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Fantasy Summons Characters

Name:Anna Heartfire
Age:18
Race:Human Witch
Summon or Master:Summon
Bio:
Anna is a witch from the world of Arkana, Anna is known to be a bit shy but loves to learn about new spells and knowage about the world she is in. Anna tends to some times get a bit cared away when it comes to books and can most of the time be seen reading.
Looks:
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Her spell book
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Name: Grov
age:???
Race: Stone war golem v1
Summon
Bio: Grov is a kind and gentle soul but if angered he becomes vengeful and destructive. He loves plants and knows about many both magical and non, he can often be found gardening. He is loyal, stubborn, and fearless.......except when it comes to pigeons.
looks: MY profile pic but 8 ft tall.
 
Untitled.pngName: Noire (noh-yer). That's how he pronounces a particular symbol he draws.

Age: 6 normal months (already looks like that at his "birth")

Race: Tsukumogami

Summon or Master: Summon

Bio: An epitome of a dark, cultured race unknown to humans, they live in "Perfect Darkness", which is described like a bustling town. Noire always has vague descriptions of the place. His kind are usually born of simple thoughts of humans (an unfocused topic; he just blurted it out), where these kinds are the weakest and only rarely appear if one's will is strong. He in particular was introduced using a bit of magic along with said process, which is actually how most of them are actually born through. Then, formation and stuff Noire never explained but one could probably ask about is just waiting to be heard. They come to the human world normally, but since Noire's life is given specialty and purpose, he lives differently than the others of his kind.

Behavior & Personality: Despite his already malicious looks, Noire is a very straightforward character and a bit too honest about his views, opinions and facts. Being weird and mysterious enough already, Noire acts like a butler but is actually kind of aloof at such a state, because he's really rather kind to others generally, even to those are show hostile behavior to his master but is not above from holding grudges. Noire can be trusted, but his standards and personality do make you wonder what kind of person Noire truly is...

A self-entitled Epicurean, Noire knows cookery using natural produce and, in contrasting silliness, gives rather-not-so-gentle massages. He's not a nut about cleaning, though, which can surprise people who are too used to his hospitality. Probably due to this helper behavior, Noire is not confident in the combat department. Being born not too long ago, he frequently asks his master any questions he has, is puzzled by new, interesting things, and may break something if left to his own devices.

Powers & Skills:
Scythe Discipline:
He likes scythes and uses a particular embroidered one but although it does look really cool and gives an impression, the farming-designed scythe has never been historically a used weapon even by farmers, let alone a historically successful one. Scythes are just too awkward and gives too much space and on top of that are necessary to be heavy. Noire's in particular is a aesthetically pleasing one, but this means that it's meant as a decoration hung up on a wall of some rich person, which already amplifies the tool's reputation for being a bad weapon choice. Still, Noire has a "barely passable" grade in its use by focusing on its unique design, such as pulling enemies or mentally discouraging and impeding arriving attackers.
Peculiar Magic:
Jumping high and floating downwards are just examples of it while moving himself around in the air without someone's support. Noire is so used to doing this he doesn't find it as a special trait.

Weaknesses:
- As thoroughly explained, Noire is just better off using an object actually made for conflict.
- Has low damage endurance, likened to the term "glass cannon". Do not confuse this with his stamina, which is humanly average.
- His innocence is that of a child. He still has a lot to learn. Eh hem, simple minded.
 
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