cl0ud
Senior Member
? : Each survivor consumes 1 ration per day.
? : Each survivor consumes 2 water per day.
? : 36% of a survivor population consumes 0.25 alcohol per day.
MATERIALS
(20) Concrete
(0) Wood
(76) Metal
(30) Brick
(143) Parts
(10kg) C4 Compound
TOOLS
(2) Tool Boxes
(3) Hammers
(1) Sledgehammers
(1) Portable Generator
(1) Long-Range Radio Setup
(6) Shovels
(6) Pickaxes
(10) Computers
(5) Gun Cleaning Kits
(5) Sets of Assorted Power Tools
(2) HI59 Mine Detectors
(5) Entrenchment Tools
(1) Pair of Bolt Cutters
(23kg) Fertilizer
CONSUMABLES
(579) Rations
(1480) Water
(81) Alcohol
(113) Medicine
(101) Fuel
(0) Trading Goods
VEHICLES
(1) Humvee
(1) GR88 Cargo Carrier
ARMORY
WEAPONS
(35) Concussion Grenades
(38) Fragmentation Grenades
(33) Smoke Grenades
(20) Incendiary Grenades
(11) Machetes
(9) Automatic Rifles
(27) 9mm Pistols
(1) Compact SMG
(1) Sniper Rifles
(1) Machine Gun
(1) V335 81mm Mortar
(5) C4 Demolition Blocks
(5) Combat Knives
(1) Silenced Automatic Rifle
(1) Silenced 9mm Pistol
(1) Knife
(1) Tactical Rifle
AMMUNITION
(3004) 5.56mm rounds
(4254) 9mm rounds
(1000) 7.62mm rounds
(50) 81mm Grenades
(100) .308 rounds
ATTACHMENTS
(1) Pistol Suppressors
(5) Rifle Muzzle Brakes
(10) Pistol Muzzle Brakes
(10) Tactical Flashlights
(10) Tactical Lasers
(4) 8x MilTec Scopes
(1) 16x MilTec Scopes
ARMOR
(1) Gillie Suit
(45) General Purpose Respirators
(1) Lightweight Combat Helmet
MISCELLANEOUS
(2) Shock Collars
(2) Shock Collar Remotes
(1) Can of Black Spray Paint
MATERIALS
(31) Concrete
(0) Wood
(0) Metal
(8) Brick
(0) Parts
TOOLS
(1) Tool Box
(3) Hammers
(1) Sledgehammer
(1) Long-Range Walkie Talkie
(1) Bicycle-Powered Generator
CONSUMABLES
(220) Rations
(2547) Water
(65) Alcohol
(33) Medicine
(36) Fuel
VEHICLES
(2) Bicycles
(1) Sedan
ARMORY
WEAPONS
(1) Baseball Bat
(1) Fragmentation Grenade
(2) Pipe Bombs
(1) Hunter's Rifle
AMMUNITION
(537) 5.56mm rounds
(589) 9mm rounds
(3) .308 rounds
(7) 9mm Parabellum rounds
Fortification of Westgrove Apartments [800 PRODUCTION]
+ Provides an outpost in Anvik+ Increases ability of defense for the outpost+ Provides a safe haven in Anvik for Wolves- Demands more resources- More susceptible to Sumorciese attacks- Less settlers at the silo to defend it96 Wood + 27 Metal
NOTES
? : Only 10 survivors can be assigned to any project at one time.
? : Each survivor produces 10 production per day.
? : Tools can increase production by survivor.
? : Specially appointed survivors can increase overall production.
? : One foreman can increase a crew by 5.
? : Foreman can be upgraded overtime to supervise more workers.
ALPHA SQUAD
♂ Lothar Wolff | Ex-Military | Silenced Service Rifle [20/20, 20/20, 20/20], Silenced
Service Pistol [10/10, 10/10], Combat Knife | Type IIIA Ballistic Vest & Enhanced Combat Helmet |
BRAVO SQUAD
♂ Bernard Casey | Ex-Military | Silenced Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Tony Koesterer | Ex-Military | Silenced Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♀ Rossie Walentowski | Militia | (16x) Sniper Rifle [1/1], Revolver [6/6], Frying Pan, Machete |
♀ Danika Beauvil | Militia | Double Barrel Shotgun [2/2], Axe | Type III Ballistic Vest & Lightweight Combat Helmet |
ANVIK OUTPOST
♂ Kent Huffman | Ex-Military | Service Rifle [20/20], Silenced Service Pistol [10/10], Combat Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♂ Spencer Mullett | Recruit | (8x) Automatic Rifle [30/30], Silenced 9mm Pistol [12/12], Baton |
♂ Sonny Knepler | Recruit | Auttomatic Rifle [30/30], Silenced 9mm [12/12], Makeshift Spear |
♀ Bertha Farmer | Recruit | Carbine [42/42], Machete |
♀ Rona Koscinski | Recruit | Automatic Rifle [30/30], Brass Knuckles |
♀ Venita Bailey | Recruit | Automatic Rifle [30/30], Sharpened Golf Club | Lightweight Combat Helmet |
♀ Cindy Long | Militia | Silenced Assault Pistol [20/20], Swiss Knife | Type III Ballistic Vest & Lightweight Combat Helmet |
♀ Mabel Anderson | Militia | Silenced Automatic Rifle [30/30], Silenced 9mm [12/12], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
♀ Lauren Williams | Recruit | Uzi [16/16], Machete |
♀ Michelle Simmons | Militia | Compact SMG [20/20], Machete | Type III Ballistic Vest & Lightweight Combat Helmet |
INFIRMARY
+1 HP Each Day✚ ♂ Delmer Heacock | Militia | Assault Rifle [30/30], Knife | Lightweight Combat Helmet | [3/10] HP
✚ ♂ Hank Delamotte | Militia | Tactical Rifle [30/30, 30/30], 9mm Pistol [12/12, 12/12], Baseball Bat | Lightweight Combat Helmet | [3/50] | [6/10] HP
✚ ♂ Kareem Koblick | Militia |Automatic Rifle [30/30], 9mm Pistol [12/12], Crowbar | Lightweight Combat Helmet | [5/10] HP
Total : 20
LEVELLING
6%12%30%
MEMBERS LOST
† ♂ Lincoln Plowe | Ex-Military, Infected
† ♂ Herbert Wasserman | Recruit
† ♂ Morris McKenney | Militia
† ♀ Heidi Wakefield | Recruit
PEOPLE KILLED BY YOUR GROUP
† ♂ "Marshal" Gibson | Milton Highwayman
† ♂ Milton LMG Gunner | Milton Highwayman
† ♂ Milton Highwayman | Milton Highwayman
† ♂ Milton Highwayman | Milton Highwayman
† ♂ Milton Highwayman | Milton Highwayman
† ♂ Milton Highwayman | Milton Highwayman
† ♂ Sumorciese Driver | Sumorciese Republic
† ♂ Sumorciese Soldier | Sumorciese Republic
† ♂ Sumorciese Soldier | Sumorciese Republic
† ♂ Sumorciese Soldier | Sumorciese Republic
† ♂ Marauder | Marauder
† ♂ Marauder | Marauder
† ♂ Marauder | Marauder
Marooned. Betrayed. Forsaken. These are all very accurate words to describe Unit 027 in the Anvik Garrison. After the August Broadcast, Unit 027 was left fending for themselves against the mounting number of infected in the heart of the city. With rations and ammunition running low, Unit 027 made a push out to the street and hopped in their humvee. With what fuel they had left in the tank, they rushed out of Anvik, towards the northeast. Just on the outskirts of the city, the humvee ran out of fuel. They walked on foot for kilos after kilos until the bottoms of their boots wore thin. Finally, as their morale began to dwindle and the days became longer, they found sanctuary. It's ironic, because the "sanctuary" they found was what caused the war.
Your group had wandered off in a random direction and stumbled upon a bunker entrance into a hill. As you inspected the area more, you found the opening of the nuclear missile silo that started of the Sumorciese-Atlani war. Desperate for food and shelter, you didn't think twice about settling into the retired missile silo. The remaining rations in the silo lasted the group about a week, giving you time to seal up the hole above and to secure the entrance to the silo. Shortly after you began to settle in though, you discovered that you didn't have any more stored food to sustain yourselves. Raiding suburbs outside of Anvik, your group found equipment for a hydroponic farm and seeds that could grow in said farm.
Over the course of the next few years, random traders and people leaving Sentinel began to join your group. Although, due to your remote area, you haven't gained many new members since you and your group moved into the silo. Although, you were able to recover the humvee you had left behind previously with the fuel reserves left in the silo and were able to find a sedan during one of your scavenging hunts in a nearby suburb. The communications equipment in the silo also proved very useful, with the ability to contact any country in the world when tuned to the right frequency. You used this to advertise your group for a short while until you encountered a group of raiders who attempted to shut down the entire operation. Luckily, your group prevailed, but at the expense of many lives.
Your survivors are ill-equipped and your armory is nothing more than a cardboard box of munitions and some guns. Although, you have been able to sustain yourself with the hydroponic farm and you have plenty of room in the dormitories to sustain your group size at the moment. Although, you suspect the entire silo has a max capacity of 30, allowing you to let 8 more members in before it starts to become crammed. Your location has deemed you unlucky as there are no trees nearby, but the silo has plenty of rusting metal that can be used to construct structures and defenses in the future.
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