Mass Effect: Dissension

I would like to describe the Bloodwatch's relationship with other factions. Think of them as guns-for-hire. Their entire system is based on Clans, different groups of people under the general term of Bloodwatch. There are about fifty clans, each harboring maybe thirty to one hundred members, and take on jobs as a team, which the Bloodwatch's inner circle, the Chain, will take 5% of from the reward.


However, Clans can take teams from either sides, and Bloodwatch's Chain will provide diplomacy to every side they serve. Clans are allowed to fight each other, but Bloodwatch policy is that they have to avoid it at all costs.


Combat with other Bloodwatch may lead to Clan skirmishes, but usually no one is killed as they still do their best to avoid a fight without losing their contract. If it is Clan vs Clan, it will usually be solved by using some kind of Stun-Rounds, and killing another Bloodwatch is only one's last resort.


Over-all, it is up to the Clans to get themselves hired by factions, and to maintain a relationship with said faction. The Bloodwatch itself are the Clan's overseers, and also deal in diplomacy if someone makes an offer to hire the entire clan, or one of the Chain's members, who're the best of the best within Bloodwatch.


So, Bloodwatch itself is neutral, but it's Clans serve the faction that hires them. Bloodwatch can only be bought entirely on rare occasions with very good benefits.


Also, the Council is rather weary of the Advisor, as he himself is secretive, just like his mentor, and Bloodwatch's leader, Judgement, who only Advisor knows about.
 
Might as well describe Teronus' thoughts and the Empire's policy when it comes to foreign relations.


The Empire is heavily anti-Council, and does not tolerate Council incursions into the Terminus, even systems not under imperial rule. Any and all claims to territory within the Terminus by Council-aligned governments is treated as illegitimate by the Empire, and Teronus will go to any lengths to evict them - diplomatic or otherwise. Think of it sort of like the space version of the Monroe Doctrine. "The Terminus for Terminans."


The Empire is willing to open friendly relations with other groups though, like the quarians, the Virtual Aliens and the independent factions that dot the Attican Traverse. Since the Salarian Union has shown no interest in colonizing the Terminus, Teronus has offered to open up diplomacy with them as well.
 
The SMN prefer to keep relations with all factions friendly, though if someone is too warlike or isn't 'playing by the rules', they will first attempt negotiations with them, and if that doesn't work they move to economic sanctions. If that doesn't work, they will hire mercenaries or assassins to deal with the problem more directly.


They're pretty secretive, only doing 'face to face' meetings if it's a matter of grave importance. Everything else is handled through holo-comms or correspondence.
 
[QUOTE="Mosswine Leader]The SMN prefer to keep relations with all factions friendly, though if someone is too warlike or isn't 'playing by the rules', they will first attempt negotiations with them, and if that doesn't work they move to economic sanctions. If that doesn't work, they will hire mercenaries or assassins to deal with the problem more directly.

[/QUOTE]
Would they consider the Terminus Empire too warlike? They have a strategy of aggressive defense, if that makes sense.
 
Well we had that discussion, but it all depends on how they do it. If their war-like tendencies don't actively detract from galactic stability as a whole, then no. If they're too much of a disruptive force, then yes.
 
[QUOTE="Mosswine Leader]Well we had that discussion, but it all depends on how they do it. If their war-like tendencies don't actively detract from galactic stability as a whole, then no. If they're too much of a disruptive force, then yes.

[/QUOTE]
That depends on your view of stability. If one believes the Council factions can colonize the Terminus, then they are disruptive.
 
Yeah, figured. They wouldn't send troops out or anything, it'd be more political maneuvering anyways. Plus it's kind of hard to wage war on a foe who doesn't have a home planet or supply line. That's the advantage of being based around a fleet.
 
Economic sanctions are essentially worthless against the empire. Teronus purposefully crafted the empire to be self-sufficient.
 
I thought you had implied that they'd be sending spies and assassins instead anyways.
 
Him being the biggest of assholes and disrupting the galactic economy? If he wants to chill in the terminus systems, by all means. If he starts claiming territory outside of that area and forcing the council to scramble and shit, then they'll have to try something more drastic.
 
Nope. He has no plans on taking any territory in Council space. Maybe some planets on the edge of the Traverse, if they're willing and/or infested with pirates and scum. All of the Terminus is more than enough to satisfy him.
 
So, does everyone feel acclimated? I think we need a few more people before starting.
 

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