Obsidianserpent
Senior Member
Name: Iolar Manwe
Age: 24
Gender: Male
Sexual Orientation: Homosexual
Physical Appearance:
Iolar is roughly 5'10" with long dark curly hair, pale white skin, green eyes and a slender build. He has ceremonial paint upon his face and body, and a hooded cloak made from feathers and fur.
Biography: Iolar demonstrated ability as a Skin Walker from a young age. At the age of seven, he discovered a nest of baby Golden Eagles. Taking a small male eagle under his care, he developed a life long friend and a powerful ally to possess in battle. Iolar's immediate family were killed by invading Dreyrugr soldiers when he was very young, and he has since been raised by several of the shaman within the tribe. When Iolar came of age and passed through the Trial of Spirits, connecting with the land of the unformed, his mind was shaped in unfathomable ways. For a brief moment, he felt his essence merge with that of the entire forest; a moment of insight which filled him with both awe and an overwhelming sense of dread. The corruption to the north; Iolar felt the pain of the cursed beasts as though it were his own. Since passing the trials, Iolar has made it his personal mission to investigate the origins of this disturbance and see that its taint is purged from the land. Iolar is headstrong but compassionate, with little respect for gods, demons, or kings. Iolar resents any force that would treat humans as pawns in some cosmic game.
Weapon Style:
Origin:
Age: 24
Gender: Male
Sexual Orientation: Homosexual
Physical Appearance:
![Skin_Walker.jpg](/proxy.php?image=http%3A%2F%2Fs12.postimg.org%2Fhwscvpe3x%2FSkin_Walker.jpg&hash=a9584ac9dce861049cbcddc1c63d98ca)
Iolar is roughly 5'10" with long dark curly hair, pale white skin, green eyes and a slender build. He has ceremonial paint upon his face and body, and a hooded cloak made from feathers and fur.
Biography: Iolar demonstrated ability as a Skin Walker from a young age. At the age of seven, he discovered a nest of baby Golden Eagles. Taking a small male eagle under his care, he developed a life long friend and a powerful ally to possess in battle. Iolar's immediate family were killed by invading Dreyrugr soldiers when he was very young, and he has since been raised by several of the shaman within the tribe. When Iolar came of age and passed through the Trial of Spirits, connecting with the land of the unformed, his mind was shaped in unfathomable ways. For a brief moment, he felt his essence merge with that of the entire forest; a moment of insight which filled him with both awe and an overwhelming sense of dread. The corruption to the north; Iolar felt the pain of the cursed beasts as though it were his own. Since passing the trials, Iolar has made it his personal mission to investigate the origins of this disturbance and see that its taint is purged from the land. Iolar is headstrong but compassionate, with little respect for gods, demons, or kings. Iolar resents any force that would treat humans as pawns in some cosmic game.
Weapon Style:
- Two Handed- Staff composed of wood, stone, and bone.
- Ranged- Stone Throwing Dagger
Origin:
- Skin Walker- Rarely, certain individuals are born with the innate shamanic ability to possess the minds of animals, control their actions and experience the world through their eyes. This process leaves them somewhat vulnerable however, for while in this trance, their eyes turn pale white and they have limited control over their original bodies. Skin Walkers also possess the ability to possess certain mystical objects and shrines. In one particularly grueling ceremony, Skin Walkers tap into a bizarre crystal which enables them to lucidly explore the spirit world. The process known as the Trial of Spirits, is as disturbing as it is enlightening however, and many get lost in the land of the unformed. Those who return however, learn from the most powerful shamans of the tribe, acting as both spiritual leaders and protectors of the Cathasach.
Passive Feat: Disenchant- Creatures summoned from the void are often protected by otherworldly magics that render them immune to normal weapons. While the Skin Walker is possessing an animal companion however, the animal’s attacks take on a magical quality which can penetrate enemy enchantments, rendering them vulnerable. Your feats cause ENCHANTED enemies to become vulnerable to further damage.
- Out of Combat Feat: Ghost Walk- Skin Walkers can possess certain magical artifacts, and in doing so gain access to the knowledge they contain. In rare instances Skin Walkers can even access the spirit world through such objects.
- Tier I Feat (Does moderate damage to bosses): Feral Strike- Possessing his or her animal companion, the Skin Walker can deliver a ferocious attack that rends flesh.
- Tier II Feat (Does heavy damage to bosses): Ravenous Swarm- For a brief moment, the Skin Walker can tap into the minds of the ants, spiders, scorpions, and other vermin within the immediate area, and swarm an enemy, covering its body in small boils and lesions. (10 Energy)
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