Asgard forces focused on fortifying their borders, and thus mainly confined the fighting to the outer systems. This however has stirred some feelings of guilt within their Empire, as they solely focused on keeping their borders secure, and not committing a larger force to help the others beat back the threat.. However they are still very inclined to avoid becoming involved in any major conflicts in the near future.
An Asgard Gungnir-class battleship, escorted by several frigates.
History: The Asgard is an ancient species, having already been a large interstellar empire for thousands of years when the Second Great War occurred. The modern Asgard is considered to have evolved about 350,000 years ago in the light forests and plains of Athela Prime, lacking natural enemies in the area, they enjoyed a swift population increase and technological discoveries, reaching the Industrial age about 120 000 years later. Up until then, Athela Prime had been divided in three nations, however following a disease that nearly wiped them out, the three nations united for the benefit of it's people. Something that led to that the asgard could focus on expand and grow stronger as a race. The Asgard however spent several decades on their home planet after developing their first FTL Engines a few centuries after the plague, fearing what was out there, only first leaving their system properly once they were feeling Confident enough with their technology. Thus, once they finally took their first step out into the Galaxy, they did it properly, and within fifty years they had fully settled another planet in their home system, Athela. Due to the lack of any other interstellar powers in the area, the Asgard spread out in all directions colonising, both to make room for their growing population, aswell as to satisfy their every increasing need for resources. When they visited primitive species, they did so under the guise of gods, creating several religions and cults as a result. Something that led the High Council to outlaw it over two thousand years ago, due to the problems and strife it caused on the planets. Today, they prefer the approach of protecting primitive species from afar, until they are ready to fend for themselves.
Goals and Hooks: Hinder would-be oppressors from enslaving primitive races in relatively close proximity to the Asgard, aswell as maintaining a strong economy and strong defensive capabilities.
Befriending new races.
---------------------------------------------------------------------
Race Name: Asgard
Homeworld: Athela Prime
Lifespan: ~250 Earth years, females tend to live slightly longer to around 270 Earth years.
Reproduction: Sexual reproduction, available from when the asgardian has matured sufficiently at around 19 years. The pregnancy lasts for eleven months.
Physiology: The asgard are humanoids with a grey skin, which can vary slightly depending on it's exposure to various radiation. Due to a higher gravity on Athela Prime than planets the size of Earth, the asgard race enjoys a stronger body structure overall. Male Asgard are somewhat larger than their female counterparts, usually standing at around 1,9 meters, compared to the 1,85 which is a female Asgard's overall height. The Asgard do not grow hair, and they rely on four large structures made of mechanical receptor cells on the side of their heads to pick up soundwaves. As this is not the most effective of ways, they rely more on their eyesight than hearing, as they have problems picking up sound that is very low.. Besides that, they are very similar to humans. However the asgardians have notorious problems with biological adaptability, and are usually forced wearing powered exoskeletons when exploring new planets, this is a result of their meddling with their genes. They are therefore depedent on terraforming when they colonise new planets that vary too greatly from continental planets such at Athela Prime.
An average Asgard male.
Psychology: Asgardians are exceedingly intelligent beings, usually straight to the point, they prefer to speak plainly and honestly instead of in riddles, although they can enjoy such on occasions as they love challenges for the mind. Scheming is in general something that asgardians has problems comprehending the concept of, as it goes against their nature. They are usually friendly and curious about newcomers, being fascinated with learning, this extends to getting to know other individuals. They also heavily value free thought, and are strongly opposed to all forms of slavery. Another important trait is that the asgardians are highly efficient with nearly everything that they do, they hate wasting time and prefer to get as much done as possible. Due to their power and importance, asgardians can come off a proud, some being borderline arrogant (a trait that can vex others). The Asgard are also loyal and very protective of their kin, aswell as of those they consider to be friends. Asgardians are very capable of feeling empathy, this combined with their pride has led to them seeing themselves as protectors of lesser races. A ruthless asgardian has been pushed very far indeed.
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