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Fandom Masters of gun and blade: Info Page

Yonsisac

Local-super-mega-Potassium-cyborg Ninja!
"This thread will be supplied with info,lore and such for those who wish to know more and as well rules so please watch this thread...tin can"





  • The Guidance, one of the few Moon clans of the origin system that have grown to be known as one of the most advance and trusted unions of the system. Only very few join and those worthy as is, the clan is composed of many Guides of the lotus who venture to lend a hand to many and such it has turn as one of the Lotus's most trusted Tenno that reside inside. Such point the affinity to explore outside the system has grown interest and the guidance was to be the first to venture fourth with four of its highest ranking tenno and one, being one of the first 5 to have waken up in the origin system.

    "The Guide" a Massive Faust class tenno ship is the main hub for all that have ventured fourth to the unknown, such it has been supplied with many tools to help there journey. Rather larger in size that stations seen in the origin system it has many orbiters (personal ships for tenno) to allow tenno go as they wish and be sent in missions by the council. Capable of Establish bases on planets and relays to engage in quick travel across locations. The Guide is more than just a ship, its the only tenno "Home" in the adventure.

    The Guidance is commanded by 3 high council members: Rumble being the highest ranking war chief and strategist in the clan. Ziler being the highest ranking officer in espionage and sabotage missions but as well lead commander on any "spy" mission. Cornox being the clans inventor and weapons developer but as well lead researcher, he will take care of making sens of anything they find. But then comes there warlord, anything wishes to go to the warlord must be communicated through the three councils first, Seraphic is the highest order in The Guidance and his word is final.

    {Syndicates}
    With the departure of The Guidance to a unexplored section of the known, The syndicates, independent factions who are separate from the Grineer,tenno or corpus. Each knowing the opportunity have sent groups with the guidance to assist but overall explore on there own terms, as such its expected to explore sections and assist along side them, But as well some tenno follow there belief/order at there own pace:


    ==Steel Meridians==

    Led by a battle-hardened Grineer deserter, the Steel Meridian fight a guerrilla war against a vast enemy. They are sworn protectors of what little remains of the colonies.
    The Grineer are not often seen as valorous individuals, but time and again members of their leadership have displayed a certain code of honor. Members of Steel Meridian set aside their former allegiances to defend those who cannot defend themselves. And show others not all grineer are degenerate clone savages


    ==Arbiters of Hexis==

    The dogmatic Arbiters seek a truth through discipline and practice. They reject the Tenno as Warrior mythology - a lie constructed to limit their potential.
    The Arbiters of Hexis exemplify a burning passion to search for the truth of Tenno ability, composed with the knowledge that Tenno are far greater than even their shattered history suggests. Through order and law they reign supreme.


    ==Cephalon suda==

    A vast consciousness watching with a curious eye. Seemingly devoid of emotion Suda's thirst for knowledge and abhorrence of destruction can only be described as passionate.
    With such powerful technology rooted in the past, the hunt for knowledge guides every force in the Solar System. At a time where information holds so much power, Cephalon Suda - a consciousness seemingly devoid of emotion - follows a curious hunger to learn all she can. Knowledge is key to all known and as such, to know all is the greatest weapon.



    ==The Perrin Sequence==
    A collective of brilliant and powerful merchants, splintered from the Corpus. Their goal is to restore order by bringing prosperity and direction to the violent world they study.
    Following their own doctrine to achieve Profit, The Perrin Sequence have turned away from the Corpus ideology that conflict must be capitalized upon. Instead these merchants search for ways to exercise their trade without instigating violence. Peace can be achieved and that is what they seek.



    ==The Red Vail=
    The Red Veil see corruption all around them. They are honor-bound to heal the system through a great and violent purge. No cost too great, no blood too precious.
    Change is sudden, violent, and a necessary force to ensure the system can return to a state of balance. Red Veil see themselves as merely the instrument of this change. Cleanse all corruption they see no mater the cost and make this world clean.



    ==New Loka==
    Only through restoration of a pure humanity and the repopulation of Earth can the conflict end. The New Loka are worshippers of the human form and Earth, before its corruption.
    No matter how far we reach into the stars New Loka knows it is Earth that has always been our home. Turning away from genetic tampering that has twisted the Grineer and the technological meddling that has corrupted Earth it is New Loka that fights for the repopulation of a world once abandoned. Through Nature and purity all is well, no mater how far they go.
 
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