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Character Sheet #4
Commission for wtfamidoinghere wtfamidoinghere , a character sheet for an antagonist in their roleplay. First time I tried repeating a background gradient to cover up the seams between repeating background images.

Time: ~5 hours

Sources: character-sheets/4.xml

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The Antagonist
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Name:
Atrux Vesanus
Age:
97
Gender:
Helicopter
Species/Race:
Minotaur
Kingdom of Origin:
N/A
Job:
Mercenary Captain
Alignment:
Chaotic Neutral
Height:
11' 8"
“Everyone has a price! Especially me!”
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Personality
Atrux is a Minotaur that enjoys battle, and is always eager for the next fight. He puts Himself and his Crew before anything else, even money. Speaking of money, Atrux loves it. It can get him anything he wants and he believes that you can never have enough money. Atrux is adventurous and always wants to know what is on the other side of the hill, even if that could lead to his death.
Atrux doesn't follow any faith but understands if other people follow religion. He does have morals and will not accept all jobs that comes his way. He despises raping and doesn't allow anyone from his crew to even attempt to do so. Atrux can be stubborn at times but is not ignorant. In addition, people consider him racist based off of the things he says, but he has no prejudice against any race.
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Racial Traits
Expand
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Herculean Strength ~ Being an especially strong Minotaur comes with its perks. Atrux's main specialty is his strength. He is strong enough to go toe to toe with most royals from any kingdom.
Speed ~ Atrux is incredibly fast but definitely not nimble. In straight lines is where he excels the most. However, Atrux can also use his absurd strength for an extremely quick bunny hop in any direction.
Defense ~ Atrux's hide is hard to pierce. Only beings with identical strength or more, be it magical or physical, can effectively hurt him.
Healing Factor ~ Minotaur's have healing factors, a fatal wound wouldn't kill Atrux but he would have to leave the fight to rest for a couple of days to recover. Much faster than majority of other races.
Vesanus Family Horns ~ The Vesanus Family Horns are unbreakable.
Kinetic Vision ~ Can see the slightest of movements clearly. Even at night.
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Known Abilities
Expand
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Berserk ~ The longer Atrux stays in a fight the stronger he gets (3 hours is the cap and = Racial Traits twice as effective)
Vesanus Family Spirit Well ~ Having no magic available in the Vesanus Family sucks, but the bloodline has something else to offer. Atrux can draw on any positive Ether of any element in the area, just as the royals do in their kingdoms.
Potentia ~ A roar that stuns any character in the area and also nullifies any status ailments on Atrux.
Redistribution ~ Atrux can switch his strength, speed, and defense around at will. (Ex. Defense into Strength)
Enigmatic Brand ~ A seal has been branded into Atrux's flesh by an unknown being. This brand allows him to withstand the power of all the royal families.
Leadership ~ Being a Mercenary Captain for such a long time, Atrux has gathered experience from his losses and has learned how to push for his victories. He can keep his cool in any situation and gives orders with a clear mind, while also knowing its whats best for the group.
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History
Expand
Tavern_Brawl.jpg
Born outside the Fire Kingdom, Atrux's family was kept hidden from the world. His parents believed that the family bloodline had to be kept hidden or every family member connected to them would be extinguished. However, that didn't stop them from teaching Atrux the ways of combat. Atrux's parents soon learned that he was born with a tremendous amount of talent. Atrux soon beat all of his family at the young age of 42. With no one to stop him from leaving, Atrux decided that living a life in fear isn't living at all. Atrux left for Da Goffs in the Fire Kingdom where he started his work as a mercenary.
Atrux blended in well with the "citizens" of Fire Kingdom and spent 25 years working for others as a sell-sword. He made several comrades all of which he treated like brothers. One day, a wealthy noble from the light kingdom sent word that a shadow drake needed to be slain. He offered a large amount of money to the people who would complete such a task. Although it was a daring task, Atrux decided that the amount of money was worth the risk and set off to go slay the beast. Of course, he didn't go alone. His allies decided to go along with him and split the money.
The journey was long and by the time they got to the Dark Kingdom, everyone had thought that to even trust a light kingdom noble was a mistake. But suddenly, a shadow blanketed the floor they stood on. Above the company was the Earth Elemental and it wasted no time to start removing the garbage from its territory. Everyone began to run in fear. Everyone except for Atrux. Atrux wasted no time and jumped on the creature and climbed his way to the head and before anyone else got hurt, Atrux elbowed the top of the head, immediately knocking the beast down to the floor and rallying all the mercenaries but before they could get to it Atrux did one more elbow for good measure.
The journey was long and by the time they got to the Dark Kingdom, everyone had thought that to even trust a light kingdom noble was a mistake. But suddenly, a shadow blanketed the floor they stood on. Above the company was the Earth Elemental and it wasted no time to start removing the garbage from its territory. Everyone began to run in fear. Everyone except for Atrux. Atrux wasted no time and jumped on the creature and climbed his way to the head and before anyone else got hurt, Atrux elbowed the top of the head, immediately knocking the beast down to the floor and rallying all the mercenaries but before they could get to it Atrux did one more elbow for good measure.
All of the friends that left Atrux came back and begged on their knees for forgiveness. Atrux gave it to them in exchange for their loyalty. Together as Atrux as the leader of this band of mercs, they began to do unbelievable tasks for 30 years. Stories were told of Atrux's bravery and courage and how he toppled gods.Throughout the years the small band of mercenaries grew into an army. An army that had no discrimination. Humans, Orcs, Trolls, Goblins, Kobolds, Elves, Demons, Women, Men... All were accepted as long as they were strong and could follow Atrux to till death. Now Atrux has found a job that would set him and all of his men, For life...
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Weapons & Armor
Expand
Atrux's weapons are enchanted with powerful buffs to increase his abilities to Royal levels.
- Twin Axes (Longer Handle)
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- Halberd
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- Shoulder Pads
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- Belt
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- Bracers
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- Greaves
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- Boots
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Relationships
Expand
Relations to other player characters will go here.
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Experiment #3
More experimentation with accordions. This creates a sort of gallery where you can move from slide to slide by clicking on the arrow button at the top. I initially wanted to be able to move back and forth instead of just forward, but that did not seem possible beyond two slides. Can you figure out where the accordion comes in?

Time: ~3 hours

Sources: experiments/3.xml

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First Slide
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam egestas nulla a dui congue pretium. In hac habitasse platea dictumst. Interdum et malesuada fames ac ante ipsum primis in faucibus. Etiam auctor imperdiet mi, eget faucibus urna ultricies ac. Aenean porttitor lobortis vulputate. Sed ac tellus tincidunt, vestibulum lacus quis, auctor magna. Maecenas tempus quis sapien et venenatis. Quisque eget blandit enim. Aliquam non mi quis magna cursus volutpat. Sed blandit at nulla non lacinia.
Second Slide
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam egestas nulla a dui congue pretium. In hac habitasse platea dictumst. Interdum et malesuada fames ac ante ipsum primis in faucibus. Etiam auctor imperdiet mi, eget faucibus urna ultricies ac. Aenean porttitor lobortis vulputate. Sed ac tellus tincidunt, vestibulum lacus quis, auctor magna. Maecenas tempus quis sapien et venenatis. Quisque eget blandit enim. Aliquam non mi quis magna cursus volutpat. Sed blandit at nulla non lacinia.
Third Slide
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam egestas nulla a dui congue pretium. In hac habitasse platea dictumst. Interdum et malesuada fames ac ante ipsum primis in faucibus. Etiam auctor imperdiet mi, eget faucibus urna ultricies ac. Aenean porttitor lobortis vulputate. Sed ac tellus tincidunt, vestibulum lacus quis, auctor magna. Maecenas tempus quis sapien et venenatis. Quisque eget blandit enim. Aliquam non mi quis magna cursus volutpat. Sed blandit at nulla non lacinia.
 
Quick experiment for fluticasone fluticasone , won't go in the repository. The challenge was to get rid of the tab lines in such a way that the background behind replaced them. This meant it wasn't possible to cover them up with some white, for example, since there's no guarantee the background would be white.

This is my convoluted answer to the challenge. No BBXML, I did this one in BBCode (and lived to regret that choice after a few minutes). The tab titles are floated to the right, but this could be rectified with additional code.

Not very mobile-friendly, but shouldn't be too terrible.

  • Lorem ipsum dolor sit amet, consectetur adipiscing elit. Pellentesque tincidunt enim eget bibendum ullamcorper. Integer vestibulum eget tellus in viverra. Mauris risus ex, molestie in varius a, mollis in diam. Aliquam interdum massa velit, quis iaculis ex cursus et. Donec vehicula neque erat, in fringilla erat blandit et. Cras vitae sodales sapien, quis hendrerit sapien. Morbi volutpat condimentum nisi ac tempor. Suspendisse blandit sem ut nulla tempor, eu mollis diam placerat. Maecenas in ipsum risus. Nullam non metus a quam fermentum sollicitudin non sed lorem. Praesent et tincidunt ligula, dapibus laoreet magna. Etiam semper tortor non lacus suscipit, sit amet vestibulum tellus malesuada. Vestibulum volutpat diam erat, a tempor risus molestie in.

    Ut quis risus rhoncus, rutrum nibh ut, placerat risus. Phasellus tempor sollicitudin enim, vitae eleifend tortor cursus id. Vestibulum euismod neque turpis, non placerat ante pharetra ac. Duis rhoncus sem enim, ut ornare elit dapibus ut. Integer lacinia sapien sit amet nunc tristique laoreet. Duis lobortis lacus vitae enim gravida lobortis. In auctor, orci eu vehicula vulputate, ante ex imperdiet libero, nec faucibus dui ligula et metus.
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Experiment #4
A challenge provided by Fable Fable , the objective being to try to recreate this gallery. It re-uses code from my previous experiment and attempts to improve on it. This would have been much easier with fixed image widths, but I wanted to stay as close as possible to the original version.

This can obviously be adapted for other situations, such as multiple horizontally sliding panels in a character sheet, but without fixed widths it requires a lot of manual calculation. BBXML helps alleviate some of this, and I hope to improve it even further in later versions to avoid these kinds of hard-coded values.

Note: this will not compile correctly with the current version of bbcoder, as of this writing. It is using a patch I will be releasing in an upcoming version.

Time: ~10 hours

Sources: experiments/4.xml

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Update Post #2
Commission for Bowa Bowa . I used the palette and font selection they provided me with to create an update post for their character.

Time: ~2 hours

Sources: update-post/2.xml


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Hadley Gideon Trenworth
VaoA2SM.jpg
Mood
Annoyed
Location
Dining Room
With
John, Jane, Jack
Tagged
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce a tincidunt mi. Praesent sed risus ac nisi porttitor viverra. Proin a aliquam nunc. Vestibulum pharetra dui ac lectus viverra ultricies. Cras vel vulputate ligula. Nulla vitae ligula vitae massa tincidunt mattis. Suspendisse vehicula fringilla eros. Sed faucibus tellus sed ex imperdiet consectetur vel eget nibh. Integer sed metus augue. Donec ac metus sed velit pulvinar imperdiet non non neque. Ut at lacus id felis tincidunt malesuada vestibulum et leo. Curabitur viverra varius hendrerit. Aliquam erat volutpat. Etiam pellentesque enim sit amet eros ultrices ullamcorper.

Duis fringilla et leo in dignissim. Cras turpis metus, euismod in vulputate bibendum, sagittis et ipsum. Aliquam condimentum odio eros, in tempor urna elementum ut.
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Duis accumsan risus ut euismod efficitur. Vivamus finibus, magna quis maximus tristique, nibh massa gravida ex, non tempus lectus nibh id justo. Maecenas venenatis tortor consectetur, feugiat lacus et, faucibus est. Suspendisse bibendum sed magna ut gravida. Fusce mi tortor, tempor a mollis a, facilisis ac mi. Sed eu imperdiet purus, pellentesque feugiat ex. Mauris quis posuere libero. Donec feugiat, augue non mattis porta, sem tortor pharetra felis, a aliquet urna est in ligula. Cras magna lectus, molestie vel justo a, malesuada scelerisque quam. Ut pulvinar sapien et libero vehicula, ac pellentesque eros sagittis.

Sed vitae elit eget odio ultricies egestas. Donec dictum risus vestibulum, gravida dui et, volutpat metus. Donec et mauris at metus condimentum sodales id sed sapien. Fusce id mollis enim. Proin in tempor mauris, vel viverra ante. Fusce pretium ornare metus gravida mattis. Curabitur finibus vitae magna sit amet volutpat. Vestibulum accumsan velit pretium eros lacinia pellentesque. Quisque eget purus id turpis tincidunt consequat.
 
Last edited:
Not repository worthy, but I re-used one of my earlier designs for an interest check, if anyone wants to check it out: Silent Stars

I still struggle to find a way to nicely inset a screen in something else, so that it really feels like it's a part of some computer monitor. I might give that another try at some point.
 
Hey Lyro! Appreciate everything you're doing with your talents! Thanks for giving it back to the Community! You're awesome, man!

Anyway, I got a request. Can you do a in character reply in the form of a scripture? Like with the burnt/worn edges you would see with ancient scrolls or maps. If you can add a space for a character portrait in one of the corners(Circular or Square), too, that'd be awesome! Hope I didn't give you too much to work on.
 
Hey Lyro! Appreciate everything you're doing with your talents! Thanks for giving it back to the Community! You're awesome, man!

Anyway, I got a request. Can you do a in character reply in the form of a scripture? Like with the burnt/worn edges you would see with ancient scrolls or maps. If you can add a space for a character portrait in one of the corners(Circular or Square), too, that'd be awesome! Hope I didn't give you too much to work on.
Hmm, the edges would be a bit complicated for me since I'm not an artist and I'm not sure I could find appropriate images. I could still try to make something, though - except not right now, as I'm going to be pretty busy this week. Is that alright?
 
Lyro Lyro Yeah, that's fine. Take your time. If you can't make the edges like that, no biggie. I just would like it to have the gritty, dark fantasy kind of vibe.

Not super picky since you'll be doing the hard work!
 
Some more non-repository material. This is part of a character sheet I made, where I experimented with trying to create a of bubble screen effect for the character portrait.

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tumblr_mldz0t9Spp1so86olo1_1280.jpg
loNonce Revrin
“Quick, give me something to do!”
 
Interest Check: Riptide
This is a demonstration of what is possible with the new BBCode+ update, including animations, string manipulation and more. I am currently documenting these changes, but I figured I might as well share this as a teaser. It's an unfinished interest check for an upcoming RP I'm planning with C.DEX, and there may still be some changes coming up.

If there is some interest, I may livestream an explanation of this code, along with a presentation of the new features, after the documentation is out.

Time: ~14 hours

Sources: Not available yet

[animation=star] [keyframe=0]transform: translateY(0px);[/keyframe] [keyframe=100]transform: translateY(-2000px);[/keyframe] [/animation] [animation=glow] [keyframe=0]text-shadow: 0 0 1em;[/keyframe] [keyframe=25]text-shadow: 0 0 1.2em;[/keyframe] [keyframe=50]text-shadow: 0 0 0.8em;[/keyframe] [keyframe=75]text-shadow: 0 0 0.9em;[/keyframe] [keyframe=100]text-shadow: 0 0 1.1em;[/keyframe] [/animation] [animation=backgroundScroll] [keyframe=0]background-position: 0% 0%;[/keyframe] [keyframe=25]background-position: 25% 25%;[/keyframe] [keyframe=50]background-position: 50% 50%;[/keyframe] [keyframe=75]background-position: 75% 75%;[/keyframe] [keyframe=100]background-position: 100% 100%;[/keyframe] [/animation] [class=wrapper] background-color: #2d1414; box-sizing: border-box; color: #FFFFFF; display: inline-block; font-family: 'Proza Libre', Verdana, Arial, sans-serif; font-size: 1em; overflow: hidden; position: relative; width: 100%; [/class] [class=stars] animation: {post_id}star 50s 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#FFF, 1237px 634px #FFF, 875px 1880px #FFF, 1651px 1433px #FFF, 582px 288px #FFF, 948px 708px #FFF, 448px 869px #FFF, 867px 965px #FFF, 495px 822px #FFF, 1122px 636px #FFF, 1828px 1766px #FFF, 1556px 1215px #FFF, 1391px 1927px #FFF, 1891px 102px #FFF, 1978px 1050px #FFF, 1366px 1090px #FFF, 601px 1785px #FFF, 1886px 1898px #FFF, 905px 450px #FFF, 721px 203px #FFF, 747px 906px #FFF, 1736px 1280px #FFF, 1823px 740px #FFF, 707px 1522px #FFF, 220px 1951px #FFF, 511px 1051px #FFF, 198px 1456px #FFF, 1881px 1293px #FFF, 1975px 1708px #FFF, 1179px 837px #FFF, 987px 1324px #FFF, 1074px 1190px #FFF, 503px 1833px #FFF, 1061px 236px #FFF, 759px 1181px #FFF, 1462px 1750px #FFF, 1373px 1955px #FFF, 221px 1048px #FFF, 1315px 1856px #FFF, 246px 896px #FFF, 892px 1954px #FFF, 1227px 317px #FFF, 1049px 1427px #FFF, 1025px 664px #FFF, 1330px 1157px #FFF, 1272px 1577px #FFF, 1041px 326px #FFF, 153px 111px #FFF, 290px 104px #FFF, 1907px 1279px #FFF, 1329px 566px #FFF, 1471px 880px #FFF, 742px 1345px #FFF, 1907px 1920px #FFF, 12px 1707px #FFF, 1587px 1927px #FFF, 1px 74px #FFF, 687px 1738px #FFF, 1943px 742px #FFF, 379px 1042px #FFF, 1685px 1803px #FFF, 1476px 1871px #FFF, 497px 139px #FFF, 1800px 1603px #FFF, 252px 143px #FFF, 255px 1243px #FFF, 1092px 1862px #FFF, 1676px 806px #FFF, 1875px 1948px #FFF, 1757px 1946px #FFF; height: 1px; width: 1px; [/class] [class=stars2] animation: {post_id}star 100s linear infinite; background: transparent; box-shadow: 160px 503px #FFF, 163px 650px #FFF, 1843px 77px #FFF, 1103px 594px #FFF, 298px 426px #FFF, 254px 948px #FFF, 297px 63px #FFF, 1036px 133px #FFF, 252px 350px #FFF, 775px 65px #FFF, 846px 202px #FFF, 1562px 1520px #FFF, 1626px 1710px #FFF, 1478px 943px #FFF, 1904px 142px #FFF, 742px 1149px #FFF, 1412px 1763px #FFF, 1175px 578px #FFF, 1822px 1791px #FFF, 236px 784px #FFF, 1875px 259px #FFF, 867px 311px #FFF, 1810px 1332px #FFF, 1176px 1523px #FFF, 131px 230px #FFF, 1712px 667px #FFF, 1610px 324px #FFF, 92px 1175px #FFF, 468px 86px #FFF, 1439px 1304px #FFF, 483px 1422px #FFF, 326px 1094px #FFF, 1211px 1046px #FFF, 1999px 1282px #FFF, 1242px 897px #FFF, 331px 947px #FFF, 367px 1213px #FFF, 1445px 618px #FFF, 1694px 1536px #FFF, 846px 99px #FFF, 957px 329px #FFF, 1763px 319px #FFF, 1056px 650px #FFF, 693px 1252px #FFF, 317px 4px #FFF, 1495px 1288px #FFF, 1193px 1776px #FFF, 792px 109px #FFF, 1902px 342px #FFF, 1649px 852px #FFF, 1450px 456px #FFF, 1824px 1048px #FFF, 1405px 1755px #FFF, 948px 65px #FFF, 921px 1573px #FFF, 1671px 1035px #FFF, 123px 1007px #FFF, 873px 1837px #FFF, 1132px 985px #FFF, 1427px 593px #FFF, 1767px 1878px #FFF, 839px 134px #FFF, 1470px 1712px #FFF, 402px 620px #FFF, 57px 1887px #FFF, 1417px 855px #FFF, 1758px 1618px #FFF, 333px 1078px #FFF, 231px 1018px #FFF, 1503px 1865px #FFF, 893px 1026px #FFF, 20px 13px #FFF, 1433px 1646px #FFF, 145px 1757px #FFF, 121px 1935px #FFF, 1464px 161px #FFF, 1244px 1355px #FFF, 267px 390px #FFF, 1446px 1676px #FFF, 632px 1443px #FFF, 1640px 1423px #FFF, 466px 921px 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#FFF, 1442px 1529px #FFF, 498px 129px #FFF, 407px 672px #FFF, 832px 1742px #FFF, 1353px 1873px #FFF, 1582px 1812px #FFF, 1109px 1796px #FFF, 1604px 888px #FFF, 1734px 954px #FFF, 871px 1205px #FFF, 1463px 616px #FFF, 174px 1237px #FFF; height: 2px; width: 2px; [/class] [class=stars3] animation: {post_id}star 150s linear infinite; background: transparent; box-shadow: 1048px 526px #FFF, 1755px 1635px #FFF, 341px 508px #FFF, 513px 1340px #FFF, 846px 1885px #FFF, 1623px 740px #FFF, 937px 954px #FFF, 19px 1586px #FFF, 570px 953px #FFF, 466px 1286px #FFF, 1517px 1908px #FFF, 895px 349px #FFF, 230px 1389px #FFF, 1309px 566px #FFF, 1262px 294px #FFF, 1266px 754px #FFF, 1937px 142px #FFF, 781px 1374px #FFF, 471px 1154px #FFF, 555px 1403px #FFF, 1816px 1944px #FFF, 1974px 1791px #FFF, 1110px 1198px #FFF, 737px 1324px #FFF, 1607px 1840px #FFF, 1826px 40px #FFF, 690px 1865px #FFF, 1525px 157px #FFF, 704px 1843px #FFF, 1630px 640px #FFF, 884px 1088px #FFF, 1216px 943px #FFF, 902px 1545px #FFF, 943px 1461px #FFF, 1706px 1695px #FFF, 37px 1478px #FFF, 613px 52px #FFF, 1064px 1577px #FFF, 1554px 244px #FFF, 1209px 121px #FFF, 697px 488px #FFF, 1705px 401px #FFF, 688px 180px #FFF, 207px 1700px #FFF, 1162px 1989px #FFF, 1629px 1759px #FFF, 1975px 1299px #FFF, 377px 484px #FFF, 1685px 629px #FFF, 1214px 1635px #FFF, 1336px 390px #FFF, 1501px 143px #FFF, 1949px 425px #FFF, 1271px 1940px #FFF, 533px 1239px #FFF, 1367px 120px #FFF, 393px 478px #FFF, 853px 1056px #FFF, 1780px 100px #FFF, 1311px 1188px #FFF, 1737px 385px #FFF, 1479px 121px #FFF, 272px 476px #FFF, 1639px 699px #FFF, 1665px 1010px #FFF, 578px 1634px #FFF, 1049px 1310px #FFF, 806px 879px #FFF, 202px 639px #FFF, 1112px 1172px #FFF, 1273px 640px #FFF, 1452px 1595px #FFF, 591px 1211px #FFF, 1894px 1773px #FFF, 427px 826px #FFF, 1843px 616px #FFF, 940px 506px #FFF, 931px 1210px #FFF, 787px 1513px #FFF, 2px 1162px #FFF, 1656px 620px #FFF, 730px 1083px #FFF, 1739px 1458px #FFF, 212px 1521px #FFF, 398px 1725px #FFF, 533px 1117px #FFF, 1327px 1384px #FFF, 1739px 1488px #FFF, 989px 79px #FFF, 905px 1831px #FFF, 749px 1325px #FFF, 1607px 825px #FFF, 1593px 1125px #FFF, 891px 1150px #FFF, 1387px 262px #FFF, 1296px 847px #FFF, 1189px 392px #FFF, 1715px 348px #FFF, 996px 428px #FFF, 680px 1214px #FFF; height: 3px; width: 3px; [/class] [class=header] font-size: 5em; margin: 0.3em; [/class] [class=title] animation: {post_id}glow 1.5s linear infinite alternate; color: #f3c662; font-family: 'Uncial Antiqua', Verdana, Arial, sans-serif; font-style: italic; padding: 0; text-align: center; text-shadow: 0 0 1em; [/class] [class=sun] animation-duration: 3s; animation-iteration-count: infinite; box-shadow: 0 0 4vw #2d1414 inset, 0 0 4vw #2d1414; background-image: url('https://media.giphy.com/media/ctGFLebG1AqK4/giphy.gif'); background-position: center; background-repeat: no-repeat; background-size: 100%; border-radius: 50%; filter: hue-rotate(25deg) sepia(0.5); height: 20vw; margin: 0 auto; min-height: 150px; min-width: 150px; max-height: 426px; max-width: 426px; width: 20vw; [/class] [class=box] margin: 2em 1em; padding: 2px 4px 0px; position: relative; [/class] [class=boxBg] box-sizing: content-box; height: 100%; pointer-events: none; position: absolute; width: 100%; [/class] [class=boxBgLarge] top: 0; left: -5px; padding: 0 4px; border: 1px solid rgba(255,255,255,.35); [/class] [class=boxBgTall] top: -8px; left: 3px; padding: 8px 0; width: calc(100% - 8px); height: 100%; border: 1px solid rgba(255,255,255,.25); [/class] [class=boxBgMedium] top: -4px; left: -1px; padding: 4px 0; border: 1px solid rgba(255,255,255,.4); [/class] [class=boxInner] background-color: #2d1414; overflow: hidden; margin: 0.5em; [/class] [class name=boxTitle minWidth=530px] cursor: pointer; font-family: 'Monoton', Verdana, Arial, sans-serif; font-size: 2.5em; margin-top: 0.7em; text-align: center; transition: color 0.5s linear; [/class] [class name=boxTitle maxWidth=529px] cursor: pointer; font-family: 'Monoton', Verdana, 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[div class=wrapper] [div class=stars][/div] [div class=stars2][/div] [div class=stars3][/div] [div class=header] [div class=sun][/div] [div class=title]Riptide[/div] [/div] [div class=intro] It is a time of great unrest. On the planet Isyn, a god is being born. What form shall it take? What will its tenets be? Who shall name it? These are the questions each warring faction seeks to answer. For whomsoever is present at the moment of divine manifestation shall permanently etch their convictions into the deity's mind. Through their new god, the believers shall wield power unlike any others, altering the laws of the universe as they see fit.

Or so the legends say.

It is a risk the People's Republic of Tiffrel are unwilling to take. Get past the front lines, descend into Isyn, and steal its needle before it punctures our world once more. The status quo must be preserved.

May you ride gentle currents. [/div] [div class=box] [div class="boxBg boxBgLarge"][/div] [div class="boxBg boxBgTall"][/div] [div class="boxBg boxBgMedium"][/div] [div class=boxInner] [div class="boxTransition boxLeft"]World[/div] [div class="boxTransition boxRight"]Rules[/div] [div class=boxTitle] Premise [/div] [div class=clear][/div] [div class=boxContent] [div class="panel panel1"] [div class=subtitle][div class=subtitleText]The Gods[/div][/div] [div class="right image"]
full
[/div] [div class=p]While the universe is indeed infinite, the Gods are not keen on sharing and their domains are clearly-delimited. The Milky Way happens to have eight major Gods and at least three hundred minor Gods, each in possession of their own area of the galaxy. As such, only the following major Gods will come into play throughout the roleplay, listed with their associated themes:[/div]
  • [div class=b]Mizen - God of Appearance:[/div] illusions, transformation, beauty, deceit
  • [div class=b]Sillis - God of Prediction:[/div] prophecy, foresight, calculation
  • [div class=b]Imer Dallis - God of Justice:[/div] law, control, retribution, balance
  • [div class=b]Tekket - God of Industry:[/div] technology, energy, willpower, efficiency
  • [div class=b]Levraxis - God of Destruction:[/div] death, medicine, transformation, fission
  • [div class=b]Loreh - God of Communication:[/div] speech, mediation, empathy, censorship
  • [div class=b]Friest - God of Stillness:[/div] concealment, control, sound, time
  • [div class=b]Alva - God of Bonding:[/div] combination, fusion, paralysis, chemistry
[div class=clear][/div] [div class=subtitle][div class=subtitleText]The Players[/div][/div] [div class=p]The planet Isyn is in the unusual position of being at the intersection of three Gods' domains, [div class=b]Loreh[/div], [div class=b]Mizen[/div] and [div class=b]Sillis[/div]. As such, it has frequently passed hands between the mortal nations in service of these Gods. There are currently seven nearby nations:[/div]
  • [div class=b]The Hierarchy of Onnedias:[/div] an ancient elven theocracy where the most powerful wizards are in power. Onnedias currently has ground control of Isyn and holds the best claim to ownership of the planet.
  • [div class=b]The Far Commonwealth:[/div] a mercantile association which gained independence a few centuries ago. Formed from descendants of the first humans to escape Earth's Barren zone. Known for forming and breaking alliances frequently. Currently in a weakened position; rumor has it they have begun resorting to more underhanded tactics.
  • [div class=b]The Tyranny of Fin Qillis:[/div] a totalitarian regime headed by the near-immortal fairy Qillis. One of the two biggest threats to Onnedias, being in control of one of Isyn's moons and a great part of the space armadas.
  • [div class=b]The Hegemony of Ko:[/div] a forced military union of a small group of neighboring states which were at risk of being swallowed up by Qillis many centuries in the past. Highly diverse ethnicities. Currently the other biggest threat to the Hierarchy, as they are the only other nation to have established permanent encampments on Isyn's surface. An uneasy alliance between them and the Tyranny is currently in place.
  • [div class=b]The Dominion of Prak and Corval:[/div] a colony of the far larger country of Myrn, located at the other end of the galaxy. A minor player in the war, fighting not for their victory but for Onnedias's defeat.
  • [div class=b]The People's Republic of Tiffrel:[/div] a small, poor country that has only avoided being swallowed up by making itself essential to all of its neighbors. Currently surrounded by the Dominion and the Hegemony. As such, they are not in a position to wage direct warfare.
  • [div class=b]The Informed Republic:[/div] a comparatively new player in international politics, the Informed Republic is a nation of gnomes led by computers hybridised with magic in order to create sentient software. They claim to be a neutral party in this conflict, being the farthest away from Isyn of all parties. Their outposts can be found throughout the systems, where they are often found selling Invariant technology.
[div class=clear][/div] [div class=subtitle][div class=subtitleText]The Planet[/div][/div] [div class=p][div class=b]Isyn[/div] is one of the Milky Way's four Scarred Planets. Extensive radiocarbon dating processes have demonstrated these planets to be far older than the current universe. Indeed, each of these planets is located in a weakened section of reality where the Stream filters through more often, which most believe explains how these planets were able to survive the previous universe's destruction. The scars themselves manifest as constantly shifting fractures in the sky from which the blinding light of the Stream filters through.[/div] [div class=p]Unlike the other Scarred Planets, however, Isyn is covered in ruins from an ancient alien civilization which is also believed to originate from before this universe. Seven years ago, deep underground, a Needle was uncovered by archaeologists, which precipitated the current political climate. Needles are rare artifacts, a few of them naturally occurring, but usually the products of long-gone civilizations which developed Invariant technology capable of puncturing the barrier between reality and the Stream. While the knowledge necessary to create such tools is currently lost to the known civilizations of the galaxy, some of the Needles which have been uncovered have been successfully made operational. Isyn's is one such Needle, and its location on a Scarred Planet means it can be used to usher in the birth of a new God.[/div] [div class=p]As the roleplay begins, players will be tasked to find a way past the front lines of the ongoing war to make landfall on Isyn. From thereon, they will have to navigate the labyrinthine underground complex of the ongoing archaeological expedition beneath Isyn's surface.[/div] [/div] [div class="panel panel2"] [div class=p]The laws of physics are never set in stone, but in clay, ready to be reshaped and remolded as seen fit by beings beyond our understanding. Such is the world of Riptide, a universe in which gods the size of stars can change the parameters of the universe as they see fit within their spheres of influence. The faithful are rewarded for their devotion with divine abilities no ordinary mortal could possess - in other words, magic. The stronger the belief, the greater the god's reward for such devotion. With enough faith, such powers are even accessible from within other gods' domains, though they will weaken over long distances.[/div] [div class=p]The gods are not eternal, however - at least, not in the mortal plane. They are physical, conscious manifestations of something much greater than any single one of them. They can fade, merge, split, grow, and even, when all the conditions are met, arise where there was nothing before. This roleplay is about one such event - the first of its kind in millennia, and players must prevent it from unfolding.[/div] [div class=p]The planet Isyn has always been hotly contested, being at the junction of several major interstellar nations, but only over the past decade has it become the scene of a perpetual war between the powers, as each seeks to control the new god's birthing place. It is home to an ancient artifact called a needle, a curious device created by civilizations which have long since vanished. Their true purpose remains unknown to this day, but one thing is clear: wherever they are active, the boundaries of the universe weaken.[/div] [div class=p]Given enough time, the boundary breaks, and the Stream comes rushing through.[/div] [div class=subpanels] [div class=subpanelWrapper][div class="subpanel subpanelStream"] [div class=subpanelOverlay][/div]
streamthing.png
The Stream
[div class=p]The Stream is life itself, though that doesn't mean it is inherently good. The Stream is vented through the universe by means of the Gods, starlike beings whose very existence was a result of too much of the Stream leaking through the universe in one place. They are not inherently good, but neither are they inherently evil. They are individuals, each with their own opinions, temperaments and ideals. Individuals who are the embodiment of life, able to give themselves to create life and light to the domains in which they inhabit. Some exist with goals of only expansion, while others simply want to have a place and followers in small nooks of the universe.[/div] [div class=p]All of the mana in the universe originates from the Stream, where it is pure and uniform: raw power unburdened by the constraints of our universe. The lenses through which one filters it - the Gods, and their aspects - are the only things that differentiate one priest under one God from another. It is the only safe way for mortals to draw from the Stream, as their hubris has shown time and time again: when it comes to the Stream, it's easy to drown when you're out of your depth.[/div] [div class=p]Most civilizations in the known universe worship the Gods of the Stream in some way, more often than not to curry favor with them and be rewarded with access to the Stream. For though any single God's reach rarely extends beyond the galaxy, the Stream is omnipresent, and the Gods' collective influence can be felt everywhere.[/div] [div class=p]With some exceptions.[/div]
kevinspacey.png
[/div][/div] [div class=subpanelWrapper style="animation-delay: -30s;"][div class="subpanel subpanelVoid"] [div class=subpanelOverlay][/div]
voidthing.png
The Void
[div class=p]Space is cold, empty, unforgiving... but it is not dead. The space between the stars is the domain of the Void, an ancient, unknowable mind whose dominion extends across the entire universe. Wherever matter is scarce, the Void can be found, taking up space like gas filling a room. It cannot be seen, felt or heard, but it is always there, ever attentive to the tribulations of mortals. For a select few, however, its role extends beyond simple witness.[/div] [div class=p]The Void reaches out to its followers if they clear their minds of any and all thoughts, and only then do they feel its will. It is never specific; it simply asks for calmness and stillness. It never speaks to its followers directly - instead, its will is communicated by the emptiness of their minds and the space around them. How this is interpreted by others is up in the air; some extremists take it as their God wanting them to kill others and bring stillness to the universe, while others feel it's an Isolationist calling - to limit activity to a minimum, to stop chaos.[/div] [div class=p]Void mages have access to a set of abilities no Stream god can grant. Powerful mages are even capable of negating the Stream entirely, preventing Stream mages from accessing it. However, just as drawing too much from the Stream will drown its wielder, bringing too much of the Void into one's mind is a dangerous proposition; and yet, unlike Stream mages, Void users have no choice but to bring themselves within a hair's breadth of this limit in order to wield their deity's power. Only by remaining in a perpetual state of near death can they hope to master the Void's gifts.[/div]
voidpriest1.png
[/div][/div] [/div] [/div] [div class="panel panel3"] [div class=p]This roleplay will be hosted by Lyro Lyro and Lyro Lyro . If you are interested in participating, you will have to obey the following rules:[/div]
  • You are expected to [div class=b]post once a week[/div]. If you, for some reason, cannot post during the week, let either Lyro Lyro or Lyro Lyro know. Additionally, it's encouraged to post more than once a week, especially if the flow of the roleplay asks it.
  • For now, players are limited to [div class=b]one character per player[/div]. If it happens in the future that you're seen as someone who posts often and can handle having another character, you may be allowed to.
  • [div class=b]No godmodding / metagaming.[/div] Godmodding is when a person creates an overtly powerful character in order to usurp others. Metagaming is using knowledge outside of what your character knows to gain an advantage in-game. For example, one character knowing that another character has 'evil' history and treating them as such before gaining this knowledge in character. One exception is when both users have established that the characters know each other.
  • [div class=b]Obey all site rules.[/div]
[/div] [div class=p]OOC communication will happen over the roleplay's Discord. You can also contact either GM by PM. If you are undecided, interested, or any combination of the two, you are invited to stop into the Discord to talk about the RP, ask questions, and hang out.[/div] [div class=p]Once you feel you are ready to submit an application, submit a character application in the [div class=link]Characters subforum[/div]. You do not need to be accepted to the HP to create a thread in the Characters subforum.[/div] [/div] [/div] [/div] [/div] [div class=box] [div class="boxBg boxBgLarge"][/div] [div class="boxBg boxBgTall"][/div] [div class="boxBg boxBgMedium"][/div] [div class=boxInner] [div class=submitApp][div class=subtitle][div class="subtitleText submitAppText"]▼ Submit Your Application ▼[/div][/div][/div] [div class=csg style="display: none;"] [div class=p]Please fill in the form below to generate the required BBCode for your character application. Then, create a thread with your character's name in the [div class=link]Characters subforum[/div], paste the BBCode into your post (disabling the rich text editor for best compatibility).[/div] [div class=p][div class=b]Make sure you have read the roleplay rules before submitting an application.[/div] We also recommend that you familiarize yourself with the setting.[/div] [div class="b label"]Name*[/div] [div class="labelDescription"]The full name of your character.[/div] [input class="input name" placeholder="Your character's full name"][/input] [div class="b label"]Quote[/div] [div class="labelDescription"]A quote that's representative of your character.[/div] [input class="input quote" placeholder="Your character's quote (optional)"][/input] [div class="b label"]Race*[/div] [div class="labelDescription"]The race your character belongs to. The races listed below are the dominant ones throughout the Milky Way, but there are other galaxies and other races. If you have a good reason why such a traveler would be in the Milky Way, feel free to describe your custom race.[/div] [div class=races] [div class=race style="background-image: url('https://i.pinimg.com/564x/fd/bd/e5/fdbde5a0acdb81735f7b3879a35e9088.jpg');"] [div class=raceText]Dwarf[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/17/be/70/17be705972bb1dcf6ed451c8297d2ad0.jpg');"] [div class=raceText]Elf[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/f0/b6/81/f0b6814d048cbf8ad011ab1e915fc44c.jpg');"] [div class=raceText]Fairy[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/fc/08/52/fc0852c0923422f5c165539dc4fae36f.jpg');"] [div class=raceText]Gnome[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/fd/50/84/fd508482d81ed808892b76ddd50340cf.jpg');"] [div class=raceText]Human[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/9e/78/26/9e7826e8dd66e86ec1ded7fe01b66e63.jpg');"] [div class=raceText]Orc[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/e5/ca/ff/e5caff70e40c305d2e7433e3caadaa2b.jpg');"] [div class=raceText]Pixie[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/564x/8b/d8/4d/8bd84d01a1ad14f1feab90fd15ad5f60.jpg'); background-position: center -10px;"] [div class=raceText]Tiefling[/div] [/div] [div class=race style="background-image: url('https://i.pinimg.com/originals/4a/c4/c3/4ac4c3545a937c6ed413b8e5f5be6224.jpg'); background-position: center -50px;"] [div class=raceText]Troll[/div] [/div] [div class=race style="background-color: #d3a7a5;"] [div class=raceText]Other[/div] [/div] [/div] [div class=raceDescription style="display: none;"][/div] [input class="input raceOther" placeholder="A short description of your character's custom race"][/input] [div class="b label"]Gender*[/div] [div class="labelDescription"]The gender your character identifies as.[/div] [input class="input gender" placeholder="Your character's gender"][/input] [div class="b label"]Age*[/div] [div class="labelDescription"]The character's age in Earth years, as appropriate for their race. Generally speaking, no character should be older than 500 years, and should be at least 21 years old.[/div] [input class="input age" placeholder="Your character's age"][/input] [div class="b label"]Portrait[/div] [div class="labelDescription"]The URL of an image that gives an idea of your character's appearance.[/div] [input class="input portrait" placeholder="Your character's portrait (optional)"][/input] [div class="b label"]Appearance*[/div] [div class="labelDescription"]A brief description on your character's physical appearance.[/div] [input class="input textarea appearance" type=textarea placeholder="Your character's appearance"][/input] [div class="b label"]Personality*[/div] [div class="labelDescription"]An overview of the key components of your character's personality.[/div] [input class="input textarea personality" type=textarea placeholder="Your character's personality"][/input] [div class="b label"]Faction*[/div] [div class="labelDescription"]The faction(s) (nation, trade group, corporation...) your character owes their allegiance to.[/div] [input class="input faction" placeholder="Your character's faction(s)"][/input] [div class="b label"]Profession*[/div] [div class="labelDescription"]The current profession of your character, along with any relevant past professions.[/div] [input class="input profession" placeholder="Your character's profession"][/input] [div class="b label"]Equipment*[/div] [div class="labelDescription"]The equipment your character has access to, along with any eventual weaponry.[/div] [input class="input textarea equipment" type=textarea placeholder="Your character's equipment"][/input] [div class="b label"]Patron God*[/div] [div class="labelDescription"]The God your character worships, if any. You can either specify one of the listed main Gods, or a minor God of your creation (along with the major God to whose domain they belong), or none at all. If your character wields magic, however, they cannot worship the Void; this is reserved for the NPCs.[/div] [input class="input god" placeholder="Your character's patron God"][/input] [div class="b label"]Practiced Magic[/div] [div class="labelDescription"]Any eventual magic your character practices. You do not need to specifically list any spells, but you should list what kind of magic they use, what themes they fall under, how powerful they are, etc.[/div] [input class="input textarea magic" type=textarea placeholder="Your character's practiced magic (optional)"][/input] [div class="b label"]Skills*[/div] [div class="labelDescription"]A list of major, non-magical skills your character possesses.[/div] [input class="input textarea skills" type=textarea placeholder="Your character's skills"][/input] [div class="b label"]Flaws*[/div] [div class="labelDescription"]Any major flaws, whether mental or physical, your character is afflicted with. Your character can be powerful, but power should be offset in some way.[/div] [input class="input textarea flaws" type=textarea placeholder="Your character's flaws"][/input] [div class="b label"]History*[/div] [div class="labelDescription"]A quick summary of your character's history leading up to current events. At the start of the RP, they have already been recruited as mercenaries working on behalf of the People's Republic of Tiffrel. It is up to you to determine what path led them to this moment.[/div] [input class="input textarea history" type=textarea placeholder="Your character's history"][/input] [div class="b label"]Additional Notes[/div] [div class="labelDescription"]Any additional notes you want to include about your character that don't fit elsewhere.[/div] [input class="input textarea notes" type=textarea placeholder="Additional notes about your character (optional)"][/input] [div class=submit]Generate Your Application[/div] [div class=bbcode style="display: none;"][/div] [/div] [/div] [/div] [/div] [script class=race version=2] (hide "raceOther") (= races ["Dwarf" "Elf" "Fairy" "Gnome" "Human" "Orc" "Pixie" "Tiefling" "Troll"]) (= raceDescriptions [ "Dwarves are a hardy, intuitive race. Whether by intentional means or not, Dwarves have often congregated throughout the galaxy in severely mana-rich areas. Taking it as fuel, the Dwarves streamlined the process of technology through mana, creating amazing structures, ships, weapons, and other intuitive design that are the pristine image of efficiency. Their machines are hardy and durable, though not Invariant, as they have found that throughout the Universe the greatest sources of great occur within Godly domains. Dwarves are varied and populous throughout the galaxy, using their intuition to survive the harsh environments that come with traveling throughout the domains of the universe. It isn’t particularly common to see a dwarf that relies solely on magic the way elves and fairies do, however, as their history denotes that they survived through the use of magical technology. Dwarves have been long since removed from the old, long-forgotten stereotype of drunken miners. Instead, they are professional and efficient, in general. The days of manual mining have also long since passed, instead drawing Dwarves away from a physically laborious life and into one of advancement. They are still squat and strong, however, genetics prevailing. They are a bit shorter than standard Humans." "Elves are among the more magically-inclined of the races, chosen as faithful followers to their Gods. From the beginning, they were rooted in the mana-rich areas of the universe, their ‘technology’ developing as such. While not as avid as fairies and pixies as sole magic users, the Elves are still highly in tune with the Stream. In some areas of the universe, it is said that the Elves pull mana and magic from the Stream directly, though this particular way of using magic is wildly dangerous. Elven magical tech falls more on the magical side, though Elves aren’t averse to adapting others’ technologies and using them for their own benefit. Elves produce a good portion of the more magically inclined devices in this galaxy, as well as those who understand magic and mana the most. Some end up as scholars, meteorologists and the like, while others display the same bloodthirstiness as other races, using their magical prowess to dominate, not teach. Elves, like humans, have a variable appearance. However, their adaptations are not only physiological; Elves have the tendency to shift over time in accordance with their God, the Stream having more of an effect on them in particular than other races. An Elven society under Loreh might adapt to having quicker bodies, for instance, with a lighter physique and hollow bones, whereas an Elven society under Levraxis may be larger, and built for strength." "Despite their diminutive stature, Fairies and Pixies are two races that are feared throughout the galaxy. Known for their ability to use raw mana in just about every aspect of their lives, Fairies and Pixies make for incredibly strong spellcasters, their societies often foregoing technology almost in its entirety. In fact, there exists ships piloted by fairies, brought into existence simply by means of magic and faith in itself, possessing no real corporeal substance to speak of, the possibility of simply disappearing and leaving its passengers stranded in space a very real thing. Fairies and Pixies are not the same race, and saying so is a good way to warrant retaliation. Instead, they were two races born of the same conditions, developing sentience alongside each other. For this reason, they warred. Now, Fairies and Pixies more often choose to live entirely separate from one another, but that isn’t to say that the old, ancestral hatred isn’t there anymore. Physiologically, the main difference between Fairies and Pixies is size. Pixies are considerably smaller than Fairies, maxing out at about the size of a palm, while fairies average around the size of a forearm. Pixies possess pointed teeth and darkened eyes, looking a fair bit meaner than their larger counterparts. Fairies and Pixies are the only races in this galaxy which are ‘born from the Stream’; they start as larval versions of themselves, swimming through the diluted pockets of Stream. They are guided to the universe through Fairy and Pixie birthing pools. Of course, not all Fairies and Pixies end up there. Lost Fairies and Pixies can come about other places; the Stream is everywhere, after all. Pixies end up surviving this far more often than Fairies; at birth, they are considerably more self-sufficient." "Gnomes found their origins in the Arid parts of the universe. With clever minds in spite of weaker bodies, they relied heavily on developing technology as a means of survival. Because they lived in Arid space, they were able to reach FTL travel by means of using mana unbound to any God. However, when they found themselves traveling throughout the domains, they found that the mana bound to their technology began to act in different ways. Some Gnome societies took to advancing their technology within the domains of Gods, furthering their distance away from Invariant technology simply due to the fact that it was easier. Gnome technology after moving to these domains flourished, often taking specialized routes depending on the aspects of their Gods. Many societies became host to incredible technomages. For instance, Gnomes under the God of Communication - Loreh - may very well have developed sentient AI. That said, Gnome technology often results in physical modifications as well. It is not uncommon to see a Gnome with integrated technology; pilots may have bionics that allow them to further integrate with their ship, soldiers may have offensive bionics, and so forth. However, Gnomes are still Gnomes. They have small bodies, usually falling at a little more than half the height of a standard human." "Humans are an adaptive, tricky race. Originally, they were rooted in the areas of the universe that were Barren; areas completely devoid of the influence of Gods and domains, lacking any true flow of mana at all. Therefore, they had to develop their technology the hard way. As a result of this, the technology that the humans created at the base level of universal physics works throughout the galaxy, failing only when faced with the most contorted, convoluted domains and laws. This technology is called Invariant technology. Humans populated the star-systems around them the slow way; without mana, they were unable to develop FTL technology, and thus unable to colonize the same way as other races had, and slowly colonized the areas around them by means of population. Now, humans have spread to the more magically-inclined parts of the universe, but without roots there, they have a lessened ability to use mana themselves. Human appearance is variable throughout the galaxy. Some humans choose to intermingle with other races, taking upon their features and abilities. Some, after reaching the other sections of the galaxy, have taken upon functional adaptations that have changed their appearance. At their core, however, they are simply humans." "Orcs and Trolls, like Fairies and Pixies, are separate races. Unlike Fairies and Pixies, however, they are dependent on one another. Their origins are on an ancient mega-planet, much larger than many of the other civilizations’ homesteads. It was harsh and unforgiving, turning the Orcs’ and Trolls’ evolution toward raw strength and cunning rather than straight intellectualism. They developed alongside one another, but instead of warring for the planet itself, they became dependent on one another. The Trolls were able to realize their capacity for strength, while the Orcs were able to use the protection the Trolls provided to become more intelligent and cunning. Through this, they were able to become a spacefaring, co-existing people. Due to the nature of their evolution - where strength, instinct, and primality were favored in order to survive - Orcs and especially Trolls are more inclined to partake in instinctual behaviors. They are seen as volatile by other races, often giving into emotions in the heat of the moment, or favoring violence as a solution to a problem. Physiologically, Trolls are much larger than Orcs. They have hardier bodies, they’re stronger, and faster. However, their ability to utilize magic is lessened, and they’re a bit less intellectually inclined. That isn’t to say that Orcs aren’t powerful; they are, just less so than their symbiotic counterparts." "Despite their diminutive stature, Fairies and Pixies are two races that are feared throughout the galaxy. Known for their ability to use raw mana in just about every aspect of their lives, Fairies and Pixies make for incredibly strong spellcasters, their societies often foregoing technology almost in its entirety. In fact, there exists ships piloted by fairies, brought into existence simply by means of magic and faith in itself, possessing no real corporeal substance to speak of, the possibility of simply disappearing and leaving its passengers stranded in space a very real thing. Fairies and Pixies are not the same race, and saying so is a good way to warrant retaliation. Instead, they were two races born of the same conditions, developing sentience alongside each other. For this reason, they warred. Now, Fairies and Pixies more often choose to live entirely separate from one another, but that isn’t to say that the old, ancestral hatred isn’t there anymore. Physiologically, the main difference between Fairies and Pixies is size. Pixies are considerably smaller than Fairies, maxing out at about the size of a palm, while fairies average around the size of a forearm. Pixies possess pointed teeth and darkened eyes, looking a fair bit meaner than their larger counterparts. Fairies and Pixies are the only races in this galaxy which are ‘born from the Stream’; they start as larval versions of themselves, swimming through the diluted pockets of Stream. They are guided to the universe through Fairy and Pixie birthing pools. Of course, not all Fairies and Pixies end up there. Lost Fairies and Pixies can come about other places; the Stream is everywhere, after all. Pixies end up surviving this far more often than Fairies; at birth, they are considerably more self-sufficient." "Tieflings originated on a planet's moon, the planet it orbited gaseous and unable to support life. They developed in an incredibly thin atmosphere, never having a blue sky to look up at. Instead, they looked to the stars, wanting nothing more than to get off of the harsh moons they had developed on. They did not originate in a Barren area, however, and as a highly intelligent species, they developed FTL travel quickly. There, they began to develop space colonies; moving civilizations in which to explore the galaxy in. This wasn’t taken too kindly by those whose domains they passed through, however, and the Tieflings were forced to become combative to support their wanderlust. Now, Tieflings are feared throughout the galaxy. They are an organized people, sometimes congregating with other races to form violent, moving organizations. They are a highly intelligent people, so summarizing their culture as ‘pirates’ isn’t exactly fair. They do take and pilfer, but are more than capable of organizing and creating their own technology. They are adaptive; how they create and traverse the galaxy depends on who exactly they had taken from, and which domain they are frequenting. In Barren and Arid areas of space, it’s not entirely uncommon to see Tieflings taking upon the Void. In fact, it’s a far less stigmatized thing to do. Tieflings are generally dark-skinned with horns, and any number of ‘infernal’ features. In general, they bear intimidating aesthetics, though varied. Some Tieflings will have grayed skin, with long horns to denote their age, while others prefer to file them down in order to be able to fit them into spacefaring gear. Because of the age of their people and inclination toward travel, their adaptations are many; some may even have digitigrade legs, adapted eyes, and so forth. Most Tieflings are able to store larger amounts of air in their lungs. They work well in low-pressure environments, but high-pressure environments can be dangerous or fatal to them. They are able to survive low temperatures, just as well, as a result of the climate shifts they endured as an early people." "Orcs and Trolls, like Fairies and Pixies, are separate races. Unlike Fairies and Pixies, however, they are dependent on one another. Their origins are on an ancient mega-planet, much larger than many of the other civilizations’ homesteads. It was harsh and unforgiving, turning the Orcs’ and Trolls’ evolution toward raw strength and cunning rather than straight intellectualism. They developed alongside one another, but instead of warring for the planet itself, they became dependent on one another. The Trolls were able to realize their capacity for strength, while the Orcs were able to use the protection the Trolls provided to become more intelligent and cunning. Through this, they were able to become a spacefaring, co-existing people. Due to the nature of their evolution - where strength, instinct, and primality were favored in order to survive - Orcs and especially Trolls are more inclined to partake in instinctual behaviors. They are seen as volatile by other races, often giving into emotions in the heat of the moment, or favoring violence as a solution to a problem. Physiologically, Trolls are much larger than Orcs. They have hardier bodies, they’re stronger, and faster. However, their ability to utilize magic is lessened, and they’re a bit less intellectually inclined. That isn’t to say that Orcs aren’t powerful; they are, just less so than their symbiotic counterparts." ] ) [/script] [script class=race on=click version=2] (removeClass "raceSelected" "race") (addClass "raceSelected") (= race (trim (getText))) (hide "raceDescription") (hide "raceOther") (if (== race "Other") (show "raceOther") (group (= i (find races race)) (setText (index raceDescriptions i) "raceDescription") (show "raceDescription") ) ) [/script] [script class=submit version=2] (= template "[div class=wrapper] [div class=title]{name}[/div] [div class=box][div class=\"boxBg boxBgLarge\"][/div][div class=\"boxBg boxBgTall\"][/div][div class=\"boxBg boxBgMedium\"][/div][div class=boxInner][div class=portrait]
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Oh mai- *is struck outcold by an AWESOME smack to the face*

I shall be the chief priest of the Cult of Lyro! All hail the One True King!
 

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