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Fantasy Marked for Death [CS] [Always Accepting]

Literally Batman

World's Greatest Detective
Marked for Death

Imagine a world where the ability to use magic was real, not just the speak of fairy tales, and where much of the population could use magic, to certain degrees. This world is not just a fantasy land. In the land of Arlia, this dream is a reality, where people, whether knights or bakers, rogues or merchants, used magic, which manifested itself as magical abilities. This land seems like a magical place- however, the land is plagued by poverty and tyranny, where the King and his consorts live in luxury, while much of the common people suffer. As much as 75% of people live in poverty, many of them forced to live on the streets or in filthy, cramped houses. Another 20% of Arlia are guards, who get better lives but are forced to sell their souls away to the King of Arlia, and must risk their lives for him. The last 5% are either in the Royal Family or are friends of the King, and they live in luxury, in grandiose manors and castles, to be praised by the poor.

Many of the people of Arlia are hoping for a new, fresh start with the ascending king, King Draygon, who seems like a charismatic, humble man, much more so than his late father, King Uron. However, Draygon is just as oppressive and greedy as his father, and is more than willing to hurt the people for his own benefit or even amusement.

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Enter Shadow Eye

Shadow Eye is a group of elite assassins formed to usurp the tyrannical government and kill anybody who exploits the people of Arlia. Their ranks are small and their morals make them not the ideal saviors of Arlia. However, most of them, if not all, are people who want to see the rest of the world freed. Shadow Eye sometimes operates as individuals and sometimes as a group, but either way, they are the top of their game. Shadow Eye assassins are so devoted to their positions, they all brand themselves with the mark of the Demon's Eye, seen above. Shadow Eye does not go about actively killing, in fear of being caught, but takes requests from clients who have been maltreated by others. Shadow Eye is sometimes paid, sometimes not.

A new client has arrived for Shadow Eye, with the biggest mark of them all- the King himself, along with four of his biggest advisors. He has offered Shadow Eye a massive sum of money in exchange for their lives. However, the money is not the main motivator for Shadow Eye. It is time for the regime of Arlia to fall.

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A Wrench in the Works

However, the client, a man known only as Gamemaster, had one major flaw in his plan. There was a mole. The mole reported back to Lord Draygon, who, paranoid, formed the Elite Guard, a group built to usurp Shadow Eye and protect him and his consorts. By any costs necessary. The Elite Guard's intervention will make ending the Royal bloodline much more difficult.

However, Shadow Eye is ready.


Character Sheet

Name:
Age:
Gender:
Appearance:
Allegiance:
Personality:
Brief Bio:
Magical Ability:
Skills/Abilities:
Weapons:
Other:

Map
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King Draygon
The main target of the Shadow Eye's mission, King Draygon is the leader of Arlia and resides in Grand Marquis. Cocky and greedy, Draygon will do anything to seize greater wealth and power, including murder and worse. Draygon lives in the Royal Palace in Grand Marquis, where he conducts much of his operations. Though he is more of a planner than a doer, Draygon is adept with a sword and has magic, though it is unknown of what form it is.

Lord Everett
Lord Everett is a former knight and the governor of Alvenwolst, appointed by Draygon himself. While most knights fight with honor, Everett is not above using torture and other examples to break down his opponents. Responsible for many war crimes as well as the conquest and enslavement of thousands on the island of Maua, Everett has left Alvenwolst a poor and dirty place. Despite having age catch up to him, Everett is still a formidable combatant, his magical ability being the ability to enchant any weapon with magical properties.

Lord Krell
Lord Krell is the leader of Brandenly, appointed by Uron, Draygon's father. Krell is a paranoid- even before the news of Shadow Eye's plan reached him. Krell has left Brandenly, an already hot city where very few crops can grow, even poorer and less suitable for life. Krell values his own life incredibly and will arrest and publicly execute anybody even remotely suspicious of treason. Krell does not have magic, but he does have wealth, being a governor and a former oligarch. His own personal defense group is one of the best trained in all of Arlia.

Lady Shakova
Lady Shakova is perhaps the worst of all the targets, the leader of Frostka, the northern, freezing-cold city. Shakova is well known as a sadist and a brutal murderer, and enjoys the suffering of her own people. She has built a wall around Frostka, well-fortified by her men, that keeps her people in so she can kill them, slowly and painfully. Shakova has magic, in the form of cryokinesis- advanced, at that.

Lord Yonder
Lord Yonder is the newly-appointed governor of O'ha La'Ki, the city captured during the recent raid on Maua, a tropical island formerly populated by the Roga people. The Roga were all either slaughtered or enslaved durign the attack, though willing to surrender. Very few escaped. Yonder enjoys manipulating and beating his Roga slaves, a sadist as well. His magical ability is sound manipulation- at face value a seemingly useless ability, but in fact an incredibly deceptive and powerful one.

Anybody that Gets in Their Way
Watch out, Elite Guard.

 

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Camden Thybrian Fullborne

Age: 23

Gender: Male

Appearance: As seen above. Camden is not tall nor short, standing around 5'8". He is rather light, weighing about 123 pounds. His choice of attire can be a formal coat, as seen above, but he has no problem wearing anything so long as it fits in with the mission at hand. He has blonde hair and green eyes. His Shadow Eye mark is located on the back of his right thigh.

Allegiance: Shadow Eye

Personality: Easygoing, cheerful, and knowledgeable are words that can describe Camden. He goes about his business everyday, whether it be killing or doing chores, with that same sort of grin on his face. He can often be found staring into space, so deep in thought that oblivious to everything going around him. He enjoys philosophy and has a strong sense of right and wrong.

Camden is not, however, a pushover- quite the opposite. When it comes to his duty as an assassin, Camden shows no remorse and holds no bars. When it comes to a job, he makes sure it is executed perfectly. Still, he has a tendency to take days off, which can occasionally annoy the rest of Shadow Eye.

Camden is an excellent actor and liar, capable of fluently covering up his true feelings.


Brief Bio: Camden's place of birth is the city of Grand Marquis itself, where he was lucky enough to have a decent house and a caring family. While many other families in the capitol abandon their kids to save their own skins, selling the poor things off into slavery, Camden was loved by his mother, father, and older sister. They were carpenters, excellent at their craft, and honest people. They worked hard, and had some of their craftmanship purchased by the Kings themselves. They wanted Camden to follow their path, so he could have a decent life like them. That failed when the three were murdered by the guards, framed for thievery that Camden knew they wouldn't commit.

Now alone and without a family, Camden wandered until joining Shadow Eye, to help deal with people like his parents murderers.


Magical Ability:

Mnemokinesis

Manipulation of Memories

Camden can proficiently manipulate memories, either adding false memories or taking them away. While this ability is very powerful, extensive usage can result in tiredness and Camden losing some of his own memories or having false ones implanted. Camden does not need to make physical contact to use the power, but does need to make eye contact. It is easier to take memories away than to add false ones. Memory manipulation is very delicate and requires focus.

Skills/Abilities: Camden has a silver tongue and is very good at speaking and persuading. He has basic experience in martial arts and he has excellent aim. He has natural talent in art and other forms of crafting and tinkering.


Weapons: Camden uses poisoned darts to take out his opponents. The darts cause paraylsis about 10 seconds after contact and are not lethal, unless they go through their skull.

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Other: hi
 
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Name: Robin Oak
Age: 24
Gender: Male
Appearance: (The symbol of shadow eye has been tattooed on back between two scapula)
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Allegiance: Shadow eye
Personality: Too calm and cold as if something is dead inside him. His face can constantly remind you of a funeral. He never smiles or talks too much. You can hear him only when it’s required. No joking. On the other hand, he is a very understanding and reasonable person who almost gets along with everyone and has no problem with anything. He is a hard worker and cares about besting even in details. If you are not a target then he cares about you and shows it but by actions not on his face.
Brief Bio: Lella was a fugitive 16 years old girl from Oha LaKi who got sheltered in Oak farm in Avenwolst. Her whole family had been killed by soldiers of Lord Yonder and she had escaped from them to save herself from slavery. She married Mat Oak and gave birth to Robin at age of 17. Everything seemed to be fine till ten years later when Lord Everett heard of a beautiful woman of Oha Laki living with a peasant. As a result he sent his forces to kill Mat Oak and his son and bring Lella to him as she was supposed to belong to government to begin with. But Lella hid her son in a hidden basement in the farm and used her magic to look like her son. When the 10 years old Robin left the hideout, found their house and farm burned to ashes. He expected his parents to have fled away, as his mother had told her they were going to do, but found their corpses hanging from a tree in front of their farm. The boy just dropped on knees and cried till passed out. Neighbors of Oak farm took the boy in and sent him away to keep him safe from the lord but that kid didn’t want to live anymore. He had stopped drinking and eating and so was at the verge of death. It was then when a mysterious guy met him and told him that he could be powerful. He taught him about revenge and purifying the filthy and sinner from the world to let innocent people live at peace. Given a goal, Robin was ready to move forward. But there were a lot he had to learn and he would do anything to gain knowledge and skills he needed. Three years later, at age of 13, he joined the shadow eye and now is known as a coldblooded murderer who has never showed his face.

Magical Ability: Plant manipulation. The bigger the plant is the more energy it takes. He has to touch the plant or the dirt connected to it.
Skills/Abilities: He is agile and swift. He is good at lock picking and sneaking. His tactic is killing silently and in one blow that’s why he tries to focus on throat, heart and head.
Weapons: Usually uses light weapons like throwing knives and poison senbons. He carries a subtle knife and sai too.
Other: He works good as a support in combo.
 
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Name: Tarvais Averin
Age: 30
Gender: Male
Appearance:
Tarvais carries himself at an above average height and is well built from years of combat service and physical training. He has brown hair and hazel eyes (not cat eyes like in the picture reference below) and his face has a number of small scars from the cuts of blades. He now carries the tattoo of the Shadow Eye on the lower left side of his torso. He opts to wear a set of light, brown stained leather armour that he is rarely seen without. He visibly detests wearing anything remotely formal or fancy as one might see in a court or palace of the King.
Allegiance: Independent
Personality:
To describe Tarvais as a brooding man would be inaccurate, but he is one who has seen the world and its evils from many angles. He has never had a single defining tragedy, but rather events as a whole have given him a set of rather grey morals. To him, things are rarely black and white. He can be polite and offer a smile when need be, share some sarcastic jokes; but on the whole he prefers to resign to silence and otherwise keep to himself. He learnt a long time ago that hiding one's emotions is an effective tool both in and out of a fight.
Brief Bio:
Tarvais was born to an extended family of travelling merchants, and lived a childhood constantly on the move. Caravans never stopped in one place for longer than a week and so Tarvais saw most of Arlia and what it had to offer by the time he reached manhood. Having trained informally with a bodyguard of the caravan to defend himself and hunt beasts, he set out to work as an independent mercenary in an attempt to live a more comfortable lifestyle without selling himself out to the Lords of the realm. He was good at his job, and Lord Everett became a frequent client of his. He was hired many a time to deal with bandits or dangerous threats roaming the wilds. The Lord even considered him a friend to a certain degree and trained with him on many an occasion.
When the mole broke news of the Shadow Eye's plot, Lord Everett contracted Tarvais to find them and infiltrate their ranks. Tarvais accepted, though he finds himself questioning if he wants to carry through with this contract. While he has worked for them time and time again, and the Shadow Eye are hardly fueled by altruistic views alone; Tarvais is unsure which is the lesser evil. And so he has set out to make up his mind. Ultimately however if he has to choose between one evil or another, he'd rather not choose at all.
Magical Ability:
Space-Time Manipulation
Tarvais' latent magic is arguably a potentially very dangerous thing, but significantly hampered by his lack of magical training and inward focus. He can manipulate his personal space-time in a variety of different applications including teleportation, phasing through objects and manipulating his own body's temporal rate. The magicks do take a significant toll on him over time. If he manipulates his own body to revert his body backward/boost his metabolism to resist the effects of a poison or the side effects of a potion for example, the side effects will eventually catch up with him.
Skills/Abilities:
Tarvais is a trained and careful sword fighter. He's received both formal martial training and picked up exotic techniques over the years, resulting in a very balanced martial prowess. Capable of being agile one moment and sturdy the next he is very much a jack of all trades type. He does not consider himself to be one of the best duelists in Arlia, but perhaps one of the smarter ones.
Tarvais is trained to fight both human and beast, magic or not. His experience and careful planning ultimately saves him more than any level of fighting skill.
Weapons:
Tarvais carries a pair of swords on his back, one a regular bastard sword and the other a magically infused blade given to him by Lord Everett himself. It is designed specifically to deal with creatures or people enhanced with magic, spells of ancient power woven through it to help reflect harmful magic away and penetrate magical barriers. Tarvais is hesitant to use it though as there are few blacksmiths in the land able to repair damage to such a unique blade.

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'The Blood Assassin'


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BA S I C

Name | Lorin Autiar

Aliases | 'The Blood Assassin'

Age | 28

Gender | Male



P H Y S I C A L

Appearance | Look above for most details. 5'6, 150 lb's. short black hair and grey eyes.

Weapons & Armor |
  • Bloodmoon | His sword. A one of a kind, it absorbs blood to replenish wielder's mana pool.
  • Coat of the Gurwolf | The pelt of a Gurwolf, turned into a coat. very tough to penetrate.
  • Thrak and Thror | Two identical gloves with hidden blades built into them. Blades are stained red.
  • Boots of the Bloody | Boots that were made to increase the potency of blood magic.
  • Amulet of Beloth | A large ruby amulet that stores mana.

Skills & Abilities |
  • Stealth Master | Being born on the streets, you have to learn to move quick and silently. Came naturally to him.
  • Master Swordsman | Like being born with a sword in his hands.

Spells & Magic |
  • Blood Radar [Passive] | He can sense blood, spilled or not. This makes him way harder to sneak up on.
  • Blood Barrage | He can use his own blood as a lethal projectile.
  • [TBA]

Weaknesses |
  • Fear of Love | A fear of love keeps him from making relationships.
  • Arrogant |Quick to boast, he jabs with worlds. A lot.
  • Anger Problems | If something triggers him, he gets angry. Like, Hulk Smash, angry.



P E R S O N A

Sexuality | Heterosexual

Character Alignment | Elite Guard [Is that okay?]

Relatives | None

Reputation | Notorious | During the time of the old kings rule, he was a mass murderer and assassin. He killed hundreds of the poor, rich and even some of the few in between. Disappeared a couple years ago, but started showing his head around again and got caught. Paying off his prison sentence with labor.

Personality | A born psychopath and sociopath. Manipulative, cruel and wrathful. Not really any good qualities about this guy.

[/bg]

H I S T O R Y

A born psychopath and sociopath, he killed his first victim at the age of 6. 10 years later, and he has more than 100 kills under his belt. Now, at the age of 28, he has 3,571 confirmed kills. Got caught by the imperial army and was sentenced to life in prison. Became King Draygon's servant for only 10 years of service at the age of 27. 9 years left to go.


MISCELLANEOUS

Hobbies | He is always working, with no time for 'hobbies.'

Quote\s | "I wont kill you if you kill me first. Its that simple."

Theme |





 
Breik Fomarn

Age: 19

Gender: Male

Appearance: Breik is a young man of slim build and 6 feet even height. His hair is oak brown and wavy, falling down around his head but just a few inches shy of touching his shoulders. He wears two feathers in his hair, one red, one yellow, just above his left ear. His eyes are the same brown as his hair, and his complexion is deathly white- a side effect of growing up in the frozen north. Breik wears a brown fur-lined coat open over a basic tunic and trousers, with thick, heavy boots. His Shadow Eye mark is located on the back of his right shoulder, just below the actual bone

Allegiance: Shadow Eye

Personality: Breik is relatively easygoing and relaxed when not on the job, willing to fool around with other Shadow Eye members when he should be doing chores or preparing for his missions. When he's serious about things, however, he tackles them with a sort of deathly focus that contrasts how he is while hanging around. Breik doesn't often consent his moral compass on missions, believing that giving his word means he has to go through with what was agreed upon without any deviations

Brief Bio: Breik was born just outside the city of Frostka, in a small hunter's cabin just out of Lady Shakova's eye. He and his family could only avoid her attention for so long, however, as she one day seemingly got tired of the harmless hunter's cabin and ordered her soldiers to burn it to the ground. She later released hunters of her own to track Breik and his family through the frozen tundra as they made their escape. Breik was the only one she never caught.

Magical Ability: Breik has a unique magical ability where he creates strands of light almost like whips from his hands that he can manipulate. They tend to come from only one finger- he prefers his middle as that's the longest- and he can only create two at a time. The whips are sharp, but still on par with a sword. Using them for too long begins to take its toll on his mind, and he can suffer multiple possible side effects.

Skills/Abilities: Breik is skilled in the art of stealth and blending into crowds despite his unique attire. He is far from a pushover in physical combat, and is intelligent enough to utilize what's around him if need be to escape from a sticky situation, should one ever arise.

Weapons: Breik doesn't carry any weapons, being skilled with his magical ability and hand-to-hand combat and relying on there being something around him to utilize in a pinch

Extra: Rearranges the letters of his name to be 'Erik' when in need of a fake name
 
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Name: Beatrix Brandenly
Age: 21
Gender: Female
Appearance:

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Allegiance: Noble family
Personality: Cruel and self centered but dangerously smart and charismatic and ambitious.
Brief Bio: She is daughter of lord Kerl who is in charge of several farms of Brandenly. She has her own mansion and sets of bodyguards to protect her from shadow eye and likes of them.
Magical Ability: Invisibility
Skills/Abilities: She is a strong leader but if is forced to fight alone, only carries a light knife hidden in her dress and several sorts of poisons. She can have a silver tongue.
Weapons: Knife and poison
 
Daisuke Hidemichi- Alias
Yenlando Inaric (Closely-guarded secret)

Age: 19

Appearance: White hair that falls to the nape of his neck and around his blue eyes, standing at 6'2" with a lean, muscular build. He wears dark pants with black boots, and a long, dark blue coat with a red shirt underneath, and an iron wristband on his right arm. Shadow tattoo is behind his right ear, hidden by his hair

Allegiance: Shadow Eye

Personality: Daisuke is very serious and silent most of the time, preferring to hang off on his own most of the time, but he does occasionally loosen up and try to hold conversation with members of Shadow Eye, but prefers to be on his own until things get too heavy for him alone. Despite his serious and stoic nature, Daisuke is a rather chatty combatant, enjoying to berate his enemies.

Brief Bio: Daisuke was born into a royal family that served under Lord Everett, and lived with them for ten years. During that time, he trained as a swordsman with a personal trainer until he grew dissatisfied with the way the people were treated under the Lords' command. After he had been pushed to his limit, Daisuke turned the sword he had been taught with on his parents, killing them and fleeing into the night. He joined Shadow Eye at age 16, prepared to strike back at the government.

Magic Ability: Daisuke has the ability to swap the makeup of an item for something else of equal value. Such as, he can change his steel long sword into a silver blade, but due to the difference in value, it becomes a short sword, and something less valuable can become larger

Skills/Abilities: Daisuke is a skilled swordfighter, competent hand-to-hand combatant, he is talented at going unnoticed, and is talented at poison crafting

Weapons: Daisuke carries a long sword he is capable of shifting the length and material of, and he wears an iron armband under the sleeve of his right arm that covers his forearm that he shifts the shape of into blades
 
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Appearance: White hair that falls to the nape of his neck and around his blue eyes, standing at 6'2" with a lean, muscular build. He wears dark pants with black boots, and a long, dark blue coat with a red shirt underneath, and an iron wristband on his right arm.

Allegiance: Shadow Eye
Where is his Shadow Eye tattoo?
 

Jordyn Skytra Bellmonte

Age: 20
Gender: Female
Appearance:
157ddcf4bb1bdbbcae6d4a0e733a8eba--cool-anime-girl-anime-lolita-girl.jpg

Upon seeing Jordyn, one would notice that she is not very big. At all. Standing at 5'6", she weighs a miniscule 119 lbs, putting her at the brink of underweight. Her indigo hair (which nobody is sure whether it is dyed or natural) is rather long, but much of it is hidden up in her hoodie. She also has red eyes that pierce through darkness. Her Shadow Eye tattoo has been branded on her lower back.
Allegiance: Shadow Eye
Personality: Despite her brooding appearance, one who has spoken with Jordyn for more than 3 minutes might wonder how exactly she came to be an assassin. Jordyn is a happy, cutesy, and has unlimited energy and curiosity. She is friendly and enjoys (or at the very least attempting) to communicate with the other members of Shadow Eye. She's a very teasing girl and is a bit of a flirt. She's rather lazy and enjoys taking off instead of actually, you know, working. This attitude carries on during missions, causing her to be rather annoying when you're trying to kill somebody.

However, look under that facade and Jordyn reveals that she is, in fact, an excellent killer. Even though her outgoing mouth can be rather annoying, she has proven time over time again that she is in fact fantastic at what she does. Sometimes, the key strategy with Jordyn is to just give her patience. Results will come eventually.

Brief Bio: Jordyn's life was what one might consider shit. Born into poverty, her parents sold her into slavery in order to get decent lives for themselves. She later discovered she was born for the sole purpose of being a slave (ouch). Unfortunately, residing in Brandenly, Krell was untrusting of his slaves, and constantly had them beaten and executed. Jordyn barely managed to hang on to dear life sometimes.

When she was 12, she was inducted into a secret society (like the Illuminati). It was composed of slaves (unlike the Illuminati) whose goals were more altruistic but also more bloody than the idea of Shadow Eye- kill every government official. Ever. While Jordyn didn't feel like she was ready for murder, she found good friends in the group.

The time had come when she was 4 years older. At the meager age of 16, the group attacked Brandenly Manor, where Krell and his family resided. Unfortunately, head on attacks were what Krell was ready for, and much of the resistance was dead by the time they had gotten to manor doors. Only Jordyn and a few others had survived, but on the flip side only a few elite guardsmen had as well. Fighting their way into the chamber, Jordyn dealt the killing blow to Krell's eldest son, Klemont, which is regarded as the turning point between very insecure and hyper-paranoid. With all her friends dead, Jordyn retreated, managing to escape with her life.

Jordyn fled Brandenly, before joining Shadow Eye, where she continued to kill kill and kill.


Magical Ability: Jordyn is, in fact, luckily gifted with the ability to have two magical abilities.

Chameleon
Jordyn's first ability is one that allows her to blend in with her surroundings, like a chameleon. While cool, this ability is not as fantastic as invisibility. For example, the observant can notice the difference and spot Jordyn blending in. Also, when experiencing rapid mood changes, her ability to blend may wear off. Lastly, moving too quickly while using the ability will be awfully conspicuos and easily visible. Still, she's a fucking chameleon.

Wall Climbing
Jordyn's second ability allows her to climb virtually anything. Like Nightcrawler, Jordyn's fingers can become magically adhesive, and allow her to limb walls, hang from ceilings, stick to surfaces, etc. This works with her feet as well.

Skills/Abilities: While in the Society, Jordyn became an expert in martial arts, more than capable of holding her own against the Elite Guard, all of which are masters at hand-to-hand. She is incredibly agile, moreso than Olympic athletes (if they existed) and is incredibly quick on her toes. For her thin frame, she is surprisingly strong. Jordyn also is skilled in house chores, and often finds herself doing the laundry for the rest of Shadow Eye, much to her chagrin. One household chore she enjoys doing, though, is cooking, and she will gladly cook for the rest of her little band of assassins.

Weapons: Jordyn carries two weapons- a garrotte wire (her primary choice of weapon- she much prefers death by throat slit or asphyxiation than stabbing) as well as a dagger (for emergencies)

Other: Her 2nd and 3rd kill were in fact her mother and father. They were probably unnecessary casualties, but damn did it feel good.
 

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Tiana Fomarn

Age: 19

Gender: Female

Appearance: Very similar to Breik, hair, eyes and skin the same colouring he has, Tiana stands a few inches shorter than him at 5'8", with a lean but muscular build. Tiana wears leather armour with a fur lining underneath, suitable for all regions- from the barren landscape of the Brandenly area to the frozen North outside of Frostka, she is prepared. Unlike Breik, who wears two feathers, Tiana leaves her long, oak brown hair unadorned, allowing it to fall to her mid-back unhindered, but she does wear a necklace with two fangs of a beast of long ago

Allegiance: Elite Guard primarily, Lady Shakova secondarily

Personality: Tiana is a quiet, solitary kind of person who greatly respects personal space- and doesn't take well to people like Breik, who don't always know the meaning of the words. She isn't friendly, and is largely angry at the world in general. Despite all of that, however, Tiana serves faithfully in the Elite Guard, and never denies a mission. She approaches every task with a cool head and a tactical outlook, as she was taught to by Lady Shakova's personal soldiers

Brief Bio: Tiana was born the twin sister of Breik, and as such grew up in the same conditions and scenario as him, even receiving the same training from their father. Despite that, while Breik was a friendly child who just wanted to live his life, Tiana wanted actual power within the hierarchy of Arlia, and this difference in opinions of what was better led to them fighting many times when young. It was with this in mind that she approached Lady Shakova and fed her a tale about a false scheme to usurp her led by the members of the Fomarn cabin. When they were successfully hunted down, Tiana was rewarded with a rank among the soldiers and eventually proved herself in combat and service enough, to the point where she was hand-picked to become a member of the Elite Guard.

Magical Ability: Tiana can see into the future up to seven seconds ahead, and as such is able to predict her opponents' next move. The drawback with this power is that it requires intense concentration, which isn't always the easiest in close combat, and using this power too often or long can result in the side effects equal to minor brain trauma.

Skills/Abilities: Tiana is a skilled archer and spearwoman, along with being a competent tracker due to continuously honing her skills while serving under Lady Shakova. She is a brutal interrogator as well, knowing several different torture techniques.

Weapons: Tiana carries a long bow and a spear

Other: She is unaware her fraternal twin survived the hunt, as he is of her involvement in it
 

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