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Resource It's Showtime~☆

Nano

artistic riceball
It's Showtime!
Heyo~ Just a casual coder here who finally decided to set up a new coding thread after my old one decided to have a meltdown after all the site updates. Please umm...don’t search that one up. They look terribad ahahaha...worse than this one anyway. Without further ado, this thread will be dedicated to both new codes or older ones that I decided to improve! They’re all coded on the default theme, so I’m sorry if anything looks awkward on the night theme. Also, all these codes are supposed to be mobile friendly (or mobile compatible), so please please please tell me if anything looks off or strange in that regard!

I’m not 100% confident in the readability of my codes, but yes! This is a freebie thread, so feel free to use anything I post here. Just don’t remove my credits. I don’t really have any other rules haha.

Cheers~
 
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Nano

artistic riceball
Act 01: Shogi
And here's the very first code for this thread! This CS features some sliding animations as well as a cover page of sorts which doesn't necessarily have to be a definition. I might edit in a link for a version of this code that excludes the definition portion in the future, but we'll see!

Update (2/10/2020): Changed the code a bit. The old version of the code is HERE for those who still want it.
CODE LINK
mobile friendly | character sheet | 4 tabs | scroll | nobr
鈴鳴盛夏
suzunari seika
basics#
Basics
general infoxxappearancexxpersonality
details#
Details
historyxxrelationshipsxxskills
skills#
Abilities
skills
extra#
Extra
notesxxgallery
将棋
shōgi
sho·gi | \ ˈshōgē \
plural -s

noun

A Japanese two-player strategy board game in the same family as chess, makruk, shatranj, janggi and xiangqi.

Shōgi means general's (shō 将) board game (gi 棋).
xgeneral information .
name
seika suzunari
nickname
n/a
age
eighteen (18)
D.O.B.
august 11
th
hometown
hakodate, hokkaido, japan
residence
tokyo, japan
languages
japanese, chinese, english
xappearance .
height
172cm
weight
60kg
lenses
n/a
style
modern casual, traditional
diseases
n/a
habits
staring blankly when nervous

Having focused wholly on shōgi for eighteen years, Seika’s skin is a pallor unmarked by sunlight, and his body’s frame, though average, is far from that of a dedicated athlete’s. Coupled with his tousled and overgrown fringe and preference for simple clothes that lack any sort of dramatic flair, he is evidently someone who doesn’t spend much time fretting over his appearance. The lack of defined edges yet to be developed on his youthful facial features gives off the impression of an unsullied naivete. Still, his prim posture and placid gaze manage to salvage a dignified air unique to the young prodigy, especially when dressed in traditional garb during official matches. However, to some, his perpetual lack of expressiveness on his face is a particularly unnerving contrast against his near-gold eyes which oppress his opponent on the other side of the shōgi board like a ravenous predator.
xpersonality .
TRAITS
+ prodigy + perceptive + honest + polite +
- withdrawn - indecisive - diffident - listless -

Given Seika's heavily aggressive style and the decisiveness of his moves, the shōgi world’s wunderkind is generally imagined to be a self-assured and cutthroat individual. None question his genius, and his gelid, deep gaze bears a maturity and wisdom well beyond his years—or so the articles say.

Though he is a profound strategist, what hides behind his lofty facade is a modest and timorous nature. His polite but brief exchanges exist not as proof of an aloof character but act as a wall to keep outsiders from his personal space. As a result of his reclusive childhood hiding away in his grandfather’s study, the so-called tyrant of shōgi’s current generation is, in actuality, an adolescent so uncertain in his interactions that he can only comfortably speak with the grannies and grandpas at the local café back in Hakodate with a few other exceptions. Magnified by the expectations carelessly heaped on his shoulders along with a few offhand comments over the years, he’s grown to shy away from others to such an extreme degree that his younger brother has mentioned that it’s akin to an allergy.

However, he is ultimately someone insecure not about his abilities but of himself as a person and the aimlessness of his nonexistent goals and desires. Typically, this trait manifests itself as a ruthless adversary before a shōgi table board, but he’s willing to put forth the effort towards other interactions so long as it is deemed as a necessity within his capabilities. Unfortunately, he is pathetically limited to maintaining a tactful minimum of 3 feet of space between himself and others, lest his fight or flight instincts kick in.
xhistory .
Since a young age, he’s been lauded as the most promising talent of his generation. With a staggering win rate of 86.2 percent in official matches, his skill in shōgi exceeds even those many years his senior, and becoming a lifetime titleholder isn’t a mere pipedream for the adolescent. However, to the public he is still a child born with a wealth of advantages in the field, namely that of having been supposedly groomed and polished by a former three-time Mejin himself. He was never Suzunari Seika but Suzunari Tsuzuru’s son—the son of a man who didn’t give his family so much as a single glance.

In truth, his career began over a humble tea table for two. As a child, he spent much of his time sitting in his grandfather’s lap, whimsically tapping and sliding the wooden pieces about the smooth board. Rather than go out with his brother’s friends to play, he preferred sitting in that small tea room with his tiny palm being guided by his grandfather’s large, rough one. In time, his immature manner of thoughtless plays morphed into decisive attacks, and he moved from his grandfather’s lap to being his opponent on the other side of the board. Day after day, the child would suffer an unbroken chain of defeat, yet simply playing the game had already become a deeply ingrained spring of happiness.

Eventually, he began to accompany his grandfather to the café he frequented and became exposed to the unique playing styles of the other elderly who gathered to play shōgi there. From there, he gradually became acquainted with a man who urged him to apply to the JSA’s Apprentice School. Though formally accepted as the man’s apprentice as well as enrolled in the Apprentice School, it wasn’t until a year into his enrollment that he determined that obtaining professional status was a goal worth fighting for.

However, his rapid rising through the ranks and debut as a professional at the young age of 12 brought about an explosive amount of attention and pressure, particularly the news of “the young Suzunari Seika succeeding his father.” No matter which games he won or lost, his father’s name began to follow him everywhere. His love and attention to the mind sport slowly transformed into him dreading every upcoming match. Even when he seized his greatest victory as the year 2017’s Ryūō at his grandfather and master’s behest, the question of why he had loved shōgi so much in the past continued to plague his mind.

His growing doubts were further aggravated by his grandfather’s death in 2018, to the point that he suffered a 0-4 defeat in the final title match of the 2018 Ryūō Tournament and lost the title. Upon the conclusion of the match, his master, who was almost angered to death, scolded the boy until his ears nearly bled, stating that he was shocked that his grandfather hadn’t crawled out of his grave to reproach his grandson for such a shameful manner of defeat unbecoming of his true capabilities.

Since then, he reclaimed the title in 2019 and was promoted to 9-dan, though he continues to face the future with a great degree of uncertainty.
xrelationships .
???
Servant.
Suzunari Manatsu
Seika’s fraternal twin whom he shares a close relationship with. Manatsu is also just about the only person Seika's age that he can speak casually to. Their hair is noticeably a "reverse ombre" where Seika's hair starts lighter at the top and gets darker at its tips while Manatsu's starts dark and becomes lighter at the tips.
Suzunari Yuzuru
Affectionately referred to as Gramps/Jii by Seika, Seika's late paternal grandfather was a pivotal figure in the development of the Seika's career path. Though he was not officially registered as a professional shōgi player, he was even more skilled than Seika’s father (Seika refers to him as a “casual player but a king slayer”) and taught Seika shōgi after finding the four-year-old playing around with the pieces. The young prodigy also adopted his aggressive style from his grandfather.
Suzunari Tsuyuri
Seika’s paternal grandmother and a sweet old lady with a fondness for baking sweets for the children in the neighborhood. He doesn’t understand how his father turned out the way he did despite having his grandmother for a mother.
Suzunari Tsuzuru
Former Mejin title holder from 2005 to 2007 and now a retired professional shōgi player. Though he was unable to become a lifetime title holder, his skill and status causes many to attribute Seika's success to Tsuzuru. This only exacerbated his son's disdain towards him, as he had left the majority of his children's care to their grandparents.
Honjou Iori
Seika and Manatsu's mother. As a journalist, she flies around a lot, so she doesn't get opportunities to visit the two very often. Additionally, she favors Manatsu heavily due to her disapproval of Seika's dedication to shōgi, so the two aren't very close.
Mikan
The Suzunari Family’s beloved household cat. She was left in the care of Seika’s grandmother when he left for Tokyo.
Café Yuzuriha
A local café that’s family run by the Yuzurihas. Due to its quiet and lowkey location, it’s become a popular spot for the elderly to gather and play board games such as go, xianqi, and shōgi. Even after his grandfather passed away, Seika continued to pass much of his time after school terrorizing the oldfolk playing shōgi at the café.
Moriuchi Yasuharu
Seika’s first impression of his future mentor was that of a suspicious and stubbornly pushy man. The teen now sincerely appreciates his mentor’s efforts in picking up where his grandfather left off. However, his mentor occasionally regrets pushing for Seika to become a professional, as the child appeared to have the most fun when playing casually.
xskills .
shōgi
As the current Ryūō title holder and a 9-dan currently grouped within Class A in the Meijin League, Seika’s record as a professional shōgi player speaks much of his talent in spite of his young age. Though he puts on a sour expression whenever the mind sport is mentioned, he nevertheless takes it seriously, ruthlessly crushing his opponents with his aggressive style even in casual matches.
academics
While having top grades in his school means little to him, Seika is still a genius who doesn’t hide his fangs. He might not reign 1st in academics, but he is more often than not consistently within the top 5 in his grade due to his outstanding memory and problem solving skills.
cooking
Seika, though far from a kitchen god, is capable enough to make dishes considered delicious. He doesn't have enough interest in it to make an active effort to improve more than he already has, but he cooks regularly out of habit due to his grandparents having been extremely fussy about consuming primarily homemade food.
mask of apathy(?)
When nervous, Seika’s facial muscles tend to default to an entirely blank expression. On the outside, he may appear to be wholly unfazed by the situation. However, his thoughts are likely zooming past at mach 20. Occasionally, he may even faint with his eyes open without others realizing.
xnotes .
name meanings
The meanings differ slightly, but both Suzunari Seika and Suzunari Manatsu’s names mean “the echo of a bell during midsummer.”
fast food
He's walked into fast food restaurants on several occasions out of curiosity, but he's ultimately never tasted fast food due to getting cold feet while standing in line. His grandmother also heavily disapproved of Manatsu's offers of bringing a burger home on the way, and if he ever did, it always ended up straight into the trash bin.
inadvertent miser
His earnings from his numerous victories have accumulated into a fairly impressive sum. However, he isn’t very good at coming up with ways to spend it other than on living expenses and a handful of leisurely goods, so a majority of it continues to sit in his bank account.
people allergy
When speaking with others, Seika re-imagines the person he is speaking to as the grannies and grandpas from Café Yuzuriha to hold a relatively steady conversation and get by.
xgallery .
code by @Nano
 
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Nano

artistic riceball
Act 02: Suzunari
Here's the matching IC post format for the code in the post right before this one! Unlike it's CS counterpart, there's nothing fancy here except for a basic scroll for the text.
CODE LINK
mobile friendly | in character post | scroll | simple | nobr
鈴鳴盛夏
suzunari seika
location
blep
tags
blep
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla molestie dictum risus, vel tincidunt urna iaculis id. Morbi sit amet augue finibus, viverra velit in, egestas tellus. Vivamus quis scelerisque mi, at ornare odio. Donec eget cursus nisl. Aenean suscipit, purus nec fringilla imperdiet, massa arcu malesuada turpis, quis consequat justo odio nec velit. Vestibulum dui ante, aliquet ut nisl nec, vulputate efficitur justo. Cras eros arcu, ultrices ac scelerisque accumsan, posuere vitae nisi. Donec eleifend porta vehicula. Morbi et aliquam justo, facilisis luctus elit. Suspendisse vel lacus rhoncus, tincidunt leo ut, maximus sem. Sed id quam non nisl vehicula finibus. Nullam eleifend sit amet purus id pulvinar. In hac habitasse platea dictumst. Donec gravida neque ac dolor bibendum varius porta at urna. Nullam lacinia tempor augue, at iaculis urna posuere quis. Praesent quis tellus malesuada, malesuada mi at, consequat libero.

Ut malesuada dignissim risus non congue. Suspendisse tristique sapien enim, ut rutrum urna interdum et. Sed feugiat orci sed nulla ultricies rhoncus sed eu tellus. Maecenas gravida porttitor turpis eget dapibus. Mauris ac tortor mauris. Ut posuere non magna in eleifend. Nunc a mauris vulputate, facilisis lectus eu, ultricies augue. Aenean eget rhoncus magna, nec interdum velit. Cras vel urna ut ligula condimentum venenatis. Praesent posuere urna non ullamcorper viverra. Fusce aliquam, ante nec facilisis commodo, urna turpis tincidunt neque, ac fringilla ipsum nunc sit amet tortor.

Fusce in dolor elementum, euismod tellus et, placerat diam. Nam scelerisque ante sed odio mattis, at placerat lorem rutrum. Nullam in lacinia nisi. Aenean varius commodo arcu, sed laoreet neque tempor auctor. Vestibulum lobortis tincidunt neque. Quisque fringilla metus eget rutrum ornare. Maecenas euismod urna libero, et blandit leo pulvinar et.
code by @Nano
 
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Nano

artistic riceball
Act 03: Operative
Apologies for the mess, and it looks a bit strange on mobile, but hopefully it isn't too unbearable >__<;;; Please note that for this CS, you need to paste the main image in twice: once for desktop in [class name="imgmain" minWidth=750px] and once for mobile in [class name="imgmain" maxWidth=749px]. This code prefers for the image to be 550 x 500px, but you may adjust at your own discretion.
CODE LINK
mobile friendly (?) | character sheet | 4 tabs | scroll | nobr
elise friedhelm
click to access files
basics#
basics
history#
history
ability#
ability
extra#
extra
home
basic information
name
elise friedhelm
nicknames
ellie
age
nineteen (19)
role
2nd generation student
marking
back of hand (left)
appearance
height
5'0" (153cm)
weight
119lbs (54kg);
In spite of her mature demeanor, Elise is neither particularly blessed in height nor does her subtle muscle tone show through her clothes. With every fiber of her clothes and strand of her ash blonde hair perfectly set, she comes off as more so an elegant young lady than a warrior. However, as a true specialist, any who have seen her use those deceptively thin arms to hoist up her near-comically massive shield know her as one of the best amongst her peers when it comes to defensive counters.

As a side note, she tends to wear a pair of open palm black gloves to cover the mark on the back of her left hand without obstructing her grip on her shield.
personality
Shy but optimistic and compassionate, Elise was often compared to the likes of a sunflower that always faced the sunlit path. Her reserved nature and crybaby tendencies thoroughly convinced her that she was the least outstanding of the seven 2nd generation OtherWorlders, yet all knew and acknowledged her merits both on and off of the battlefield. In spite of her lack of offensive contributions, her specialty as a stalwart defensive pillar and moral support served as one of the backbones of her generation. No matter how much her spirit was shaken, she never despaired and her determination burned brilliantly—until the events from a year ago.

In one night, the crybaby lost her ability to shed tears; her naive expressions were forcibly moulded into ones that were much more mature. It wasn’t as if she had devolved into a cold tyrant, yet there was a sense of a subtle change in the girl who had once smiled so freely. If someone came up to her, her words were still as gentle as before, but there was a much more placid quality to her tone, not out of shyness but weariness. Gradually, the barriers increased, and she began to refuse to consult even her old friends and comrades about her internal conflicts. It was as if she believed that it was a weight she could not afford to burden others with ever again: her shield was hers alone to bear.

Most notably, the girl who had seemed to be oblivious to fury and resentment acquired the taste of bitterness and anger. Where she would have once mediated between two incenses individuals, there now exists moments in which she may impulsively fan the flames or start the altercation herself. This behavior is most often roused when the topic of The Incident from a year ago arises. She is particularly unforgiving towards those who badmouth her fallen comrades, especially Rei Fey and the Professor. For they were people who had sacrificed themselves for this foreign land. Nothing they had done deserved public scorn.
preferences
LIKES
- glass marbles
- floral accessories
- muscat oolong
- curry
- dalgona
- making sweets
- the book thief
DISLIKES
- gossipmongers
- hypocrites
- chewing noises
- insects
- cilantro
- bitter melon
- wool sweaters
background
Her father was a highly acclaimed screenwriter, her mother was an employee at a top tech firm, her elder brother was an academic genius, and her elder sister was a musical virtuoso. Then, there was the Friedhelm’s mediocre youngest child, as if their blood’s talent had run dry.

“Such a pity,” said many with a sigh, feeling sorry for the Elise who was the very definition of mediocrity born into a house of geniuses. However, the small girl would meet their patronizing gazes with a gentle smile free of worries. She didn’t covet her siblings’ trophies; no ribbon on her bedroom wall could amount to her family’s unconditional love. Towards the Elise who cheered them on while radiating happiness, her family asked for nothing more than just that. Regardless of her shortcomings, she was their precious daughter and youngest sibling, and the child herself felt content with her lot in life as long as she could continue to smile by her family’s side.

When had that changed? No, when had she finally noticed? Having grown complacent with her lack of talent and desire, she had long convinced herself that her mediocrity was inevitable. Like a harsh slap, someone, with a look of disgust distorting their face, rebuked her with the words, “in the end, that’s just an excuse to avoid failure instead of putting in your best effort.” Yet her epiphany arrived far too late, for she was a child who had developed neither hobbies nor ambitions.

Still, she understood that the startline, no matter how late, was the turning point of every development. Though completely aimless, she strove to increase her grades and made other small goals for herself as the first step. Enlisting her parents and siblings for aid in her studies, she began to see steady improvements in her grades—and an observation that she would have rather never noticed.

Her family loved and accepted her for who she was, yet she could finally tell that behind their smiles hid subtle sighs and hints of disappointment in their eyes, expressing thoughts of, “why can’t she understand something so simple?” It was as if she were but a puppy in their eyes: affectionate and perfectly lovable, but a creature incapable of reaching the same view of the world that they possessed. Instead of words of encouragement, questions asking whether she was pushing herself too hard and statements that she should stay as is were haphazardly tossed her way.

Was this truly how it felt to “belong?” To be treated as a precious decoration?

She had grown past her false sense of fulfillment in indolence, only to learn that the people she loved most had never trusted her as an equal.

As if symbolizing the closing off of her heart, she then discovered her ability to create invisible walls around herself. For a year, she used this power as discreetly as she possibly could to avoid people. However, as soon as she began to bear the thoughts of isolating herself forever, she found herself in a strange place: a foreign world.

Despite her reserved and passive nature, she quickly found herself settling comfortably into the ranks of her fellow otherworlders. To them, she was just “Elise,” not a Friedhelm or the disappointing daughter of a genius. Away from the judging eyes of her original world, the girl began to thrive for the first time. Though her achievements as a defensive support weren’t nearly as highly praised as her comrades, she was proud of both herself and her friends nonetheless. However, no one expected the tragedy of the Fangen Theater incident.

"I'll be fine! Focus on shielding the civilians!"

Those were the last words she heard from Luri, her best friend since her arrival in the world. Though Elise had been left shell-shocked by Rei Fey’s sudden mania, Luri’s words and confidence snapped her focus back to the matter at hand. With a nod of her head, she headed back towards the crowd, setting up boundaries and raising her shield to fend off the falling rubble and monsters alike.

Though exhausted by the overuse of her powers, Elise, noticing her friend was still missing, made a final trip back into the building. However, her panic had left her blind to the debris crashing down from above, thus deploying her shield far too late. It was then that she laid her eyes upon her friend being overwhelmed by monsters amidst the rubble. Yet no matter how she willed her body, it refused to move.

The last thing she could recall before blacking out was Luri being devoured.

A day later, Elise learned that by some miracle, she had remained undetected by the monsters, and a student had managed to drag her back out of the building in time. Unfortunately, what she had seen before losing consciousness was the hard truth—her friend had not shared in her fortune.

Ever since, the questionable details of the incident never left her mind. She’d discover the truth for Professor Yue, for Rei Fey and the other late 2nd generation students, and, most importantly, for Luri.
powers
[MAJOR: BOUNDARY] For what she lacks in offensive power, Elise is blessed with a high aptitude for supporting her team brought about by her unique ability to “draw boundaries” as she calls it. At its core, this ability merely exists as a singular action: to create a line that separates. However, years of experience has cultivated various techniques derived from this singular action, making it a truly flexible ability.

As an ability whose sole purpose is to separate, Elise’s boundaries strictly adhere to that law of separation. Though it has led to certain interesting applications such as using the act of “separating the feet from the ground” to use a boundary’s repulsive force to aid a target’s jump, the ability is hence accompanied by the rule that it requires at least one “anchor” at all times. That is, Elise cannot draw a boundary without the intention to separate or completely isolate “something” from “other things.” Furthermore, Elise’s current level of stamina and familiarity with the anchor is directly proportional to the maximum applicable strength of her boundaries. As a result, friends and close comrades are always granted stronger remote shielding as compared to complete strangers. She is also far more proficient at caging monsters whose type she has run into several times rather than at her first encounter with them. Even then, her boundaries are not completely shatter-proof.

Due to the aforementioned stipulations, Elise’s ability was limited to reinforcing her shield and creating a barrier before it at the start of her first year at the academy, and her shield still remains as the anchor capable of hosting her most sturdy boundaries. However, the gradual increase in her understanding and command over her boundaries has nurtured the ability to remotely cast barriers over allies and later utilize her boundaries to entrap targets within cages should the need arise. This finer control over her ability has also expanded to manipulating the exact shape her boundaries take, such as spike-like structures on the outer walls of her boundaries to further discourage things from attacking her boundaries, though they provide very little damage coverage. Other resultant physical applications consist of creating a soundproof (and potentially other senses) bubble, and, at its most malicious of uses, an airtight bubble. However, she feels the latter application is both immoral and difficult to pull off due to the energy consumption and expectation that whoever is trapped inside should be able to break the boundary after just a few hits.

During her Sophomore year, she also discovered that this ability to separate was not limited to the physical when she found out that she could use her boundary to separate the mind from outside influences, theoretically shielding them from mental abilities such as mind control. However, her current level of control over this type of boundary is shaky and is more to stall for time rather than completely prevent it. Incidentally, she regrets that she had not discovered and developed this facet of her power sooner...

Furthermore, her power is a preventative measure and not a cure. If the proposed anchor is already connected to something else, she cannot create a boundary to forcefully separate the two. For example, if she wished to create a boundary around a weapon to prevent someone from accessing it, someone else would have to knock it out of that person’s hand first. She also cannot use another boundary as an anchor, meaning that she currently cannot stack barriers, leaving her at a disadvantage when using her more fragile boundaries.

[MINOR: STRENGTH] Though its effects are minimal compared to others with strength augmenting abilities, Elise’s boosted strength allows her to carry and deploy her shield with ease in spite of its weight. Because she isn’t suited for martial arts, she doesn’t use her strength for much else.
weapons
[ANDRASTE] Andraste, meaning “indestructible” or “unconquerable”, is the weapon that was custom made for Elise Friedhelm upon her initiation into the academy. True to its name, Andraste is a black mechanical shield forged with special alloys and a particular structure meant to defend against heavy impacts. Though its drawback is that it’s heavy to the point where the average civilian cannot lift it, Elise’s natural ability and further training allows her to carry and swing around her shield seemingly with little effort in spite of her petite stature and demure looks.

Due to its full size nearly reaching Elise’s own height, Andraste was built with the intention of being collapsed into a rectangular mass approximately the size of a violin case. Complete with a shoulder strap, the shield is often seen slung over the girl’s shoulder when in transit, ready to be deployed at a moment’s notice.

Incidentally, Elise has used her shield to sled down a snowy slope at some point on a childish whim. She received a lengthy lecture from Professor Yue afterwards.
notes
[1] The flower accessory that Elise always wears in her hair was a pre-graduation gift from Luri. She considers it to be a good luck charm for missions, as well as a reminder of her past failures.
gallery
code by @Nanox
 

mindheist

big chaotic energy
i was so awed by your cs layout when you posted it and was like.... oh my god, if only i could have an ounce of such coding talent
thank you so much for sharing this with us!! they're absolutely amazing, and i'll definitely look forward to using these codes in the future!!
 

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