Flagg
The Most Electrifying Man in Sports Entertainment
Why did the DB Usurpers build these elaborate tombs for the Solars they slew? Why didn't they just burn the bodies and be done with it?
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Why would the ghosts return to the inside of the tomb? They're fully capable of entering Creation through other venues.Zaramis said:so if the ghosts would return, there would be tons of traps and bound demons and stuff making sure they never got out of the tombs.
To propriate their ghosts who might return and do bad things. Â Even without Solar Shards' date=' there'd be some pissed off ghosts to do bad things.[/quote']
Apparently that was a miserable failure. There were at least 13 ghosts who were still mightily pissed off.
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It obviously didn't. See my previous post.Zaramis said:Well, maybe to make the ghosts happy then?
Or, they could have burned the corspes, and hungry ghosts would not be an issue.Zaramis said:And only 50% of the ghost would be able to do that Still, the Hungry Ghost part ( that can be pretty damn powerful ) would be bound into the crypt.
Is that necessarily true? It's not my understanding.Zaramis said:And all the fetters of the normal ghosts would also be in that crypt.
Even if this is the case, why not burn it ALL? Then there would be no hungry ghost, no fetters, no traps needed. If they had all sorts of indestructible orichalcum items that might turn into fetters, why not just pitch them into the deep Wyld and be done with it?Zaramis said:From my reading of the Abyssals, which was some time ago, I thought the fetters were almost always stuff like, their former belongings and things like that? Especially if you killed their families and burned their homes so nothing else still mattered.
My point being is that building massively ridiculous booby-trapped tombs obviously DID NOT appease the dead Solars. They went crying ot the Malfeans.And those 13 were pretty much recruited early. Â Deathlords aren't normal ghosts in the least.
Since it's been made explicit that the First Age's Twilights and others dabbled in necromancy, if I was a Sidereal Usurper and my DB general came to me and said "okay, we killed him", my next order would be "build the strongest fucking ward that has ever been built around the whole site to keep ghosts and necrotic Essence inside."Stillborn said:Even if this is the case, why not burn it ALL? Then there would be no hungry ghost, no fetters, no traps needed. If they had all sorts of indestructible orichalcum items that might turn into fetters, why not just pitch them into the deep Wyld and be done with it?
Why would they even be afraid of the Solars' higher souls? The ghosts of Exalts turn into complete pussies when they die. None of the power carries over.
A minor note: actually, MoW is among the youngest of the Deathlords.I think he would have been the closest out of them all to be pulled into the maw of the Malfeans quickly.