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Pillars of Ceation

No that 48 was to kill the escapees I will roll to engage since Dionic hasn't responded back to his four groups. If they find you, you will face 1145 and you will most likely not escape if they catch you


[dice]14534[/dice]
 
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[QUOTE="general ostruppen]No that 48 was to kill the escapees I will roll to engage since Dionic hasn't responded back to his four groups. If they find you, you will face 1145 and you will most likely not escape if they catch you
[dice]14534[/dice]

[/QUOTE]
lol we both rolled pretty low
 
The Sengmyr seemed to be travelling less these days, happy to fuel themselves with the lustrous land they had found. They could hunker down in these places to see through the winter as comfortably as they could before undertaking any fresh migrations during the summer times. For now they busied themselves with things familiar.


Those that walked the wild river continued in their efforts to try and tame it. They had deemed their previous attempts at making a floating wagon too ambitious to start and aimed for a simpler starting ground. These would not be people carriers but the simple rafts could still hold heavier goods and be tied to horses which would pull them along from the river banks, allowing the water to do half the work and sparing the poor creatures' backs. If this was successful then the regular rain and mud could prove less of an issue.


The rain was not totally unwelcome though, as it fed the scared grove and all the forest around her, allowing for new life to bloom in its time. With each passing visit the Sengmyr became more familiar with the forest and its bounty. They began to think of names for the flowers and plants they found there and over time, be by accident or experimentation discovered new uses for them. The weakest among the caravans, the gathers, would bring the plants and herbs back to the caravans for cooking. With such a steady supply the wise women hand plenty of chances to work out new uses for them. The rubbing of certain leaves could sooth a rash or cut, boiling of some plants could help pass shivering sicknesses and the like.


Up north things were just as peaceful. The caravans had come along well and with the spirits watching over them on good terms they had little to fear, even from the dark thanks to the Night Wanderer's gift. Some did not want their interaction to end their though. This spirit was more lively than the sleeping lord in the grove, it reached out to them and some among the caravans claimed to feel its presence among them come sundown. The spirits both grand and small were becoming a more active part of Sengmyr society and they would move with this current rather than be swept along by it. So one night, when the wanderer was abroad, a you woman took the branch that the grove spirit had used to speak to them and ventured into the waterfall cavern where the night spirit dwelt. She sat upon the wet stones, branch in hand and called out to it. She wished to speak to the spirit. To commune with it earnestly and learn of the world as they saw it.

Research into river boats continues.


Sengmyr begin to experiment with plant life and make early herbal remedies.


An envoy of the northern caravans takes the whispering branch and tries to speak with the Night Wanderer spirit that gave them their shining rock tokens.
 
@Bobisdead123[/uSER] they're your people, you can make them share, Im just trying to give you some interesting ways to use it




I like how you've done your battle, but please use the second IC tab for battles next time.


The Brutii, having improved their farming ability have more time to explore other areas, including the creation of a stick to throw sticks with, which they name an Atlatl, able to throw small sticks up to 5 feet in length (currently). This further increased their hunting ability, this drastically changed their society as more and more people began to support themselves in ways which did not directly contribute to food gathering, one result of this change is their improved tools as more and more menfolk attempted to find a stronger alternative to wooden and flint tools.


The Rooks use their fertile land to grow feed for small birds, such as Quail, which allows them to domesticate them, this gives them a new foods supply to feed to the wolves which have become more and more considered a natural part of their society, wolves now join the menfolk as they hunt.


Their trade with the Buaan gained them new knowledge, of tribes to the north, perhaps they would meet them one day?


The Sengmyr of the old families create large floating rafts made of many logs tied together, they are unwieldy but can carry many supplies on them.


The wise women of these families became more attuned to their natural places, they began to find uses for common herbs and plants, as well as which spirits protected them, and began to give appropriate offerings to these spirits, ensuring the continuity of the herb patches, through this closeness to the spirits they learnt of a great spirit to the South, one who must never awaken.


The young woman also learnt of this when she communed with the Night Wanderer, who forbade the Sengmyr from entering his cave where the suns light could not be seen but welcomed them to the bounty found under the suns rays, until such a time as they show him or his domain disrespect.
 
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The leaves on the trees surrounding Daur, one of the top warriors in the village of Bor, began to rustle as a light breeze pushed it's way through the forest. Daur was kneeling before a large tree that had grown fairly close to the edge of the forest and the village. For the past hour he had been praying to his ancestors to give him help in the upcoming fight. The Bor Village had been challenged by the Arvern Village, the third largest in the tribe, and the two were going to go to war over the leadership of the tribe. Daur knew the battles that would be fought in the near future would be bloody, and although the Bor Village outnumbered the Arvern Village, the Arverni had been planning for this war for some time now, and have been developing new tactics and weaponry. Because of this, the outcome of the war was very uncertain, and thus Daur had been praying not only to his warrior ancestors, for luck in the war, but also to some of his creator ancestors to give him an idea of how to beat the Arverni. Suddenly he heard the bushes rustling abnormally to his left. He quickly grabbed his flint axe he had brought with him and stood, when a wild boar appeared from the bush. A vicious fight ensued, many times the boar nearly impaled Daur, however he had managed to dodge out of the way each time, until he finally manage to tackle the boar from behind and smashed the boar's head with his axe. Bruised and badly scratched, Daur stood and slinged the body over his shoulder. As he walked back to his village he reflected on the fight with the boar, It would have been much easier if I could have hit the boar without having to tackle him He thought to himself. Then it came to him, if he could figure out a way to make his axe longer, not only could he kill wild boars easier, but he could fight the Arverni warriors without getting in-range of their weaponry. He would return to the village and immediately begin working on his new idea, he decided.


The Village of Galat


Galati Villager Elder Delin was watching some children play in the space between the huts of his village, thinking about the upcoming war between the Bori and the Arverni. They had only received word of the challenge fairly recently, but the news spread quickly throughout the village until it was on every man and woman's mind. The Elder knew that the war would devastate both Bor and Arvern, however he believed it would affect the Galati as well. The village was almost directly in-between Bor and Arvern, and as such he believe they would likely be dragged into the war very quickly. Suddenly one of the kids picked up a rock and threw it at another kid. The rock hit him in the head and caused him to fall to the ground and begin crying. The Elder stood and approached the children, the one who threw the rock had run away while the others were surrounding the kid that had been hit and staring. When he approached the child who was sprawled across the ground, he noticed the child's head had begun to bleed. As he helped the child to his feet and brought him to the healer, he thought about how dangerous it was to be throwing rocks at other people. He decided he would attempt to utilize this, and to create a new weapon, one that could help ensure the Galati victory in the war.

- Attempt at basic magic (praying to the tree) for good luck towards the Bor Village


- The Village of Bor has begun trying to make primitive long-axes


- The Village of Arvern is attempting to develop new combat tactics and weapons


- The Village of Galat has begun trying to make primitive slings
 
Ruther Valley:


Delran watched as the rained cleared from the sky and the sun once again appeared from behind the clouds. The sunlight started to warm and dry the wet earth. That was Delran's cue to set out, he couldn't let what he was after dry before he got it. Too much depended on this for too long. He ran out of his house and passed the small valley village to where the stones had been dug up and mined for houses. It was the best place to find the what he was looking for in its highest quality. Looking into one of the wide, shallow holes, he found what he was looking for.


The reddish brown clay was a sight to behold. As he bent down to dig it up and put it into the carry skin he had laid on the ground, Delran felt the texture and quality of the clay. It was perfect for what he had in mind, for what he had to do. He had to complete his work. His father's dream.


Delran's father, Rorsch, had not been able to successfully carry out his plan. He was never able to become a priest and achieve the goal he so desired and was crushed. He had to move away to find a place where he could start over. Happening upon the small valley town, he built a house and made a small farm, eventually marrying and having several children. Yet he was never able to fully get rid of the idea in his head. It clung to him like a tick, always there reminding him that he had failed to complete his goal, and because of this, he had continued his experimentation. Whenever it rained, he would go out and bring back a load of clay to the stone oven. He tried many different variables, testing which fires would give him the best results, and how long he should bake. Yet, he died without getting to finish his work, which is where Delran steps in.


Delran had always watched his father in his work, looking up to him as all sons should to their fathers. He learned everything his father had done, watched him night after night as Rorsch tried to perfect his method. He had seen how his failure to create this new practice weighed heavily on his father, and once his father passed away, Delran swore to the Creator that he would finish his father's work.


Getting back to his house, he set about preparing the stone oven and setting up the fire. He had to perfect this method, not only so that he could create something new, but to finish what his father started. So that he could show his father, now that he rest with the Creator, that he had created something.
 
The Elders are pleased. This "Atlatl" Is quite impressive, even if it is not that effective. They generally agree that the tools can be improved upon, and made more deadly. They order the craftsman to continue working on their invention. The Craftsman study their weapon, noting areas it needs to be improved in such as in range and power. They then experiment with ways of improving it in such ways, such as a longer "arm", a notch to place the spear and even using a cows femur as an atlatl. They work hard to improve it, as it could be useful in warding off these savages that threaten them.


Speaking of the savages... the Elders are quite concerned. What if they begin to target their people? Are they truly ready to face them? In face of this danger, the Elders order a permanent militia to be made and trained in different defensive formations and in their combat skills and what's more, they want "Tall man-trees" (Watch towers) to be made to help see the enemy. They send their primitive engineers to work, who experiment by stacking rocks upon each other and latter trying to make a raised wooden platform supported with stone.


The new tools are put to use, in an attempt to make finer bricks as to help in the construction of the towers.


@Kanuut
 
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