Status Effects

SirBlazeALot

Seven Thousand Club
STATUS FX


[SIZE=14.666666666666666px]A status effect affects a character's status LOL. If you’ve played like any video game you know what a status effect is, but in case you haven’t (you totally have) they’re detriments that a character can contract in the thick of battle. They last for three turns unless an ally heals the affected unit. There’s a bunch of ways to contract these so be careful out there. Catching one of these at the wrong time can spell certain death.[/SIZE]


[SIZE=14.666666666666666px]By the way, this list is also alphabetized for your convenience :3[/SIZE]





[SIZE=18.666666666666664px]ANTHRO[/SIZE]


[SIZE=14.666666666666666px]A transforming unit is forced to remain in their human form and will be incapable of using Stones.[/SIZE]


[SIZE=18.666666666666664px]BERSERK[/SIZE]


[SIZE=14.666666666666666px]The victim becomes enraged and attacks whoever is closest to them, be it friend or foe. Units with this effect cannot be Rescued.[/SIZE]


[SIZE=18.666666666666664px]BLIND[/SIZE]


[SIZE=14.666666666666666px]Blinds the victim (hurdur), causing them to take -50% ACC and -50% EVA. Blind units have a 100% chance of being captured.[/SIZE]


[SIZE=18.666666666666664px]CRIPPLE[/SIZE]


[SIZE=14.666666666666666px]The unit's Movement is lowered to 1 cell. Crippled units have a 100% chance of being captured.[/SIZE]


[SIZE=18.666666666666664px]DISMOUNTED[/SIZE]


[SIZE=14.666666666666666px]A mounted unit is knocked off of its mount and helpless for one turn while they get their shit together. Dismounted units have a 100% chance of being captured.[/SIZE]


[SIZE=18.666666666666664px]FEAR[/SIZE]


[SIZE=14.666666666666666px]Causes the victim to turn the fuck around and get the hell outta dodge running away like a lil pussy ass bitch. The victim runs as far away as they possibly can from all enemy units. If surrounded, units with this effect will have a 100% chance of being captured.[/SIZE]


[SIZE=18.666666666666664px]FOOL[/SIZE]


[SIZE=14.666666666666666px]The poor victim falls over and can't stop laughing at everyone and everything, rendering them useless. Fools can't attack or assist or block, or anything of that nature, and their movement is lowered to 2 cells. Units with this effect have a 100% chance of being captured.[/SIZE]


[SIZE=18.666666666666664px]FROSTBITE[/SIZE]


[SIZE=14.666666666666666px]Unit takes 5 points of damage for every cell they move.[/SIZE]


[SIZE=18.666666666666664px]LOVE[/SIZE]


[SIZE=14.666666666666666px]The victim falls in love with the unit closest to them. This can be friend or foe. While suffering from this effect, the unit will take all incoming damage for the unit they're in love with, and will be unable to do anything else.  Units in Love have a 100% chance of capture if they're being captured by the one they’ve fallen in love with OR if the one they love demands that they stand down and get fucking captured. Units with this effect cannot be rescued by anyone other than the one they love.[/SIZE]


[SIZE=18.666666666666664px]PARALYSIS/PETRIFIED[/SIZE]


[SIZE=14.666666666666666px]The victim can't move, or attack, or dodge or nothing. They're useless and stiff as stone. These are technically two different effects, but since they do the same thing I’m just puttin’ them in one thing. The only difference between them is how they contract them. Being Paralyzed is more of a physical thing, while being Petrified is more of a magical thing. Units suffering from this effect have a 100% chance of being captured. In order to move units with this shit, you’ll need someone with the Rescue skill to come through.[/SIZE]


[SIZE=18.666666666666664px]POISON[/SIZE]


[SIZE=14.666666666666666px]Lowers health by 10 nonlethal damage for every turn the victim suffers.[/SIZE]


[SIZE=18.666666666666664px]SILENCE[/SIZE]


[SIZE=14.666666666666666px]Renders the victim unable to use any magic, this includes staves. Hybrid weapons can only be used physically when silenced. [/SIZE]


[SIZE=18.666666666666664px]SLEEP[/SIZE]


[SIZE=14.666666666666666px]The character falls into a deep ass sleep and can't move unless someone else moves them via the Rescue skill. Units who have fallen asleep have  100% chance of being captured.[/SIZE]


[SIZE=18.666666666666664px]STRIPPED[/SIZE]


[SIZE=14.666666666666666px]Some of the armor or whatever the fuck the character is wearing is removed/broken, lowering Defense and Resistance to Very Low (1). This is based off the Raider shit and the shit Sophie does in Fates, I figured I’d give it an actual purpose. I feel the need to disclaim to Fates fans that units suffering from this effect don’t necessarily get stripped down to their undies like they do in the game. Unless you want them to. That’d be pretty fucking hilarious.[/SIZE]
 

Users who are viewing this thread

Back
Top