random idea poll

UWU

  • 1

    Votes: 1 14.3%
  • 2

    Votes: 0 0.0%
  • 3

    Votes: 3 42.9%
  • 4

    Votes: 3 42.9%

  • Total voters
    7

Yunn


RANDOM IDEAS
that i may or may not end up doing but lasndcla,x

1. Random/Predetermined Clusterfudge. Such as 1 likes 2, 2 likes 3, 3 likes 4, 1 and 4 are rivals and so on. Character number will be by CS posting, so the first character sheet posted would be #1 and so forth. The random number generator will be used a lot to decide on new relationships or events.

2. A group of people part of MENSA, the oldest and largest IQ society who happen to use their bright intellect on the wrong things.

3. Apocalypse Crack. The end of the world is here with the arrival of the zombie virus. And now the key to survival lies on a bag of hot cheetos.

4. Moon 1204am. A secret chat room for some kids at a certain high school. All users are anonymous and were invited by the mysterious moderator which never appears in the chat. And the most active time for the chat is at midnight where they anonymously talk about either stupid stuff that happened that day or perhaps even deeper thoughts with people who they only know through the screen.

Extended versions below
 
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#1 CLUSTERF*CK EXTENDED
The idea where all character characteristics, actions, and developments are decided through an RNG. Characters would be assigned a number based on the order in which their CS' have been made and would start off with a few preset relationships and characteristics they must adhere at the beginning of the roleplay. As the roleplay moves on there would be decisions or certain points within the roleplay where we would use the RNG/Dice to move the plot and determine a character's actions as well as how your character would react to certain events and how it would change their character and current relations.

EXAMPLES OF PRESET CHARACTERISTICS
  1. Only child. Heir to a huge corporation in the country. Acts like a typical nice son. Is insecure with (anything, it's up to you). Playing the piano is his hobby, often joins competitions. Likes #2, they are childhood friends. Doesn't bother with #3 and he sees #4 as his rival in competitions.

  2. Dreams to be famous/a celebrity. Studied abroad in middle school. Somewhat stuck up. Drama queen. Thinks of #1 as a younger brother. Has grown interested in #3.

  3. Oldest child out of 4. Has a normal family. Used to be responsible but is now stuck in the rebellious phase. A huge flirt. Only knows #1 and #2 as rich kids. Fell in love at first sight with #4.

  4. Often sickly and spends most of the time getting checked up in the hospital. Enjoys reading and playing the piano since young. Every moment they feel fine they want to go out. Has had a crush on #1 for a while. Is somewhat friends with #2 and only acquainted with #3.
EXAMPLES ON WHAT WE WOULD USE RNG
  • #1 and #4 enter the same competition. Both players will roll a die to decide which character will win. In this case, the one who rolled the higher number would win but it's up to the players how their character won/loss.

  • Going off from above let's say #1 lost cause of his mistake in the beginning due to pressure. Now he's being a sore loser and goes to a spot to vent. A little while later he unceremoniously runs into another character which will be chosen by the RNG.
 
#2 IN·GEN·IOUS EXTENDED
Essentially a crime drama.

MENSA is the oldest and highest IQ society. Its mission is to "to identify and to foster human intelligence for the benefit of humanity; to encourage research into nature, characteristics, and uses of intelligence; and to provide a stimulating intellectual and social environment for its members". The organization holds many events and gatherings for its members in order to meet up, have a good time, or to share information.

From these gatherings, members may form special interest groups with others who share similar or the same interests. Creating their own contacts and network of information covertly. They call themselves ingenious but they are mostly just a bunch who, despite their bright mind, choose to use their intellect take advantage of others and to get out of trouble. As long as no one gets hurt it's all good.

ROLES [WIP]
The Con Artist
The Hacker
The Counterfeiter
The Pickpocket
The Vigilante
The Smuggler
 

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