so my idea for my setting is set in our world and there is a group of people known as the weir and there and there are 5 guilds of weir known as the magical guilds. the guilds are the warriors guild, the soothsayers guild, the sorceres guild, and the wizards guild. also there is a hierarchy among the guilds. the hierarchy is wizards rule over the magical guilds. now the reason wizards rule over the magical guilds in my setting is because wizards can you whats call spoken charms which is the ability to craft a spell using words. sorcerers are great with object and crafting elixirs and magical items in other words a sorcerer can craft a magical sword that can drain the life out of the user. an enchanter is a master of enchantment magic they are the ones who can talk a person into doing what ever they want. soothsayers are the masters of divination and are known as the weakest guild because although they can predict the future their visions are usually unclear and there is little they can do to keep what they see from coming to pass. the warriors guild although not the strongest probably the most important to wizards because warriors are used in an event called the game where several wizard houses come together and each submit a warrior and then the warriors fight to the deathe the house whos warrior is left standing reigns over the magical guilds. any way that's my idea if you can i'd like some help