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Realistic or Modern Project: SENTRY


PROJECT:
SENTRY

The rust-stained floor of the room is dimly lit by numerous fluorescent lamps that were hang at the ceiling, some of them are even flickering due to old age. Numerous stashed steel crates were covered in dust to the dark corners of the room, accompanied by wooden stools that are barely capable of usage. At the center of this gloomy room was a slightly rusty, steel table with a bunch of documents arranged in a somewhat organized manner.

And before that table was a female with a decent frame and build, dressed in what appears to be combat-ready clothing - a damaged vest with its pockets emptied out, with a dirt-stained white shirt that was adorned with a few bloodstains and tears here and there. Her trousers seems to be of the same state and caliber as well, almost as if meant to be worn by people in the military, accompanied by some combat boots, slightly covered in mud and grime. The female's arms were restrained by a rope at the back of the rusty chair she sat upon. Her brown, messy hair drooped down to her shoulders. Her skin adorned with numerous grazes and stains.

This female was alone in this room, with the door appearing to be closed and locked.

That is the situation that the Sentry, with the code name "Robin", found herself waking up to.

A heavy breath.

A soft, but pain-filled groan.

She opened her eyes, her vision still somewhat blurred as her sage-colored irises adjusted to the sight she was presented with. As she lifted her head up slowly, she felt a sharp tinge of pain at the left area of her heard, near her scalp. It was tolerable, but it did sting quite a bit. She could feel the blood slowly oozing out from the wound that she has, after presumably receiving a powerful blunt strike on that area.

Robin's eyes scanned the area, as she tried to work her arms out of the restraints placed upon her.

No cameras. No cables. No signs of any device that could be used to surveil her from outside the room.

And most importantly, no hostiles in the vicinity so far. She was alone - which was good.

But the light emanating from the edges of the closed door at the corner of the room is concerning. Someone might still approach and enter the area if she creates too much noise. That, and the fact that her weapons and tools have been confiscated is an obstacle she will have to overcome.


How did Robin get in such a situation, one might wonder?

Well, the answer to that question is quite simple.

She has been assigned a task to infiltrate an establishment in the red-light districts in Zagreb, Croatia, that was assumed of being a cover-up for drug trade. It went smoothly at first, with her entering the field without much trouble. However, once she got deeper and started to uncover the hidden facts that it was, in fact, just a facade for the underground drug market, her cover was inevitably compromised.

And after a very lengthy chase and exchange of gunshots, she was cornered and captured by the ones in charge of the underground. After all, it would be quite troublesome if she were to report them to the authorities.

Of course, that led of a somewhat thorough and gritty interrogation, which eventually leads to the current situation where she is in.


With some work and some strained skin, Robin has loosened the restraints on her arms - she could easily break free from them now if she so wished to. Though at the same time, footsteps echoed from outside, as shadows begin to cover the faint light that was once seeping through the door.

A click resonated from the door, as Robin's eyes quickly glanced towards it.

The doorknob is rotating.

Slowly.

Until another click rings from the same area.

A second from now, the door would open.


TIME TO DECIDE, SENTRY "ROBIN".

[1] Quickly set up an ambush. - Break free from the restraints and launch a surprise assault on whoever is entering. This is not a time to wait around and hesitate.

[2] Play along and wait. - Get as much info as you can for now, then make your great escape afterwards. A risky approach, but you'll get info in the very least.

[3] Pretend to be unconscious. - If you're lucky enough, they might just throw you out in some dump where you can easily get away. A safe way out, but you're not certain if it would work at all.
 
>[2] Play along and wait. To be honest, this seems to be the most logical option to do. So far, the other two options may seem very risky, as they have big consequences. On the other hand, let's just hope that the person going in, isn't real smart to notice the loose restraints.
 

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