Kani Skimmer

Haku1

Ze Hamster of Lurkdom
Haku submitted a new resource:


Kani Skimmer (version 1.0) - A small, light aerial transport artifact


Level 4 Artifact


Resembling large jade ovals that are 6 foot long and 12 foot wide, the Kani skimmers were one of the most common means of aerial patrol vehicles in the First Age, as well as skimishing units. Unlike the stylish Warbirds, the Kani were the workhorse of the Aerial legions of the Solar Deliberative.


The artifact is, in essence, a modified warstrider flight systems that has been armour plated and equipped with essence weaponary. The flight system take in air via vents in the undercarriage of the Kani skimmers, before charging it with essence as it pushes it out the single large thrust port in the rear. The Kani leaves a wake of glittering essence that slowly fades behind it as a result of its flight system.


A small armoured seat at the front of the vehicle allows the pilot the same visual capabilities as if he were flying a Chariot of the Infinite Heavens. The control system of the Kani is derived from the Chariot.Static essence fields keep the air around the pilot still, but don’t do anything to prevent pilots who don’t strap in from falling off.


Even during the Shogunate, the Kani skimmers were a common sight as they were relatively easy to craft and repair, at least compared to the other options available.


Out of the countless Kani skimmers built in the First Age and during the Dragonblooded Shogunate, a paltry 100 remain in the vaults of the Realm, while another 250 remain in active service in the air fleet of the Seventh Legion. There are also scattered handfuls elsewhere in Creation.


Twin pincer-like pods on the side of the Kani’s cockpit swing outwards and forwards to point directly at the front of the vehicle with twin concussive essence cannons that focus their energies at a single target.


Kani Skimmers


Artifact : 4


Repair : 3


Maximum Speed : 100mph (50 yards/tick), 150 in steep dive


Maneuverability :


2R (Lore 1, ride 3)


Endurance : Level 2 hearthstone, requires maintenance every every 20 hours use or it takes 1 level of unsoakable lethal damage per 10 hours in arrears.


Crew : 1/1


Cargo : a small locker behind seat for personal gear such as armour


Armour : 10L/15B (Hardness 10L/15B)


Health Levels : Ux10/Mx5/Cx5Ix2/D


Weapons : Twin essence beam cannons (locks on single target)


– Speed 4, Accuracy +1, Damage 15B Piercing, Rate 1, Range 150


– Cost : 5 mote per shot


Notes :


Inserting a second level 2 or higher hearthstone in the power system negates the cost of firing the essence cannons


Pilots are treated as if with 75% cover from the rear and below, and 50% cover from the all other directions.
 
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