Servant Creation

Adachi

Two Flapperoni Club

Servant Creation


Written by @White Masquerade with edits by @Adachi




Servant Applications will be done through Private Message. Once open, applicants will be allowed to PM their servant class preferences, after which they will be assigned a time period through a randomly generated pool of time periods. Please add a link to the Servant's biography in this application.


[SIZE=14.6667px]Servant Time Period Randomly Selected From:[/SIZE]

  • [SIZE=14.6667px]200BC - beyond: +100 HP +3 Prana to all Prana +15 Damage or + 2 Effect to Phantasm[/SIZE]
  • [SIZE=14.6667px]200BC - beyond: +100 HP +3 Prana to all Prana +15 Damage or + 2 Effect to Phantasm[/SIZE]
  • [SIZE=14.6667px]600 AD - 201 AD: +75 HP +2 Prana to all Prana +10 Damage or + 1 Effect to Phantasm[/SIZE]
  • [SIZE=14.6667px]600 AD - 201 AD: +75 HP +2 Prana to all Prana +10 Damage or + 1 Effect to Phantasm[/SIZE]
  • [SIZE=14.6667px]1200 AD - 601 AD: +50 HP +2 Prana to all Prana + 5 Damage or + 1 Effect to Phantasm[/SIZE]
  • [SIZE=14.6667px]1200 AD - 601 AD: +50 HP +2 Prana to all Prana + 5 Damage or + 1 Effect to Phantasm[/SIZE]
  • [SIZE=14.6667px]Present  - 1201 AD: +25 HP +1 Prana to all Prana[/SIZE]



  • Archer Class


    Independent Action: After the master dies/leaves, the servant may use 6 more Prana before dis-appearing. Powerful Phantasms: Phantasms from this class have a +20 damage bonus or +1 effect bonus. High Magic Resistance: 3 Magic Prana are needed to damage this servant instead of the normal 1. Ranged Delivery: Archer moves a long distance away, to snipe a target from afar. + 10 Damage to Ranged Delivery Attacks. The target(s) cannot attack archer in their next post. This can be used 3 times.

  • Assassin Class


    Master Hunter: You may automatically kill one master per post, if they are at 45 HP or below. Also does double Heavy/Weak damage to masters. Presence Concealment: Besides name and class, everything about assassin will always remain un-revealed. Stealth attack: An opponent cannot elude Assassin's attack so long as Assassin has not attacked the opponent before. (Can be used 3 times) Poor servant fighter: Does 10 less damage to servants.

  • Berserker Class


    Mad Enhancement: +160 HP. Plus +10 Prana to Weak and Strong. Prana Strain: Master loses 15 HP every time servant posts, unless they are from a noble magician class. (First time this happens, Berserker's Class will be revealed.)

  • Caster Class


    Magecraft: Uses 16 Prana of (45) Magic instead of Weak/Strong. Territory Creation: Create a zone to boost you and your master's Magic Prana +10. Can only use this once. Item Construction: Create an item to double any type of Prana for you or your master, except for Phantasms. Can only use this once.

  • Lancer Class


    High Agility: +9 Elude All Around: +40 HP. Plus +3 Prana to Weak, Strong, and Elude. Magic Resistance: 2 Magic Prana are needed to damage this servant instead of the normal 1.

  • Rider Class


    Riding/mount: +8 Elude Powerful Phantasms: Phantasms from this class have a +20 bonus or a +1 effect bonus. Magic Resistance: 2 Magic Prana are needed to damage this servant instead of the normal 1.

  • Saber Class


    Riding: +2 Elude All Around Best: +80 HP. Plus +5 Prana to Weak, Strong and Elude. Magic Resistance: 2 Magic Prana are needed to damage this servant instead of the normal 1.





[SIZE=14.666666666666666px]Your servant's Noble Phantasm specialty? (Type of Noble Phantasm. Choose TWO! If you choose two of the same, double the damage/effect.)[/SIZE]


[SIZE=14.666666666666666px](4 Prana) (Name Here) Anti-unit = 50 to one target[/SIZE]


[SIZE=14.666666666666666px](3 Prana) (Name Here) Buff = x[/SIZE]


[SIZE=14.666666666666666px](3 Prana) (Name Here) De-Buff = x[/SIZE]


[SIZE=14.666666666666666px](2 Prana) (Name Here) Anti army = 70 all around (choose targets)[/SIZE]


[SIZE=14.666666666666666px](1 Prana) (Name Here) Anti-fortress = 90 all around (can't choose targets)[/SIZE]


[SIZE=14.666666666666666px](- Prana) (Name Here) Passive = Always active[/SIZE]


[SIZE=14.666666666666666px]Phantasm Effects (Buff/De-Buff)[/SIZE]


[SIZE=14.666666666666666px]Steal 15 HP from all opposing Servants and Masters, and add it to your own. Can't go over your maximum HP.[/SIZE]


[SIZE=14.666666666666666px]Steal 30 HP from another servant or master, and add it to your own. Can't go over your maximum HP.[/SIZE]


[SIZE=14.666666666666666px]Steal 3 Weak Prana from another servant or master.[/SIZE]


[SIZE=14.666666666666666px]Steal 2 Strong Prana from another servant.[/SIZE]


[SIZE=14.666666666666666px]Steal 1 Noble Phantasm Prana from another servant.[/SIZE]


[SIZE=14.666666666666666px](Caster Class Only) Steal 2 Magic Prana from another master.[/SIZE]


[SIZE=14.666666666666666px]Destroy 4 Weak Prana from another servant or master.[/SIZE]


[SIZE=14.666666666666666px]Destroy 3 Strong Prana from another servant.[/SIZE]


[SIZE=14.666666666666666px]Destroy 2 Noble Phantasm Prana of another Servant.[/SIZE]


[SIZE=14.666666666666666px]Lower the damage another servant or master does by 5, permanently.[/SIZE]


[SIZE=14.666666666666666px]Break a servant's contract with their master.[/SIZE]


[SIZE=14.666666666666666px]Helping Phantasms (Effect When Double-Picked)[/SIZE]


[SIZE=14.666666666666666px]Create 60 HP for yourself or another servant/master.[/SIZE]


[SIZE=14.666666666666666px]Create 6 Weak Prana for yourself or another servant/master.[/SIZE]


[SIZE=14.666666666666666px]Create 4 Strong Prana for yourself or another servant.[/SIZE]


[SIZE=14.666666666666666px]Create 1 Noble Phantasm Prana for another Servant.[/SIZE]


[SIZE=14.666666666666666px](Caster Class Only) Create 4 Magic Prana for yourself or another master.[/SIZE]


[SIZE=14.666666666666666px]Create 2 Elude Prana for yourself or another servant/master.[/SIZE]


[SIZE=14.666666666666666px]Transfer 45 HP from any master or servant, to another master or servant.[/SIZE]


[SIZE=14.666666666666666px]Raise all the damage you do by 5, permanently.[/SIZE]


[SIZE=14.666666666666666px]Reveal 2 lines of hidden information from any servant.[/SIZE]


[SIZE=14.666666666666666px]Swap your HP with another servant or master's HP. (Restore + 35 HP.)[/SIZE]


[SIZE=14.666666666666666px]Swap your Weak Prana with another servant's Weak Prana. (Restore +2 Weak Prana.)[/SIZE]


[SIZE=14.666666666666666px]Swap your Strong Prana with another servant's Strong Prana. (Restore +2 Strong Prana.)[/SIZE]


[SIZE=14.666666666666666px](Caster Class Only) Swap your Magic Prana with another master's Magic Prana. (Restore +2 Magic Prana.)[/SIZE]


[SIZE=14.666666666666666px]Swap your Elude Prana with another servant's Elude Prana. (Restore + 2 Elude Prana.)[/SIZE]


[SIZE=14.666666666666666px]Passive Phantasms (Effect When Double-Picked)[/SIZE]


[SIZE=14.666666666666666px]Death Mark: If another servant's HP ever lands directly on 100 (110-90) HP, they are automatically killed.[/SIZE]


[SIZE=14.666666666666666px]Ironheart: If your HP ever lands directly on 10 HP, automatically heal back to 75 (150) HP.[/SIZE]


[SIZE=14.666666666666666px]Narrow Guard: Immune to anti-unit Noble Phantasms. (Heal 25 HP when one is used on you.)[/SIZE]


[SIZE=14.666666666666666px]Mid Guard: Immune to anti-army Noble Phantasms. (Heal 45 HP when one is used on you.)[/SIZE]


[SIZE=14.666666666666666px]Wide Guard: Immune to anti-fortress Noble Phantasms. (Heal 65 HP when one is used on you.)[/SIZE]


[SIZE=14.666666666666666px]Mind Guard: Immune to buff/debuff Noble Phantasms. (Restore +1 Weak/Magic, Strong, Elude, and Luck Prana when one is used on you.)[/SIZE]


[SIZE=14.666666666666666px]Deathless: Heal 10 (20) HP every time you post. Can't go over your maximum HP.[/SIZE]


[SIZE=14.666666666666666px]Counter-Phantasm: Let a Noble Phantasm hit you. The user of it loses 30 (60) HP.[/SIZE]


Finally, we need you to put down your character's final stats. These are the base stats of all Servants. To create your final stats sheet, please add all bonuses gained through class and etc. to the base stats.


Servant:


(Name)


Class:


(Class)


HP:


160


(20) Basic:


Unlimited


(30) Weak:


9


(40) Strong:


7


Elude:


5


Noble Phantasm(s):

  • (x Prana)
  • (Name)
  • (Phantams Type + Effect if any)
 
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