RWBY: The Years Before: Shadow of Grim

Alstromeria

Florian Society Member
<p>


CHARACTER SKELETON: NAME: (self explanatory, must be related to some kind of color) GENDER: (male or female) APPEARANCE: (picture please) AGE: (from 14-17) PERSONALITY: (self explanatory) RACE: (if faunice, specify which kind) WEAPON: (self explanatory) POWER/SEMBLANCE: (keep this reasonable) COLOR: (your characters color) BACKSTORY: (don't say there is none, all characters have a past) INSIGNIA: (optional) If I like it, it's accepted The co-gm (Carnation) and I have the final say in wether not your character is accepted into the RP, and what changes you have to make if any. Do it with enough effort, detail, and thought the first time and there's no need for revision, eh? Please refrain from puting anything but characters in this tab.


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NAME: Cervena Bolva (Curve)


GENDER: Male


APPEARANCE: <p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.fec314f246bf3dda80f32cf0cbf5accb.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98431" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.fec314f246bf3dda80f32cf0cbf5accb.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


AGE: 16


PERSONALITY: Cervena is quite the cunning individual. He values wits over brawn, and intelligence over muscle. Cervena follows an unconventional thought process that others tend to detest, being not a point A to point B person, rather a point A to point orange peel person, but everything he does has a purpose. He may take being called by his real name as an insult. Some may question his sanity, even he does from time to time, but he believes he can lead his squad more efficiently than anyone else. Those who question the fact are usually met with stiff resistance, and if it continues, even harder combat. Curve isn't that tall, but he's ripped. Being on the recieving end of those muscles is not something pleasurable. He's completely confident in everything he does, and may come off as arrogant, but prefers the term 'collected'. Usually approchable, yet never trustworthy, Cervena is an individual those of weak mind would want to steer clear of.


RACE: Human


WEAPON: Cervena has a necklace that extends into a breastplate. A curved blade comes down from the elbow and ends just a little above his hand. A turret that shoots 0.357 SIG rounds is also available for use, but he rarely uses that due to style, and the fact that he detests buying amunition. His fighting style mainly consists of powerful punches, slams, grabs, and generally tossing people around. Cervena never runs. Ever. He reasons that if he can't catch or hit something, it's not worth his time.


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.522eb0f31c15faaaa32de372eb74a9af.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98432" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.522eb0f31c15faaaa32de372eb74a9af.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.001d2451adc54dbe055883873f88737a.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98433" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.001d2451adc54dbe055883873f88737a.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


POWER/SEMBLANCE: Cervena is able to control the kinetic energy that enters and exits his body, and can diffuse or contain it across his skin. If he is hit, he can release a bust of energy equal to the amount of kinetic energy he absorbed through any part of his body.


COLOR: Red


BACKSTORY: Cervena grew up poor. Extremely poor. But as soon as he turned 10, he started planning and working to change that. He tattooed his face with his own insignia and built his weapon (also named Curve) out of any parts he could find scavenging anywhere. Through brawls, street fights, and general disreguard of the law he built a name for himself, "The Curve of the streets you DIDN'T want to meet." Cervena kicked the local law enforcement out of one of the worst parts of town and began garrisoning his own force. Shade Academy noticed, and saw that despite being little more than a homegrown dictator, Cervena had lowered the crime rate to 0.6% over two years. When Shade Academy extended a hand to Cervena, he just shrugged and accepted. He's left one of his most trusted men in charge of his territory while he's gone for the school year.


Since the school year has started (and against his better judgement), Curve has left Shade Academy to transfer to Beacon with his partner, Sward Green. The two share a mutual bond of respect, and Sward's wish to travel is the only reason Curve thought of going so far away from his turf.


INSIGNIA: A Single red scratch on a black background, the same as his weapon, and his banner.


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.03b22b6d42faa6310d9baca285da33ac.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98434" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.03b22b6d42faa6310d9baca285da33ac.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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NAME: Oronco Jayce Damascus (OJ)


GENDER: Male


APPEARANCE:<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.b90c1ddb000427f65137ece94eaa911c.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98630" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.b90c1ddb000427f65137ece94eaa911c.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


AGE: 16


PERSONALITY: OJ is pretty reserved. He doesn't judge, he doesn't focus on any one individual thing. He's pretty non bias towards everyone, the only thing he absolutely hates is when his food is late. OJ isn't the most patient person. He even believes grim can be tamed and taught good. OJ doesn't give input on many situations, but he will if he feels that others judgement is unfair. In a fight he can be pretty much an angry gorilla, but he sees himself as more of a defender than someone who takes the fight to where it is, and is one of the most effective tanks in beacon academy. He's more of a follower than a leader, and does most of what he's told, as long as it's by someone he respects, and the request is within reason.


RACE: Human


WEAPON: OJ uses a bowstaff. The bowstaff can expand into a rocket launcher.


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.5c715566e2eacde7ec0c69ff98ace78b.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98631" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.5c715566e2eacde7ec0c69ff98ace78b.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


POWER/SEMBLANCE: OJ has the ability to cause objects to switch mass. He can make them heavier or lighter, sometimes both in rapid succession. He must have physical contact with the two objects in order to activate his semblance.


COLOR: Orange


BACKSTORY: OJ grew up in an older part of vale, one where the old ways of living were commonly used. OJ's family were farmers, and OJ watched the sheep. Although the populated areas away from the walls were small, a couple grim found their way into his fields every once in awhile. This is how he became so skilled with a staff, he saw the grim more of a training opportunity than anything else. His family needed as much help as they could get on the farm, but OJ pleaded with them to apply to beacon. He was accepted, and after his goodbyes were said, shipped off to beacon to become a hunter.


Originally part of an all beacon team, OJ spent the first semester with his squad of four. The two who transfered are being replaced by Curve and Sward, making team LSOC (lock).


INSIGNIA: A singular orange.


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.3e4ffa20a46b27bd92175f0ab66fb4a7.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="98574" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.3e4ffa20a46b27bd92175f0ab66fb4a7.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


"OOOOOOOOOO JAYYYYYYYYYYY"





 

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Name: Sward Green


Gender: Male


Appearance:
gawain_render_by_jrvoltin-d8ciszn.jpg



Age: 16


Personality: Being raised by only his mother Sward never had the opportunity to talk or hang out with anyone but was taught to be kind and polite. Since then he grew up with this lifestyle and kinda prefers to be by himself with is peace and quiet but can get a tad lonely. He has a mellow kind of attitude towards anyone he meets. He can be pretty stubborn but a good person through and through, and is always there when he is needed. During his down time he becomes sorta lazy and goes walking off on his own usually to a forest or the city and finds a nice tall area to sleep or draw. He is also a great medic and knows a lot of different kinds of plants and herbs to help treat and heal others.


Race: Faunice (wolf)


Weapon: Sward carries a two handed blade that can detach into two swords that can then turn themselves into rifles. He could also transform those rifles into handguns if he needed to go close range. (in the two handed form it is known as Ravager, and when it is separated they are known as Wraith, and Fury)


Power: Other than his extreme strength, speed, and durability Sward can sense the muscle movements of his opponents that allows him to "predict" his opponents moves. He can also fire 5 perfect shots if he misses once. His speed and strength also increase when his eyes glow brighter.


Color: Green


Back story: His mother whose name was Abigale left the White Fang group feeling like the group was being misguided. She then meet a human who she fell in love with after their countless run ins with the White Fang. After the Father left to continue hunting down the white fang news came months later that Sward's father died in his search for the group. Sward's mother Abigale then raised her 4 year old son to wield a sword to protect both humans and fauna and not enemies. Sward's mother was a great warrior in her time, probably one of the best. i mean after all she was a lieutenant of the White Fang. She taught Sward to use both guns and blades teaching her son everything she knew. He eventually surpassed herself with power and skill at the young age of 8. She soon left a birthday present for him on his birthday when she was attacked by the white fang. As Sward returned to his home he found that his mother was gone and began to look frantically everywhere. It wasn't until he looked behind a closet when he found the present. It had armor and weapons in it along with a helm. With all this stuff a note fell out of the helm. He cried after reading it and took all that he could and lived among the forest. He eventually grew and was able to wear the outfit and was eventually approached by Beacon who asked for him to come along. As Sward thought it over he remembered what his mother said in her note and agreed.


Insignia: (carries two.) One is the original white fang symbol showing that he still believes peace between fauna and humans can still exist which he has on his left arm guard. The other is on his back.


Left arm guard:
480



Back:
iron_legion_insignia_by_theghostopera.png
 
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[Appearance]


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.b4a28fe9954367fa8aef8ed5f679a427.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100296" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.b4a28fe9954367fa8aef8ed5f679a427.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(Regular attire)


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.4e88ece728d95f9640bd903a8373afe7.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100297" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.4e88ece728d95f9640bd903a8373afe7.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(Combat attire)


~ Name ~


Kuro Mayonaka


~ Age ~


17


~ Gender ~


Male


~ Aura Color ~


Red


~ Semblance ~


For a short time, only for thirty seconds, he can cloak himself in shadow and become partially invisible. This ability comes with great strain, however, causing pain throughout his whole body with continued use. This pain slows him down, so he only uses it in situations where he knows he won't be fighting.


~ Weapon ~


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.png.fccd676f90be7cb46ffb34ac3df81f95.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100298" src="<fileStore.core_Attachment>/monthly_2016_01/image.png.fccd676f90be7cb46ffb34ac3df81f95.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Taiyo (Sun) and Tsuki (Moon): Two dual wield semi auto shotguns that have a fairly long range for shotguns.


Nisshoku (Eclipse): The combined variant of the two shotguns that forms into a poleaxe style staff. The blades on each shotgun extend into spearheads at each end of the staff.


~ Personality ~


Mayonaka loves to have fun and make friends. He tends to be laid back during off times, and sometimes during play matches or sparring rounds. His demeanor allows him to easily befriend others and lead his team through respect and the bonds of his friendships. He admires friendship and respect highly, as well as compassion, sincerity, and empathy. He will not tolerate any kind of injustice, whether it be simple bullying or something more sinister such as criminal activity.


~ Backstory ~


Haillng from the kingdom of Vale, Kuro Mayonaka was an orphaned at a young age due to his parents giving him up and leaving him on the side of the street. He was picked up by a pair of parents that loved him like their own son for years. He was raised along with two older brothers and a younger sister. One of his brothers attended Beacon Academy to be a Huntsman, and the other went straight into the work force after his time at Signal Academy. He was sent to Signal by his parents, even though he didn't want to train to become a Huntsman at first. That all changed after their family received a letter from Professor Ozpin himself. The letter stated that his brother was killed by an out of control Grimm during a training session. This tore him up internally, as he had grown rather attached to his adoptive family. Instead of knocking him down however, this inspired him to take up his brother's place and train to be a Huntsman.


During his last year at Signal, he discovered his Semblance, which he calls "Shadow Sneak," and began training to lessen the strain on his body to use it more often. This training gained him great athletic ability both unarmed and with his twin weapons/staff. He graduated middle of his class at Signal, and applied for Beacon to be able to train as a Huntsman. He continues to train in order to get better with his Semblance and grow stronger as a person.


~ Strong Area ~


His strength lies in combat, but he is also an intelligent indvidual who does fit well in a leadership position.


~ Extra/Other ~


Mayonaka's martial arts skill is incredible, especially since he has to compensate for the fact his weapons are rather cumbersome when using his dual wield shotguns. As for the staff, he is quite skilled when it comes to that.


~ Insignia ~


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.dfc9ab725e54d48f0033d48075ab412e.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100299" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.dfc9ab725e54d48f0033d48075ab412e.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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Name: Locke Veilshifter


Gender: Male


Age: 15


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.9de042065aaf96592ee392b0200c50de.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100399" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.9de042065aaf96592ee392b0200c50de.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Locke is a happy go lucky guy who can be a tad bit serious when it comes to leading. Always keeps an open mind and very optimistic. Loves to make friends with everyone especially his eneimies even if they tried to kill him because he belives there is some type of good ineveryone. Very energetic and a slight annoyig at times, but a good kid all around.


Weapon:<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.1861ac3d2cf676b23d56930ff169fd33.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100404" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.1861ac3d2cf676b23d56930ff169fd33.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Locke uses a magical bow which can break apart and be used as nunchucks, a garrot, a whip, and an assortment of other purposes. The string is made of pure arcane dust, and the bow requires no ammo to shoot bolts of magic. Locke refers to it as his "Laza bow". The bow 'sings' whenever an energy blast is fired, or whenever the beam comes in contact with something else that doesn't break


Semlence: Can conduct sonic blasts to psh back people and objects alike. He gets the energy from the amount of times the bow creates contact with something that resists destruction.


History: Locke was from a middle class family that valued combat education. They tried to get Locke into every school and Beacon was the best. He was put into a squad with OJ and two other people. They were the best of friends until one fateful night when one of the squad mates tried to defect to the white fang. The other tried to stop him from defecting, but was hospitalized when half of his side was severely burnt. And so, Locke's team was halved.


The team is expecting two transfer students from Shade academy, Cervena Bolva and Sward Green. Although the two are a miraculous pair, and seasoned fighters, Locke blames himself for his teams splitting, and will try his best to keep them together.



 

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Character Sheet


Name:


Azure Snow


Race: Faunus (Canadian Marble Fox)

Gender:Female

Age: 16

Physical Description:

<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.6ca2871400140dc239999a04b26ee6fc.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="103348" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.6ca2871400140dc239999a04b26ee6fc.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Height: 4'2 (small like a fox :D )

Faunus Traits: Ears (white), long fluffy tail (white), enlarged canine teeth, canine behavior, heterochromic eyes (as seen in le pic)

Body Type: Feminine, mature, curvy, and flattering. Just short.

Body Structure: Thin and seemingly delicate

Background:

A life like almost every other Faunus. The outcast, looked down upon, tossed aside, ignored, etc. However, unlike most of the faunus population, she didnt grow up in poverty. She wasnt especially wealthy either. Just an average family. Well....an average faunus family. But the torment and hurtful words she recieved from the outside world kept her from being outside too much by the word of her parents. She spent her time in doors, avoiding the teasing and taunting of other human children (sometimes adults). This resulted in a very naive girl, knowing not much of the outside world. Im some ways shes like an alien, there are things she hasnt seen or experienced first hand, like eating ice cream for example (sad right?)

Her mother was a huntress and every now and then returns to her former profession when help is needed. Azure liked that. Her mom was like a hero to her. Ridding the world of grimm and other foul things. She wanted that too. The little fox faunus worked hard to get into beacon and when she finally recieved a notice she was in, she was happier than ever!

Personality:

Very, very, very quiet. Much like a fox, who doesnt have much to say. Shes more of a thinker than a talker. Shes quite clever and witty at times. Some take her lack of speech as being snooty, but truth be told she has trouble keeping a conversation going. Her lack of words only come from her shyness and insecurities about being a faunus. She keeps her composure on the surface, seeming tranquil and graceful, but on the inside shes totally different: dynamic, sarcastic, or ecstatic.

Shes a very kind and giving being, and has a special place in her heart for the ignored, the ridiculed and the broken. Although her timidness keeps her from speaking to others, she'll take the first step in talking to someone if she feels they need the company or care. Of course, once she opens up, shes hyperactive, energetic, and positive (like a dog). Shes also quite naive, it may come off as clueless.

There is another side to her. Her canine side....at certain times (or when seeing certain things) she gets excited...like a dog. Shes loyal and will always have your back even when it puts herself in danger. Shes eager to please and will do anything to make others happy. A good companion, who would never leave your side in the face of danger.

Azure can also be a little...dreamy. She spent most of her time alone and because of that, shes always in her own little world. She slips from reality in the most inconvenient times and soon finds her self lost or distracted. Another biproduct from growing up in isolation is her speech. She talks a lot like a logical computer would. Its choppy and fragmented at times but she can get her message across. She doesnt have much experience in conversation with people...

Shes a bit odd...




Skills and Talents:

Most are aquired from her Faunus genes...

- stealthy: a mixture of her silence and small stature makes her easily over looked, which proves to be an advantage on the field...

- keen senses: such as her sense of smell and hearing

-speed: her small body frame makes her quite hard to catch, small person, small target. Just slightly quicker than the average person, nothing fancy.

-agility: as a child, she took part in a lot of activities, her favorites were gymnastics or acrobatics, making her quite nimble from years of practice.




Combat Ability:

-Physical Endurance: what she lacks in strength she makes up for in endurance. She can take a heavy (a little more than the average joe) amount of hits before it statts to wear her down. However, the harder or more lethal the attack the harder it becomes to shrug it off.

Semblance: (coming back hold on a sec, looking at the semblances of my other OCs lol)

Aura/Color:

a dark blue; navy blue

Weapon:

<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.d7cc8a2e6776c60611bb9218ad44e444.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="101731" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.d7cc8a2e6776c60611bb9218ad44e444.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Top Left: dual pistols. Made to look old but work like a modern one, shooting semi-automatically. Shoots dust bullets, resulting in different effects.

Bottom Left: the pistols can be extended into short swords; dust isnt used in this stage.

Right: when the short swords are combined, they build a trident (this is her favorite form). The trident, unlike the swords, can use dust but minimally (it doesnt store a lot).




Goals:

To show that even the most unlikely or broken of people (wether they be faunus, human, ignored, neglected, abused, etc.) can become something as great as a Huntress/Hunter.

Emblem:


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.7cf12310acd2f8e5d2dad3df20c9b468.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="101732" src="<fileStore.core_Attachment>/monthly_2016_01/image.jpeg.7cf12310acd2f8e5d2dad3df20c9b468.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>





(Some catagories were added because i took my OC sheet from another RWBY rp but changed it to fit this one)






 

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NAME: Asher Sinn


GENDER: Male


APPEARANCE: <p><a href="<fileStore.core_Attachment>/monthly_2016_01/Masrur_Full.png.ca5f83c57ae35f0a9475044d41d09041.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="101877" src="<fileStore.core_Attachment>/monthly_2016_01/Masrur_Full.png.ca5f83c57ae35f0a9475044d41d09041.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


AGE: 16 and yes he is about 6'10" and 200 lbs of pure muscle.


PERSONALITY: Although Asher may seem like a berserk, giant beast, he is a more a charismatic, gentle, giant beast. Asher prefers not to talk much, but if someone were too strike an interesting topic with him, like cabbage, he can talk for a whole two minutes. Which is good for him. He really is a comforting guy and a real gentleman at heart. Asher is quite street smart, unfortunately he doesn't like reading or writing and refuses to study for tests. He seriously is all brawn. He prefers to remain calm during fights, remaining civil and fair, but when it comes the time that he has to fight for his friends, almost no one can tell who he was before. He becomes a savage monster with nearly no remorse for Grimm. The only way people describe his fighting style is "I'm glad he's on our side." Oh and boy do you not want to see him when someone he really likes is in trouble. Asher is one of the most protective men anyone has ever seen. P. S. He is really sarcastic when he is comfortable.


RACE: Red Lion Faunus. Just you know... A lion. But kinda dark orange-y, red in color.


WEAPON: He is starting to let go of his past in the tribe, but he still wants to remember. He now has 2 axes that morph into 2 semiautomatic .50 caliber pistols. Because he likes leaving holes in concrete walls, 20 feet away. <p><a href="<fileStore.core_Attachment>/monthly_2016_05/gw2-crimson-lion-axe-skin.jpg.1d99cbac1e4776cbfb44ff518123ad1d.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="124189" src="<fileStore.core_Attachment>/monthly_2016_05/gw2-crimson-lion-axe-skin.jpg.1d99cbac1e4776cbfb44ff518123ad1d.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2016_05/gw2-crimson-lion-pistol-skin.jpg.acd3b046f9e85ae7458585d0af14beff.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="124190" src="<fileStore.core_Attachment>/monthly_2016_05/gw2-crimson-lion-pistol-skin.jpg.acd3b046f9e85ae7458585d0af14beff.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


POWER/SEMBLANCE: Asher is already strong and fast and physically better than most huntsmen, but his semblance makes him and whoever he chooses to become empowered. As long as they say within 60 feet of him, they all become almost as strong as him, while he too gets just a bit stronger. But unfortunately, Asher gets a bit tired after using it.


COLOR: Gray with hints of red that flow through it. His aura looks like its flowing.


BACKSTORY: Asher grew up within a small tribe of pure red Lion faunus. These faunus were fairly secluded from most other of their kind because they felt that they were the only pure bred faunus left in the world. They believed they should be the rulers of all faunus. Asher couldn't care less about who ruled who and whatnot. He just wanted to help out with whatever he could, and he always did. All of the other tribesman were soldiers, and that's what Asher was destined to be. He was fine with that since he could protect the people he cared about. At a young age, Asher was already thrown into the tribe's war between other faunus who disagreed with their lifestyle. It was only then that Asher realized how barbaric his tribe actually was. He never saw the soldiers at war before. He was sent when he was just 10, and he thought he knew what he was getting himself into. But he was wrong. He saw all of his brothers and relatives fight, they showed no mercy, they discarded their weapons and lunged for their enemies throats, they would be wounded and on their last breaths and still get back up and continue to fight. Asher was forced into this and he was forced to fight. He was forced to kill. He was killing these humans and faunus that didn't like his family. He had to drive his glaive through a dozen people before the battle was over. It was a miracle that only a few of his tribe members were killed, but he could only think about the other lives he ended. Asher was forever stained with their blood. He had to leave his tribe. He refused to kill anymore innocent lives. He only wanted to protect them from the Grimm. Days later, he fled in the dead of night, he made sure no one was on his tail. He grabbed his glaive and made sure never to go back. Asher left no note for his family, he didn't care if they missed him, they killed innocent people and he couldn't handle that. He ran for weeks, living in the forests, on his way to the cities of Vale. After some time, Asher made it to a large city and he decided to find somewhere he could live. And boy did he strike the golden pot! The night he arrived, Grimm started to emerge from the forest surrounding that city and who was there to help out? Asher. He saw people running and he saw few people staying and fighting, with swords and guns and magic. He was intrigued. Asher ran to their aid and he did aid them, quite a bit. He took out a few of the boar grimm on his own. He was just 12. Asher still helped out the others and they disposed of the threat quickly. He ran to them afterwards to ask them who they were. Luckily Asher didn't look too much like a faunus, except his pink hair, gold eyes, and animalistic teeth and nails. They told him they were huntsmen and that they appreciated his help. Asher saluted the huntsmen and he asked if he could help out anymore. The male and female standing before him decided to hear out Asher's story and they let him live with them until he wanted to live on his own. They were married and we're not able to have a child of their own. Asher was their child now though and he accepted it as they accepted him. They taught him everything he needed to know about Grimm and about how humans worked, cities, and technology, those sort of things. Asher finally had a helpful family he was proud of and he could look up to. He never really like Dust, but he learned how to use it. Years passed, Asher's adoptive father passed away and he knew it was about time he went to the academy. Unfortunately he was late for the beginning of school because he was taking care of his mother, but she had a talk with whoever the headmaster is now and they accepted him into the academy.


INSIGNIA: He keeps his insignia of the Red Lion clan he was a part of to remember his roots. It is tattooed on his left scapula.


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/Red-lions-13.png.3ae72eb8cdeb04835ccfbf8ae6532739.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="101876" src="<fileStore.core_Attachment>/monthly_2016_01/Red-lions-13.png.3ae72eb8cdeb04835ccfbf8ae6532739.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Sorry I'm tired. Lemme know if that's alright.<p><a href="<fileStore.core_Attachment>/monthly_2016_01/Nemesis_Force_Halberd.jpg.ce260b11a4739254d00abfd12d3900f5.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="101917" src="<fileStore.core_Attachment>/monthly_2016_01/Nemesis_Force_Halberd.jpg.ce260b11a4739254d00abfd12d3900f5.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>









 

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Name:Silas Sharpe


Nickname: Slash, Nature Girl



Gender: Female


Appearance:


a-EPrQabQ9X8AehxbIjDO-4i02zJTjWxx0iRACquJiAq_lGlBki0kQwCEKqW1TQIREK7GbhbcaDh_67CqRETpFF3LkhLkPSHvfMOgZE4dGyQAjETxY0WV0QFfvkJjo7LFpq09BmQ



vhzv0jBQhum9JNiTh8bxRUSAIbZNojU5JPcHQHJTOtLgyJ-PWL678b3QJindGyQERG2FQrQRGLGGFjrSu7DpCPbOUw5QFn6vizcZ4-FxmAj7hpiVKvswcAYI0NE7cseI7taJvONC
This is the armor she wears.


Weapon: Conqueress (Which is the name), it’s a switch axe with different properties depending on the mode it is in.


Axe mode has massive reach, as well as speedy and hard hitting swings. and despite being so big and clunky, it is lightweight in this mode, so moving with it unsheathed is easy, and evasion maneuvers are easier to do. In axe mode, Muscle power and velocity is key for dealing major damage, especially for slashing at a specific spot of any monster.



Sword mode, Cuts through anything, runs on a phial that does eventually run out, and when that happens, it reverts to axe mode. And there are many different phials for different axes. This one contains a Power Phial (Universal phial for most axes), which increases the Sword mode’s power. Speedy hits as well, and no bouncing off of tough hides, unlike axe mode. Both modes can be transitioned into mid combo, and in sword mode, a massive blast of energy can be blasted out, and forces reversion to axe mode, and will leave a slight amount of useable energy (Slightly above 50% of the phial remaining.), or the phial must be replaced or let alone to recharge while in the axe itself, since the phials were made that way for convenience reasons. while in sword mode, the weapon can be transformed in between the two modes as seen fit. the phials are made with different kinds of dust, depending on the type of phial. The power phial is made with red dust, to add to the explosiveness of the weapon.



NlzCIfC3_b0HvvCtpuojWXALpCW1mnbhegouND-JmQSj7b_Z-aZcBJAZqNPVQzcBY-HA-C9Lzhd7GnRM21J6CrDJDfMHZ893qP3qmRrzGeKBCgodSXmGR_CF1488e_Y9UHCnCF75



fears: The dark, since she has had a lot of encounters with Beowulfs at night. She is afraid of being viewed as dead weight when injured, so she tries to tough it out. and she is afraid of the Beowulfs themselves.



combat weaknesses: Tends to Focus on one enemy, allowing her to be quickly outnumbered in some situations. She will also grow cocky as the battle wages on, causing her to act on her own. Most of the time it works, but sometimes she has gotten seriously hurt. She also rarely trips in battle, leaving her open to attack.



Semblance: Rocksteady:Using her aura to harden her skin to be as hard as the hardest rock known to man, she can take many hits, and will only have tiny scratches. also with that, she cannot be knocked down (If she is properly balanced.) Also, her strength increases 2x when using her semblance, but takes a heavy toll when she goes over her limit, she will be much weaker than before, and will be seriously fatigued, forcing her to flee and recover before going back into the fight before she gets hit by an enemy.


Personality: She is all around calm and friendly, with some extroversion, and affection towards friends and lovers, she is an overall great person. But she is also short tempered, and she will go off on anyone in her way. Though she tries to control her temper, she fails at it miserably. she is also very tough and strong willed.


Age: 16






Backstory: Silas was born in the city near Beacon, to a normal family, relative to one of the greatest, but not so known, hunters in all of Vale. after Silas’ parents died at 2 from a pack of Beowulfs, she was taken in by her uncle, who she soon found out was a hunter, and trained under him, and was taught everything on what a hunter is about, and responsibilities of one. at age 13, she Built Conqueress, and was her weapon of choice ever since.


Other Info:



She loves nature, she is a weapons fanatic (She loves her some weapons, no joke.) She does get along with others well, and very creative when it comes to designing her own switch axes. she is also very knowledgeable when it comes to plants of Grimm.



Color Relation: Green, due to her love of nature and the earth she walks on, and love for plants.


@Alstromeria
 
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Ivory Orin

GENDER: Female


APPEARANCE:


tumblr_njqsmy2fj81tml7f3o1_500.jpg


AGE: 16


PERSONALITY: Ivory is a very weird person that says weird things. She enjoys creeping people out with weird things like licking her weapons before fighting or giggling creepily as she approaches them with a sharp object. She likes to carry around blades of some sort in her clothing and absolutely loves using them. She goes on very enthusiastic walks and likes making friends that appreciate her blades.



RACE: Human



WEAPON: Sharp and Edge - Ivory wields two large bone white scythed that come together to form an anti-tank rifle that fires a mixture of lightning and fire Dust.



She also has a heck lot of small blades somewhere.



POWER/SEMBLANCE: Ivory has the ability to encase parts of her body, and sometimes her entire body, in sharp silver metal.



COLOR: White



BACKSTORY: To anyone who knows her, she comes off as a mystery as no one really bothered to stick around after learning about her...habits. The Orin family is a powerful and rich family. They run an organization dedicated to sponsoring the innovations of inventive minds called the Orin Foundation. Out of her family, Ivory has the mildest...uhm...weirdness. Her father, Grey, is fascinated with torture and is extremely lucky. Her mother, Pearl, puts pictures of dead things on their wall. And her siblings are obsessed with one thing or another.


The moment she realized that she was obsessed with sharp objects she harnessed it in order to improve herself as a fighter. It didn't help her social standing that she had the power to scare the shit out of people.


INSIGNIA: (optional)


images
 
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Carter "Grey" Greyson

tumblr_n4bdgbgmWk1rumbcto2_r1_250.gif


Age: 14

Gender: Male

Height: 5'6 (he hit a growth spurt yayyy)

Appearance:

<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.52b560179e070d3fcba2860a141de5c4.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="103704" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.52b560179e070d3fcba2860a141de5c4.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>​


tumblr_nb3lx3qoFP1qkjf7vo1_500.gif


Personality:

Carter is the serious type. He thinks logically and often precisely. He means business, and believes that screwing around when theres things to be done is a complete waste of time. He can be a little cold and often brutally honest but he means well. Its pretty hard to make him smile or even laugh for that matter (hes not easily amused). However, he does have a soft side. He gets flushed when recieving a compliment, and gets embarassed when teased. And even though he acts like he may not like someone, deep down he does (unless his "brutally honest" side comes out and he says he doesnt like you). He doesnt really take people's judgments and opinions about him into consideration, infact he flat out foesnt care. He is a little shy though (especially with girls or women), but tries to conceal it by hiding all emotion or by being a jerk. In many cases hes a lot more mature than those that are older. Many times he feels as though hes taking care of children. He acts older than he is. If he were taller, people would most likely think he was older.

tumblr_n6x2nc9uch1t21a0so4_250.gif





Dont let his young face fool you. Hes smart and a lot more wise than some older students. Unfortunately, hes a bit of a brat. Hes got a mouth on him, and he isnt afraid to speak his mind. At times he'll talk with sarcasm and blunt words. He comes off as a snobby little kid, and people may think he puts himself on a pedestal. Not for reasons of physical skill but because he thinks most people are either childish or just plain idiotic. He has a short temper and gets irritated by almost everything.

Habits/Quirks:

Carter has a problem with thinking TOO logically at times, and sucks the fun out of things.

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Flaws:

Carter can lose his temper rather quickly, and thats when he loses all logical sense and begins reacting before thinking. He also struggles with social anxiety in crowds or when meeting new people (hence his awful and rude social skills)

Likes:

Carter likes when people just shut up, he enjoys reading and being on his own with his thoughts, he likes observing more than participating, and he also likes food.




Dislikes:

Carter hates when people get touchy with him, hates when people wont stop talking, doesnt like when people force him to do things he doesnt want to do, doesnt like when people dont listen to his advice, cant stand when people are being annoying, hates being inturrupted (whether he be reading, sleeping, talking, etc.), doesnt like when people try to control things they shouldnt, hates show offs, he hates when people look at him funny, he hates people who breathe, people that have a beating heart....oh and he hates people in general (due to social anxiety) incase you couldnt tell. He ESPECIALLY hates when girls call him cute cause hes so young.

Fears:

Carter is afraid of being forgotten or abandoned and has a fear of dogs or any canine (He keeps that a secret).

tumblr_n515s2bmNj1s9ed8bo1_500.gif


Bio/History:

His backstory is nothing unsual or especially exciting. He grew up isolated in the country side with his father and mother. Often times he misses the solitude. A slow, quiet life. However from an early age, Carter decided he wanted to be a hunter. Why? Well, it was the right thing. Up until a certain point, he wasnt sure what he was going to do in the future. Why not exterminate grimm? So, he worked hard to get into Beacon, went to school at Signal, which required moving away from his parents but they supported him. Now his story continues here, at Beacon, with the rest of the gang...

Semblance:

Focusing Eyes

His semblance affects his eyes. His ability has the power to perceive objects and details that are far away, from an aerial view. Perfect for developing strategies and seeing 360 degrees around him and his team mates (up to a certain distance of course). Its almost like he has double vision. He can see whats in front of him like everyone else, but he can also see whats around him in an arial point of view.

tumblr_n7w28eU0ev1qkw2uho3_r1_250.gif



(his eyes turn red as a side effect)


(I MIGHT CHANGE THIS JUST A TAD i might make him blind and kiiiiind if have the same ability but with sonar)

Weapons:

<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.05f35c1e1e2c060026d7da4445dcfcaf.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="103705" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.05f35c1e1e2c060026d7da4445dcfcaf.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Too lazy to go into detail but its a gun that turns into a spear xD and he likes throwing knives ._. A lot. Hes pretty good at them too. Quite the marksmen.

tumblr_n6g8sjw6011rnkpelo4_250.gif





 

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NAME: Boomer Thorson


GENDER: Male



APPEARANCE:


S1RiNUc-7-6hqOBytLxLbSYMKy9ZeiBj6So88xT10S7-tNNZzGbj5GpNxb_XMriM3IUD6YCrPeeqxOjKLEYtsoC-A3sm31rABTbrhr7JbruPrUaLBjFcDkOWx11ZZLSB6EPXknuW



AGE: 17


PERSONALITY: Boomer is pretty much one of those who live up to their name. He is short fused, unstable, and often very aggressive towards others. However, if he likes someone (As either a friend, or he is in Love) he will be the opposite, since he will be calmer, and passive around them, as well as caring and collected. (This is obvious around faunus.) He finds it rather difficult to control his temper, since he is one of those people that must release any shred of rage he has, or they will snap when he has had enough.


RACE: Human


WEAPON: Lightbreaker (Charge Blade): Much like switch axe, Charge Blade has two different


Modes, Axe mode and Sword and Shield mode. Sword and shield mode is for Charging the shield primarily, which is the axe blade in axe mode. The shield can have the charge transferred to it when the sword is pulled out before an Elemental Burst, causing the shield to glow red, and each phial allows 30 seconds per phial. (Max amount of phials is 5, but can be extended to 11 in battle through a trick he knows.) The red shield also gives a 20% damage boost. The Charge blade has 2 phial types, Elemental and Impact. Impact can cause Exhaust damage to a monster, and does a set amount of explosive and Exhaust (Which is 30 per ball of energy, 50 per when shield is glowing red.) The weapon can also have a massive energy blade used to deal much more damage (The size depends on the # of phials loaded, so 11 wound grant Huge size and damage.) Also, when the shield is charged, the Elemental burst then becomes Super Elemental burst, when used, all phials are exhausted when the shockwave of the initial strike happens, granting an Instant Stun for 2 or more times (Depending on the creature.





) However, Lightbreaker is made with Red Dust in it, which has a ⅓ chance of being applied. When the limit is reached, it explodes, and the creature’s threshold for the Dust is increased, making it harder to apply.
7fjV6RZkuJkvGj85F7esbFvC3rF2edcgB-53COcLgLWNfLUa6szu6NksjHgvojc9QwKfF_nYUx1-PxWGh67czBhY61hf1_dE7ivciFvKQZoF-DanhYumsSQJWKwRV8qj3rKS_wbH
(Weapon appearance)


POWER/SEMBLANCE: “Master Bang” This will allow all explosive attacks to deal more damage and allow Red Dust powder to be applied more often (Reducing the amount of hits needed to cause an explosion.), bringing the phrase “More bang for your buck” to life, as he made his weapon to have a powder that will stack, and deal a set amount of damage each time, each time it goes off, more hits will be needed for the powder to explode. This is good for breaking parts. His semblance also allows him to jump higher and faster than anyone else (Pretty much like yang, except without the Gauntlets.) Since he can channel it throughout his body, to specific parts or all around. He will grow tired, and more sensitive to pain and become volatile mentally if he goes over his limit.


Also when activated, he is resistant to explosive attacks used by others, but this will not last long, since explosive attacks against him drain his semblance faster.



COLOR: Red, to show his explosive nature.


BACKSTORY: Boomer was raised by a Faunus couple when he was very young. Despite being heckled and bullied to have such parents, he lived a carefree childhood. He got the name from his actual parents, who left him on a doorstep of said couple, with a note on it. His father had taught him what being a Hunter is like, and his mother taught him how to make weapons for being a Hunter. Since they aspired for him to go to Beacon, for they could not when they were his age. He was forever changed when he found them caught in a riot they were not a part of, killed accidentally by the human side. Despite being human, he felt just like the Faunus did. He felt persecuted, alone, and mostly, subjugated. Going to Beacon was his biggest choice yet, since he lived on the streets at age 14. He would be seen fighting off Grimm in the Emerald forest, watched secretly by staff and Ozpin and Glenda.


INSIGNIA:



Z3EWyLKZqb_Ffh0zPU1TPpqRuhorDxsWkP5rSMaQIFs6QIV625ePSnOAFoZoohfPIF_kbbIoZh1JuWibK3htOUwK8HjfyhbsGjo0CEcpq0uzBySct8zbyv2XMk8Cmbr4_XO4C4nw
@Alstromeria
 
NAME: Tate Clover


GENDER: female


APPEARANCE:





Under her mask:


AGE: 14


PERSONALITY: Tate is emotionally reactive, which means that she can experience her emotions strongly and can be very passionate.However Tate also has a high tendency to experience emotions such as anxiety, anger and depression. Due to her independence and reserve, sometimes Tate can be perceived as arrogant or unfriendly, however this is merely because she doesn't require the same level of social stimulation or interaction that others may seek. Tate also enjoys a good balance between the real world and fantasy, she is mostly aware of and in touch with her emotions. Being open-minded to new and unusual ideas helps Tate to interact with the world. With a healthy skepticism of the motives of others, and a belief in justice and being self made, sometimes Tate can come across as guarded or intimidating. However she has a refreshing impulsiveness about her, Tate tends to dislike too many rules and regulations and can be casual and whimsical.


Helana very rarely feels depressed and is usually in a good frame of mind, however she is sensitive about what others think of her. Helana's concern about rejection and ridicule causes her to feel shy and uncomfortable around others. She is easily embarrassed and often feels ashamed. Tate's fears that others will criticize or make fun of her are exaggerated and unrealistic, but her awkwardness and discomfort may make these fears a self-fulfilling prophecy. Tate tends to feel overwhelmed by, and therefore actively avoid, large crowds. She often needs privacy and time for herself. Tate enjoys a certain amount of debate or intellectual thought, but sometimes get bored with too much. She is tender hearted and compassionate, feeling the pain of others vicariously and are easily moved to pity, however Tate believes that a certain amount of deception in social relationships is necessary. She is guarded in new relationships and less willing to openly reveal the whole truth about herself.


Tate feels tense, jittery, and nervous and often feel like something dangerous is about to happen. She is typically afraid of specific situations or just is generally fearful. Tate does not usually get angry too easily but some things can annoy her. She very rarely feels depressed and is usually in a good frame of mind. Tate is sensitive about what others think of her. She is concerned about rejection and ridicule cause she to feels shy and uncomfortable around others. Tate is easily embarrassed and often feels ashamed. Her fears that others will criticize or make fun of her are exaggerated and unrealistic, but Tate's awkwardness and discomfort may make these fears a self-fulfilling prophecy. She does not experience strong, irresistible cravings and consequently does not find herself tempted to overindulge. Tate experiences panic, confusion, and helplessness when under pressure or stress.


Tate generally make friends easily enough although she mostly doesn't go out of her way to demonstrate positive feelings toward others. She tends to feel overwhelmed by, and therefore actively avoid, large crowds. Tate often needs privacy and time for herself. She is an active group participant but usually prefers to let someone else be the group leader. Tate leads a leisurely and relaxed life. She would prefer to sit back and smell the roses than indulge in high energy activities. Tate loves bright lights plus hustle and bustle. She is likely to take risks and seek thrills. Tate experiences a range of positive feelings, including happiness, enthusiasm, optimism, and joy.


Tate is a moderately imaginative person who enjoys a good balance between the real world and fantasy. She loves beauty, both in art and in nature. Sometimes Tate becomes easily involved and absorbed in artistic and natural events. Generally she is not considered to be an emotional person, however Tate is aware of and in touch with her emotions. She is eager to try new activities, travel to foreign lands, and experience different things. Tate finds familiarity and routine boring, and will take a new route home just because it is different. She enjoys a certain amount of debate or intellectual thought, but sometimes get bored with too much. Often Tate exhibits a readiness to challenge authority, convention, and traditional values. Sometimes she feels a certain degree of hostility toward rules and perhaps even enjoy ambiguity.


RACE: cat faunice


WEAPON: A sword that can relese dust energy and turn into a bow powered by dust named "Weed Eater"


POWER/SEMBLANCE: Perfect shot:This makes Tates arrows homesinking to almost anyone she wants. In sword mode she is able to realsese energy bursts of dust that can knock back enemies,or knock them out if there is a stable object behind them.


COLOR: Green


BACKSTORY: Tate was born into a family of three as an only child meaning she didn't have to fight with anyone,argue endlessly,or even talk to.Tates parents were hunters on the same team so they always went together on missions which they had a lot.Tates parents were there for her in there spare time.Their spare time was a long time and they always spent it training with Tate.This meant a lot to her.Then there was a rally/riot against fanus being hunters/huntreses,and her parents were killed there. Tate's grandma had the bodies cremated,and put them into a necklace for Tate so they could always be with her even if they're not they would technically be.Anyways Tate wanted to make her parents happy and fulfill her parents dreams of her going to Beacon and becoming a huntress.


INSIGNIA:In picture
 
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NAME: Zaffre (The Zephyr) Bolva

GENDER: Male

APPEARANCE:<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.415e62f73d32a47f2dc0b504c5132492.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106814" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.415e62f73d32a47f2dc0b504c5132492.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

AGE: 15

PERSONALITY: The calmest of the three Bolva Brothers, Zaffre is radically different from his brothers because he is so serene. Zaffre is also much more cheerful than his brothers and is considerably more socialble than Curve. However Zaffre shares the same intense wrath known in Curve and is a terror akin to his elder brother. Zaffre's fury is a force to be reckoned with, wiping away the object of his displeasure Zaffre will do his utmost to eliminate the offender. Otherwise he is an honest, trustworthy, and firecely determined individual. Zaffre will not give up until it is physically impossible for him to continue pursuing his goal. His Hopeful nature makes him an inspiration to those few who get to know his story.

RACE: Human

WEAPON: The "Crucible". The Crucible is a large Cross-shaped energy cannon/sniper designed and built by Zaffre, it has multiple functions including, power hammer, shield, and storage in addition to it's role as cannon/sniper. Crucible depending on the settings Zaffre inputs will fire either at high or low output. This affects the flow of the energy and though the concentration is equally high the size of the beam differs from a wide blast to a pinpoint eraser. While the Crucible is in fact Zaffre's true weapon he finds it annoying to carry in the same way as one would find carrying a cardboard box the size of a couch annoying. That is to say that Zaffre has no trouble with carrying it and can easily manage it with one hand, he simply prefers maneuverability to power in combat. Enter the storage role of the Crucible, the side panel opens up revealing two twin sets of rifles. One pair are his gunblades depicted in the picture below: <p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.d47bb5dbff55591815cb37961271c42c.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106825" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.d47bb5dbff55591815cb37961271c42c.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> Each of these rifles has a six round capacity and can shoot bullets both normal or dust infused. these rifles can also shoot dust alone releasing the pure element such as fire, lightning, wind, and rarely earth. Of course the blades work as they should while also able to vent dust, making these rifles his preferred weapons keeping them strapped to his lower back in sheathes He keeps these on his person at all times, allowing his semblance to take care of Crucible.

The second pair of rifles that Zaffre wields are like Crucible energy based weapons. They fire energy beam and shards of dust crystals which activate on contact dealing extra damage since they are wrapped in energy. Zaffre uses these two rifles when he is in situations where he must rely on power more than his speed and accuracy. Zaffre is always quite accurate with his shots often "missing" on purpose to gain an advantage later in the fight. These rifles however are bladeless and will only do blunt damage when used in close combat. Zaffre can still defend himself well, but is better off fighting at a distance when using these two rifles. The energy rifles as well as the Crucible itself are displayed below, yes when equipped but not in use Crucible hangs off of Zaffre's frame via chains.

<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.3abb98a3f6b5a16fe6d51a471e48e09a.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106809" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.3abb98a3f6b5a16fe6d51a471e48e09a.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.54d1b3f5600c38a9ada01a036f5a4c05.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106810" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.54d1b3f5600c38a9ada01a036f5a4c05.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

POWER/SEMBLANCE: Astral Armory - A semblance that allows Zaffre to almost instantaneously switch his gear which then goes into a different plane while continuously moving along with Zaffre. This includes his clothing and for some odd reason it affects his hair as well since Zaffre technically enters the armory when summoning his weapons. Those who have tried to explain it try to relate it to pocket dimensions, of course those would not move along with Zaffre, others have said that the gear goes into a spiritual realm being held by some esoteric force or another. Zaffre hasn't tried to explain it since he doesn't care much as long as it keeps working. If Zaffre did want to know he's confident a conversation with Viole would clear it all up. An interesting semblance Zaffre utilizes it once he has gauged the battle he is in. Zaffre does not need much energy to use this semblance and has yet to find a point to where he cannot continue to switch. Zaffre has never had to use it more than twice in actual combat and has developed a sort of pride around that fact, if challenged he absolutely refuses to use his semblance again wanting to keep his pride intact. Another notable "ability" Zaffre possesses is a heightened reaction time of 0.05 seconds as well as being able to use more than 10% of his brain. How much is unknown though it should be noted that this seems to be linked to his reaction time and strange cross-pupiled eyes.

COLOR: Blue

BACKSTORY: Having a past quite similar to Cervena's, Zaffre's story varies in the fact that he did not build a criminal organization. Instead Zaffre built a cannon, with the help of Viole his mad and quite genius younger brother they pursued their eldest brother with great zeal. Aware that Cervena had severed all ties with them for fear of retaliation on his enemies behalf. The two younger Bolva brothers strove to prove that they could handle themselves in the hopes of one day reuniting with Cervena. Zaffre did this by training himself intensely, not gaining the extended hand offered to Cervena by Shade, Zaffre had to forge his own way discovering and developing his skills as a marksman and swordsman. He constantly tested himself until he was confident in his foundation. Ever since Zaffre has been seeking Cervena taking on immensely difficult jobs to continue his growth as he searched. Even now Zaffre searches for Cervena believeing that he is closer now than ever.

INSIGNIA:

<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.ccce7d98fc5aa2a39edf0027a43d98f5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106823" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.ccce7d98fc5aa2a39edf0027a43d98f5.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

------------




NAME: Viole "Violent God" Bolva


GENDER: Male


APPEARANCE:<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.ef1e5039bf7c5d967d41cc04760eb20a.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106811" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.ef1e5039bf7c5d967d41cc04760eb20a.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


AGE:14


PERSONALITY: Viole is insane, you'd think that was all that needs to be said but you would be wrong. Viole is also genius to the point were Einstein could look like a babbling fool. In addition to this Viole has an intense independence that compels him to do everything himself. Despising having to ask for help, thankfully he has Zaffre who looks out for him giving him his aid before Viole ever needs to ask. Viole likes violence and has a special soft spot for bladed weapons, he loves being in combat and get a euphoric rush from it. Viole doesn't understand "sparring" and will not pull any punches. Viole however will not kill someone without reason. Toying with his opponent often he uses his time fighting to relieve built up stress. VIole HATES being interrupted when fighting often turning on the intruder as "punishment". Still Viole is a brilliant young man and when he isn't lost in insanity he conducts impressive research and expands on an already immense intellect. As for Viole and anger, there is no one who would be worse to piss off. Viole is mad and cares nothing for consequence, plus he's smart so he also knows how to get sweet.........sweet revenge in the long run.


RACE: Human


WEAPON: Dust - The name of the armor Viole wears, it is both his defense and offense. Made of metal with a high dust content, the armor grants Viole control over dust in a way akin to one's semblance. Manipulating the dust channeled through his suit Viole can create constructs such as his favored finishing move "Dusty Bastard". Viole forms a large bastard sword out of several varietes of dust knowing fully the dangers of mixing dust. Using this blade is a double edged sword (double entendre intended) being great when dealing damage to the enemy, however there have been occasions where the ol' dusty bastard has blown up in Viole's face halfway through forming. The armor itself carries a ridiculous amount of dust all throughout the suit seeing as it is Viole's weapon. Viole keep s it well stocked and to this day has never run out of dust especially when he really needed it, and by needing it I mean Viole was bored and wanted to terrorize some people, but no blood no foul right?


On to the good stuff.


POWER/SEMBLANCE: Fractal - Like Zaffre's Viole finds it easy to explain his semblance. He creates what he likes to call "Mirrors" or "Crystals" mostly see through that take on any physical size and or shape Viole can manage. The Mirrors are odd because they can go from being tangible to intangible. Viole has played many pranks with his difficult if not often impossible to see semblance. Viole however loves his games and plays them with people endlessly, giving color to his mirror always he allows his enemy to see what's coming so that they can react and keep the game going. If he ever gets serious during a fight the fractals become invisible. More importantly the fractals can be broken by Viole, this is important since he as opposed to using a great deal of energy to many mirrors he made a few large ones and breaks them down to shapes he can use such as sword, bows, etc. The method Viole uses to manage the strain has allowed him to use his semblance often and with great effect learning to imbue his tangible mirrors with dust. On a side note the mirrors are unaffected by gravity when intangible, and are generally floating around Viole controlled by his mind like objects carried by a telekinetic person.<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.8ea3804c41c8d11dad955c45c85006a5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106812" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.8ea3804c41c8d11dad955c45c85006a5.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.6665c905cd2674c11d93d94116bd237d.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="106813" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.6665c905cd2674c11d93d94116bd237d.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


COLOR: Violet


BACKSTORY: Viole has been with Zaffre every step of the way, helping him train, build his weapons, and stay sane Viole has been a much more loving brother than any would expect a lunatic to be. He worries for Cervenas as ironic as it sound because he believes that his eldest brother has taken too much onto those sturdy shoulders of his. Once Cervenas left Viole went to work finding his strength, unlike Zaffre it did not require intense training. Viole discovered his intelligence and natural aptitude for learning he only ever needed to know the basics and he could extrapolate the rest. Viole also earned his own title while traveling with Zaffre showing no mercy or kindness to those that crossed the two. He will never admit it but he is excited to be so close to reaching Cervenas. He will not rest until they find their brother.


INSIGNIA:


OMIEecx.png
















 

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NAME: Grau Kohlrabenschwarz


GENDER: Male


APPEARANCE:


tumblr_lvx73xv3jY1r7ftizo1_500.jpg



(Grey eyes. Not silver.)


He stands at 5'8, admittedly short for someone of his social standing, although no Kohlrabenschwarz has ever stood above 6 feet. He is lean and well-muscled from his extensive training as a youth, but not particularly strong. His eyes are sharp, with an almost piercing gaze.


AGE: 17


PERSONALITY: His biggest goal is to meet the expectations of his family name, and gain the approval of others. He believes the only way to do this is through becoming a skilled hunter, something he has trained all his life to become. He sees Grimm hunting as an art, and enjoys it in a sense. Due to his lack of social experience, he can be awkward and shy around people, whom usually don't talk to him. He tries to be as kind as he can to those around him, but is confused on how to do so. To many, he appears to be silent, calculating, and even bloodthirsty, due to his "obsession" with training and combat. He yearns for friendships and social experiences, having never truly had them before.


RACE: Human


WEAPON:


Axt-Pistolen (Or Axt-Pistol in singular)


A set of two identical hunter's weapons centuries old, the Axt-Pistolen have been handed down by generation after generation of the Kohlrabenschwarz family. They are REMNANTS of a long-gone era before heavier-than air flight. The weapons use Dust to fire balls of lead at incredibly high velocities, creating a light cloud of colored smoke, depending on what sort of dust is used. The axes are durible and sharp enough to become quite dangerous, but light-weight and small enough to allow to combatant to wield them without being held down by weight or clumsy size. Additionally, to make the weapons more effective, Grau funnels a portion of his aura into the axeblades, giving them more power, but giving himself less protection.


Weapon Appearance:


sweet-axe-gun.jpg



POWER/SEMBLANCE: Summoning: Grau, like all of the Kohlrabenschwarz name, has the ability to summon Ravens, whom he can control, see through the eyes of, have them fight for him, that sort of thing. He can change the size of the Ravens, but summoning Ravens large enough to pose a threat to more dangerous Grimm takes too much energy for him to remain combat-able.


COLOR: Grey on black.


BACKSTORY:


Anyone who knows the Kohlrabenschwarz family knows their skill at the Hunt. They are some of the oldest and most elite hunters out there, with trademark weapons that still preform as well as they did on the day they were made. The family has a reputation to uphold, and maintain it by sending every member of the family off to a Hunting Academy, most often Beacon, where they receive the proper training, before being sent off into the field. Several Kohlrabenschwarz family members have been teachers at Hunting Academies, although the current generation is either in training or in the field as a Hunter.


tumblr_mg810yUaoj1rhlp1zo1_500.jpg



(The Kohlrabenschwarz manor, located in the Northern part of the Kingdom of Vale.)


Grau is the latest Kohlrabenschwarz, and as is family tradition, he recieved training to become a Hunter from the age at which he could walk. The family would lead their newest trainees on hunting trips, teaching them the ways of the hunt. Thusly, Grau comes to Beacon with previous training, an appetite for the Hunt. Even before Beacon, he has slain Grimm. Despite his standing, he can't help but feel inferior, and he aspires to meet his family's expectations, and to gain approval from others. Despite the fame of his family, and the respect it gains him, it brings a certain fear with it, so that not too many seek conversation or a friendship with him. This fear stems mostly from the actions of the family against the Faunus, during one of the several ancient wars against them. Merciless and cruel, Kohlrabenschwarz hunters attacked villages and burnt them to the ground, slaughtering occupants and painting red ravens with their blood, to show just whom had preformed the act. The modern descendants of the family no longer act in such a way, hunting Grimm like it is an art form. However, they do not particularly trust the Faunus, and the Faunus utterly despise them. "Conveniently", the family is in the forefront of those calling for action against the growing White Fang, and the more terrorist-like actions it commits.


Raised in isolation, he is rather nervous about Beacon, but believes he can become a true Hunter through its teachings.


INSIGNIA: His family's symbol, a Raven's head, with a shooting star for an eye. It is tattooed on the back of his right shoulder.


1376279097053.png
 
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Joy Citron

"You look like you could use a little more joy in your life~"






<p><a href="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.aae8917e843415fa32f4db24aa8e4b5d.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="110574" src="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.aae8917e843415fa32f4db24aa8e4b5d.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


GENDER: female


AGE: 16


HEIGHT: 5'2"


PERSONALITY:


Sweet, bubbly, and optimistic. She is that bouncy, happy, drop of sunshine in your life. Always wearing a smile around people. Its almost...creepy how much she smiles. Shes bold and honest, and isnt shy at all. She loves meeting people and will assert herself in their affairs with out thinking she might be unwanted. Being happy is important to her, and she tries to make others happy if she thinks they arent. Theres a small bounce in her step, not only because shes always in a good mood, but shes quite confident too.


But theres a hint of darkness behind that plastic, plastered, permanent smile of hers... Though she seems carefree and innocent, she has some...issues. To be blunt, she is quite sadistic. She enjoys inflicting physical pain on her enemies, and sometimes "playfully" torturing others. She has a thirst for blood, eager to "play with her prey", and she does just that; often toying, teasing, and mercilessly torturing her victims (purposefully prolonging the battle)...wearing the same twisted smile. Occasionally, she finds pleasure in feeling pain, but not as much as being the cause of it.


This..."dark side" can be seen even through her normal self. It slips through her everyday words and actions. Its like a drug, if she spots the chance to cause even the tiniest bit of harm, she'll take it. Shes a little psychotic...But she would never stir up emotional pain. Who could do such a thing?!


Her ethical scale can use some adjustment....


On another note, Joy is a huge tech head. She tinkers, pull things apart, puts things together. She loves technology and will usually keep a box under her bed full of extra wires, circuit boards, and other hardware. Shes a sucker for software as well, and quite the expert, if you have a technical issue, come to Joy, shes your IT gal. She even has a reputation for destroying her scrolls in the past couple years shes been at beacon, she uses their parts and puts them in other things. The girl even carries a small pouch for pliers, a cauterizer, and a screw driver.


Shes sparratic, spunky, hyperactive and often unpredictable. She seems like a sweet girl but shes a little demented and twisted. Often times she doesnt know when to stop when she inflicts pain, she enjoys it and wont stop until she snaps out of her sadistic possession or until someone stops her. Perhaps a safeword is needed? Oh yea and shes pretty flirtatious...so..becareful....unless crazy is your thing...hey I dont judge..


RACE: Faunus (Boa Constrictor)


APPEARANCE:

<p><a href="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.eee3401f3eff3843b40f01842b4d46ed.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="110578" src="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.eee3401f3eff3843b40f01842b4d46ed.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> She is a faunus, and doesnt have extremely noticable traits like some others. She has subtle ones. One are her teeth, she has fangs for inscisors. The other trait are her pupils. At first glace you may not notice, but her pupils are oblong that the normal circular ones, looking more like a slit than a cirle.


WEAPON/TECH:





<p><a href="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.964dd0633f04e48454c9a386ac8be2a0.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="110575" src="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.964dd0633f04e48454c9a386ac8be2a0.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> Two gauntlets. The pair work under the name of Sting, trademarked for the left gauntlet that has a retractable blade (pictured on the bottom). The right gauntlet, has a built in blaster in the palm of her hand (pictured in the middle) that utilizes dust as its main power supply (think of Iron Man's blasters on his palms). Unlike most powered dust-operated weapons, her attack does not change depending on what type of dust is being used. Whether it be blue, red, green, etc. the product is the same: a blast of energy. Her weapon is almost using dust as a battery (to put it simply). She can use powered dust or dust in its raw crystal form, however, dust crystals are hard (and expensive) to come by but it lasts longer than powered dust and shoots more contentrated, effective, and powerful blasts (she saves dust crystals for especially tough jobs).


The goggles in her "appearance" picture serve as a snake's thermal vision. Most faunus' have night vision (not all but most) and unfortunately, Joy is one of the small percentage that does not have night vision. Instead, she uses her goggles to locate sources of heat.


POWER/SEMBLANCE: A constricting boa has immense strength (in ratio to its size) in order to asphixiate, and cut off the flow of oxygen of its prey. Though she doesnt constrict, she definitely has strength. Her semblance grants her super-human strength. She cant grab a Taijitu and thrash it around like a rolled up newspaper, but she can keep it from moving by grabbing its tail for a short time before it wriggles out of her grasp. So nothing extreme (or it would be way too OP) but she can definitley lay a good punch on a Taijitu or Nevermore. All of her strength comes from her and her aura, her gauntlets are only there to protect her skin from what ever she hits. Her strength can be useful too, like moving heavy objects or fallen debris, but it can also be a littke scary if she charges at you with a closed fist.


In close combat, not using her semblance, she moves a lot like a snake. Quick strikes and unpredictable, you never really know which way shes going to go. With an activated semblance, her throws become a little slower, in order to charge up that beastly strength.


COLOR: Citron/Citrine (color of her shirt and text)


BACKSTORY: (Ill come back)


INSIGNIA: (pictured in her Weapons photo)





 

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NAME: Sonora Roja (pronounced like Rojo, but with an A at the end in place of the second O.)


GENDER: Female


APPEARANCE:


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(Her ears are all natural, it’s just everything she has below the head is her armor, hence the claws over her fists, which is an added touch.)


AGE: 17


PERSONALITY: She is very happy-go-lucky, and very caring towards friends. But she also is a person that listens more than she talks, since she is always thinking. She can also calm people down with her almost lyrical tone, and talk them into thinking things through. she does not like conflict, and will do anything to avoid it, or solve it. She can get moody from time to time, which means trouble to anyone who angers her. But she can also be scrappy when she has to be, like when she is provoked into anger, she will fight. when she is in a situation where fighting is going on, she will do it. but if it is a verbal fight, she can diffuse it quickly.


RACE: Faunus, Black Wolf


WEAPON: Hunting Horn, Named Hunter Master.


Oudf8aTdzgO4FOd4-xgbt-aAnmDSfzqVt2lUwDYbewLxdK2t7uDDC4NWJx0L5YBV6TV6YhXSfXG9rmbVMYjp5jBS8z4KDZN-FXdMSvIDgcmAurgE47VL9eiXo0vF0wbdRtdVjJBY
(It’s supposed to be bigger, I swear.)


The hunting horn is a musical hammer that can buff teammates for about 3 minutes, 4 if her semblance is activated while playing. She can aggressively get in a monster’s face, and swing her horn around to KO a monster. But the beauty of this weapon, is that with every swing, a note is played, and depending on the attack, a different note will play. If she plays the right notes, she then can play a song, which can buff her and her team’s attack, defense, even increase their aura for 3 or 4 minutes. This specific horn can boost Attack and defense by a large amount, and give a small bonus when the same songs are played again (Or encored.) This horn can also increase the amount of Aura her team has (The normal amount is 100, it gets increased to 150 temporarily) And she can play 2 songs that buff just her, movement speed up, and attack deflection prevention. These are called Self Improvement songs. She also knows 2 hunter arts, one which is a massive burst of sound that can KO a monster if enough hits are done to the head of a monster that is small enough, and make a monster flinch from the loud sound. The other is playing every song the horn has in one go, buffing herself and her teammates. The handle of the horn can also deal Cutting Damage (Which is not much, by any means. so many horn users don’t use the handle poke attack.)


POWER/SEMBLANCE: Lyrical Maestro: her semblance is sound, and music. She can increase her melody effects from 3 minutes to 4, and her Sound Burst attack (where a burst extremely loud sound is used to deal impact damage, due to the force of the burst.) Will become more powerful. Her songs also pump up those who hear it, as a little side effect, causing them to keep going, since they have been given a sudden burst of stamina.


COLOR: Burgundy, since she uses her emotion in her attacks and songs.


BACKSTORY: Sonora grew up in Vacuo, where she had lived a pretty good life. although she was picked on just because she was a faunus, she was relatively happy. However, when her mom, a Dog faunus, died of cancer, her father and she trained hard, and went to Shade. When she chose her weapon, and got the basics down, her father recommended going to Beacon, to follow in his footsteps. Even though her father, a wolf faunus, was a huntsman, he was retired, and wanted Sonora to carry on his legacy. She moved to Vale, and is now going to attend Beacon.


INSIGNIA:


58Z1ULXyoJXr7y_kx283A5PtU1yqPmQDwKxHEK-Ru797_jvxG7aRz8QrT0myIl21hNeAzXpXTaZAY0ospS60PK98Zh31ZwaJs0rKuGSe2sUqkEzFMZmHz2yjQVzFyZ9k11XKDz6O
(this is all across her back.) @Alstromeria
 
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Oliver Sage


<p><a href="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.547858229a4237679aca827e1429bf75.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="110612" src="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.547858229a4237679aca827e1429bf75.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


GENDER: Male

AGE: 16

PERSONALITY: Once a rich kid who took everything for granted, Oliver used to be a cocky and arrogant kid who believed he was the center of the world. He acted like the typical rich and spoiled snob that people didn't want to see from people of his class in society. He didn't know the meaning of the word "responsibility" and regarded integrity as a joke. After his accident, he started seeing everything in a whole new light.


He took nothing for granted anymore, including the family he had blown off for most of his life. He devoted more of his time to studies, being friendlier, just all around being a better person. Although, he had developed a particular dislike of people who went against society and the law. He absolutely hates people who can't live peacefully and choose to break the law of their own free will. He is determined to keep others safe, but tries not to get himself killed in the process.


RACE: Human




WEAPON: Oliver's bow (seen above) is called Verdant. He has a variety of self-made arrows with metal arrowheads that he can mix with dust for various results.

POWER/SEMBLANCE: Oliver's Semblance ability isn't really something that special. He can increase his awareness and reactability to anything around him so he can be harder to take off guard.

COLOR: Green

BACKSTORY: Born in the kingdom of Atlas to a family of weapon manufacturers, Oliver had known money his whole life. They had moved to Vacuo shortly after his sister Jade was born, when he was around 6, to expand their business. When he started to grow older, he fooled around in school and refused to take it seriously, saying he had money to be successful so he didn't need an education. During a summer camping trip to the woods with his father, they were ambushed and knocked unconscious by a group of violent Faunus activists and held hostage. He watched them kill his father, and waited in fear for when it was going to be his turn. When he was about to be executed as well, two Huntsman swooped in and freed him, killing the Faunus as well. He saw them as heroes, and they taught him how to fight so he wouldn't lose anyone else again. He learned how to use a bow as well, and a few martial arts tricks that he trained to improve upon. After returning back to his family, they moved again, this time to Vale. The feeling of hate that he harbored for criminals grew everyday that he woke up to not seeing his father. If he wanted to lessen the illegal activity in Vale, though, he'd need skills. Skills he couldn't teach himself. Skills he could only learn at Beacon.




EMBLEM:


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Name: Steel Greyart


Age: 17


Gender: Male


Appearance: (without the mask. He doesn't have one)


rwby__oc___by_artistgamermage-d8buuw1.jpg



Personality: Steel is a very smart, shrewd, and focused individual. He is always willing to learn new things like tips, tricks and battle strategies. He doesn't care for fighting but will when he must. He views all enemies as books in the sense that after he has read and learned everything about them like movements and their secrets he finishes them off without pity or remorse. When he is ordered to do something he does it with great discretion and seriousness. He always acts professional but lacks in social skill which leads to him being used a lot. He also tends to show no emotion whatsoever and no one can tell what he is thinking or is planning to do next which made him a social outcast. (I may add more to this entire thing later.)


Race: Human


Weapons: He carries a katana and his sheath which is used to pummel people and the katana can transform into a rifle. Also his brains.


Power/ Semblance: Steel has the power to use the wind to muffle his movements and to move and maneuver swiftly.


Color: Steel Grey


Backstory: This is complicated. He at first lived alone with his sister who has been hospitalized from a horribly accident. In order to pay for the hospital bills he did an assortment of odd jobs where his skill was needed. He is great at what he did and now he has gone to Beacon to become a hunter and see if the school can help out with his sister who "is" still a huntress. After the attack at Beacon he asks Ozpin to be a part of a team and was assigned to Kuro's. He wishes nothing more than to protect his sister no matter what so he won't let anything get in his path.
 
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NAME: Hunter Night (self chosen name)


GENDER: Male


APPEARANCE:
9676f93b39251e7a39602cd82c142989.jpg



Stands at about 5'10 with a lean body he seems weaker then some at first but his entire body is tight muscles and strong frame without a trace of fat making him a lot stronger then he looka. He often wears tighter cloths and is constantly listening to music to the point he's learned to read lips for convince.


AGE: 17


PERSONALITY: Arrogant and proud Hunter is a commanding individual. He has a force of attraction to him and a massive degree of confidence and his abilities. He tends to be manipulative partly due to his semblance and often enjoy intentionally setting people off balance in order to keep people from looking too closely into him. He's flirty and a smooth talker and despite his young age not a stranger to woman. He has a sharp tongue and a sharper wit when insulted and generally hates being commanded by one who he sees as weaker and duller then him. He can be quiet and steady at time and while he prefers fighting alone he has little trouble commanding in larger battles when he takes a step back to watch the field with his sniper. Despite his arrogance and being considered a prodigy by many he never slacks off in training and indeed sometimes spends entire days honing his blade and his style as if driven by a horizon no one else can see with a secret motivation he will never tell at at his back from his past. He respects those who do not insult him and if he finds someone he admits a worthy opponent they'll forever remain high in his regard though if he were to lose he would do anything to take the top again. He's not bound by any laws or morality but his own making him a extreamly deadly opponent but if one gets close to him also a loyal friend.


RACE: Human


WEAPON: A weapon styled after the katana in build, it's made of a dark metal an deep gray in color so much so it's almost back. The blade itself is slightly longer and thicker then any normal katana in order to use his preferred type of dust gravity. This gives the sword the affect of a powerful attraction to it, meaning blows in his direction with be drawn to the blade before his body and by spreading the dust he can reduce the speed of anyone fighting him at melee range while increasing his own.


The blades second form is a massive long barreled sniper rifle made for engaging at great range formed from both the blade and sheath. His bullets use a wider variety of dust for his ammunition though he still prefers gravity dust against faster human opponents making it far harder to dodge his deadly accurate shots.


POWER/SEMBLANCE: All Seeing King


Ability to see weaknesses, from specific chinks in the armor to more someone's fighting style flaws. Including but not limited to grimm, people, vehicles, even peoples personalities and insecurities. He still has to have the power and will to take advantage of it and he can only use it on those he has sight on if he hasn't seen them before.


It has a weakness however. Being that since it's more of a manipulative perk his aura is focused on his eyes making his defense weaker in comparisln and he can take less hits.


COLOR: Green on Black


BACKSTORY: Born in the city Vale his lived a relitively care free life when he was really young. He family was poor but they were happy but hoping for a better life when the Vale asked for volunteers to expand their city they signed up. He saw his parents die in front of him during one of the last Grimm attacks as the settlement collapsed. Most thought him among the many dead as well. However somehow he survived and staggered back into the Vale almost a year later, seemingly hardly able to remember anything including his own name. He was an orphan who had no idea about any relatives or family so he was taken in by a hunter and quickly realized he showed will to be a hunter. He went through harsh training but despite his age never once complained and even asked for more. Around that time he became for aware if his semblance and using his connection through teacher studied dozens of fighting styles and people constantly learning and adapting his style. By the time he entered combat school he had been on martial arts for several years and nearly every teacher he had declared him a prodigy. Now entering the world of hunters he hopes to climb ever higher and gain recognition while at the same time looking through the list of dead in a attempt to find his parents.


INSIGNIA: http://orig08.deviantart.net/2539/f/2010/063/2/7/merrek__s_insignia_by_tonixman.jpg
 
NAME: Kain Taurus


GENDER: "Please specify the question" Male


APPEARANCE: "The sexiest son of a cow you'll ever meet." <p><a href="<fileStore.core_Attachment>/monthly_2016_07/Asuras-wrath-wall.jpg.16b0b87580c2442136e9849468136139.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="139416" src="<fileStore.core_Attachment>/monthly_2016_07/Asuras-wrath-wall.jpg.16b0b87580c2442136e9849468136139.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

<p><a href="<fileStore.core_Attachment>/monthly_2016_07/57a8cb585870b_ScreenShot2016-07-01at11.31.43AM.png.41b4b47a672a9c04f5afb9edfcca7934.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="139415" src="<fileStore.core_Attachment>/monthly_2016_07/57a8cb585870b_ScreenShot2016-07-01at11.31.43AM.png.41b4b47a672a9c04f5afb9edfcca7934.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


AGE: "According to which ID?" 17


PERSONALITY: "Bull-tastic person with the best sense of humor around! I'm smart, sexy, and so fun, you'll shit your pants! Oh, and ladies, I'm single and ready to Bull-mingle." I think you get the jist from this.


RACE: BULL SAUSA- FAUNUS!


WEAPON: "My mechanic fisticuffs!" In the appearance. They can shoot concentrated blasts of energy and can shoot them from far away, but they lose their strength the farther they go. But I mean, they're still pretty strong.


POWER/SEMBLANCE: "Can't stop, won't stop, Kain make the booty drop!" Passively, Kain is very strong and fast, and his aura is incredibly powerful, making him a very powerful tank. His semblance is: Juggernaut Momentum


COLOR: "Shit." Dark brown.


BACKSTORY: "Bull Shit... Get it? Like Bull because I'm a bull. And then Shit. Because like. Life is... Shit. But fun shit. So It's Bull Shit." Born as a bull man, Kain was bound to be BULLied. By humans and faunus alike. "Bulls are ugly." "Bulls are nasty." Stupid stuff like that, but it really gets to you if it's the only thing you hear all the time. He just tried to laugh it off as the young calf he was, but when his horns became men, Kain was angry. The next time someone called him something stupid, Kain bashed the dude in the face. He punched him so hard, he was hospitalized for a month and a half. Kain had only broken his left big toe, he tripped later that day and stubbed his toe. He just snapped it back and his aura did the rest. Years had gone by, people now fearing Kain, not getting in his way, but he only wanted to be friends with everyone! So he started to hang out with his cousin, Adam Taurus (@Alstromeria). They hung out very often, becoming more like Adam, Kain really only had him as a friend and role model, albeit a terrible one. His father was always working at his factory, producing cybernetic enhancements for people with missing limbs. And it was about time that the young Kain Taurus started to work there. But of course, tragedy struck once more, just mere weeks into working as an assembly man, something went awry during the assembly of a mechanic heart, a new product of theirs. The heart exploded, you know, what hearts do, while Kain was holding it in his hands. BOOM. No more hands for Kain. His high pain tolerance let him go to his father's office, calmly, and told him what happened. His aura had stopped the bleeding, and his father saw no real problem. I mean they were in a factory for mechanic limbs. They simply walked a few blocks to the nearest hospital, carrying two mechanic hands that were to be used in the military. His father told the doctors to "Put 'em on the kid." While the doctors were freaking out. They attached the hands while Kain was awake, which they usually use anesthetic on the patient, and he felt fine mere minutes afterwards. He just walked out of the hospital, waving and thanking them. It was a very nonchalant accident. Through a couple more years, Kain has learned more and more about combat and being a huntsman, so, after enrolling in Beacon Academy, Kain is on his way at improving himself and becoming a hero of legend. Kain and Adam still stay in touch every once in a while, but they have mostly gone their separate ways.


INSIGNIA:<p><a href="<fileStore.core_Attachment>/monthly_2016_07/upload_2016-7-1_11-25-26.png.7ce7ee1742012ef34b2872ce8613b09a.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="139411" src="<fileStore.core_Attachment>/monthly_2016_07/upload_2016-7-1_11-25-26.png.7ce7ee1742012ef34b2872ce8613b09a.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p><p><a href="<fileStore.core_Attachment>/monthly_2016_07/upload_2016-7-1_11-18-19.png.a8eb14cd87b4f229d32c9c1b152e00b1.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="139408" src="<fileStore.core_Attachment>/monthly_2016_07/upload_2016-7-1_11-18-19.png.a8eb14cd87b4f229d32c9c1b152e00b1.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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animefan374 said:
NAME: Joey fall
GENDER: Male


APPEARANCE:
5c24695df36eee73abfbdd8274085ecd.jpg



AGE:14


RACE: humans


WEAPON: He can create a sword like how cinder can create her weapons out of her fire. He can also create a bow and uses flame arrows that he creates. and he can use his powers as a weapon for back up.


POWER/SEMBLANCE: his semblance is pretty much like cinder's where he can take people's aura but he never uses it his power is cinder's fire maiden powers.


COLOR: red and orange


BACKSTORY: He was born by cinder fall and after when he was growing up she taught him on how to use his powers and he learned how to create his weapon. But when cinder joined up with the white fang she's been more well... cinder to him unlike what she has been treated like before. After a few years when Joey was 9 cinder abandoned him at an orphanage and later during the same year ozpin adopted Joey so now up to now he's been a student/teacher at Beacon


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latest
No. This is 4 years before the events of RWBY. Cinder would be like, 12. And i don't want you copying someones semblance from the show
 

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