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Realistic or Modern Pantheons CS'

Character Sheet

FTR

One Thousand Club
Character sheets go here.



Template

Name(s)-

Race- God, Demigod, Primordial, Saint/Hero(human), Incarnation, Creature/Spirit, Angels/Demons, etc (i.e Enki, Gilgamesh, Tartarus, Saint Peter/Moses, Jade Emperor, Fenrir/Wraith, Micheal/Baal, etc)

Gender(s)- Or lack thereof

Sexuality(s)- Or lack thereof

Appearance- Drawing or description preferred

Domain(s)/Character Theme- what this particular god presides over or what this particular character represents.

Pantheon- Collective that the character belongs to i.e. Greek, Native American, Japanese, mythological pantheons.

Personality- Not too much wiggle room here if you play a historical character. Keep it concise and try to at least kinda play to the canon.

Powers- ^

Relationships- Pretty self explanatory.

Residence or sub-realm within Ascendance- pics and descriptions of your character's place of living. Dwellings on Ascendance can range from studios to penthouses to dimensionally transcendent spaces depending on the being and their influence.

Theme/Extra- musical theme and misc stuff you might wanna add.


Actual mythological beings are preferred but original characters are fine as long as they don't overlap too much. Domain claims are first come first served and genuine characters will take precedence over OCs in terms of contradicting roles and abilities.
 
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// nyx

"with the night comes peace and rest."

79a65f327dacc150875455924708d03e--moon-magic-the-magic.jpg

  • // BASICS
    name ;
    nyx

    race ;
    goddess/personification

    gender ;
    female

    sexuality ;
    heterodemisexual

    domain(s)/character theme ;
    ruler and personification of the night

    pantheon ;
    greek mythology

    powers ;
    nyx has the ability to control the darkness and the night sky. she can also control the stars in the sky and their brightness. she can turn into darkness herself, traveling in the form of a dark mist.


coded by constellation constellation
 
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Name(s)- Chloe Fernidad

Race- Saint/Hero (Hero)

Gender(s)- Female

Sexuality(s)- Bisexual (Leans towards guys)

Appearance-

a715f1c385d361ea564144f2f00d397f.jpg

Domain(s)/Character Theme- Chloe represents death at young age.

Pantheon- Britain

Personality- Chloe is a sweet soul and would never hurt a fly. That's what caused her death, she got beaten to death against a mob of heist criminals as she tried to get the victims to safety.

Powers- None

Relationships- Parents and two older brothers and sisters, her boyfriend of six months and her clique of best friends.

Residence or sub-realm within Ascendance-

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(Her room)

Theme/Extra:


 

image.jpg

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  • Name(s)-
    Ares, The Spoken Curse, Greek God of War.

    Race-

    God

    Gender(s)-

    Male

    Sexuality(s)-
    Male

    Appearance-
    Ya_2.jpg

    Domain(s)/Character Theme-
    God of War.

    Primarily located in Mount Olympus but often considers his domains to be Lacedaemon {Sparta}, Mani, Thrace, Macedonia, and Thebes. (Often visiting these locations from time to time, frequently visiting the Greece city of Lacedaemon through mortal rituals.)

    Pantheon-

    Greek

    Personality-
    Ares is seen notably as overwhelmingly aggressive, catastrophic, and seemingly unquenchable in battle as he's always 'hungry' for spilling the blood of his foes. Because of this the mortals have regarded him as a slaughterer of men which was of course in a negative light but his fearless courage and overwhelming strength was idolized especially in warfare. Unfortunately because of this, Ares is known to have an excessively violent temper which often results in his own humiliation at the hands of other Gods who 'tease' him for having such a wavering lack of restraint. Ares visible presence through fables is quite rare so a majority of his personality remains to be unknown but often times when depicted he is considered to be quite forceful with his wordplay as well as boasting with arrogance in his abilities.

    Powers-

    Berseker Physiology -

    Like that of Norse warriors, Ares is known for being an absolute terror on the field of battle when he's in a senseless rage called 'Berseker'. Ares can empty his own mental restraints causing him to 'fly off the handle', nearly any sensation of pain caused by an opponent is almost completely ignored and is used to benefit his adrenaline, further pushing him to see the enemy before him dead. This also makes his patterns of attack somewhat unpredictable with his swordplay becoming erratic and like that of a barrage of never-ending blows that degrade morale.

    Melee Weapon Proficiency -

    Nearly any weapon used by Ares in direct hand-to-hand close quarter combat ranging from blunt, edged, or pointed weapons can be used with mind-boggling proficiency. Ares can master the martial arts that focus on melee weapons and can improvise and turn almost any object into a weapon.

    Supernatural Conditioning -

    Unlike some of the Gods, Ares has a unique ability to hold his own when it comes to things that require a ridiculous quantity of effort. Feats such as strength, durability, and so forth are insanely raised because of his status as God of War. Although this may be true this does not mean he can't bend a knee to some mighty figures such as Zeus and a few others.

    Residence or sub-realm within Ascendance-
    asa.jpg

    {Speculations, lonely whispers traveling from unsullied ear to unsullied ear of Ares and his residence upon Mount Olympus. Miles beyond scarred land, narrowing through treacherous ridges of mountain-tops lays a lone amphitheater that give the appearance of being war-torn from countless eons of harsh weather complimented through the unsightly image of chipped statues and crumbling walls. Within this Colosseum-esque structure inhabits none other than the God of War, rambunctious sounds of clashing swords can be echoed throughout the non-existent ceiling, piercing through the clouds as Ares practices his combative techniques. It's told that he spends hours if not days relishing in the heat of warfare against several foes that challenge his title only for them to become apart of the dried muck splattered amidst the arena's floor which has appeared to conform to an inky scarlet from the prior battles.}

    Theme/Extra-

    FTR FTR (I cannot even explain to you how long this took.)

 
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Name(s): Dionysus (Dio for short)

Race: God

Gender(s): Male

Sexuality(s): Yes

Appearance:
fe38c2cc5a9b63bc3ee3e763056fb432.jpg


Domain(s)/Character Theme: Wine, Alcohol , Sex, Parties, Celebration, Homosexuality, Drugs

Pantheon: Greco-Roman

Personality:
  • Virtues: Loving, friendly, optimistic, kind, bubbly, charismatic
  • Vices: Lustful, drunkard, stubborn, slothful, childlike
Powers:
  • Alcohol Summoning
  • Shape-shifting
  • Matter Manipulation
  • Hypnotism
  • Entrancement
  • Immortality
Relationships: (TBR)

Residence or sub-realm within Ascendance- WIP

Theme/Extra:


 
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Name- Corvina Hexen

Race-Valravn (creature)

Gender- Female

Sexuality- Asexual (gray)

Appearance-
form a.jpg
form b.jpg
Roughly lion-size
form d.jpg

Domain(s)/Character Theme- Raven of the Slain, a malicious magical being who specializes in the misfortune of others and grows stronger with each heart it eats. i.e Kings heart gives vast knowledge and added magical abilities, child's heart gives Valravn Knight form, etc.

Pantheon- European (Danish creature, from Russia)

Personality- Corvina is a snide, mean, scornful and plenty of other less than approachable traits. Her contempt to those around her comes from a personal acquaintance with the greed, vitriol, spite, hate and aggression of humanity and her natural inclination to be filled with these same feelings. Her race makes her evil for the sake of being evil, it's just what comes naturally to her. Corvina features a few character quirks worth mentioning. For one thing, she's not a fan of dogs, almost phobically so, and will make a point to keep them away from her or kill them if she can. Just as bizarre, she has an affinity for collecting shiny objects, does the avian head-tilt when inspecting something along with some other distinctive birdlike mannerisms.
Though easily changed with a spell, she has chosen to retain her Slavic accent for whatever reason. Circumstance aside, her mien is marked by an air of confidence and hauteur, as well as a toxic malevolence you can almost feel in the air, which can make her a bit of a pain to interact with. Business-wise she assumes the most professional and deft persona you could imagine, keeping to a strict code of customer service and good word. Aside from a near all-encompassing enmity, Corvina also has an ingrained desire for self-advance. For this reason, you will never find her sitting idly or wasting time. Be it reading the torture manuscripts of Red Temple Priests, gathering information and supplies for whatever transgression she's in process of or reading "The Key", she'll always be preoccupied with something and probably make it very clear to you.

Powers- In terms of strengths, she is very agile thanks to her nature and can shift into various forms, as most fully realized Valravn can. Her magic is quite obviously maleficium-based as her vast repertoire of spells and powers mostly lack any which don't cause harm either directly or as a result. Not totally unfortunately, her forearms and lower legs didn't get the make-over the rest of her did when she transitioned from Vilderavn to Valravn. While having a magical property all their own now, her bird like feet and hands make things like shoes or writing quite challenging. Obviously, sharp claws, are nice for defense but little else.
That aside, physically she is fairly weak and fragile, easily thrown about and savaged by more close quarters oriented foes...if they catch her in her human-ish form. In her "beast-mode" she is vastly more robust and strong but less able to tap into the focus that is required for higher level magic, requiring her to fight as the inverse of her usual self. When taking the form of Valravn Knight, all her traits simply multiply in strength making her a much more well-rounded and tougher adversary. She regularly transforms between these at will, save for the Valravn Knight which demands blood once summoned. For this reason she's hardly in knight form, both for not having much need to and a relative disinterest in single-minded blood-lust.
On to inventory, she has multitude of hex bags and objects of power to channel a greater amount of magic without as much stress on her physical being, hidden in her, almost dimensionally transcendent cloak.
-Obsidius Amulet (gives patron-like control over shadows)
-Cloak of the Raven King (bottomless inventory)
-Philosopher's Ring (negates difficulty of material alchemy)
-Key of the Perditic Lords, The Key (very powerful, self-writing grimoire that syphons information from those who read it. Don't accept if she asks if you want a read.)
Are among the more powerful objects of power in her possession. Her line of work has several rare and sought objects cross her in the form of barters or payments for contracts and favors. They provide distinct boosts in power and potency to her attacks as well as give her abilities in human form she wouldn't normally have; such as flight.
Being a hybrid of sorts, anyone who manages to partially bind the Ravn part of her to them as a familiar will be able to totally influence her until she breaks free of the binding. At which point you'll want to be as far away from her as possible.


Relationships-

Baba Yaga - roommate and tormentor mentor. Corvina is rarely seen very far from Baba's house, because her without supervision normally spells bad news. The house is mobile, so it's not so bad.
Corvina is a lesser being when compared to the rest of the inhabitants of Ascendance; or at least she plays herself out to be. Be that as it may, she'll regularly allude to audiences with various Chthonic and Knowledge/Magic deities (i.e Apep, Hecate, Achlys, Ahriman, Isis and Thoth), alarming as that may be to some.
Residence or sub-realm within Ascendance- Baba Yaga's house, the libraries and crypts of Ascendance.
62189e21a62c6edc11a6a4d22ec6c14e.jpg
Theme/Extra-
 
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Name(s)- Deacon

Race- Creature

Gender(s)- Male

Sexuality(s)- Is interested in females of any species

Appearance-
steven_universe___chalcedony_by_acrosanti-d8ku3wt.png

3984be77cde65011bec5f76c38856b3c.jpg

Domain(s)/Character Theme- Tech

Pantheon- Science?

Personality- Deacon is rather freaked out by really big things, in which he uses his hard-light hologram to make himself look like a god. And when I say this I mean have a more human look to him. Outside of his hologram he feels naked and vulnerable, so he looks for large gods/creatures/what have you as protection from the scary stuff. He is really smart though, which if he did get in a pickle he can try to outfox whoever is trying to attack him or trap him or is just chasing him if it ever comes to that. He hates fights and stays away from them, and uses profanity almost never. If he catches himself he will correct himself and apologize for his harsh language. And try to correct others if they use it as well.

Powers- Can manipulate any technology he can get his hands on, x-ray vision that only works on technology, and can shoot a super-heated, high charged laser from his eye. I also a sick DJ

Relationships- None

Residence or sub-realm within Ascendance-
a5-1024x1024.jpg

Theme/Extra-
 
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Name(s)- Loki

Race- God


Gender(s): Generally Male, can shift forms.

Sexuality: Bisexual

Appearance-


Common appearance: loki__smite_fanart__by_sunnydra-d9gwej5[1].jpg




Loki n family!: Left to right: Hel, Loki's daughter,(Goddess of the underworld) Middle:Loki Fenrir (Loki's son the wolf) Jörmungandr (Loki's serpent child, disclaimer: Serpent not to s c a l e)

upload_2017-7-30_17-59-15.png

Domain(s)/Character Theme- Loki is the God of Trickery
Pantheon- Norse




Backstory:
Villain. It’s a word used to describe those that break the rules, that take what they want, and care nothing for those hurt along the way. Loki, the trickster God, would say villainy is nothing more than a point of view.

The point of view of fools too mindless to seize opportunity.

Of course, with Loki now on the loose, the implications are dire. The end of times may be at hand. The final battle, Ragnarok, possibly on the horizon, for it was foretold that Loki would break free of his prison and herald the horrific final battle that would leave the Gods slain, the heavens sundered, and the world in ashes. None are more eager for that time of chaos than Loki.

Before his confinement, Loki’s malicious mischief managed to affect every God in ways both beneficial and terrible. Yet Loki’s most heinous act was in the death of the God of light, Baldr.

Baldr’s prophetic dreams showcased his own death. Fearful for her son, Frigg, forced all objects of the world to swear never to harm him. All save mistletoe. Cruelly amused, Loki forged a spear from the plant and provided it to Baldr’s brother Hodr. The Gods had a new favorite game, hurling objects at Baldr and laughing as they harmlessly ricocheted. So Hodr threw the spear, but, to everyone’s horror Baldr was impaled. Hel agreed to release Baldr from the underworld if all creatures of the world mourned the God of Light. And all did, save one crone who refused. So Baldr died.

When it was discovered the crone was Loki in disguise, the furious Gods bound him in entrails and hung a venomous serpent overhead. Loki’s wife, Sigyn, collected the dripping venom in a bowl, but when she was forced to empty it, Loki was struck, causing such anguish his thrashing would shake the world.


Personality- Loki has a genius level intellect and possesses a great deal of knowledge of the mystic arts,. He is also extremely cunning and skilled, an expert battle strategist, and highly skilled and charismatic manipulator if he wishes to be. Loki is quite capable of compassion and other good natured behaviors but its generally more convenient and more beneficial he has found for him, regardless of all the trouble it has caused him at times. Widely known as a trouble maker to say the least by many from the past. He has now long since escaped from being bound.

Powers- ^

Master Illusionist: Loki is a master of creating illusions., Shape Shifting: Loki can shape shift virtually into any form to take the appearance of said form.

Mystical Arts Master: Loki is a master in the Mystical arts, which allow him to do well, what many would consider unnatural or Godly, Magical persay in nature.

Divine influence: Loki being the God of Trickery is masterfully skilled in influencing or deceiving lesser beings and sometimes even equal beings.



Relationships- TBD


Residence or sub-realm within Ascendance- pics and descriptions of your character's place of living. Dwellings on Ascendance can range from studios to penthouses to dimensionally transcendent spaces depending on the being and their influence.

Ever since not being Welcome in Valhalla, (basically his fault) Loki has been mostly just been messing around in the middle realm, of Earth and the likes, not really ever staying a singular place.

Theme/Extra-
 
Name(s)-
Oshun
Great Lady of the Lake, Mother of Orphans, Mother of Sweetness

Race-
Goddess

Gender(s)-
Female

Sexuality(s)-
Heterosexual

Appearance-
(Dark Brown Hair)
ceres_by_serafleur-dbc8ff3.jpg


Domain(s)/Character Theme- Beauty, Love, Prosperity, Luxury, and Fertility

Pantheon-
Yoruba

Personality-
Oshun was the last Orisha born in the world out of Olodumare’s love for creation. She represents the things that makes life worth living. Like the color that she loves, yellow, Oshun is vibrant and full of life. She enjoys spreading happiness and harmony amongst her children and other deities. She is a carefree goddess who comes and goes like the wind. Her time is spent dancing and indulging in the pleasures of life. Being a deity of love means that Oshun is generous with her affections. She enjoys charming and seducing others with her womanly ways. Flirting is something that she does will all. Oshun embodies femininity and elegance. She is often adorned in gold jewelry and soft silks with sweet perfume on her skin. She carries herself with an air of confidence.

Oshun has earned the title of "She Who Responds" because of how quickly she answers the prayers of her children. She is a kind and generous goddess who is protective of her loyal followers. Oshun is known for her love of humanity, who she sees as her children. When she saw them suffering by Olodumare she risked her life to end their misery. She protects the poor and orphans more fiercely than others.

Despite being such a kind goddess Oshun does in face have a dark side. While her laughter can feel one with warmth it can also send chills down their spines. Oshun hold grudges for a very long time. She is quick to turn sour is offended. It is not likely Oshun will forgive those who have offended her. She has a fiery temper and those that invoke her wrath will find themselves washed away by a raging Tsunami.

Powers-
Enhanced Charisma/Beauty
As a goddes of love Oshun has the ability to seduce both mortals and gods alike. She is able to enchant others with a gentle sway of her hips or flutter of her eyelashes.

Fertility Manipulation
Oshun is able to increase a couple's chance of having children. A woman who is infertile will be able to bear children if Oshun decides to bless her. It had the same effect in men as well. Oshun can do the same thing with plants and animals. She can also take these things away.

Love/Attraction Manipulation
She is able to create the feeling of love between individuals. Oshun is able to strengthen the loved shared between others or dim it down. With her power she can bring the spark back into a couple's relationship.

Water Manipulation
Being a deity of Lakes and Rivers means that Oshun can control water with ease. Whether it be causing a drought or flooding a town Oshun is able to do it.

Healing
Oshun is known for healing the sick and wounded. Her power cannot bring the dead back to life but it can heal serious injuries.

Monetary Manipulation
Oshun is able to grant wealth to those that she deems worthy. She can also take away her blessing if she sees fit.


Relationships-
Yemaya - A water deity and the mother of all Orishas. One day while being chased by Ogun, the spirit of metalwork and rum, across the fields and forests, the young Orichá fell into the river and was dragged away by whirlpools. Yemayá took Ochún under her protection, and gave the rivers to her so she could have her own kingdom. From that point on, the rivers belonged to Ochún and the ocean to Yemayá. They often work together especially in issues related to romance, marriage, and motherhood.

Shango - The god of Thunder, lightning, justice, dance, virility. Ochún is Changó's favorite lover because of her sensual and seductive ways.

Oya - Dark Mother Goddess of Storms and Destruction, wife of the God Shango. The older sister of Oshun and her rival in love. Oshun convinced Oya to cut off her ear and serve it to Shango as food in as a way to secure his attention. Once Shango sees the ear and realizes Oba has mutilated herself, he chases her from his house and into permanent exile.

Oggun - The god of Iron, Tools, and weapons. When Oggun ventured into the forest to escape the annoyances of mankind Oshun was the only one who managed to bring him back. Oggun was enchanted by her despite being married to her sister Oya once and continues to love her to this day.

Olodumare - The Creator god, Oshun became the messenger of Olodumare. When the other Orishas rebelled against him he withheld the rains. Oshun turned herself into peacock and was able to reach him, for her children (humanity) were suffering. The trip had stripped Oshun of her beauty, turning her into a vulture. Her bravery and selfless act warmed Olodumare's heart. She was nursed back to health and granted the position of Messenger of Olodumare.


Residence dor sub-realm within Ascendance-
fairies-hidden-lake-angela-hobbs.jpg
A simple lake that's surrounded by beautiful plants. Oshun shifts the setting between light and day depending on how she feels.
Theme/Extra-
 

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