LOZ Heroes

Oliver Wade

Junior Member
The Basics, plus a couple of necessities as we won't be rping out being chosen by a great fairy and all that. The RP will start when we all meet up by order of our patron fairy. Because it's just the three of us as much character discussion as well as planning you want can go on before we even start. If you need, or just plain feel like, input on character ideas go right ahead and ask.


Name:


Height:


Age: (No Immortals. None. Zilch. Nada.)


Weight:


Gender:


Race: (No insane Wolfo, Demon, Hylean, Fairy fusions. If you really have a cool idea run it by me in the OOC and we'll talk)


Former Profession: (If at all)


Patron Fairy: (Pick a Fairy who chose you for this quest, one of the Great Fairies whom gives link spells in Ocorina of Time. This will give you control of their element.)


Weapons and Skills: (should be minorly influenced by your race etc, however much creative liberty can be taken. Just don't be able to leap tall buildings in a single bound and the like. We want a challenge)


Equipment: (Anything you plan to find in dungeons as well as instruments or trinkets. We will start off with the bare minimum in items, however.)


Personality: (Self explanatory)


Companion: (Regular Fairy for the Kokiri, maybe you have a pet wolfo, or a living flute. Get creative OR just don't have one at all. Include Personality)


Strengths: (Puzzles, Combat, Magic, Teamwork, etc)


Weaknesses: (The very same)
 
Last edited by a moderator:
Reserving a slot to transfer character over from old CS sheet. :)
 
Name: Finnik


Hight: 5'11"


Age: 16


Weight: 168lbs


Gender: Male


Race: Hylian, Kakoriko descent.


Former Profession: (None)


Patron Fairy: Din, the Great Fairy of Power. He did not master the ability of Din's fire, however gained the ability to send a wave of energy from his weapon. (the spin attack)


Weapons and Skills: Inheriting more than just the Kakariko people's dusty complexion from his father, Finnik also gained his will and drive. Though he resents his father and ran away, he shares much of his values and determination. He has average strength and stamina for a boy his age, most of his battle prowess stemming from skill and a clear head.


Bone Club: (Starting weapon) The Leg bone of a wolfo, just the right size for a light strong club to fight with.


Deku Shield: Purchased from a shop in castle town, it's all he could offord. (Starting equipment)


Spider's Tunic: crafted from a silky white material, it resembles an average Tunic (hero's clothes) but instead of a pointy hat it attaches to a hood. A leather strap is worn around the waist for a belt and matches his strong worn out boots.


Equipment:


The Clockwork Crossbow: A crossbow of obvious Terminian origin. How it got to Hyrule is completely unknown to anyone, but that's none of Finnik's concern anyways. It looks cool hanging from his back and can kill from a hundred yards. (Found in the Goron Mines Later)


Spider's Ukulele: A small ukulele fashioned from easy to find materials in the forest. It's body is the carcass of a Skulltula, it's strings the web spun from Finnik's best friend Tuskulla himself. Even the neck is a deku stick (obviously shortened. Starting Item)


Stalfo's Shield: Found in the Forest Temple, Finnik plucked this shield fromthe remains of a fallen Skelital warrior. It replaced his wooden Deku Shield. (Found Later)


Personality: Finnik has taken after his Companion Tuskulla in their time, becoming territorial and defensive. He gives off an eary presence when struck with one of his occasional quiet moods. His frequent travels out of Lost Woods to the Castle town have given him a sharp tongue for barter and a fascination for people's culture. Being isolated from it for so long of course, he sometimes acts in strange or surprising ways, not to be offensive but because he simply doesn't know what's acceptable. As he hasn't had much interraction with humans or friendship before, he is sometimes short tempered. A little time to get to know him, however, and anyone would be happy to have him at your side at a campfire or a fight.


History: (Included with Companion)


Companion: Tuskulla. Tuskulla is a Skulltula Finnik found as a Boy. His legs were broken, and he had been abandoned by his nest. Finnik, not knowing any better, approached the creature. Never being shown compassion before, the Skulltula responded with confusion, and instant attachment. At first Finnik hid the small thing in his room away from his parents and village of Kakariko, but by the time it became the size of a small dog he could keep it a secret no longer. At this time he was thirteen, and refusing to part with his best friend, went into the desert on his own.


The two survived, symbiotic, and in harmony with the harsh environment of the far away Lost Woods.


Tuskulla is very energetic for a Skulltula, many times happily skurrying along beside Finnik in their travels. He has become very attached over the years and, as a spider is, Territorial. Unlike other Skulltula, Tuskulla stayed only the size of about a foot and a half. Larger than normal, smaller than a Big Skulltula. His eyes glow an eary white.


Strengths: Combat.


Weaknesses: Teamwork. Puzzles.
 
Name: Cetra


Height: 5' 7"


Age: 15


Weight: 170 lbs


Gender: Male


Race: Human (though he is part Gerudo as he has a Gerudo mother.)


Former Profession: Hired hand, efficient in anything physical from being a body-guard to a mercenary to a builder.


Patron Fairy: The great fairy of courage, Ferore. While he did not obtain any magical abilities, his already fearsome endurance and willpower was enhanced.


Weapons and Skills: Cetra is a tank in battle, exploiting his overwhelming strength and endurance in battle. He hits hard and can take a lot of punishment before he falls. Despite this, he is not very fast.


Cetra's determination and unwillingness to give up is his trump card in battle. He is so stubborn to admit defeat, he will even willingly let himself be injured severely to gain an advantage in battle. It is this stubborn attitude that is his greatest weakness, however, as he has no real skill in combat, he simply relies on his ability to take hits and his pure strength, as well as a lot of luck.


Cetra wields an incredibly large sword made of an unknown metal. It is a large metal slab that most men cannot wield. It can easily pierce armour and tear through metal and concrete if enough force is put behind it. Cetra named the sword the Equaliser.


Equipment: Hookshot, hand crossbow.


Personality: Cetra is usually a serious person, though he has been known to be rather goofy from time to time. He enjoys fighting above anything else. He is very arrogant and stubborn, refusing to admit defeat in battle even if he is facing certain defeat. He remains ignorant to most danger and challenges enemies far above his abilities, his tenacity and unbreakable will usually grants him the victory, which only makes him more arrogant.


Cetra's sense of humour is rather dark, and he can be rather cruel to most people. He is usually indifferent to others, though people who have managed to gain his friendship find he can be very loyal. He is often deadpan in attitude, though he becomes very passionate in battles.


Companion: N/A


Strengths:


Unbreakable will.


Strength.


Endurance.


Weaknesses:


Arrogant.


Speed in combat.


Loner.


Indifference to others.
 

Users who are viewing this thread

Back
Top