Special Items

Quinlan63

The Overlord
Amulet of the Black Knight (Legendary)- While wearing this amulet the wearer can summon a full set of black heavy armor with a cape replacing any gear worn.
  • Increases all stats by (Player level*2)
  • Makes it so the player cannot be identified by players or NPCs/ Does not affect stealth
  • Removes attractiveness bonuses, except by items or jeweler subclass
  • Removes all weapon restrictions to the player while wearing armor
  • The effects of fame are not changed while worn
  • All class skills are still available to use, unless certain requirements must be met
  • Restriction: While worn no other pieces of armor or robes can not be worn
  • Warning: Due to this being armor clothes must be worn to dawn it to prevent any uncomfortableness
 
Portable Workshop (Legendary)- A workshop that allows you to craft anything anywhere at any time
  • Summons a crafting station fit for whatever you are trying to make
  • Comes with all the necessary tools for crafting including: cooking, smithing, fletching, jewelcraft, alchemy, and enchanting
  • Counts as a campfire when outside a city so mobs will not come within 10 meters
 
Excalibur (Heroic)- A spell book that holds amazing magical power of a great hero
  • Increases player's Intelligence by 25%
  • Can take the place of a staff and be used in one hand
  • Allows the player to use the spell "Excalibur"(Cost Int*4 MP+10% HP) - Deal wind damage equal to the intelligence stat*2 and double the damage to any target that is flying
  • Summon- Can summon the sword Excalibur for 5 minutes (The sword will have [player level*2] base damage and deal 20 light damage extra)
  • +50% MP
 
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Thunder Spear (Heroic)- A rune and mithril spear endowed with the power of storms
  • +48 Strength
  • +36 Intelligence
  • +30% lightning resistance
  • 30 lightning damage
  • Weapon damage: 120 two-handed, 80 one-handed
  • Falling Bolt: Raise the spear in the air to summon a lightning bolt that will strike a distant enemy for 30 damage and stun them for 6 seconds/ CD: 5 minutes
 
Shield of Lionheart (Heroic)
  • +30 Constitution
  • +15 Strength
  • +20% magic resistance when blocking
  • 30% chance to negate all controlling effects
  • When blocking there is a 30% chance that a loud roar will sound stunning the attacker for 6 seconds
  • Heart of the Lion (Passive)- Raises the wielder's damage output by 20%
 
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Zephyr/Longbow (Heroic)- A bow possessed by a wind spirit
  • Weapon Damage: 100
  • +40 Agility
  • +25 Strength
  • Each shot staggers enemies (not large enemies) for 3 seconds
  • Can shoot unlimited arrows of pure air (20 damage)
  • Refreshing Air- Negate the effects of all poisons
 
Amon's Daggers (Heroic)- A pair of daggers created by the blacksmith Amon in the forge of Vulcan
  • Weapon Damage: 50 Each
  • +38 Agility
  • +24 Strength
  • +36 Intelligence
  • 20 Fire damage
  • Fiery Dance- There is a 25% chance that when attacking a fiery tornado will be summoned and deal 10 damage a second for 30 second (Stacks 5 times)
 
Disciples Talisman (Heroic)
  • +30 Intelligence
  • +25 Spirit
  • +25 Constitution
  • +25% to healing
  • Mana Channeling- Able to channel your Mana to another player
 
Shadow Sword (Heroic)- An ebony sword infused with the powers of darkness
  • Weapon Damage: 60
  • +80 Dark damage
  • +40 Strength
  • +20 Intelligence
  • +30% Light Resistance
  • Shadow Slash (Cost Int*4)- Swiping the sword in the air creating a pulse of dark energy that strikes the enemy for 50 dark damage and lowering their resistance to dark damage by 20%
 
Dragon's Eye/ Sword (Legendary)- A double edged sword forged with the strongest metals smelted together, sharpened so much that it is said to be able to cut boulders in half, and drenched in the blood of a dragon giving it unimaginable power.
  • Weapon Damage: 300
  • +100 Strength
  • +100 Intelligence
  • +100 Agility
  • +100 Constitution
  • +100 Spirit
  • +300 Fire Damage
  • Flight- While holding the sword the player can fly
  • Summon- Call forth a mighty dragon with (player level*50) as all of its stats and can breath fire dealing damage equal to the intelligence stat x4
  • Restriction: Must have the Dragon Warrior Subclass
 
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Bag Extender (Rare)- Increases the player's inventory size by 50 slots

Shade Cloak (Unique)- While wearing the cloak for 30 seconds you cannot be harmed

  • You cannot harm anyone as well
  • Attacking will deactivate the effect of the cloak
  • CD: 5 minutes
  • Can be equipped over your armor and gear so to take up its own slot
 
Spellbreaker's Gem (Heroic)- When slotted into a weapon it turns that into a magical conduit allowing it to be used by spell casters to cast spells

Lucky Star (Heroic)- An item that when used can give you one of three bonuses

  1. Can double your EXP gain for a whole day
  2. Can double your drop rates for a whole day
  3. Can double your gold gain for a whole day
  • Restriction: Only one can be used in a single day
  • Consumed on use
 
Tome of the Undead (Heroic)- A book of spells geared to increase the power of the undead and protect the undead
  • +25 to All stats for an undead follower
  • 10% chance that when an undead follower slays an enemy they will learn one of the slain enemies skills
  • 10% chance that if an undead follower is killed that they will have their HP and MP fully restored instead
  • Now guards and citizens will ignore your undead follower and not become hostile
  • [The tome only has to be in the player's inventory for it to be in effect]
  • Restriction: Vampire or Death Knight
 
Guild Flag (Unique)- A flag with the symbol of the guild a player is allied with
  • When the flag is displayed at the guild castle the whole guild will gain 50% more exp [Can be stacked]
  • When the flag is brought into a battle against another guild all guild members will have a 20% increase to damage output and resistance [Cannot be stacked]
  • A guild may only have up to two of these flags per castle that the guild controls
 
Pegasus Cheese (Unique)- Permanently increases Agility by 2

Fruit of Life (Unique)- Permanently increases Constitution by 2

Nectar (Unique)- Permanently increases Spirit by 2
Soma (Unique)- Permanently increases Strength by 2
Ambrosia (Unique)- Permanently increases Intelligence by 2
Golden Apple(Heroic)- Gants 1 level up
 
Arch Priest Staff and Charm (Legendary)- A staff used by heads of the church that doubles as a club, alongside a very powerful charm held in your other hand
  • Weapon damage: 220
  • +100 Strength
  • +200 Intelligence
  • +100 Spirit
  • +150 Light Damage
  • Divine Blessing now can be used twice in the same day
  • All healing effects are now doubled
  • Mana Channeling II- Able to channel your MP to another player and also steal MP from enemies [can't steal MP if your's is at the maximum]
  • [Restriction: Arch Priest/High Priestess Only]
 
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Broken Wings (Heroic)- this scythe was named by a legendary demon Lord that was forgiven of his sins and ascended to the heavens
  • Weapon damage: 130
  • +30 strength
  • +35 Intelligence
  • +50 Constition
  • +25% Light resistance
  • Skill: Redemption ( deals fire damage that increases based on 10% of missing health)
Credit: RaynaFon RaynaFon
 
Skill Book: Transmute Mineral Ore (Rare)- Give the player a spell used to change iron ore to silver ore and silver ore into gold ore.
  • Requirement: Must have the Blacksmith, Inventor, or Jeweler Subclass

Skill Book: Fly (Unique)- Gives the player a spell to fly for up to 10 minutes before it must be recast.

  • Requirement: Must be level 20 or higher
Skill Book: Sword Master (Unique)- Increases your Strength by 25% while using a sword and allows you to dual-wield swords.

Skill Book: Spear Master (Unique)- Increase damage against all armored enemies by 50% and attacks have a 30% chance to stagger enemies for 5 seconds.

Skill Book: Bow Master (Unique)- Increases damage against flying enemies by 50% and a 25% increase to Agility.

Skill Book: Dagger Master (Unique)- Increases crit damage and crit chance by 25% and attack speed is increased by 25%

Skill Book: Shield Master (Unique)- Increases HP by 50% and all magic damage is reduced by 25% while using a shield.

Skill Book: Scythe Master (Unique)- Increase damage against the undead by 50% and a 5% chance to instantly kill an enemy (not bosses)

Skill Book: Axe Master (Unique)- All attacks now deal 50% bleed damage and ignore 25% of damage reductions

Skill Book: Mace/Hammer Master (Unique)- All attacks have a 20% chance to stun for 3 seconds and ignore 50% of damage reductions.
 
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Luna's Circlet- The wearer of this circlet is blessed by the goddess Luna herself
All attacks have a 20% chance to deal double damage
There is a 20% chance that the player will take no damage
Animals will be non-hostile to the player wearing the circlet
+40 Attractiveness
[Restriction: Females only/ Can be worn with a hood]
Crafted by: Mahan
 
Staff of the Elder Lich (Heroic)- This staff was once held by one of the most ancient and powerful undead who commanded many undead
  • +50% MP
  • +50 Intelligence
  • Reduce the MP cost to resurrect by 50%
  • Fire Shield (Passive)- Enemies take (int/2) damage whenever they physically attack an undead follower
  • Drain (Passive)- Undead followers regain back HP based on half the damage they deal
  • +10 to All stats to all undead followers
  • [Restriction: Necromancer]
 
Shadow Walker Dagger (Legendary)- A dagger of pure shadow and darkness used only by those who have truely mastered the way of stealth
  • Weapon Damage: 250
  • +100 Strength
  • +100 Agility
  • +300 Dark damage
  • +100% damage output while stealthed
  • Stealth last twice as long
  • Killing Blow- 5% chance that an attack will instantly kill an enemy (not bosses)
  • +100% Dark resistance
  • [Requirement: Assassin Only]
 
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Amulet of the Day Walker (Heroic)
  • +30 Strength
  • +30 Intelligence
  • +30 Agility
  • +30 Spirit
  • Day Walker- Removes negative effects to vampires while in the sun for 2 hours
  • Restriction: Vampires Only
 
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Totem of the Wolf (Heroic)
  • +50 Strength
  • +50 Constitution
  • +50 Spirit
  • Strength of the Pack- While in human form damage output is increased by 20%
  • Restriction: Werewolf Only
 
Staff of the Four Winds (Heroic)
  • +50 Intelligence
  • +30 Agility
  • Wind of the North- Cost Int MP/ Calls a chilling breeze that slows the target by 50% for 10 seconds
  • Wind of the South- Cost Int MP/ Calls a freezing gush of wind that freezes up to 3 targets for 6 seconds
  • Wind of the West- Cost Int MP/ Creates a wind barrier that throws enemies in melee range back 10m/ Last 5 minutes
  • Wind of the East- Cost Int MP/ Summons a tornado that deals Int*2 damage to everyone sitting 10m. 50% more damage each for using another wind spell
  • Restriction: Sorcerer+ Only
  • Spells cannot be grafted to this staff
 
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Sword of the Crusader (Heroic)
  • Weapon Damage: 80
  • +40 Strength
  • +40 Intelligence
  • +60 Light Damage
  • +25% Damage to Undead, Vampires, and Daemons
  • Silent Prayer- Every 5 seconds player gains MP equal to half their spirit stat
  • Restriction: Paladin Only
 

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