Land of Destiny

Fearlesslygeek

The Geek Shall Inherite the Earth
(feel free to make more than one character)


Name:


Nickname: (optional)


Age:


Species:


Class:


Subclass:


Rank:


Looks:


Personality:


Bio:


Crush:


Pet:(optional)


Powers: (Up to 2 and optional)


Weapon: (Optional)


Extra:


~Mine~


Name: Alice McPherson


Nickname: N/A


Age: 23


Species: human


Class: ranger


Subclass: wanderer


Rank: peasant


Looks:


adventure_girl_by_marcoribbe_de-d4vadx9.jpg



Personality: brave, funny, clever, reckless, just, kind, arrogant, poorly mannered, socially awkward due to lack of companionship.


Bio:she grew up in small village with her mother and father. When she was ten years old her home was attacked by bandits and her family was killed, she was able to hide an kill her attackers but she couldn't save her parents. After they died, Alice left her home and lived by the sword as a wanderer.


Crush: (takers?)


Pet: horse called Utem


winston_head_0011.jpg



Powers: (Up to 2 and optional)


Weapon: broadsword and longbow


Extra:


~Can't read or write


~Wears this


6a0134804df3cb970c019b00706c13970b-pi



Name: Baron Charles Craigburg


Nickname: Charlie (hates the name)


Age: 28


Species: human


Class: warrior


Subclass: Philanthropist


Rank: Aristocrat


Looks:
e0034633_1441621.jpg



Personality: Just, naive, caring, passionate, caring , stubborn, foolhardy, pessimistic.


Bio: Charlie was raised by his father who was a rich baron. As a young child, Charles found a compassion for the less fortunate, due to his fathers poor treatment of his servants and even just lowly peasants. When he was 9 his father sent him away to be trained by a general for 10 years. When he returned home he found that his father was dead and that he had inherited his fathers wealth and title as baron. Despite his riches, Charles chose to live a simple life as philanthropist.


Crush: (takers?)


Pet:(optional)


Powers: (Up to 2 and optional)


Weapon:
6933802.jpg



Extra:


-exceptional fighter
 
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  1. Name: Christina Verashoth
    Nickname: Christina
    Age: 21
    Species: Human
    Class: Warrior
    Subclass: Ranger
    Rank: Mercenary
    Looks:
    <p><a href="<fileStore.core_Attachment>/monthly_2015_03/e4a994da281a298b71deec1b32941de7.jpg.86585084a0ecf2353e8c200118d51ee7.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="44973" src="<fileStore.core_Attachment>/monthly_2015_03/e4a994da281a298b71deec1b32941de7.jpg.86585084a0ecf2353e8c200118d51ee7.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
    Personality: Very open, is quick to make decisions for herself, and is incredibly social, caring for everyone she comes across.
    Bio: A lone mercenary who goes around and makes enough money for her next meal by fighting peoples' battles for them. She keeps her past a secret and hides the truth everytime the topic is brought to her attention.
    Crush: None.
    Pet: N/A (She walks.)
    Powers:
    -Inhumane ability with a sword and shield.
    -Can summon ice to aid her and defend her, any practical uses for it as well.
    Weapon: Broadsword
    <p><a href="<fileStore.core_Attachment>/monthly_2015_03/broadsword_by_The_5.png.10232f940ac01c5af78bd029b95192a3.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="44974" src="<fileStore.core_Attachment>/monthly_2015_03/broadsword_by_The_5.png.10232f940ac01c5af78bd029b95192a3.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
    Shield:
    <p><a href="<fileStore.core_Attachment>/monthly_2015_03/ar5435b67d.jpg.8240601719e05783fe8030e9428b8249.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="44975" src="<fileStore.core_Attachment>/monthly_2015_03/ar5435b67d.jpg.8240601719e05783fe8030e9428b8249.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
    Extra:
    Armor-
    <p><a href="<fileStore.core_Attachment>/monthly_2015_03/43da0c5bd5c9675da1b0ae536cc1ae62.jpg.f045687468b16bf0629626fc5838ad52.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="44976" src="<fileStore.core_Attachment>/monthly_2015_03/43da0c5bd5c9675da1b0ae536cc1ae62.jpg.f045687468b16bf0629626fc5838ad52.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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ChristinaXIV said:
  1. Name: Christina Verashoth
    Nickname: Christina
    Age: 21
    Species: Human
    Class: Warrior
    Subclass: Ranger
    Rank: Mercenary
    Looks:
    View attachment 106457
    Personality: Very open, is quick to make decisions for herself, and is incredibly social, caring for everyone she comes across.
    Bio: A lone mercenary who goes around and makes enough money for her next meal by fighting peoples' battles for them. She keeps her past a secret and hides the truth everytime the topic is brought to her attention.
    Crush: None.
    Pet: N/A (She walks.)
    Powers: Phenomenal with a sword and shield.
    Weapon: Broadsword
    View attachment 106460
    Shield:
    View attachment 106461
    Extra:
    Armor-
    View attachment 106463
Accepted!
 
Name: Yazmine Alverez


Age: 19


Species: Elf


Class: Wanderer


Subclass: Sorcerer


Rank: Peasant/Elf


Looks:


:
109022.jpg



Personality: Brave, wise, clever, not trusting of most people, sarcastic, protective, animal lover


Bio: Yasmine grew up in an exclusively elf village with her parents, but when she came of age she decided to go out and see the world for herself.


Crush: None


Pet: Giant Snow Lion (Pic)


Powers: Magic (specializes in elemental magic, but can do others) and amazing reflexes


Weapons:


032_LotA_PRP_Elf_Sword_v002-e1378208789743.jpg



Miaea__s_Bow_by_Aikurisu.jpg
 
Cecil said:
Name: Yazmine Alverez
Age: 19


Species: Elf


Class: Wanderer


Subclass: Sorcerer


Rank: Peasant/Elf


Looks:


:
109022.jpg



Personality: Brave, wise, clever, not trusting of most people, sarcastic, protective, animal lover


Bio: Yasmine grew up in an exclusively elf village with her parents, but when she came of age she decided to go out and see the world for herself.


Crush: None


Pet: Giant Snow Lion (Pic)


Powers: Magic (specializes in elemental magic, but can do others) and amazing reflexes


Weapons:


032_LotA_PRP_Elf_Sword_v002-e1378208789743.jpg



Miaea__s_Bow_by_Aikurisu.jpg
Accepted
 
Name: Furrow


Nickname: n/a


Age: 25


Species: Griffin


Class: Blacksmith


Subclass: Hunter/Wanderer


Rank: n/a


Looks:
1ffbb9e2c3b296ce1e6b525b9540c419.jpg
he has a small crack in his beak.


Personality: Gruff and blunt, unlike his wares. He Is loyal to those he deems worthy, and ruthless to those who threaten him or his friends. He's really a softy at heart.


Bio: he was born in a distant forest. He had a loving family. He had a wonderful life. He was adventurous. So he was always sniffing out some form of fun. When he learned to fly well enough, he bid goodbye to his family and went off to explore the rest of the world. He caught an interest in metal work when he found an old abandoned forge. At least, he didn't make the connection that fire in the furnace meant it wasn't that abandoned. The elfin Smith scared the heck out of him. Furrow scrambled off, but didn't go far. His curiosity kept him close to the forge. He often hid in the bushes by the entrance and watched the elf work The metal. One time, the elf called him in, and actually trained him. Furrow spent a year with the elf, then moved on. By this time, he was around ten. He started looking to build his own forge. He came across a town. He decided not to go there yet. He was told by his mama to avoid them way back when. So he set up in a magma tube that had long since gone cold. The entrance jutted up from the earth. The story behind his cracked beak is, he whiteness a few battles in his days as a Smith. He did make weapons for himself, but he never sold them to others. He sold works of art instead, and one individual wasn't happy about that. The individual lost, but he managed a swing at Furrow's head, slashing down on his beak. The crack reaches a quarter way around the top half of his beak.


Crush: n/a


Pet: though more of a friend than a pet, a short-eared owl often visits his cave and lives in a hollow in one of the trees near the cave.


Powers: though not much of a power, he can speak to birds. Makes sense, since he is part bird.


Weapon: as he is able to make them, this section will be too often changed. His weapons will be described in posts.


Extra:
 
azimuth said:
Name: Furrow
Nickname: n/a


Age: 25


Species: Griffin


Class: Blacksmith


Subclass: Hunter/Wanderer


Rank: n/a


Looks:
1ffbb9e2c3b296ce1e6b525b9540c419.jpg
he has a small crack in his beak.


Personality: Gruff and blunt, unlike his wares. He Is loyal to those he deems worthy, and ruthless to those who threaten him or his friends. He's really a softy at heart.


Bio: he was born in a distant forest. He had a loving family. He had a wonderful life. He was adventurous. So he was always sniffing out some form of fun. When he learned to fly well enough, he bid goodbye to his family and went off to explore the rest of the world. He caught an interest in metal work when he found an old abandoned forge. At least, he didn't make the connection that fire in the furnace meant it wasn't that abandoned. The elfin Smith scared the heck out of him. Furrow scrambled off, but didn't go far. His curiosity kept him close to the forge. He often hid in the bushes by the entrance and watched the elf work The metal. One time, the elf called him in, and actually trained him. Furrow spent a year with the elf, then moved on. By this time, he was around ten. He started looking to build his own forge. He came across a town. He decided not to go there yet. He was told by his mama to avoid them way back when. So he set up in a magma tube that had long since gone cold. The entrance jutted up from the earth. The story behind his cracked beak is, he whiteness a few battles in his days as a Smith. He did make weapons for himself, but he never sold them to others. He sold works of art instead, and one individual wasn't happy about that. The individual lost, but he managed a swing at Furrow's head, slashing down on his beak. The crack reaches a quarter way around the top half of his beak.


Crush: n/a


Pet: though more of a friend than a pet, a short-eared owl often visits his cave and lives in a hollow in one of the trees near the cave.


Powers: though not much of a power, he can speak to birds. Makes sense, since he is part bird.


Weapon: as he is able to make them, this section will be too often changed. His weapons will be described in posts.


Extra:
Accepted
 
Nickname: melody


Age:???


Species: faun


Class:wanderer


Subclass:


Rank:peasant/loner faun.


Looks:


common form : https://s-media-cache-ak0.pinimg.com/736x/a7/ef/f0/a7eff0c870fc5362a978aa74889dd502.jpg


uncommon form: http://th09.deviantart.net/fs70/200H/i/2014/139/f/e/2__faun_make_up_test_by_hanhanx3-d7iycmj.jpg (this form is with out the deer legs)


rare/true form: http://www.dollartbyjulie.com/wp-content/uploads/2014/10/IMG_4212a-670x1005.jpg


Personality: melody is very timid, which is expected. she spends most her life in nature and therefore is not a very complex being. she is very curious and like a dog will attach to anyone person,good or evil,and be a loyal follower. Melody doesn't talk much,tho she wouldn't carry on a decent conversation considering she is quite dim.


Bio: melody had a kind mother,her father was known to be brave yet distant. She did not see him around often,unless they were in danger or when exploring new places. she had a brother,they enjoyed their life of running around the snowy forest and getting into trouble. Her life was simple,and thats how she liked it. Her family were loners.instead of joining a clan her mother broke off on her own and found her father. Melody has never been in a clan,in fact melody has never seen another faun except once when on the outskirts of the forest. As her brother and her grew up her baby sister was born,her brother left soon after that. He never did say goodbye. He met up with a near bye clan and never came back. Melody stayed near the place she grew up, as months past she traveled farther and farther from them. She soon started to run into other creatures and beings.


Crush: melody doesn't really get out much....


Pet:she behaves more as a pet,but she has made a companion out of a garden snake.


Powers: purifying magic. tho this is helpful in that she can not be cursed or affected by black magic, she also is unaffected by good magic. she can not be healed by normal spells.


Weapon: more of a run and hide kind of girl, tho she can give a deadly kick if in the right place.


Extra: melody's weakness is that she is still affected by potions and physical magic (fire ball, sleep potions,etc..) she also does not know how to control her magic so she cant purify others.
 
aja maji]Nickname: melody Age:??? Species: faun Class:wanderer Subclass: Rank:peasant/loner faun. Looks: common form : [URL="https://s-media-cache-ak0.pinimg.com/736x/a7/ef/f0/a7eff0c870fc5362a978aa74889dd502.jpg said:
https://s-media-cache-ak0.pinimg.com/736x/a7/ef/f0/a7eff0c870fc5362a978aa74889dd502.jpg[/URL]


uncommon form: http://th09.deviantart.net/fs70/200H/i/2014/139/f/e/2__faun_make_up_test_by_hanhanx3-d7iycmj.jpg (this form is with out the deer legs)


rare/true form: http://www.dollartbyjulie.com/wp-content/uploads/2014/10/IMG_4212a-670x1005.jpg


Personality: melody is very timid, which is expected. she spends most her life in nature and therefore is not a very complex being. she is very curious and like a dog will attach to anyone person,good or evil,and be a loyal follower. Melody doesn't talk much,tho she wouldn't carry on a decent conversation considering she is quite dim.


Bio: melody had a kind mother,her father was known to be brave yet distant. She did not see him around often,unless they were in danger or when exploring new places. she had a brother,they enjoyed their life of running around the snowy forest and getting into trouble. Her life was simple,and thats how she liked it. Her family were loners.instead of joining a clan her mother broke off on her own and found her father. Melody has never been in a clan,in fact melody has never seen another faun except once when on the outskirts of the forest. As her brother and her grew up her baby sister was born,her brother left soon after that. He never did say goodbye. He met up with a near bye clan and never came back. Melody stayed near the place she grew up, as months past she traveled farther and farther from them. She soon started to run into other creatures and beings.


Crush: melody doesn't really get out much....


Pet:she behaves more as a pet,but she has made a companion out of a garden snake.


Powers: purifying magic. tho this is helpful in that she can not be cursed or affected by black magic, she also is unaffected by good magic. she can not be healed by normal spells.


Weapon: more of a run and hide kind of girl, tho she can give a deadly kick if in the right place.


Extra: melody's weakness is that she is still affected by potions and physical magic (fire ball, sleep potions,etc..) she also does not know how to control her magic so she cant purify others.
Accepted. Have you been to the overview and read all the rules yet?
 
Kylesar1 said:
Name: Aantum (Ahn-tum)
Nickname: Pops


Species: Human


Class: Merchant


Subclass: Archer


Rank: Merchant


Looks:

stock-photo-old-man-with-a-big-beard-and-a-smile-on-white-background-201406844.jpg
Personality: Takes neutrality in arguments. He has a strict "don't ask, don't tell" policy, and he keeps many a secret. He doesn't like to fight, but will if circumstances permit. He's loyal to his patrons and friends, and won't hesitate to spread his knowledge on things, and set bad-mouthed young-uns straight. Wise in the ways of battle, he's quick to point out flaws in battle plans. He won't refuse business. Even in war, he will sell to both sides, and won't hesitate to give either side a taste of his poisoned bow. Very persuasive, he's a voice of reason. In his store lies a vast inventory. Potions, potions, and Toxic Bombs of any effect imaginable, all created by him of all different strengths.. He's always looking for new ideas for potions and poisons. Like all good merchants, he has a happy-go-lucky outlook, and can befriend anyone. His constant travels, plus his time in the army make him very adept at seeing and sensing danger and picking out dangerous people


Bio: He grew up living a normal life until he was drafted into the army as an archer. He took to it and quickly became the general. Along with that, he took up alchemy, where he made potions and poisons for his soldiers, and saved many lives.......... and ended just as many. After the war, he hung up the bow, and started a trade caravan, only using his weapons for things like self-defense or hunting. He went from place to place selling potions and poisons, as well as light weaponry, despite which side of the tensions citizens are on. When another war started, he set up shop in whatever city, selling his potions and poisons. He was quite the general back in his day, and still retains his marksmanship with a bow, even though he doesn't use it for war purposes anymore. He still retains his trade caravan for peaceful times, and when in times of chaos, will still travel lightly. His constant being around poisons and his failed attempts of making Toxic Bombs had him poisoned many time, so he developed an immunity to any type of poison.


Crush: He's always open for business..........as long as you're a young lady ( ;) )( ;) )


Pet: A loyal crow, which he uses to send messages, and a trusty horse, which he uses for traveling.

Northwestern_Crow_RWD3.jpg

black_horse_running.jpg



Powers: SIA; Store Inventory Access- Within his store lies many things he can summon out of it at will. He has 4 types of things present at his store: Potions, Poisons, Toxic Bombs, and Weapons. He can summon all of these at will.


tempbottles_original.JPG







Secondary: Basic magic- He uses only basic magic of most elements, but it's only mostly for utility purpose, like his Toxic Bombs need fire to activate, or he uses fire to start a campfire. It's not really for offensive purposes.


Weapons: Bow and a Dagger- He keeps these on him while traveling, and the dagger at all times. He usually keeps them covered in some type of poison


Auriels_bow.png







latest



Secondary: Poisons and Toxic Bombs- These are the same, except Toxic Bombs are mixed with volatile chemicals. When exploded, it releases the same poisons, but in aerosol form. Set it on fire and throw it, and it'll explode. Breathing the gas causes varying toxic effects. Aantum's Poisons and potions can induce pretty much any effect imaginable.


poison09.jpg







Motto: "Always open for business. 24/7, 365"


Accepted
 
Name: Taren


Age: 26


Species: Half human, half demon


Class: Request filler


Subclass: Vagabond


Rank: Bastard vagabond


Looks: Note-eyes turn red during Demon mode<p><a href="<fileStore.core_Attachment>/monthly_2015_04/1249990166546.jpg.6976ec62d99c32b9ef020cb895ced336.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="49722" src="<fileStore.core_Attachment>/monthly_2015_04/1249990166546.jpg.6976ec62d99c32b9ef020cb895ced336.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Is generally a kind person, with a straightforewards personality. Makes it a point to stay calm, because when angered even slightly he can get a bit out of control. Is intelligent and rather protective of the few people he can call friends. Defiant in nature. His personality changes, and his demon side becomes prevalent. Loses sense of consciousness, and will not hesitate to do things he will regret later on.


Bio: Bastard child of a human and a demon. Lived life as a social outcast. Father figure was a vagabond who taught him a lot about life, working many jobs. He died when Tarin was 17. Tarin accidently killed him.


Pet: Talking cat Caith who sometimes accompanies Tarin. According to his own need. Tail is split at the ends, forming two tails.


Powers: "Demon Mode" allows for increased physical abilities. Is also able to cast illusions that appeal to any two senses. Sprouts wings that allow for flight.


Weapon: Wrought iron four foot longsword. Ruby embedded within hilt. Wears it on his back.

 

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Gabauchi said:
Name: Taren
Age: 26


Species: Half human, half demon


Class: Request filler


Subclass: Vagabond


Rank: Bastard vagabond


Looks: Long, black hair, swept back, slightly curled at the ends. Eyes are pure black, but turn red in times of heavy emotion. Tall, 6'4, wears a black overcoat, on top of a loose fitting red shirt. Body is angular, and defined.


Personality: Is generally a kind person, with a straightforewards personality. Makes it a point to stay calm, because when angered even slightly he can get a bit out of control. Is intelligent and rather protective of the few people he can call friends. Defiant in nature. His personality changes, and his demon side becomes prevalent. Loses sense of consciousness, and will not hesitate to do things he will regret later on.


Bio: Bastard child of a human and a demon. Lived life as a social outcast. Father figure was a vagabond who taught him a lot about life, working many jobs. He died when Tarin was 17. Tarin accidently killed him.


Pet: Talking cat Caith who sometimes accompanies Tarin. According to his own need. Tail is split at the ends, forming two tails.


Powers: "Demon Mode" allows for increased physical abilities. Is also able to cast illusions that appeal to any two senses. Sprouts wings that allow for flight.


Weapon: Wrought iron four foot longsword. Ruby embedded within hilt. Wears it on his back.
Accepted
 
Name: Gerus Jarien Cariconia


Nickname: (optional)
(I'll leave it with optional)


Age:
231 (Due to the fact that Gallidians have a smaller time respecting section of the brain (it had to do that because of their extremely long life and the brain power needed for their High Elven blood), and the long time for them to mature that is the equivalent to about 23)


Species:
Galidian Elf (named after the forest which this subspecies is found in. It is a combination of 40% Half-Elf (or Dark Elves (not evil)), 40% Unknown Ancient Elven Species (known as the Gals(where they receive their ability to communicate (no the species of drucids in them can not talk to animals)), 10% High-Elf (where they receive magic), 5% War-Drucids (where their nature abilities erupt) 2.5% Human, and 2.5% Natural Elves (lowest grade of Elves, where magic is almost non-existent and the Galidian have their understanding of potions)


Class:
Ranger/Hunter (Gerus does what he wants, petty human government have no effect on him)


Subclass:
Ambassitor


Rank:
(He is kinda the leader in the ethnicity of his people, most situated on small thin areas next to the southernmost sea, although that's no real power, he serves as a halfway ambassador to his complicated species to the Queen, making sure his people (which are even more rebellious than him) don't break any laws of the land, although not officially recognized his people are mainly independent in their small forest)


Looks:






Personality: Rebellious, arrogant, although he doesn't care for the kingdom, he understands a diverse nation against his tiny, tiny group would make disaster, so he tries to get his self-confident people to follow the laws of the land.


Bio: A normal Elf in the confederate group, after a group of skirmishes ending his Father and Mothers life, he took it up upon his young self (and his spirit horse and familiar Eagle) to make sure his race nether fought again.


Crush:
(Too be seen with the number of active members)


Pet:
A spirit horse (given to all Elves of his race when one is born), and a Eagle Familiar (given to the strongest and most honored members of his race)


Powers:
The ability to talk to animals (Basic), and the ability to summon nature to fight with him (Exhausts him and is his advanced ability (determined by your clans history).


Weapon
: A bow, and a short sword (when his familiar can't help and before he summons nature).


Extra:
Gerus and his people are very weak to fire, and are deadly afraid of it. He can stand lamps, only if they remain lamps, fire is one of his weakness. His people do not build giants palaces (or places of stone, more like wood and grass huts) like humans and do not need much more lighting than the sun, the moon, and their eyes (after all fire is a human invention). They do not spend winter anywhere that experiences weather (because the only heating method is gone) and as of recently this long gap of communication has been causing strain with the queen.
 
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Name: Marcos


Age: 30


Species: Elf


Class: Hunter/Wanderer


Subclass: Physician


Rank: Peasant


Looks:

<p><a href="<fileStore.core_Attachment>/monthly_2015_03/sketch_by_felicemelancholie-d6lo6du.png.e357abcb215d735c8b582b1ef25076a5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46358" src="<fileStore.core_Attachment>/monthly_2015_03/sketch_by_felicemelancholie-d6lo6du.png.e357abcb215d735c8b582b1ef25076a5.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
Personality: He takes some time to open up to people but once he does, he can be a loyal friend and a trustworthy ally. He enjoys his alone time as much as he enjoys the company of others and while he's friendly most of the time he can get quite sarcastic and abrupt when things get dangerous since he doesn't like putting his life on the line for no reason and would only put himself in danger for the sake of his dearest friends and family. He is competitive towards other archers and doesn't mind bragging about his hunting skills but he would never willingly get into a fight.


Bio: As a child Marcos spent most of his time with his father, learning how to hunt and how to survive in the wild, but he also received some knowledge from his mother, who was a physician. When he was still a teenager he got himself into trouble and, to avoid tarnishing his parents' good reputation, left his hometown to make a living as a hunter and wanderer.


Pet: His horse, Eri

<p><a href="<fileStore.core_Attachment>/monthly_2015_03/brenders_-_blond_beauty.jpg.35047b1703d46f7199b9c20f60e00d2f.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46362" src="<fileStore.core_Attachment>/monthly_2015_03/brenders_-_blond_beauty.jpg.35047b1703d46f7199b9c20f60e00d2f.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Weapon: Bow

<p><a href="<fileStore.core_Attachment>/monthly_2015_03/7.jpg.06358ac8bd911fd6ceeaa89d3332660d.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46363" src="<fileStore.core_Attachment>/monthly_2015_03/7.jpg.06358ac8bd911fd6ceeaa89d3332660d.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>




 

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Hunnyhelp said:
Name: Gerus Jarien Cariconia

Nickname: (optional)
(I'll leave it with optional)


Age:
231 (In the time respecting nerve, and extremely long time it take Galidian Elves to mature that is the equivalent to about 23)


Species:
Galidian Elf (named after the forest which this subspecies is found in. It is a combination of 40% Half-Elf (or Dark Elves (not evil)), 40% Unknown Ancient Elven Species (known as the Gals(where they receive their ability to communicate (no the species of drucids in them can not talk to animals)), 10% High-Elf (where they receive magic), 5% War-Drucids (where their nature abilities erupt) 2.5% Human, and 2.5% Natural Elves (lowest grade of Elves, where magic is almost non-existent and the Galidian have their understanding of potions)


Class:
Ranger/Hunter (Gerus does what he wants, petty human government have no effect on him)


Subclass:
(I'm sorry I just don't understand this)


Rank:
(He is kinda the leader in the ethnicity of his people, most situated on small thin areas next to the southernmost sea, although that's no real power, he serves as a halfway ambassador to his complicated species to the Queen, making sure his people (which are even more rebellious than him) don't break any laws of the land, although not officially recognized his people are mainly independent in their small forest)


Looks:






Personality: Rebellious, arrogant, although he doesn't care for the kingdom, he understands a diverse nation against his tiny, tiny group would make disaster, so he tries to get his self-confident people to follow the laws of the land.


Bio: A normal Elf in the confederate group, after a group of skirmishes ending his Father and Mothers life, he took it up upon his young self (and his spirit horse and familiar Eagle) to make sure his race nether fought again.


Crush:
(Too be seen with the number of active members)


Pet:
A spirit horse (given to all Elves of his race when one is born), and a Eagle Familiar (given to the strongest and most honored members of his race)


Powers:
The ability to talk to animals (Basic), and the ability to summon nature to fight with him (Exhausts him and is his advanced ability (determined by your clans history).


Weapon
: A bow, and a short sword (when his familiar can't help and before he summons nature).


Extra:
A?


 
Name: Gerus Jarien Cariconia


Nickname: (optional)
(I'll leave it with optional)


Age:
231 (In the time respecting nerve, and extremely long time it take Galidian Elves to mature that is the equivalent to about 23)


Species:
Galidian Elf (named after the forest which this subspecies is found in. It is a combination of 40% Half-Elf (or Dark Elves (not evil)), 40% Unknown Ancient Elven Species (known as the Gals(where they receive their ability to communicate (no the species of drucids in them can not talk to animals)), 10% High-Elf (where they receive magic), 5% War-Drucids (where their nature abilities erupt) 2.5% Human, and 2.5% Natural Elves (lowest grade of Elves, where magic is almost non-existent and the Galidian have their understanding of potions)


Class:
Ranger/Hunter (Gerus does what he wants, petty human government have no effect on him)


Subclass:
(I'm sorry I just don't understand this)


Rank:
(He is kinda the leader in the ethnicity of his people, most situated on small thin areas next to the southernmost sea, although that's no real power, he serves as a halfway ambassador to his complicated species to the Queen, making sure his people (which are even more rebellious than him) don't break any laws of the land, although not officially recognized his people are mainly independent in their small forest)


Looks:






Personality: Rebellious, arrogant, although he doesn't care for the kingdom, he understands a diverse nation against his tiny, tiny group would make disaster, so he tries to get his self-confident people to follow the laws of the land.


Bio: A normal Elf in the confederate group, after a group of skirmishes ending his Father and Mothers life, he took it up upon his young self (and his spirit horse and familiar Eagle) to make sure his race nether fought again.


Crush:
(Too be seen with the number of active members)


Pet:
A spirit horse (given to all Elves of his race when one is born), and a Eagle Familiar (given to the strongest and most honored members of his race)


Powers:
The ability to talk to animals (Basic), and the ability to summon nature to fight with him (Exhausts him and is his advanced ability (determined by your clans history).


Weapon
: A bow, and a short sword (when his familiar can't help and before he summons nature).


Extra:
A?
Accepted


 


Leuffteria said:
Name: Markos
Age: 30


Species: Elf


Class: Hunter/Wanderer


Subclass: Physician


Rank: Peasant


Looks:

Personality: He takes some time to open up to people but once he does, he can be a loyal friend and a trustworthy ally. He enjoys his alone time as much as she enjoys the company of others and while he's friendly most of the time he can get quite sarcastic and abrupt when things get dangerous since he doesn't like putting his life on the line for no reason and would only put himself in danger for the sake of his dearest friends and family. He is competitive towards other archers and doesn't mind bragging about his hunting skills but he would never willingly get into a fight.


Bio: As a child Marcus spent most of his time with his father, learning how to hunt and how to survive in the wild, but he also received some knowledge from his mother, who was a physician. When he was still a teenager he got himself into trouble and, to avoid tarnishing his parents' good reputation, left his hometown to make a living as a hunter and wanderer.


Pet: His horse, Eri


Weapon: Bow

Accepted
 
Name: Caterina


Age: 16


Species: Human


Class: Princess


Rank : Royalty


Looks:


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/533273.jpg.93319a42976f50b3f33ffec51c504ce0.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46839" src="<fileStore.core_Attachment>/monthly_2015_03/533273.jpg.93319a42976f50b3f33ffec51c504ce0.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Caterina is a shy girl who isnt very social. She usually spends her time out in Tue garden planting flowers, reading a book at her window, or playing with her pet weasel. Sometimes she goes out in the woods alone to explore.


Bio: She was born in the kingdom as the second eldest daughter. While her siblings would go out and play with their friends, Caterina would just watch them while holding her weasel.


Crush: None


Pet: Her white weasel, Spiffy. When Caterina was 5 she was running around the garden till she stumbled upon a weak, sick baby weasel. She took it in and healed it up. After it was well the king let Caterina keep the weasel as a gift for her hard work healing the animal. Caterina then named it Spiffy and they have been inseparable ever since.


Powers: None really.


Weapon: She keeps a dagger under her pillow for protection and one in her dress sleeve.


Extra:


Warm Dresses~


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/d74d80a1208c488f4c029928f8a05408.jpg.04b74d67093590b0be37fd1ee445f8df.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46840" src="<fileStore.core_Attachment>/monthly_2015_03/d74d80a1208c488f4c029928f8a05408.jpg.04b74d67093590b0be37fd1ee445f8df.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/b59f0a8f44b7bebadf720e1f1bf99e23.jpg.d196f612aa97d86ac9b0fa94889618f6.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46841" src="<fileStore.core_Attachment>/monthly_2015_03/b59f0a8f44b7bebadf720e1f1bf99e23.jpg.d196f612aa97d86ac9b0fa94889618f6.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/7d58bd6e42caa0434d43a66b7ca08b32.jpg.d051c63b0c691454addac5b2788fec70.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46842" src="<fileStore.core_Attachment>/monthly_2015_03/7d58bd6e42caa0434d43a66b7ca08b32.jpg.d051c63b0c691454addac5b2788fec70.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Winter Dresses~


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/e0c66e8934370c7ddcc7b26264d9108d.jpg.729d9238a8f155304fe3b2637f27dda3.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46843" src="<fileStore.core_Attachment>/monthly_2015_03/e0c66e8934370c7ddcc7b26264d9108d.jpg.729d9238a8f155304fe3b2637f27dda3.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/216c04837ada419173fdc57de02506f7.jpg.5877208e4d5d40992ba32011df1071af.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46844" src="<fileStore.core_Attachment>/monthly_2015_03/216c04837ada419173fdc57de02506f7.jpg.5877208e4d5d40992ba32011df1071af.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>











 

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[QUOTE="Andrea Logan]Name: Caterina
Age: 16


Species: Human


Class: Princess


Rank : Royalty


Looks:


View attachment 109802


Personality: Caterina is a shy girl who isnt very social. She usually spends her time out in Tue garden planting flowers, reading a book at her window, or playing with her pet weasel. Sometimes she goes out in the woods alone to explore.


Bio: She was born in the kingdom as the second eldest daughter. While her siblings would go out and play with their friends, Caterina would just watch them while holding her weasel.


Crush: None


Pet: Her white weasel, Spiffy. When Caterina was 5 she was running around the garden till she stumbled upon a weak, sick baby weasel. She took it in and healed it up. After it was well the king let Caterina keep the weasel as a gift for her hard work healing the animal. Caterina then named it Spiffy and they have been inseparable ever since.


Powers: None really.


Weapon: She keeps a dagger under her pillow for protection and one in her dress sleeve.


Extra:


Warm Dresses~


View attachment 109803


View attachment 109804


View attachment 109805


Winter Dresses~


View attachment 109806


View attachment 109807

[/QUOTE]
Accepted
 
Name: Asha al-Floren


Nickname: n/a


Age: 21


Species: Human


Class: Servant


Subclass: Merchant


Rank: Peasant


Looks:
3e6ec4c11faf05d1e698369cd55dc48c.jpg



Personality: easily frightened, bookish, entrepreneurial, smart, dedicated, cocky.


Bio: Asha was born and raised in the scorching deserts of Floren. Her parents, peasants both, privately held little hope for her future. Asha, however, soon proved brilliant in mathematics -- and so, when she turned 18, she was given an apprenticeship under Ibn al-Madwani, a wealthy local trader.


It has been three years since that day. Now, she has been given her ultimate task: filing al-Madwani's taxes. It is for this reason that she has ventured to unknown lands -- metropolitan Floren. She knows nothing of the kingdom's tax codes, but her future depends on her ability to learn.


Crush: n/a


Pet: Pack Camel (named Zibargo)


Powers: n/a


Weapon: small dagger; three vials of nightshade (poison)
 
Last edited by a moderator:
Name: Jeremiah


Nickname: Jer or Jeremy


Age: 18


Species: Human


Class: Animal Lord


Subclass: Apprentice of Wizard Lar


Rank: Peasent


Looks:


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/tony-oller-2012-hot-new-guys_400x500.jpg.695f60ba1471b1e680c02712978e8214.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46931" src="<fileStore.core_Attachment>/monthly_2015_03/tony-oller-2012-hot-new-guys_400x500.jpg.695f60ba1471b1e680c02712978e8214.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Jeremiah can be a jerk sometimes but when you get to know him, he is actually a fun, caring guy. He always cracks a joke even if it rude to others. His saying is: "If a man makes a girl cry, they deserve to get their a** kicked."


Bio: When Jeremiah was little he had this gift to control animals. When he was 5 he calmed a tiger who tried to kill his family. After that his parents sent him to Lar Center, where an old wizard named Lar trained boys from the age of 4 to 20, to control animals. Each boy gets a certain animal or two to have a sacred bond with. If you get one then it's no big deal. Two then you are really talented. But three, people fear you.


Jeremiah bonded with a great white wolf and a black Vidan parrot. Most people think a parrot is a dumb animal, but Jeremiah uses the bird to fly around and listen to people, then come back and say exactly what they said.


Crush: N/A


Pet:


1) Netro


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/grey-wolf-everet-regal.jpg.fec8b9ce0f02735272aced62adf3b397.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46935" src="<fileStore.core_Attachment>/monthly_2015_03/grey-wolf-everet-regal.jpg.fec8b9ce0f02735272aced62adf3b397.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


2) Runny


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/black2.jpg.36e2aa9fdbe24be2611485d9ce79744a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46936" src="<fileStore.core_Attachment>/monthly_2015_03/black2.jpg.36e2aa9fdbe24be2611485d9ce79744a.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Powers: He can control animals and is very talented at making potions.


Weapons:


<p><a href="<fileStore.core_Attachment>/monthly_2015_03/sword_PNG5503.png.90599681a1be3a4d06d875fc3d5bc90d.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="46937" src="<fileStore.core_Attachment>/monthly_2015_03/sword_PNG5503.png.90599681a1be3a4d06d875fc3d5bc90d.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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So sorry, I wasn't able to do it yesterday, and for some reason the edit button wasn't working. My character's sub-class is Ambassador.
 
Hunnyhelp said:
So sorry, I wasn't able to do it yesterday, and for some reason the edit button wasn't working. My character's sub-class is Ambassador.
Okay, sounds good to me :)


 


[QUOTE="Andrea Logan]Name: Jeremiah
Nickname: Jer or Jeremy


Age: 18


Species: Human


Class: Animal Lord


Subclass: Apprentice of Wizard Lar


Rank: Peasent


Looks:


View attachment 109964


Personality: Jeremiah can be a jerk sometimes but when you get to know him, he is actually a fun, caring guy. He always cracks a joke even if it rude to others. His saying is: "If a man makes a girl cry, they deserve to get their a** kicked."


Bio: When Jeremiah was little he had this gift to control animals. When he was 5 he calmed a tiger who tried to kill his family. After that his parents sent him to Lar Center, where an old wizard named Lar trained boys from the age of 4 to 20, to control animals. Each boy gets a certain animal or two to have a sacred bond with. If you get one then it's no big deal. Two then you are really talented. But three, people fear you.


Jeremiah bonded with a great white wolf and a black Vidan parrot. Most people think a parrot is a dumb animal, but Jeremiah uses the bird to fly around and listen to people, then come back and say exactly what they said.


Crush: N/A


Pet:


1) Netro


View attachment 109970


2) Runny


View attachment 109971


Powers: He can control animals and is very talented at making potions.


Weapons:


View attachment 109972

[/QUOTE]
Accepted
 
In a little tid-bit, Gerus and his people are very weak to fire, and are deadly afraid of it. He can stand lamps, only if they remain lamps, fire is one of his weakness. His people do not build giants palaces (or places of stone, more like wood and grass huts) like humans and do not need much more lighting than the sun, the moon, and their eyes (after all fire is a human invention). They do not spend winter anywhere that experiences weather (because the only heating method is gone) and as of recently this long gap of communication has been causing strain with the queen.
 

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