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Dice Immortal Protocol - Neutral Characters

SecondBreaking

The Dragon Reborn
If you want to play these characters, just ask me and I may let you.


Phantom


Status: Alive


Villain


Power Level: 7


Ability: Teleport between shadows


Weakness: TBD In RP


Weapons: Needles on his hand


Files: Has only been captured once, and for a very short time. His ability never allows him to be captured for a long period of time.


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FeAr


Status: Dead


Villain


Power Level: 8


Ability: Control Metal


Weaknesses: Blunt force


Weapons: Uses knives and guns to fight


Files: Not very trained in hand-to-hand combat, but is very good at using his abilities to his advantage. He has been captured on multiple occasions, so many things are known about him.


Age: 18


Height: 5'10"


Weight: 164 lbs


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Humanoid


Status: Alive


Neutral


Power Level: 7


Ability: Emits energy fields


Weaknesses: TBD In RP


Weapons: Uses a energy-blade to fight


Files: Very strong, very fast, has almost inhumanly perfect technique. Some people think he is a robot, others think he is an alien. Nobody knows for sure, but he probably isn't human.


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Nightmare


Status: Alive


Villain


Power Level: 5



Ability: Induce Fear



Weaknesses: TBD In RP



Weapons: Shadow blades



Files: He has two forms, the one shown below is his silent fear form, which emits a slow-working, but slightly powerful fear aura. His other form causes powerful fear emissions, but when the fear fades, he loses power.



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Sirius


Status: Alive


Villain


Power Level: 1



Ability: Adhesiveness



Weakness: Water



Weapons: Assault Rifle, Grenades



Files: Not the most successful mercenary, but definitely unique. He can always be found serving those that will offer him protection and pay.



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Monitor


Status: Dead


Hero


Power Level: 6


Ability: Extremely durable, hard to kill


Weaknesses: Freezing temperatures.


Weapons: Automatic Rifle


Files: Highly trained in military combat. Able to keep his footing in extreme conditions, and never drops his gun during a battle.


Age: 38


Height: 6'0"


Weight: 210 lbs


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Cypher


Status: Alive


Hero


Power Level: 4


Ability: Precognition, psychic abilities


Weaknesses: Not physically strong


Files: Rather young for being in the hero program, but gets along with the work just fine. She is an expert at hacking into enemy defense grids, and is vital for stealth missions due to her telecomunicative ability.


Age: 17


Height: 5'8"


Weight: 145 lbs


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Kronos


Status: Alive


Hero Slayer


Power Level: 10


Ability: Time Manipulation


Weaknesses: TBD In RP


Files: The dreadful entity known as Kronos has only been seen a few times. Certain events tie him to the Prometheus Corporation, but with no real evidence, Prometheus Corp cannot be held accountable for any damage Kronos has been known to deal. None have survived an encounter with him, but some low-quality tapes have been salvaged.


-Has extensive knowledge on many heroes and villains


-Can process information at an alarmingly fast rate


-Very strong, very durable, very dangerous


-Nobody knows his real identity


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Mirage


Status: Alive


Villain


Power Level: 5


Ability: Make people hallucinate


Weaknesses: TBD In RP


Files: A beautiful and dangerous villain that enjoys stealing ancient Egyptian artifacts. She believes that her powers come from ancient Egyptian magic given to her by the gods.


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Anubis


Status: Alive


Villain


Ability: Super Strong, Slightly Faster


Weaknesses: TBD In RP


Files: Follows Mirage faithfully, and follows many of her commands. Sometimes he will disobey an order if he believes it will put her in danger.


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Variant


Status: Alive


Villain


Ability: Shape-shifting


Weaknesses: TBD In RP


Files: A deadly assassin. His body is made from many small shards of strange material that can shift location, color, and texture when he wants it to. His true form is a metallic looking being with glowing yellow eyes, no mouth or nose.


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Shard


Hero


Status
: Alive


Ability: Freeze things


Weaknesses: TBD In RP



Files: Recently became a hero when she realized there were too many frost villains. She was facing constant competition with them, and decided the best way to prove that she was the best 'icemaker' was if she joined the heroes and beat all the villains.



<p><a href="<fileStore.core_Attachment>/monthly_2015_08/upload_2015-8-23_14-54-17.jpeg.ce7f8e23bdd2d4ba15cbd5853f872553.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="70733" src="<fileStore.core_Attachment>/monthly_2015_08/upload_2015-8-23_14-54-17.jpeg.ce7f8e23bdd2d4ba15cbd5853f872553.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


 
Hammer


Hero



Status:
Alive


Ability: Super strength, flight


Weaknesses: Extreme heat



Files: An average, every day super hero. He fights for the rights of the weak, and upholds the reputation of the strong.



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Clue


Status: Alive


Hero


Power Level: 8


Ability: Super intellegence


Weakness: TBD In RP


Weapons: Breifcase with foresnics kit, Pistol.


Files: Despite being a hero, he does not go to hero's hub, he tends to perfer to be and work alone, so he his not called to crimes where police are. He can solve any normal detective case, and most of the ones with a high lack of clues.


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EXE


Status: Alive


Villain


Power Level: 8


Ability: Electricity Control


Weakness: TBD In RP


Weapons: Tesla Coil


Files: There is not much data on EXE, we only have eyewitness statements to go by, and those are few and far between.<p><a href="<fileStore.core_Attachment>/monthly_2015_08/image.jpg.d6c2377024c329561b4a371479e4ec9c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="71323" src="<fileStore.core_Attachment>/monthly_2015_08/image.jpg.d6c2377024c329561b4a371479e4ec9c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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Arcus


Status: Alive


Hero


Power Level: 5



Power: Can fly, generate powerful gusts of wind



Weaknesses: Fire, heat



Weapons: None



Files: One of the leaders of the band of heroes in the city.



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