Nation & Character Creation

Kazami42

Budget Morpheus, soldier #1,128,300 reporting in.
[do not use as the ooc, your comments will be removed unless valid. This may be changed in the future.]


NATION CREATION:


Flags/Banners: [Optional]


Faction Name:


Culture/Religions:[Optional]


History or brief history:


Territory/City:


Government [Fascist, Imperialist, Communism, Complete Monarchy, Democracy, Etc.]


Military law: [Things like age to enlist, if there is conscription, dress codes, If leadership can fight like regular troops, etc.]


Additional Information:
[Will be using a special type system, which will require you to spend points. The more points you spend, the better it is. Over time this point can be increased, But for certain things or sections you will not be capable of increasing. As the majority of this is all early start based, There will be no point system for vehicles increasing after a certain point, without increading another nation stat. You will be personally told the requirements when you get up to it.]


Home [total] 18


Base size: 0
Defenses:0
Stockpiles:0 
Happiness:0
Agriculture:0 



Military [total] [this will be based on multiple tech trees. Use your points wisely, as this will effect early - mid game arsenal, until you are a full pledged nation.] 42


Gun tree:


Rifles:


Pistols and revolvers:


Sniper rifles:


Shotguns:


Machineguns:


Special: [your own form of weapons. Keep in mind this is only projectile based.]


Energy weapons tree:


Knockout/subduing energy pistols:


Energy/pulse machinegun:


Energy rifle:


Energy heavy pistols:


Energized torches:


Pulse gun tree:


Drug gun/Mesmetron gun:


Pulse rifle:


Pulse pistol:


Explosives tree:


Grenades:


Bombs:


Incendiaries:


Special: [Only applies to IEDs.]


Melee tree:


Metal weapons:


Wood weapons:


Pure bladed weapons: [things like katanas.]


Makeshift weapons: [like WWI style with clubs and other makeshift things.]



Armor tree: [this tree is designed specifically for point usage, and points cannot be directly placed on the items below. Instead, The more points you add will give you that item or more of it. This will be one of the constant point trees. It will only last until you are a nation. And thus capable of reproducing it.] 4 starting.


Civilian armor. 


Police grade armor: 


Riot police armor: 


Kevlar body armor: 



Specials tree: [Vehicles, Mecha, Other.] 


Transportation: 


Aircraft:


Navy:


Exosuits: 


Other: 


Mecha 


[The amount of vehicles you own will be given to you after you upload this NC/CC. It is a balanced system. Please note, that some above items will not be given to you if you have low points in it, or it will give you weaker versions.]


People tree: [will govern how many people you start with in the RP and what those specific people can do. This is one of the CC elements which only apply at starting the RP. Having a high on any stat can lead to less or more people. The less people you own, the less land you can control.]


Points: 14.



Combat Ability:
Knowledge:


Science:


Special personnel. [Such as prewar engineers, scientists, and high ranking soldiers. This does not apply to civilian class people like the police or riot police, as those are primarily not for military use.]


Stealth Tree: [the number of points distributed to these determines how much you own. 1 point equals 1. Except for spy suits, and stealth generators. Which requires more points for one. Such as four.] 


Points: 10.


Stealth suits:


Stealth generators:


Mobile stealth fields:


Spy suits:


MC guns:


CHARACTER CREATION:


[You can have a unlimited amount of characters for any purpose. As this RP is also meant for character development instead of just political development.]


Character Sheet:


Appearance (Description or Picture, recommended on the picture.):


Name:


Age:


Personality:


Occupation/Roles:


Backstory:


Gear: [Keep it real. For characters used as soldiers or combat personnel. Like you can't just pull a Ivan.]


Additional Information: 
 
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