Seymour Anima

Lurker

Supa hot fire. I spit that.
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Name: Seymour Anima


Age : 16


Sexuality: Heterosexual


Godly Parent: Hephaestus, claimed.


Personality : Seymour is a young man of few words. Most people in camp know to listen when he finally does choose to speak. However, most if not all his time is spent in the forge. The demigod is also blunt to a fault. He has no concept of other people's emotions and will tell them exactly what he's thinking, whether it hurts them or not.


History: Seymour had a relatively uneventful life before coming to camp. He was born a single child to an accountant. His mother harbored feelings for Hephaestus though she understood why he couldn't stay with her. It was apparent what Seymour was at a very young age. He would be playing with legos and create things well beyond what a child could do. In middle school Seymour took any class he could that let him use his hands. He passed all with flying colors and his mother couldn't deny it anymore. She brought him to camp and Seymour has been there ever since. He still writes his mother, just because she writes letters to him.

Seymour is still pretty new to camp, only having been there a year. In this time he really hasn't made any friends nor has he met his father. Seymour feels no particular attachment to camp. The only reason he stays there is because they have the forge. For some reason if the forge were taken away Seymour might begin having thoughts of leaving.
 


Weapon:
Seymour's weapon of choice is a giant, flaming hammer that he calls Blazeguard. Blazeguard is massive, around 3 feet in length. The hammer weighs about 300 pounds but Seymour handles it as easily as someone would a short sword. When not in hammer form Blazeguard is simply a molten rock that Seymour always keeps nearby, either on a chain around his neck or in his pocket.


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Godly Powers


Expert Builder - If Seymour can think it, he can build it.


Pyrokinesis - Able to create and control fires though he rarely uses the power. Side effect of this power is his resistance to heat.. Doesn't use tools to retrieve things from the forge, just reaches in and grabs them.


(Degree of trust is needed here. I don't plan on ever having Seymour go full Human Torch. If it's a super huge thing I'll add something like : Gives him severe headaches if used for long periods of time. Wouldn't even be mentioning this if it didn't say something about this specific power in the format thing.)


Extra: Unofficial leader of his cabin. Though he has never accepted any such role, his cabin looks to him when any important decision needs to be made. (Not set on this. If someone else comes along and wants their Hephaestus kid to be leader it's all good.)
 
Accepted but one thing. The leader part at the end is incredibly unrealistic. He's been there a year, he wouldn't be the leader. If nobody else takes it, an NPC will be the cabin leader.
 

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