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Fandom League of legends

LoL character taken:


Kindred


Illaoi


Kindred (This one might change though)


Sona


~C.s~


Name: (I prefer the name of your lol character but if you wanna give them a nickname go ahead)


Nickname:


Sexuality:


Gender:


Age:


Crush:


Personality:


Type: (Not really needed, but what are they?)


Outfit: (I don't mind if it is not there actual outfit)


Abilities:


Likes: (Optional)


Dislikes: (Optional)


Bio: (background info, though it is optional)


Other: (Optional)


Friends: (Optional)


Enemies: (Optional)


Weapons:


Appearance:
 
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Name: Sona Buvelle


Sexuality: Straight


Gender: Female


Age: Twenties


Crush: None at the moment


Personality: Composed, Friendly


Type: (Not really needed, but what are they?)


Outfit: (I don't mind if it is not there actual outfit)


Abilities:


Power chord: After casting 3 spells, Sona's next attack deals bonus magic damage in addition to a bonus effect depending on what song Sona last activated.


Hymn of Valor: Sona plays the Hymn of Valor, sends out bolts of sound, dealing magic damage to two nearby enemies, prioritizing champions and monsters. Sona gains a temporary aura that grants allies tagged by the zone bonus damage on their next attack against enemies and extends the duration of her aura for each ally she aids.


Aria of Perseverance: Sona plays the Aria of Perseverance, sending out protective melodies, healing Sona and a nearby wounded ally. Sona gains a temporary aura that grants allies tagged by the zone a temporary shield and extends the duration of her aura for each ally she aids.


Song of Celerity: Sona plays the Song of Celerity, granting herself bonus Movement Speed that decays over time. Sona gains a temporary aura that grants nearby allied champions bonus Movement Speed and extends the duration of her aura for each ally she aids.


Crescendo: Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them. Each rank increases the power of all aura effects.


Likes: (Optional) Music, performance, practicing


Dislikes: (Optional)


Bio: Sona has no memories of her true parents. As an infant, she was found abandoned on the doorstep of an Ionian adoption house, nestled atop an ancient instrument in an exquisite case of unknown origins. She was an unusually well-behaved child, always quiet and content. Her caretakers were sure she would find a home quickly, but it soon became apparent that what they mistook for uncommon geniality was actually an inability to speak or to produce any sound whatsoever. Sona remained at the adoption house until her teens, watching in hopeless silence as prospective adopters passed her by. During this time, the caretakers sold her unusual instrument to anxious collectors, hoping to build her a trust. For a myriad of bizarre and unexpected reasons, however, it would be returned, or simply appear again outside the house.


When a wealthy Demacian woman named Lestara Buvelle learned of the instrument, she immediately embarked to Ionia. When the caretakers showcased the instrument for her, she rose wordlessly and explored the house, stopping outside Sona's room. Without hesitation, Lestara adopted her and left a generous donation for the instrument. With Lestara's guidance, Sona discovered a deep connection with the instrument which Lestara called an 'etwahl'. In her hands, it played tones which stilled or quivered the hearts of those around her. Within months, she was headlining with the mysterious etwahl for sold-out audiences. She played as though plucking heartstrings, effortlessly manipulating the emotions of her listeners - all without a single written note. In secret, she discovered a potent and deadly use for her etwahl, using its vibrations to slice objects from a distance. She honed this discipline in private, mastering her gift. When she felt prepared, she went to the only place which could offer her a fitting recital: the League of Legends.


Other: (Optional)


Friends: Taric, Xin Zhao


Enemies: Jhin


Weapons: Etwahl


Appearance: Long, blue hair, always seen with her etwahl
 
Name: Illaoi


Nickname: N/A


Sexuality: Straight


Gender: Female


Age: 20


Crush: N/A


Personality:


Type:


Outfit: (I don't mind if it is not there actual outfit)


Abilities:


Likes: (Optional)


Dislikes: (Optional)


Bio: (background info, though it is optional)


Other: (Optional)


Friends:


  • Gangplank

  • Miss Fortune

  • Graves

  • Twisted Fate


Enemies:


  • Nautilus

  • Hecarim

  • Mordekaiser

  • Yorick

  • Thresh

  • Karthus


Weapons:


Appearance:
 
~C.s~


Name: Jinx


Nickname: It stands for Jinx!


Sexuality: Can I blow that up?


Gender: Female


Age: Older than Vi


Crush: Ekko, Jhin


Personality: Thinking is pretty hard. But if I can blow it up, I usually get along with most things!


Type: ?


Outfit: Whatever I want!


Abilities:


latest
Get Excited!


Whenever a champion, tower or inhibitor that Jinx has dealt damage to within the last 3 seconds is killed or destroyed, she gains 175% Movement Speed that decays over 6 seconds. Get Excited can stack, increasing Jinx's total attack speed by 15% per stack. (Stack Cap? Like a Bajillion!)


Switcheroo!.png
Switcheroo!2.png
POW-POW, THE MINIGUN/FISHBONES, THE ROCKET LAUNCHER


((Jinx gains 0 / 2 / 4 / 6 / 8 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70% bonus attack speed for using Pow-Pow, the Minigun. Additionally, Jinx's basic attacks grant extra bonus attack speed for 2.5 seconds, stacking up to 3 times to a maximum of 30 / 40 / 50 / 60 / 70%. The stacks decay one at a time when she stops attacking. If Jinx switches to her Rocket Launcher, she will lose all stacks after her first attack.))


((Jinx gains bonus attack range and deals bonus damage equal to 10% AD on her attacks, at the cost of mana per attack. Additionally, her attacks will splash to nearby enemies - dealing full damage to all enemies hit.))


JinxW.png
Zap!


Jinx fires a shock blast that deals physical damage and slows the first enemy hit , also granting true sight for 2 seconds.


jinx-flame-chompers.png
Flame Chompers!


Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions dealing magic damage over 1.5 seconds to nearby enemies. The champion that sets off the chomper is also rooted the same duration. Chompers explode automatically after 5 seconds.



jinx-super-mega-death-rocket.png
Super Mega DEATH Rocket!


Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing a minumum of 25 / 35 / 45 (+0.1 per bonus attack damage) and a maximum of 300 / 400 / 500 (+1.0 per bonus attack damage) physical damage plus 25 / 30 / 35% of the target's missing health (max 300 damage to minions and monsters). Nearby enemies take 80% damage.


Likes: Blowing Stuff Up... Torturing Vi by blowing stuff up. Torturing Vi. Chaos, discord, general unrest.


Dislikes: Being bored, running out of bullets, people that take everything too seriously.


Friends: Ekko?


Enemies: Hat-Lady (Caitlyn) and Fat-Hands (Vi). She doesn't particularly like most do goods either..


Weapons: Pow-Pow The minigun, Fishbones the Rocket launcher. Hextech taser, Hextech caltrops,


Appearance:


slayer_jinx_by_dr_grizscald-d9h36kx.jpg
 
Name: Garen Crownguard, The Might of Demacia


Nickname: Garebear (by close friends)


Sexuality: Bisexual


Gender: Male


Age: Late twenties


Crush: Infomation he won't give away.


Personality: Garen is outgoing and loud with his friends though with strangers or people he doesn't know that well he is more quiet and almost shy in it, he is open to new experiences but rarely seeks them out himself. He sees opportunities in life but doesn't always take them because he is pretty happy with what he has now. Of course he has been raised with principals of Demacia, he follows them and does not doubt them though maybe one day something will happen that will make him think over it more. He doesn't judge anyone though for their race, sexuality or whatever it now is, his mindset is rather innocent towards other people. He tries to hide emotions because he is a big warrior and don't want it to be used against him, but those few people that are close to him see the true him. He suffers from nightmares because of the battles he have been through which leads to sleepless nights but he keeps on fighting through it all.


Type: ?


Outfit: His usual armor whenever he is out and about though when he is off-duty or just at home he normally wears a grey tank top along with some long shorts, just cozy outfits depending on the weather. But anything that isn't too tight and restricting like his normal armor is, though if he is going to a ball or a date he would of course dress up for the occasion.


Abilities:


Perseverance: Garen regenerates (0.2 / 0.4 / 1% maximum health every half-second) if he has not taken non-minion damage in the last 9 / 6 / 4 seconds.


Decisive Strike: Garen cleanses himself of all slows affecting him and gains 30% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals additional physical damage and silences his target for 1.5 seconds.


Courage: Garen permanently gains 0.25 bonus armor and magic resistance every time he kills an enemy unit, up to a maximum of 30 bonus resistances. Garen reduces incoming damage by 30% for a few seconds.


Judgment: Garen rapidly spins his sword around his body for 3 seconds.For the duration, Garen cannot basic attack, is ghosted and deals physical damage (in 5 - 10 (based on level) spins) to enemies within range, increased by 33.3% when damaging a single enemy. After 1 second, Garen can reactivate Judgment to cancel it immediately, reducing its cooldown by its remaining duration.


Demacian Justice: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage, converted to true damage when targeting the Villain.


passive: The enemy with the most kills in the last 5 minutes is marked as the Villain. The mark cannot be assigned to another champion while Garen is in combat with the Villain. If more than one enemy has the same bounty, the enemy who received it first is marked as the Villain.


Likes: Demaica, Justice, Spinning, being a protector, his dog Emperor, his sister Lux along with his friends.


Dislikes: Noxus, Injustice, snow, rudeness without reasons.


Bio: Garen started his training as a soldier early in his life and became obsessed with it quickly, life at home was not going too well so he started spending more and more time in the barracks than at home. As soon as he could he moved into the barracks and started his career, no one knows what happened but Garen clearly doesn't have the best relationship with his parents and even more so his mother. He is fond and protective of his little sister though. He has been best friends with Jarvan IV and Taric since he was little while it took a bit longer for him to call Xin Zhao his friend. When he became Captain of the Vanguard he decided to buy a house in Demacia where he now lives. After living there alone for a while he decided to get a big fur ball of a dog and named it Emperor. There he lives alone with his dog and is fine with that.


Other:


Friends: Jarvan IV, Xin Zhao, Lux and Taric.


Enemies: Darius, Katarina, Swain and Urgot.


Weapons: His big sword of course.


Appearance: He is about 6'3" feet tall, weights 250 lbs though that is mostly muscles, his hair is brown, his eyes blue and his skin white. He has several scars over his body which is well trained and strong, he is a big man even without all the armor.


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Name: Prince Jarvan Lightshield IV, Exemplar of Demacia


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Nickname: Jay, J4


Sexuality: Bisexual (closeted)


Gender: Male


Age: early thirties


Crush: None at the moment


Personality: He is a friendly man even though some may be a bit scared by his tall appearance and high title, he likes being with other people and dislikes being alone even though that’s how most his time is spend. As a prisoner of war he has been scarred but keeps it inside, not wanting to worry people. After he was captured by the noxians, tortured by Urgot he has nightmares about what happened and doesn’t get much sleep unless he is completely exhausted or by someone he trusts. He finds comfort in hearing another’s breath by his side while sleeping, knowing a friend is nearby, but it’s not something he has admitted to anyone. As a prince he can be a bit self-centered at times but he cares deeply for the people of Demacia and only wants to do good when he becomes King. He is a wise man having been taught by the best, he knowns several languages and can play music as well.


Type: ?


Outfit: He is often seen in his golden armor which is his usual wear, at more finer occasions he will use his Victorious armor. Of course he has several other outfits but one thing he really likes to wear is a way too big sweater, which is hard to find, and then some pajamas pants just for a cozy night.


Abilities:


Martial Cadence: Basic attacks deal 10% of target's current health to champions (up to 400 damage against non-champions) as bonus physical damage. This effect cannot occur on the same target more than once every few seconds.


Dragon Strike: Jarvan IV extends his lance in a straight line, dealing physical damage to all enemies it passes through and reducing their armor for 3 seconds. If the lance connects with a deployed Demacian Standard, Jarvan IV dashes to it, knocking up nearby enemies along his path for 0.75 seconds.


Golden Aegis: Jarvan IV slows all nearby enemies for 2 seconds as well as shielding himself for up to 5 seconds, with the shield increasing in strength for each enemy champion hit by Golden Aegis.


Demacian Standard: Jarvan IV permanently has bonus attack speed. Jarvan IV throws a Demacian flag to the target location, dealing magic damage to all nearby enemies. The flag then remains for 8 seconds, granting sight around it and providing an aura that grants Demacian Standard's bonus attack speed to all nearby allied champions.


Cataclysm: Jarvan IV leaps to an enemy champion, becoming immune to crowd control during the duration and dealing physical damage to nearby enemies upon arrival.mUpon impact, he creates a circle of impassable terrain for 3.5 seconds that grants sight around it. Jarvan IV can reactivate Cataclysm to instantly destroy the circle.


Likes: Demacia, hunting, riding


Dislikes: Noxus, paperwork, being alone


Bio: Jarvan grew up respecting and honoring his father rather than loving the man because the king didn’t show him much time or love either, his mother did though and Jarvan loved her dearly but sadly she died when he was a teenager. Jarvan grew up with rules and expectations, which he followed to live up to his title. Even if there was other things he wished to do Jarvan rarely got the freedom as a child and has even less free time as an adult. Garen is his best friends and he trusts him more than anyone, Lux is like a little sister to him, Xin was like the father he never had when he was little though now he goes with a friend he also trusts and listens to. Both Lux and Quinn taught him that women are more than dangerous in a battle where before he had his doubts about females being on the battlefield. Jarvan has had lovers in the pasts but they have always been a secret since he is the prince and everything thinks he is heterosexual though he has had both males and female lovers. He hides them because one day he is suppose to marry someone out of purely political matter, one that would benefit his rule as a king. As much as Jarvan would like to choose for himself and true romance does sounds nice, he knows that this is the only way and will go by that even if it pains him. His two year journey have no doubt changed him but no one knows what happened and he is not about to tell anyone. No one can tell if the change was for the better or the worse, at least he hasn’t done anything insane yet.


Other:


Friends: Garen, Xin Zhao, Lux ad Quinn


Enemies: Swain, SIon and Urgot


Weapons: His Retractble Lance


Appearance: Jarvan is 6'6" feet tall, wights 220 lbs, his hair is black and his eyes are blue. He like Garen have scars from battle as well though he takes no shame in showing them though don’t try to touch them. He is well built and very tall, looks like a real prince charming when he is on a white horse.


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Name
Ahri

Nickname
Anything that pleases you.

Sexuality 
Bisexual, leaning towards men.

Gender
Female

Age
Appears to be mid-twenties

Crush
Cute, but no.

Personality
Ahri is generally a seductive, playful fox-lady, but that's not all to her personality should she be annoyed or even ticked off Ahri can truly become a monster. Though, she typically does well to be on her best attitude when around other people, she does care for other's opinions more than she usually gives off. If she weren't afraid it would scare away other people, she might be similar to another narcissistic champion. Ahri doesn't have many 'friends' but around people that she really trusts she'll stop acting like such a seductress and may come off as simply childish and playful.

Type
?

Oufit
Typically wears normal outfit, and on occasion other skins' outfits.

Abilities
Essence Theft: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of Essence Theft, and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next ability heals her for 3 / 5 / 9 / 18 (+ 9% AP) for each enemy hit.
Orb of Deception: Ahri sends an orb of arcane energy in the target direction, dealing magic damage to all enemies it passes through, then pulls it back to herself, dealing true damage on the way back, also passing through enemies.
Fox-Fire: Ahri summons three spectral flames which orbit her for up to 5 seconds. After a brief delay, each flame pursues the closest visible enemy, prioritizing champions, then the target of Ahri's last basic attack, dealing magic damage.
Charm: Ahri blows a kiss in a line, dealing magic damage to the first enemy hit and charming them.
Spirit Rush: Ahri dashes in the direction of the cursor and fires up to three energy bolts that each pursue one of her nearest visible enemies, dealing magic damage. Each enemy can only be hit by one bolt at a time. Spirit Rush can be cast twice more within 10 seconds of activation at no additional cost before going on cool down.

Likes
+Humans
+Feeding on life essence
+Sweet things
+Cute and fuzzy things
+Grooming herself and others
+Being the center of attention
+Warmth

Dislikes
-People harming those that she fancies


-Being talked about behind her back 


-Someone else attracting more attention than her


-Getting wet (especially her tails)


-Her ears or tails getting manhandled


-Being alone


 


Bio


Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for her and dreamt of one day becoming human. Her goal seemed forever out of reach, until she happened upon the wake of a human battle. It was a grisly scene, the land obscured by the forms of wounded and dying soldiers. She felt drawn to one: a robed man encircled by a waning field of magic, his life quickly slipping away. She approached him and something deep inside of her triggered, reaching out to the man in a way she couldn't understand. His life essence poured into her, carried on invisible strands of magic. The sensation was intoxicating and overwhelming. As her reverie faded, she was delighted to discover that she had changed. Her sleek white fur had receded and her body was long and lithe - the shape of the humans who lay scattered about her. However, though she appeared human, she knew that in truth the transformation was incomplete. A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men. She could consume their life essences when they were under the spell of her seductive charms. Feeding on their desires brought her closer to her dream, but as she took more lives, a strange sense of regret began to well within her. She had reservations about actions which never troubled her as a fox. She realized that she could not overcome the pangs of her evolving morality. In search of a solution, Ahri found the Institute of War, home of the most gifted mages on Runeterra. They offered her a chance to attain her humanity without further harm through service in the League of Legends. ​




Other
Friends
 Wukong

Enemies
N/A

Weapons
Her magic.

General Appearance


(Hehe xd)


 


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Name


Shauna Vayne

Nickname
Vayne; The Night Hunter

Sexuality
Straight

Gender
Female

Age
Late twenties

Crush
"I have no time for nonsense."

Personality
Vayne is a blunt, straight-to-the-point kind of person.

Type
?

Outfit
Usually only wears her typical outfit depicted in her default splash art, but occasionally wears the outfit from Vindicator Vayne or even Aristocrat, but she despises Heartseeker's outfit finding it too revealing.

Abilities
Night Hunter:
Vayne gains 30 movement speed when moving towards a nearby visible enemy champion. When used with Final Hour Night Hunter's bonus movement speed is tripled to 90.

Tumble: Vayne quickly rolls toward the cursor's location, causing her next basic attack within 7 seconds to deal bonus physical damage. Tumble resets Vayne's auto attack timer. When used with Final Hour, Tumble stealths Vayne for 1 second on cast.

Silver Bolts: Vayne's basic attacks and abilities mark her target with Silver Bolts for 3 seconds, stacking up to 3 times. Attacking a new enemy cleanses the previous target of all Silver Bolts. The third stack consumes all Silver Bolts on the target to deal them true damage. The damage has a minimum damage threshold, and is capped at 200 against monsters.

Condemn: Vayne fires a heavy bolt at the target unit, dealing physical damage, knocking them back and applying Silver Bolts. If the target is knocked into a wall, they take the same damage again and are stunned for 1.5 seconds.

Final Hour: Vayne temporarily gains bonus attack damage, empowering Night Hunter and Tumble for the duration


Likes
+"Purifying" the world of "abominations"

+Silence

+Crossword Puzzles

+Intellectual conversations

+Glasses/Eye wear

Dislikes
-Those who practice the Dark Arts

-People who murder for fun

-Political nonsense

-People getting in her way

-People not agreeing with her 'business'

Bio

Vayne was born into a wealthy Demacian family and her father had convinced her that she would live life comfortably and safely. The oblivious and naive little Vayne had believed this, that is until one fateful night. On that night, a witch had taken interest in her father, and tortured her family before inevitably murdering them. The young Vayne, or rather, Shauna, had only escaped that day because she hid herself then fled her home when the witch had left, traumatized by the screams of her loved ones as she ran. That day, a burning hatred for all those who practice the dark arts was born, one that would be her motivation to become the Night Hunter.

Shauna was able to take care of herself because of the money that her father had left behind (and she inherited), then as soon as an instructor would have her as a student she trained under them. By the time she was an adult, she had become a grim warrior, though she wasn’t fit for the fields of battle quite yet.

Shauna knew that Demacia would need a protector, one who hunted those who practiced black magic in order to prevent what had happened to her from happening to any Demacian families ever again. So, she used her family’s contacts to become the first Night Hunter, and now her prowess is legendary, so awesome that those who practice the black arts are said to quake when they hear the Night Hunter is on the prowl.

Vayne’s entrance into the League was an odd one to say the least, she had broken in to the Inner Sanctums of the Institute, startled dozens of powerful summoners, and then demanded to become a champion. Luckily for her, her reputation had preceded her so the summoners did not use violence against her

When the summoners had inquired her about how she manged to break into the League and bypass their security, she replied simply with information on the summoner then stated that she was the Night Hunter. The summoners proceeded to her examination and “opened up her mind” once the summoner had seen her traumatic past, they apologized for her loss but Vayne was unfazed. Vayne had asked them to stay out of her head, but it was simply something the summoners must do to each of the potential champions.

Vayne skipped a majority of the questions, but when asked for her reason as to why she was going to join the League, she replied that she wished to learn more about her enemies. Even though the magics of the League keep them alive through all she may put them through, she claimed that she would learn more from the “abominations” that were in the League over their inferiors outside of it.

A few summoners expressed their disdain for Vayne, saying that she would only show them what she wanted to show them, but other summoners replied that was all the more reason to keep her there, so they could watch over her. Then, she was accepted into the League of Legends.

Other

~Vayne is ticklish, but dislikes telling others about this and hopes that no one will find out.~

~Vayne doesn't like letting anyone get close to her due to what she does for a living, and because she fears losing those closest to her all over again.~

~Vayne has trust issues and is often silent about her feelings and emotions.~

~Vayne doesn't mind talking about her past, but she'd prefer it didn't become everyone's business.~

Friends
N/A

Enemies
Vladimir
Warwick

Weapons
A small crossbow on her left wrist and a bigger crossbow usually kept on her back.

Appearance
(Seen) xD

Vayne_0.jpg

 
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Name


Luxanna Crownguard

Nickname
Lux; The Lady of Luminosity

Sexuality
Straight

Gender
Female

Age
17

Crush
A certain explorer.

Personality
Lux is a very bubbly and energetic girl who's very enthusiastic about light magic and apparently the science behind certain things to do with light (like double rainbows).

Type
?

Outfit
Lux typically wears her classic get-up, but on occasion when she's not busy with matches she'll wear whatever's trending.

Abilities
Illumination: Lux's offensive abilities mark all affected enemies with light energy for 6 seconds. Her basic attacks and Final Spark consume the mark, dealing 20 - 190 (based on level) (+ 20% AP) magic damage.

Light Binding: Lux releases a sphere of light in a line that deals magic damage to the first two enemies hit and roots them for 2 seconds.

Prismatic Barrier: Lux shields herself and throws out her wand in a line, shielding allied champions in its path for 3 seconds.

Lucent Singularity: Lux sends an anomaly of twisted light to the target area, slowing nearby enemies and granting sight of the area around it for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the singularity detonates, dealing magic damage to all enemies in the area.

Final Spark: After gathering energy for 0.5 seconds, Lux fires a giant laser in a line that deals magic damage to all enemies hit and briefly reveals them and the surrounding area.

Likes
+Rainbows
+Lots of color
+Reading
+Demacia/Family
+Being a magical girl

Dislikes
-Darkness
-People who insult her or her family
-Talking about her childhood
-Being scared or scary things

Bio
Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike.

As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia.



Other

Friends
Garen
Ezreal
Janna

Enemies
Fiora

Weapons
Her staff and magic.

Appearance
(:3)

Lux_0.jpg


 
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