Arynne
Salmon of Doubt
As long as she can remember, Phoebe has loved magic. Watching magicians perform at local street fairs and the occasional circus sparked her imagination, and reading about witches and sorcerers in fantasy novels fanned the flames. Her mother, a world-weary multiple divorcee, told her not to believe in magic, destiny or true love, but Phoebe had faith that all three were to be found somewhere. Even if her absentee father, who had drifted in and out of her mother's life years ago, leaving half a cheap necklace and an unplanned pregnancy behind; and her mother's string of failed relationships since, seemed to disprove their existence.
As a freshman in college, she soaked up every book on the history and practice of magic she could find, from medieval court wizards to the great stage magicians of the 19th and 20th centuries. But she never believed that stage magic was anything more than clever tricks until one fateful day just before graduation.
On a bright spring morning, Phoebe sneaked into the workshop of a visiting magician calling himself "the Amazing Mercurio" to learn some trade secrets. She knew a choice lay in front of her: either seize for herself the power to make her dreams come true, or reject the whole thing as charlatanry and a waste of time and put it behind her.
Hoping for the best, she got the surprise of her life. "The Amazing Mercurio" opened up his suitcase, calmly stepped in, and closed it behind him.
Phoebe was stunned -- and overjoyed. She didn't disbelieve; she wanted to know more. She picked up the suitcase, ran back to her dorm room and set it on her bed. A few hours later, as Phoebe expected, the suitcase opened and a surprised-looking Mercurio stuck his head out.
"Where am I?" the magician demanded. "Who are you?"
"Your new student!" a beaming Phoebe replied.
After graduation, Phoebe traveled with her new mentor for a month, learning more about magic than she ever believed possible. At the end of that time, "Mercurio" revealed the truth: he was really Thoth, the Egyptian God of Magic -- Phoebe's long-lost father. He proved the latter claim by producing the other half of Phoebe's broken necklace and the former one by mending it in a flash of silver light. His visit to the small college town had been no coincidence, and his leaving the suitcase where she could find it was no accident: everything had been a test to see if she were worthy of being acknowledged as a daughter by the inventor of magic himself, and she had passed. Very serious events compelled him to return to the Overworld, but he hoped they would soon meet again.
Calling: Stage Magician
Nature: Visionary
Pantheon: Pesedjet
Patron: Thoth
Favored Abilities: Academics, Art, Occult, Presence, Science, Stealth
Favored Powers: Epic Dexterity, Epic Intelligence, Darkness, Heku, Magic, Moon, Stars
Virtues: Conviction 3, Harmony 3, Order 1, Piety 2
Attributes: Strength 1, Dexterity 4 (Epic 1), Stamina 2, Charisma 3 (Epic 1), Manipulation 2, Appearance 3 (Epic 1), Perception 4 (Epic 1), Intelligence 4 (Epic 2), Wits 3
Abilities: Academics 3, Animal Ken 2, Art (Acting) 2, Athletics 1, Awareness 3, Craft (Stage Machinery) 1, Empathy 2, Fortitude 1, Integrity 2, Investigation 1, Larceny 2, Marksmanship 2, Occult 3, Presence 3, Science (Physics) 1, Stealth 3
Languages Spoken and/or Read: English (Native), Italian, Latin, classical Greek, Spanish, German, Kemetic (ancient Egyptian)
Birthrights: Creature 1 (Baboon), Creature 2/Relic 1 (Shabti), Relic 1 (Top hat -- Darkness), Relic 2 (Pocket watch -- Moon, Stars), Relic 5 (Book of Thoth Tarot deck -- Animal, Earth, Magic, Sky, 1 unique power)
Boons: Animal (Animal Communication -- Baboon), Darkness (Night Eyes), Heku 2 (Ren Harvest, Sekem Blaze), Magic 2 (Unlidded Eye, Bona Fortuna), Moon/Stars (Perfect Timing)
Knacks: Epic Appearance (Center of Attention), Epic Charisma (Charmer), Epic Dexterity (Trick Shooter), Epic Intelligence (Fast Learner, Language Mastery), Epic Perception (Telescopic Vision)
Legend: 3 (9 points)
Willpower: 6
Join Battle: 6
Combat:
Pearl-Handled Revolver: Accuracy 8, Damage 9L, Range 20, Clip 6, Speed 5
Soak: 1L/2B
Health: -0/-1/-1/-2/-2/-4/Incapacitated
Dodge DV: 5
Movement: Walk 4, Dash 10, Vertical Jump 2, Horizontal Jump 4
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BPs: Relic 5 (5), Epic Intelligence 2 (4), Creature 2 (2), Relic 1 (1), Relic 1 (1), Art 2 (1), Stealth 3 (1)
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