Nessi
slut for slushies
That Time the Demon Lord Killed our Party Leader: Gods
Heroes
01
A hero is a mortal of any race or standing who has been chosen by the gods to combat a great evil that threatens the world. A god chooses the mortal in question based mainly on how much the mortal in question worships them, or if the mortal's ideals align with their own perfectly or closely. Once chosen, the god will forcibly invade the mortal’s mind, whether it be in the middle of battle, or during a normal day. They explain why they have taken an interest in the mortal, and then offer their power in exchange for a promise to vanquish the greater evil present in the world. If the offer is accepted, the god will transfer itself into the weapon of the mortal, or whatever object they choose. So long as this object is on their person, they will have access to that god's power.
Partial Synchroniza-tion
02
Partial Synchronization is an ability exclusive to heroes, it allows them to partially synchronize with their patron god, and wield the weapon they would normally wield, or give a different effect depending on the god. This process also provides a boost in offensive and defensive power, with the drawback being that it steadily drains mana. If the hero is out of mana, the god’s weapon or enhancement would disappear.
Divine Synchroniza-tion
03
Divine Synchronization is the act of a god being in full Synchrony with their hero. It takes extreme training and discipline in order to achieve this form, but when done correctly, it gives a hero an extreme boost in power, and changes their physical appearance to be a combination of their patron god and themselves.
the Divine Spirit of Herbal Medicine
Osanyin
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AvailableLegends claim that the ruins of Alkebu-Lan guard the Sacred Spring of Life, a small pool capable of bringing the dead back to life when offering their soul to the sacred waters. A singular clod of earth floats within the center of the spring, hosting a golden flower whose petals are capable of granting immortality. More importantly, it is said that the Divine Spirit Osanyin was born when the golden flower bloomed eons ago.
Where Wanga, the great healer, cures the ill through his divine powers of mysticism, Osanyin imparts the world’s leaves with magical properties and mortals with the knowledge of how to use them. In truth, each of Osanyin’s plants are a deadly poison capable of killing those foolish enough to consume them, yet he has taught those studying the discipline of herbal medicine how to coax poisons into medicines and vice versa.
However, the god is as arrogant as he is resourceful. In a time where mortals and civilization were mere fledglings cradled within the arms of the gods, Osanyin was tasked with imparting his knowledge to the various diviners and oracles hoping to bring back his life-saving skills to their clans. Believing himself to be the only one worthy of utilizing his special talents, the divine spirit turned them away, earning himself the ire of the gods. As punishment, the divine spirit was cursed to be incapable of harvesting herbs and personally brewing the potions he once crafted so effortlessly. Yet the divine spirit continued to rebel against the gods, refusing to acknowledge his wrongs. His hubris would become his undoing, leading to the loss of his voice. One god became furious with his inaction and mercilessly cut away at Osanyin’s body, leading to the loss of an eye, leg, and an arm.
Though he’d remain forever crippled after the incident, it was only through relying on the help of the diviner he’d once rejected that Osanyin managed to live another day. Having obtained the humility to understand that not only could he not help himself but he could never reach the entire population of the world’s ailing on his own, the divine spirit accepted the diviner as his first student, later instructing the man to spread that knowledge throughout Veita.
Osanyin’s voice never returned, and subsequent centuries of silent contemplation have led to a mellowing of his personality. Due to this unique circumstance, the God communicates with his chosen hero through a black-feathered bird who speaks to the hero as his proxy. This hero in turn acts as Osanyin’s eyes, voice, and hands, creating the solutions that the god has long lost the ability to make on his own. These solutions and salves act as potions which heal the ill, inflict targets with a vicious curse, or even as a spell in a bottle. As the magic has already been imbued into the fluid, the hero may also pass on the substances to other individuals to use should they desire to do so.
Osanyin’s hero isn’t given any weapons, but they possess a bottomless medicine pouch capable of storing any amount of herbs, medicinal ingredients, and potions, though it cannot store objects not related to the brewing process. It also contains Osanyin’s staff, a large metal stand with 16 birds crowning the top of the staff. When the staff has been placed down upon a plot of dirt, the hero is capable of imbuing plants with mana, increasing the effectiveness of their properties. In addition, any seeds planted within the vicinity of the staff grow to full maturity within a few hours.
Hound of Culann
Cú Chulainn
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AvailableSome poets regard him as a demi-god. Others sing of tales featuring the boy as the incarnation of a god much like Hou Yi. In contrast to the tales exaggerating his origins, his story begins with his mortal mother Deichtine, who had been granted a son by the god Lugh. The boy, Sétanta, was a child brought forth into the world through divine intervention and was blessed with many gifts. However, his body was nonetheless that of a mortal’s, and as if to state that his very origins were a taboo, the goddess of fate proclaimed that he would enjoy many triumphs but live with a premature death looming over his shoulder.
In spite of this ominous prophecy, Sétanta was a spirited young boy who enjoyed bountiful resources during his youth. He was fostered by many, such as Sencha mac Ailella who taught him eloquent speech, Fergus mac Róich who taught him how to protect the weak, and Amergin who educated him and raised him in his home alongside his own son Conall. As a result, he was raised to be honorable yet playful and a troublesome boy who easily becomes worked up in the face of battle.
Sétanta was very much a restless child, getting himself embroiled in various scuffles with other children or running into other troubles. Though by no fault of his own, the trouble magnet’s famed moniker of Cú Chulainn arose from when he had attended a banquet at his uncle Conchobar’s request. Though he had promised to follow not shortly behind after finishing up his game of hurling, Conchobar had forgotten to inform their host of Sétanta’s arrival, causing the child to be attacked by Culann’s guard dog. Seeing the devastation of Culann at the loss of his beloved hound, Sétanta offered to raise a replacement for Culann while guarding his estate until the dog was old enough, earning him the nickname the Hound of Culann.
The rest of Cú Chulainn’s life would be followed by similar bouts with chaos, whether it be due to circumstances or his own unsavory actions. However, armed with the teachings from his childhood as well as the martial arts that his teacher Scáthatch taught him, he triumphed over his adversaries just as the prophecy foretold. He is even capable of single-handedly fending off an army from invading his lands. However, he would eventually meet his demise, poisoned by breaking his taboos and speared through with three lances. Nevertheless, his resilience and pride as a warrior led him to tie himself to a stone so that he may die standing upright, and in honor of his accomplishments and spirit, the gods granted him true godhood as he drew his final breath.
Due to his long life as a warrior in the mortal realm, the god known as Cú Chulainn bestows his gifts to warriors of similar caliber. His chosen hero isn’t strong due to the god’s blessings but rather they possess the god’s blessings due to their power. In particular, Cú Chulainn seeks those with a strong lust for battle and cares not for their ideologies or what purpose they use his gifts for.
Cú Chulainn’s blessings seem minimal in comparison to that of most other gods’. His gifts also bear the bindings of strange oaths, such as being barred from consuming the flesh of a dog. In addition, rather than impart his knowledge and skill in martial arts in the form of a blessing, Cú Chulainn will personally teach and guide his chosen hero and have them develop said skills on their own. It is only when the hero faces a battle that both the hero and Cú Chulainn find worthy of his power that his blessings show their true nature. Much like the Cú Chulainn in legends, the hero becomes an unstoppable force capable of charging through entire armies. Their strength and speed increases by severalfold, allowing them to zip across the battlefield and leave only carnage in their wake. However, this state puts them into a frenzy, preventing their mind from processing anything except vanquishing their foes. Though the hero will not go out of their way to fight anyone who isn’t expressing the intent to fight them, they are incapable of paying any regard towards any potential allies or civilians around them.
During times when this frenzied divine synchronization isn’t enough to take down their target, the hero is granted permission to use Cú Chulainn’s spear, Gáe Bolg. Once thrown, the spear will always track down its target and cannot be stopped unless blocked by a weapon or mystical art of similar status. The most fearsome trait of the spear is its ability to branch out once it hits its mark. If the target does not die from being impaled, then it is almost sure that they will perish once the spines spread and pierce the flesh from within. This spear can only be thrown with the intent to kill and can only be used once per target. No matter how much time passes, if someone manages to thwart the spear, they will never be threatened by it again.
Incarnation of Fire
Kagutsuchi
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Steve Jobs
The first memory Kagutsuchi has is of his mother, Izanami, screaming in pain from the burns she had received from her newly born son. The heat that he had produced was so effective, in the end, Izanami would die of her wounds, but not before whispering to her baby child that she’d always be with her son in spirit. The day that was supposed to be filled with joy, turned into one of sorrow, and nobody was hurt more than Kagutsuchi’s own father, Izanagi, who looked upon his son with such hatred, that he truly wished to kill his infant son on the spot. Without saying a word, Izanagi cut the right leg, arm, and even eye with his sword, and before cutting off the baby's head, the goddess of grain, Inari Okami, stopped the senseless execution. Izanagi was imprisoned, and Inari took it upon herself to care for and raise Kagutsuchi. She attempted to have his limbs restored, but due to the weapon used to cleave off his limbs, the Ame no Ohabari, while the wound was able to be healed, the limbs seemed to be unable to be regrown or reattached, nor was eyesight in his right eye ever repaired. This however, did not deter Inari at all, she made him a peg leg, and raised Kagutsuchi to the best of her ability.
Despite only having a single arm, Kagutsuchi had a natural affinity for forging, and would build himself a prosthetic leg and arm to navigate the world more easily. When the gods started realizing how good Kagutsuchi’s work was, he became known to gods and mortals alike as the god of smithing.
Kagutsuchi is fire itself. He can create, and control fire as easily as breathing air, and is immune to fire, and with that heat itself. He can burn the impurities out of metals to ensure a perfect product, and can even go as far as to imbue divine energy, or curse into the weapons he makes. Above all else, Kagutsuchi’s hero must be a blacksmith before a warrior.
Kagutsuchi’s hero does not gain completely invulnerability to heat and fire, but rather a high resistance to it. They do however, gain pyrokinesis on par with Kagutsuchi’s, and his divine forging techniques as well. However, while pyrokinesis takes little mana to perform, using Kagutsuchi’s divine forging techniques to create or enhance weapons takes an inhumane amount of mana, which results in the hero only being able to do this at max once a day.
Kagutsuchi is not a combat god, therefore he has no weapon to give the hero so to speak. However if the hero truly needs something, he can allow them to use his personal forging hammer, which is similar to a war hammer when in the hands of the hero. Its original purpose was to store heat and release it when it hits metal to prevent it from cooling too fast, however this ability can be used for other, more destructive purposes.
the Musician
Han Xiangzi
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Dovinique
When the Lord Archer Hou Yi bound his soul to a human shell and wandered the land of Veita, he enlisted the help of any who’d take his hand, whether they be mortal, divine, or even demonic in nature. Of this eclectic selection of people, the group who’d later become known as the Eight Immortals were the most distinguished. Though the eight gained notoriety as a ramshackle group with a penchant for drunken merrymaking which starkly contrasted against the stern and aloof mein of the emperor they served, their feats during and after the war became the foundation of Zheng Fa.
Han Xiangzi was the youngest of the eight, a newcomer who hadn’t even been born by the time Hou Yi first descended upon the mortal realm. Compared to his uncle, a cynical scholar who’d taken the young boy into his charge when the child’s parents passed away, Han Xiangzi grew up rejecting his uncle’s notions of studying for the sake of entering Zheng Fa’s budding political scene. Talented as he was, the boy preferred frolicking off into the wilderness, skipping class in interest of writing poetry in solitude or playing the flute with animals and weary travelers as his audience. Compared to his uncle and teachers who became red-faced in their attempts to convince the child to abandon his flute, the commoners delighted in the boy’s impromptu performances at the local marketplace. His music filled their spirits with levity, with some jokingly claiming that his jade flute was capable of bewitching even demons and monsters.
That jest spoken in passing would become the key to the start of Han Xiangzi’s journey towards godhood. Unbeknownst to the denizens of Yanguang Village, the heart of the nearby woodland sat atop the sealing stone of a chimeric beast defeated in an ancient time long forgotten by the people. Centuries of wear unleashed the archaic beast, leaving the villagers to its mercy. In a desperate bid to draw the beast away, the young Han Xiangzi attracted the attention of the beast with his jade flute and made his way deeper into the forest.
Fortunately for the young boy, Hou Yi had heard the villagers’ pleas and sent two of his trusted aides to dispatch the beast. On the fourth day of hiding in the forest while ensuring the chimera’s attention remained on hunting him down, the boy barely managed to make out two figures fighting the great beast before he collapsed from exhaustion. Though the two had long left by the time the boy woke up, the boy was quick to chase after the two Daoists the moment he learned of their identities from the concerned villagers.
Acknowledging the young boy’s bravery and determination, Lu Dongbin agreed to take in Han Xiangzi as his student. However, unlike Lu Dongbin who used the sword and Lu Dongbin’s own teacher Zhongli Quan who wielded mystical powers of transmutation, Han Xiangzi took their teachings and molded them into his own style. Eventually, his musical talents would grow to not only soothe the weary but also vanquish his enemies as the Eight of the Immortals.
Han Xiangzi’s hero is bestowed the god’s favorite jade flute, an instrument that has gained divine powers over the centuries and is now capable of teaching its user the various tunes that its original owner once composed. The jade flute itself is capable of utilizing sound-based magic, but specific songs are capable of causing the growth of red flowers whose nectar replenishes the mana of those who drink it. However, should the vines which carry the flowers be instructed to wrap around targets and be cut, seeds will burst out from the vines and burrow into the skin of the target. If these seeds are not removed by burning or gouging them out, flowers will bloom from their flesh, sap the target’s vitality, and transfer it to Han Xiangzi’s hero.
Han Xiangzi’s hero is also capable of calling upon the spectral vestiges of the various beasts that the god subjugated when he was a mortal. Unlike summons, these vestiges are incapable of thought, and their movements must be guided by the jade flute.
[Note: If you wish to pick up Han Xiangzi’s hero, please contact the GM/co-GM before you begin drafting up ideas for the vestiges. You start with four slots, but we have a few other specifications in mind.]
Goddess of Love, War, and Divine Retribution
Inanna
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Zariel
Some called her the Queen of Heaven, others know her to be the goddess of beauty and sex. To all, she is known as the fearsome goddess of war, who demands to get what she wants whenever she wants it. She destroyed Mount Ebih and its inhabitants due to them challenging her authority, and when a mortal had violated Inanna as she rested, she destroyed countless cities in order to track down her attacker. While many consider her rage to be unfair and cruel, Inanna considers it to be the purest form of Justice, to destroy the guilty, to deliver divine retribution. Because of her mindset, it has caused her to clash with the god of Justice, Veritas, whom she views to have gone soft when it comes to the act of enforcing, and delivering Justice.
Inanna has a plethora of abilities, and not even her fellow gods truly know what she is fully capable of doing. She’s cleaved through the bodies of mortals and beasts with her bare hands, summoned storms and diseases to annihilate cities, and has even transformed mortals into waterskins as punishment for defying her.
Inanna’s hero can’t pull off any of those feats, but what they can do is nonetheless still impressive. By using a little bit of mana, Inanna’s hero can teleport anywhere within a 5 meter radius of themselves. If the hero is within 2m of an opponent, they can use Inanna’s fury, which is a powerful blow meant to send enemies flying.
When it comes to weapons, Inanna can’t stick to just a single weapon, so she doesn't expect her hero to either. Therefore, the goddess of love and war provides 4 of her personal weapons to her hero during partial, and divine synchronization.
Judgment Scepter:
A long, golden scepter with two intertwining snakes at the top. If Inanna’s fury is used with this weapon, its range extends to 3m, and it does twice as much damage.Unbreakable Scimitar:
A large, rather heavy scimitar, with a golden handle. As the name implies, this divine scimitar cannot be broken, even under enormous stress.Mountain Shield:
An extremely large and heavy shield that has a resistance to all forms of magic, and physical attacks. Attacks blocked with the shield are absorbed, and can be used to create a bigger shield.Realm Destroying Axe:
A terrifying golden axe that can condense magical energy into its blade. When the axe touches anything while it’s storing condensed magical energy, it causes the surface touched to instantly crumble. The Realm Destroying Axe can only be used once a day.Goddess of Discord and Rivalry
Eris
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As the hand that tossed the golden apple of discord, Eris is a goddess specializing in instigating fights between mortals and the divine alike. Perhaps a result of inexperienced parenting in the hands of Veritas who hid her away from her conniving mother, the goddess isn’t quite malignant but is nonetheless mischievous to a fault. Compared to her authoritarian mother and order-loving father, the goddess of discord is a free spirit who does as she pleases, when she pleases. Rules and the opinions of others matter little to her, and she is frequently seen purposefully testing the bottom line of everyone she associates with, whether it be through words or by getting her sticky paws onto an object they treasure.
In a similar vein, Eris cares little about the character of the hero she chooses to support. If her hero is like-minded, she enjoys watching the chaos that follows in their wake. Should the hero be particularly straight-laced, she makes it her task to torment and heckle them as much as possible due to finding joy in their reactions. However, when first speaking with the hero chosen in the current era, her voice seemed to be tinged with a strange touch of disappointment, though her sulky mood didn’t last for long.
Even if Eris’s hero was selected by Veritas rather than by Eris herself, the goddess nonetheless bestowed them with the knowledge of the tricks she loves to use. Her spells are capable of confusing minds, turning enemies on each other, and drawing attention towards a specified target whether it be an enemy or an ally. Illusion and Chaos magic are boosted by her blessings, and her spells may even provide a boon to the abilities of an ally in exchange for driving them into an enraged state.
Eris’s divine weapon is a strange pair of scythes titled Harmony and Oblivion which can be fused into a singular weapon. Harmony resonates with the bodies of those it cuts, forcing the struck target to pour more mana into their spells and arts. Though this results in their spells packing more power, it also exhausts them more easily. Conversely, Oblivion’s strikes create a dissonance within the target’s body. This dissonance results in any spells and arts cast to collapse and implode on the target should they fail to stop their casting in time. When working in tandem, Harmony’s increased mana usage results in a larger collapse caused by Oblivion. However, the two effects can only be applied simultaneously when the two scythes are fused together. When wielded separately, the effects override the other. Unfortunately, applying both is easier said than done due to only the inner edges of the scythes being sharpened. Due to this trait as well as the shape of the scythes, the weapon is prone to becoming stuck within the bodies or weapons of the targets it strikes.
God of Truth and Justice
Veritas
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@NanoVeritas, the god of truth and justice, is naturally strict and by the book. He believes in due process, and punishing those who have been proven guilty. However, compared to his younger days, Veritas has mellowed out, largely in part to having to deal with his own child. He’s a little emotionless, and sometimes simple concepts can go over his head. Still, his core values have remained steadfast over the years, reflected in his choice of the mortals he favors.
Veritas chooses his hero based on the tenacity of their will and the hero's ability to follow their code of honor. What is just may go against the general opinions of the populace. What is true may uncover an ugly web of horrifying revelations. Those who nevertheless persist in their pursuit of truth and justice—even if it means questioning authority—find themselves favored by Veritas.
Veritas is the god of truth and justice, therefore illusions and any visual distortion has no effect on his hero, the ability being appropriately coined “See no Evil.” Given the god’s penchant for favoring those with little to no self-doubt, the hero bestowed with this ability has their mental fortitude bolstered further, making it incredibly difficult to cajole and manipulate them. On top of that, the more immoral the enemy is, the more evil the enemy is, the stronger the hero’s attacks will be towards the evil they desire to vanquish.
Veritas blesses his hero with his tome of divine law, which has a set of unique magic spells. He also gives the hero his mighty whip blade, which glows when in the face of evil. However, while Veritas' hero is capable of accomplishing great feats, any and all tools at their disposal are limited to scenarios in which their goal is to triumph over evil. Against those whose hearts remain untainted, his hero’s strength wanes, the tome of divine law remains firmly shut, and the god’s whip blade turns dull and useless. As the hero’s powers are granted by Veritas, the powers respond according to Veritas’s moral values and ideologies. Should the hero view their enemy as evil but Veritas himself has judged the target innocent, his powers will fail to respond to the call of the hero.
Goddess of Darkness
Qin
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Worthlessplebian
Before there was anything, before time had meaning, there was nothing but silence, and darkness. But when Tiamat began to create planets, and El the stars, suddenly bright lights illuminated the darkness, and with them, woke up beings that were unaware of their own existence. Some violently sought to snuff out the light of the universe, while others were peaceful, and curious beings. El and Tiamat took it upon themselves to annihilate these beings, but among them was a being that radiated power unlike any other beast, but was peaceful and curious, having a humanoid form of a young girl. Tiamat would adopt the being, and name Qin, dubbing her the goddess of darkness.
Qin is far different than all the rest of her godly siblings, her power goes beyond just causing the day and night cycle. She has absolute control of darkness, and can and can use this power of hers to turn darkness into whatever she wishes, from physical projectiles, to barriers for protection. She can create clones of herself, and can nullify fire and light magic at will. Control over darkness is a gift given to Qin’s hero, but not her other abilities like cloning and magical nullification.
Divine synchronization provides Qin’s hero with a form that gains a significant boost in power in dark situations. The power of spells is increased, and the most powerful ability unlocked during divine synchronization is the ability to create, and control black holes. This extremely dangerous ability can easily destroy one’s own comrades, so caution must be taken before creating black holes. The hero also gains access to one of the cosmic beasts that Qin tamed.
Polux The Wayfinder:
A bipedal beast that while looks to be menacing and dangerous, is actually mostly peaceful. Its main purpose is to protect Qin’s hero. It uses its body as a shield to block incoming attacks.The Creator, The Great Mother, Goddess of the Sea
Tiamat
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CasualTea
In the beginning, there was nothing but darkness, and silence. But then, something happened, something with no explanation, nor reason for it to happen. Light appeared, and with light, came a rushing of water. The light came from El, whose light illuminated the darkness, and the water came from Tiamat, who used her power to shape the water into planets. Out of all the planets Tiamat would make, she’d choose one of them, and name it Vetia. It was upon Veita that Tiamat would create dragons, humans, elves, fae, and giants. She then gave birth to copious other gods with her mate, El, and allowed them to interact, assist, or even kill mortals to a certain extent, all to continue a cycle of life, and death.
The true power of Tiamat could only be told by her mate, El. She can alter terrains in order to benefit her needs, similarly, alter the weather, wield all elements and can even strip away the divinity of a god if she deems them unworthy of the title. These abilities just scratch the surface of what the creator goddess is capable of, and because of her overflowing power, most of said abilities aren’t accessible to her hero. What is given to her hero, is her terraforming ability, which allows her hero to create, or destroy terrain that is within the eyesight of the hero. This ability comes at a cost though, which is extreme fatigue if overused. The bigger the alteration is, the more stress it puts upon the hero’s body, and can cause bleeding out of the eyes if the hero is pushed too far.
Tiamat has never wielded a weapon in her lifetime, she has never needed one. So during partial synchronization, she transforms the hero’s skin into hard and durable scales. Divine synchronization causes her hero to transform into a dragon, all spells getting an extreme boost in power during divine synchronization.
(Note: If the hero is already of the dragon race, they get a boost in all dragon related abilities.)
The Eternal King
Paimon
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Nessi
The name of the great King Paimon is one that has echoes throughout the ages, a legend who inspires those who may have lost hope in themselves. He had statues that were made in his image, and epics that spoke of the fame and glory for all of his accomplishments. When the god of plague terrorized his kingdom, Paimon fought and won against Nergal with no outside interference, becoming the first mortal to ever beat a god in combat. Inanna would demand Paimon’s hand and marriage, and when he declined, was forced to do combat with the god of war, which he also emerged victorious. Not even Hel herself could best the Eternal King, and it was upon that victory that Paimon was granted a place among the gods.
Paimon himself was never a normal human, he was faster, stronger, more intelligent than everyone else. These physical attributes are passed down unto his hero, as well as his two signature techniques. Eyes of the Enlightened allows one to see into one’s future, and thus allow for one to adjust as needed. This technique can only be used during divine synchronization, and unless the hero can react to the attack, Eyes of the Enlightened will not automatically dodge the attack. Empyrean reinforcement is Paimon's other ability, and it allows one to reinforce any part of their body at any time, by focusing mana into a singular area, weapons also being an option to reinforce. Any attack landed while Empyrean reinforcement causes damage from within, making it almost impossible to fully block attacks dealt by it.
Paimon grants his hero access to his beloved Talwar, a one handed single edged blade that he used to defeat 3 gods with. The sword itself is rather light, and it’s because of this that the sword can be used to perform quick combos in rapid succession.
Goddess of Air and Wind
Ayao
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@OldTurtleAyao is one of the fiercest warriors of heaven, the goddess who controls the air and wind. She’s one of the many children of Tiamat and El, and is so stoic that some gods avoid her completely. She doesn’t interact with mortals much, but she’s often praised by sailors in order to not run into storms, and to have the wind be in their favor. Ayao respects those who train hard, and dedicate everything they have into a single field, to become the best they can be in whatever they may choose.
Ayao can control the air however she likes, which is much stronger than it sounds. She can use her control over air to fly, launch her opponents, blast rocks open, and can even rapidly remove, and reintroduce oxygen in a given area. Surprisingly, Ayao gifts all of these abilities unto her hero, however the risk with Ayao’s abilities is that they are extremely difficult to master, and have a high risk of harming allies, especially when it comes to removing oxygen.
During divine synchronization, Ayao’s hero gets to wield her gale blades, a pair of short swords that have been broken into several pieces. The individual can be brought together via Ayao’s air control, and can come apart in order to be reshaped into whatever the wielder wants.
The Healer
Wanga
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@Bloody_DeathWanga, the carefree god, the slacker, the lazy one, there are many names that he has accumulated over the years. Despite his rather important role as a healer of gods, he prefers to spend his days basking in the sun, eating candy and napping in nice soft pastures. Despite his rather slothful nature, he doesn’t choose heroes who are like him, but rather people who are dedicated to their work as healers.
Healing magic is already something that exists, but Wanga’s healing spells go above and beyond what any regular mortal could ever be capable of. His hero is capable of fixing or the worse of wounds, relieving illnesses thought to have no cure. Even lost limbs are not an issue for Wanga’s hero, his healing magic can replace limbs with completely new, and functional ones identical to the lost limb.
Wanga has no weapon, nor offensive enhancement for his hero. Synchronization boosts the hero's mana supply to allow for more healing to be done, but instead of giving a weapon, Wanga gives his hero a key. Said key simply must be put into a solid surface, and twisted to open a portal to Wanga’s garden in the heavens. Anyone who enters has their mana passively restored, and wounds healed. The gate to the garden can be closed, and until the gate is opened again, heroes are cut off from the mortal realm. The gate can be reopened, and the destination can be anywhere that the gate has once been opened. However, Wanga’s hero cannot open the gate in the middle of conflict or battle.
Heaven-Defying Warrior
Sun Wukong
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ThatWhichShouldBe
Otherwise known as The Monkey King, Sun Wukong’s tale is full of strange occurrences and adventures to the point where even the god himself cannot seem to recall the authenticity of a handful of the myths starring him as the main character. No one is entirely sure of his origins, but legends state that during the time that the world was still being shaped and altered, a peculiar rock sat in the perfect location atop a mountain to soak up stray magical and divine energy. This magical rock would eventually give birth to the monkey most well-known for running around causing havoc within the ranks of the gods. This once nameless monkey was only christened with the name Wukong upon being freed from 500 years of confinement under the Mountain of Five Elements. While he’s grown much on his journeys and was even deified, the bold Monkey King never truly lost his penchant for causing mischief. Fortunately, the golden headband crowning his head prevents him from trying anything catastrophic.
As expected of an entity capable of causing a great deal of trouble for the other gods, Sun Wukong is blessed with immense power ranging from his incredible strength to his ability to cover great distances in a single leap. He can seal the movements of mortals with a single command, conjure magical barriers, and even holds the power to transform into 72 different animals and artifacts.
Despite his myriad of abilities, there’s only so much power that can fit into a singular mortal frame. Though none of his forms have been passed onto his hero, the hero who managed to catch the eye of the fickle Monkey King is blessed with the strength to carry even mountains on their back as well as the agility to easily weave out of harm's way. The hero’s power is nothing mystical, yet it is said that even an entire army of humans would have no hopes of defeating Sun Wukong’s hero if they do not have special powers of their own. In addition, the hero is gifted the Monkey King’s famed Ruyi Jingu Bang, a mystical staff that weighs 7,960 kg. It is capable of growing in size, shrinking down to the size of a needle, or even generating copies of itself.
The question is, what kind of mortal would Sun Wukong find amusing enough to bestow such gifts?
The Great Archer
Hou Yi
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@FluffA hero through and through, the domain the great archer was allotted by the gods is humble, yet he remains a beloved figure within his country of origin. Though he wasn’t a particularly outstanding god, Hou Yi is most famed for his choice to reincarnate as a human as a means of directly assuaging the mortals’ plight. Despite incarnating into a weaker form, Hou Yi was a man of immense strength and skill with the bow. In addition, he was a man known for never discriminating, heeding the call of whoever desired his aid. From the humble farmer troubled by wild wolves to a King calling for a brave warrior to defend his nation, Hou Yi embarked on each journey with equal determination. Despite being a mortal, his arrows always rang true, allowing him to slay the great serpents and demons plaguing the land. The most famous of his expeditions is the time he spent journeying alongside the great hero Solomon. Despite many of the demon generals boasting themselves as being as untouchable as the sun, Hou Yi nonetheless grabbed ahold of his bow and took aim. Each time, he asked for the demon general to surrender, shooting only when the generals mocked him and continued their carnage. Though his manner of sparing one of the generals became a point of contention during the war, his accomplishments are still celebrated to this day as a warrior who is not only merciful but even capable of shooting down the sun itself.
As a patron deity, Hou Yi looks for those of a clear mind and body. He admires warriors who are driven by a desire to safeguard and defend rather than a lust for blood. Though it is uncommon for the Lord Archer to find a mortal whose courage and honor that matches his own, those blessed by Hou Yi will find their arrow guided by the patron deity of archers during their greatest times of need.
To his chosen hero, Hou Yi bestows upon them his beloved bow made of tiger bone. Should anyone but his hero attempt to use the Tiger Bone Bow, they will find themselves incapable of drawing the bowstring. The hero themselves must also draw the string back with their mind clear of murky thoughts and intentions, or the bow will act as nothing more than an ordinary bow. So long as the hero wholeheartedly believes in the purpose behind why they are shooting, their arrow will always make its mark no matter the distance. The sole method in which to avoid the arrow is to block it, and Hou Yi’s blessed arrows are limited by the hero’s field of vision. In turn, Hou Yi’s hero is blessed with the Lord Archer’s Gift of Sight, allowing them to see across great distances with high visual clarity
Goddess of Grain, Protector of the Spirit Realm
Inari Okami
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Beann
The spirit realm is a world that exists on the mortal plane, but cannot be seen with the naked eye. The beings of this realm are born from the natural energy of the world, condensed and given consciousness, some vastly more powerful than others. While these spirits are mostly harmless, some are dangerous, and can be taken advantage of by mortals in order to wreak havoc upon the general public. In order to sustain peace between the spirit realm, and to make sure that mortals all around the world have enough to eat, Inari keeps the spirits in check, and the wheat fields full.
Not much is known about the origin of Inari, she is not a child of Tiamat and El, but is still among one of the oldest deities to exist. She herself does not know how exactly she came into existence, but like many, theorizes that humanity's dire need for food is what caused her existence. She is worshiped all around the world, but nowhere worships her more than Yamato, which when considering that she is the patron god of the country, is a surprise to no one.
As a deity of grain, Inari blesses her hero with the ability to create grain based foods from thin air, at the cost of taking a little mana. But as the protector of the spirit realm, Inari’s hero can passively see, and communicate to any spirit, and even call upon them for assistance with no cost to mana. They can also separate their own spirit, and allow them to roam the physical world undetectable. During this however, the physical body of the hero is unconscious, and can be attacked or killed.
Inari’s weapon is bestowed upon her hero during partial or divine synchronization. Kogitsune-maru, or “Little Fox”, is a katana that was forged by a mortal blacksmith named Sanjou Munechika with Inari’s assistance. Sanjou named the blade after Inari, and gave it to her as a thank you for her assistance. Kogitsune-maru is perfect in size, weight, and length, and can cut through mostly anything, magic included. But Kogitsune-maru can also cleave through one’s spirit, causing permanent internal damage, and even death in some cases.
(Note: Spirit Cleave only works on weakened enemies, or no name npcs just know you can’t one shot bosses with this.)
Goddess of Volcanoes and Lightning
Tūtū Pele
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@LazyDazeWhen the first volcano erupted, it was on a relatively small, but inhabited island. These people watched as the lava flowed, destroying everything they had to offer, before quickly forcing most off the island. Most found safety by taking canoes out unto the water, where the lava couldn’t reach them. However, a small group of people found themselves back into a corner, unable to find safety from the lava via the ocean. As they prepared to succumb to the pyroclastic flow, a deity appeared before them. That deity proclaimed herself to be Pele, or Tūtū Pele for mortals. Without a word, outstretched her hands, and clapped them together. The lava stopped moving, and the volcano calmed itself.
Tūtū Pele is the god of volcanoes, lava, and strangely enough, lightning. She is passionate and powerful, but extremely jealous, and capricious. She can fully create, and control the flow of lava, and personally causes volcanoes to erupt. The ashes produced from the magma cause volcanic lighting to occur, which she can also control freely.
Tūtū Pele’s hero can create and control lava almost as well as she can, and can also control Volcanic lightning. However, the lightning can cause great harm to the hero if overused.
Despite her haughtiness, Tūtū Pele actually prefers hand to hand combat, so she grants her hero mastery of the Kapu Kuʻialua fighting style. It is a versatile martial arts form that emphasizes breaking bones, throwing, and even manipulating pressure points. Combined with lava manipulation, this alone would make Tūtū Pele’s hero a force to be reckoned with. But if push comes to shove, and fists aren’t enough, her hero can use her mighty sword, which is simply a rather large shard of obsidian with one end being wrapped in cloth for a handle. It’s a primitive weapon, but has the unique ability to store the heat produced from Tutu Pele’s power, and release it in one powerful strike.
God of Destruction
Shiva
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Dawnsx
Birth, life, and death is a constant cycle. What is born must die, and anything created eventually returns to the earth it was formed from. The god Shiva is an entity built upon this cycle. Where the gods El and Tiamat create, Shiva’s role is to destroy once an object or entity has reached the limits of its existence. Given the god’s role as the destroyer, many people fear the god. However, as his name implies, he is perhaps the embodiment of grace, benign, and can even be described as kind. In truth, the true nature of this god lies in liberation and emancipation rather than bloodshed. He simply believes that things must come and go, lest there be no room for the seeds of a new generation and the growth of the world. To be stuck in the limbo between life and death is perhaps the cruelest punishment of all.
Mortals will do well to fear the god in spite of his benevolence. Symbolized by the serpent hanging around his neck, the god possesses dominion over snakes, and the unruly locks of his hair can be thrown to the ground to manifest a vengeful entity that sets out to destroy whatever the god wills. Among many other powers, the most infamous of the god’s abilities is his third eye which remains closed tightly lest it turn whatever it gazes upon into ash.
The god Shiva does not favor any particular mortal. Ultimately, the god sees every life as equal, regardless of the circumstances of their birth or the actions they take. Despite this viewpoint, it is noted that he will still pass on a fraction of his power to a mortal during times of great unrest. Rather than choosing a hero he favors, the god is simply selecting a vessel to carry out his will: to correct the balance of the world.
As a means to carry out this sacred duty, Shiva’s hero is gifted with his Tandava, a wild dance utilized by the hero as a ritual to summon forth Shiva’s power. In the hands of the hero, it is a purification ritual which allows them to control the fires of creation and destruction. These rings of fire are then used to cut through and burn the hero’s enemies while they’re mesmerized by the hero’s dance. Depending on the style of the dance chosen as well as the mood it is performed in, the fires are not only capable of destroying physical entities but also leaving the physical untouched while destroying influences from within such as mind control and possessions.
During divine synchronization, the hero is capable of carrying Shiva’s Trishula, a three-pointed trident capable of cutting off heads with a single slash. Each prong represents one concept within the trinity of creation, maintenance, and destruction. The shape of the Trishula is also representative of the shape of chakra and allows the wielder to concentrate on the balance of energy within. This results in a heightened control over the body due to the synchronization of the hero’s body and spirit, allowing them to overclock their limits and deny interruptions resulting from pain and fatigue. Wreathed in flames and focusing entirely on vanquishing whatever it is that is disrupting the world’s balance, Shiva’s hero is certainly a force to reckon with.
God of Strength
Hanuman
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@DSLIXFrom the circumstances of his birth to the events in his childhood, Hanuman was a mortal favored by and granted the blessings of several gods. As a result of these blessings and many promises, the god’s body is impervious to the effects of lightning, fire, wind, and water. In addition, his other blessings grant him immense strength, a powerful shout that can weaken the hearts of his enemies, change the size of his body, and the power to slip in and out of anywhere at any time.
Due to his tenacious body as well as his unique ability to appear where he pleases, the child had taken to pulling petty pranks during his early years. Though his mischief-making wasn’t as destructive as the likes of Sun Wukong or Eris, it is a well-known story that Hanuman happened to anger the wrong meditating sage, who then punished the child by causing him to forget that he possessed any of his powers. These memories were only returned in his adulthood, when he came to the aid of the god Rama during his time of need. As a result of his great act of service and devotion to the god, he was bestowed with immortality and status as a god himself.
Hanuman’s hero does not receive a weapon unlike most heroes, as his hero’s weapon is their body itself. Those imparted with the god of strength’s power possess a body impervious to the elements and incredibly tough. Though his hero is still susceptible to exhaustion and their body can be beaten down with physical impacts, their body is still resilient and capable of enduring a great deal of punishment. During divine synchronization, the hero is capable of further channeling Hanuman’s power, allowing them to further increase their physical strength as well as grow immensely in size.
Goddess of cats
Bastet
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@KibaaDuring an age where the world was still trying to find a balance among the living creatures that Tiamat placed upon Veita, many mortals cried out to the gods for a boon to aid in their survival. Some gods favored one race, while many others turned a blind eye to their struggles, believing in the survival of the fittest. When Bastet looked down upon the land and witnessed entire communities of mortals being devoured by all manners of terrible beasts, pity filled the goddess’s heart. Though she wouldn’t descend to the mortal plane to strike down the vile beasts herself as Hou Yi once had, she sent her children to the mortals to strike a deal: So long as the mortals gifted them offerings, they would drive the beasts away from their settlements.
And drive the beasts away they did. With their powerful jaws and perfect balance of lean muscle, her children were both far more agile and far more powerful than the beasts and drove them away with ease. Whenever the mortals under Bastet’s protection faced danger, her children would promptly respond in turn. During cold spells, they shared the warmth of their fur and body heat with the vulnerable. When Nergal sent forth a plague carried by pests such as insects and rats, the smallest of Bastet’s children hunted them down before the diseases they carried could spread. Though her children would soon depart from the land they were initially sent to protect, their pact with the mortals was never forgotten. So long as offerings were granted, her children would continue to bless the mortals with their presence, whether it be as a companion or as a guardian.
When selecting her hero, the goddess Bastet is not nearly as fussy as most other gods. So long as they’re someone who’ll treat her children with the respect and grace they deserve, she’s more than willing to bestow the mortal with her blessings. Though those of feline descent benefit more from her boons, Bastet’s blessing bestows her hero with considerably enhanced reflexes, the ability to completely silence their footfalls, a powerful jump, increased flexibility, the ability to run up or across even vertical surfaces, and a boost in their physical attributes. Her hero is also granted Bastet’s sistrum, an instrument capable of summoning her children. When the sistrum is shaken lightly, its soft clinking calls for the smaller members of the feline family. More urgent shaking results in loud jangling, causing the largest of Bastet’s children to arrive.
The most notable of the various abilities bestowed upon Bastet’s hero is Bastet’s curse. Though she does not provide her hero with a weapon, the hero gains razor sharp claws during both partial and divine synchronization. The wounds that these claws inflict are stricken with a curse which causes them to continuously bleed out. Ordinary magic cannot stop the bleeding or heal the wound, and the curse must first be cleansed and removed before the wound can be closed.
Code by Nano
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