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Fantasy Fantastical Fantasy Questing: CS

Shuttleloop14

Coca Cola addict

Time for the best part... (Categories with the * mean they're optional)

Caracter Sheet

Name: (your name...)
Appearance: (picture or written or both, you can use whatever style of image you want)
Age: (your age...)
Species: (can be made up just not overpowered)
Sexuality: (it can be whatever, I am rainbow supportive.)
Class: (think typical RPG type classes, use this link for guidance but also feel free to make your own! Fantasy Character Classes - TV Tropes)
Likes*: (what they like)
Dislikes*: (what they dislike)

Background: (backstory, can be as long/short as you want)
Personality*: (even just adjectives here is fine)

Genetic abilities: (here go abilities inherited because of species, not abilities because of class. For example a vampire having super speed would go here. If none just say none)
Class abilities: (here go abilities gained from being a certain class, not abilities gained from species. For example a Mage being proficient with flame magic. If none just say none.)
Weapons: (Any personal weapons they can usually be found with. If none just say none.)
Skill level: (how good is your character at using their genetic or class abilities. Rate them on a scale of 1-10 1 being terrible and 10 being the opposite)

Other*: (if you wanna say something else about your character that doesn't rlly fit into the other categories)



Links
IC ~ OOC ~ CS ~ Lore ~ Rules
 
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Name: Hides-His-Eyes
Appearance:
full

As a Grey skinned Goblin, Hides-His-Eyes finds interacting with non-monsterous species difficult, he wears the bones a wise human who taught him the ways of magic, which certainly doesn't help matters.
Age: 24, though grey goblins tend to live to 60 naturally, the magically inclined among them could live forever... however most are murdered before they reach 30.
Species: Grey Goblin, a subspecies of magically tuned goblins who revere the dead. Ancestory is a large part of their culture, and despite being near extinction they have found refuge as shamans and mystics of other goblin tribes.
Sexuality: straight, though who really wants to witness goblin reproduction, let alone partake?
Class: Ancestral Shaman, a spiritual class with skills in healing and summoning. They tend towards roles of support and guidence, they also have the ability to see into the future, though what they see -and when- tends to be out of their control.
Likes: Ancestory, death, ceremony, being in pain, dealing out pain, scavenging, crafting, and mystical study.
Dislikes: resurrection, elves, alcohol, puffweed, poison, desecration of the dead, non-goblin religions and spirituality.

Background: Hides-His-Eyes once had a vision, of the non monster races as ash, their being scattered to the winds never to be seen. For a long time the tribe of Grey Goblins which he belonged fought a war against the humans that lived in their marsh territories- that changed when he had another vision, of a great darkess sweeping the land, though turning the non-monsters to ash, would then turn goblin kind to slaves...
Hides-His-Eyes immediately called upon the tribe to reject the path they were on, for their own safety... but a questing party destroyed their tribe and scattered them to the world.

Hides-His-Eyes bears no ill will to most non-monster races, with the exception of the elves that destroyed his tribe, and has since joined many adventurers as a guide- despite the inherent distrust. He seeks to prevent Goblin-kind from being tricked into slavery, and rebuild his beloved tribe, so that his ancestors may once again have rest.

Personality: short spoken, and poor at the non-monster language the adventurers speak, he is nontheless a Goblin of his Word, believing that lying dishonors the ancestors.
He is also a coward, and refuses to fight on the frontline, knowing his ablities are best suited to support, and will flee before engaging in melee

Genetic abilities: Grey Goblins tend to be more in tune to magic, being able to learn and sense magic much easier then some other races.

Class abilities: Ancestral Shamans can call upon the spirits for many reasons, from asking for knowledge, to summoning fighters to help battle.
They occasionally have visions, though they have no control of this ability. They also know a small variety of healing spells. They increase their strength by perfoming rituals, and accomplishing feats that honor their ancestors.
Some of the most powerful can even convince non-ancestral spirits to join them, adding to their abilities.

Weapons: carries a twisted branch with a large amethyst lodged in it, adorned with bones.
This is his focus, allowing him to cast spells while he quests to become more powerful.

He also carries a Jade ceremonial dagger, its twisted blade causes intense bleeding, though he is loath to wield it outside of ceremony.

Skill level: 4, he has a lot to learn, and has difficulty convincing his ancestors to help him as most see him as a unworthy of their talents.

Other: absolutly will wear the dead, and most of his beliefs can be quite macabre in the eyes of more civilised races, he has also never been inside a non monster settlement, instead camping outside and speaking with adventurers only.
 
Name: Aru Kisaki

Appearance: RPN Aru Kisaki.pngAru has short wavy white hair and lavender eyes. he's a pretty thin and tall guy, topping off at 6'2, built more for speed then anything. his skin is extremely pale. he generally doesn't have much pigment in his appearance, which is why he tries his best to make up for it in his outfits. all of which are generally extremely bright and colorful, though for some odd reason he tends to wear skirts and tights more often then actual pants. he has a red eye seemingly tattooed onto his neck that many have claimed to have seen blink, though there is no proof for this. when possessed his eyes turn a dark crimson color to match.

Age: 19

Species: inhabited human (a human with a demon inside of them)

Sexuality: homosexual

Class: Warrior

Likes: control, people, sweets, baking, cooking, theater, drama, the stars, pain, sword fighting, helping, cats

Dislikes: blood, fire, over-seasoned food, under-seasoned foods, idiots, warmth, the dark, loud noises

Background: Aru grew up as a normal human being...well, that was until he was 3, when he got a fatal illness and he was on the brink of death. his parents were desperate to keep their baby alive, this lead to them making a deal with a demon to heal their son. this deal entailed that in exchange for the healing, the parents would get the demon a vessel to control. sadly his parents were morons and tried to back out after the demon did his side of the deal, so in retaliation the demon decided to use their son. after possessing their son, the demon didn't really have much use for a toddler, so they just watched over Aru as he grew up posing as an imaginary friend. Aru's parents became rather paranoid about the demon in their son, had decided to lock him up in house arrest until they were sure it was safe. eventually they decided it was safe when Aru was 10, and enrolled him in an actual school. due to his generally weak and frail appearance, he was the target of some pretty tame bullies, but no problems from the demon as of yet. this all ended one day when Aru had turned 15, the bullies had gotten progressively worse throughout the years and at this point he snapped. he ended up losing control that day, the demon had decided he was sick of just watching and ended up taking control and strangling one of them. luckily, Aru took back control soon after the guy passed out and the others had run off to get the authorities. the guy lived. Aru was then put into house arrest again, too bad the demon had already gotten active again and decided to mess with his family using harmless pranks that succeeded in making them overly paranoid. when Aru was 17, he decided to run away because he missed the outside, this was when the demon proved they were worth Aru's trust, at least, Aru thought so, by lending him their powers for a short period. which succeeded in getting them a bit too far away, at this point neither of them could find their way back, so they ended up wandering for a while, the demon had suggested learning self defense since they couldn't always take over when something bad happened. which Aru agreed with, reluctantly, but he still did, getting pretty proficient in the arts of sword wielding. it seemed he had a knack for it, of course he wasn't a master or anything, but he got pretty good to the point where he decided to try dual wielding, he... wasn't as good, to say the least. he ended up joining the organization because he got really lonely, and craved human interaction. plus, it gave him a way to actively help people while practicing what he loved doing.

Personality: Aru is generally a really nice guy, he does his best to help everyone, to the point where he'd gladly sacrifice his life to save someone he just met. he gets nervous extremely easily, and though he loves being around people, he tends to be an anxious mess around others. preferring to just enjoy their company in silence then actually talking to them. despite this, he tends to work extremely well under pressure, in which case is when he really shines. he's extremely smart and quick-witted, though he usually keeps his ideas to himself because he thinks their pretty stupid. he tends not to know what he's doing most of the time, though when he does, he's the first to step-up. whenever his demon possesses him, they usually try to act as similar to Aru as possible, though there's the occasional slip of the tongue insult that finds it's way out. they usually don't do much, simply lying in wait for Aru to use them.

Genetic abilities:
Enhanced Speed- he can move faster then the average human, not by much, but it's still something.
Enhanced Strength- he's stronger then the average human, not by much, though it's still something.
Enhanced Sight- he can see a lot farther then an average human, also a lot clearer then some humans could from the same distance.
Possession- he can let the demon in him essentially take over control of his body for a short period of time (about 1 hour) without the fear he won't be able to take back control easily, this increases the aforementioned genetic abilities to an extreme degree. it also allows him to easily use basic magic spells and moderately difficult dark and illusion type spells, though it's important to note he's not in control in this period. he's just heavily influencing the demon in control.

Class abilities: None.

Weapons: Twin swords and a small pocket knife.

Skill level:
Enhanced Speed- 6
Enhanced Strength- 2 (half the time he even forgets about it)
Enhanced Sight- 9
Possession- 4 (he's pretty paranoid about using it though)
Sword-Wielding- 7
Dual-Wielding- 5

General Rating- 5 (he's still a kid, and he's still got lots to learn but he picks up on things quickly.)

Other*:
he's a ridiculously good cook, for some reason even the demon who's been following him since he was 3 can't explain.
he actually defaults to Dual-Wielding, but he's still better at using only one sword.
the demon that lives in him has never actually been named. Aru's still choosing between 'Damon' or 'Daemon' to the demons dismay.
Aru's actually a huge masochist in a physical sense, though he'll hardcore deny it were someone to ever point it out.
 
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Name: Tasuki
Age: 27
Race: Human
Orientation: Male hetero
Class: Hunter

Abilities: None
Powers: Force field
Skill level : 8


Tasuki is a hunter. He hunts monsters for money. He helps people sometimes usually doesnt go in teams.
 
Name: Blaire Perma
Appearance:
53bb380979598ade3306b964ea0c05fc.jpg

Age: 16
Species: human
Sexuality: Heterosexual
Class: Elemntal Mage (Ice focused)
Likes*:
+ Ice magic
+ Showing off her magical prowess
+ Money
+ Companionship
Dislikes*:
- All other types of magic that aren't ice
- Hot areas (because her magic generally won't work as well there)
- Fruits

Background: Blaire comes from Samuville in Snowberia, like many there she has devoted her life to gaining mastery over ice magic. Praised as a child for her seemingly natural talent with it Blaire became big headed quickly. It's no surprise she was beyond irritated when she was forced to move away from Samuville to Stornway, by her parents due to their occupations, around half a decade ago. She continued working on her ice magic even when she moved, but unlike many other mages she focused only on ice magic out of the arrogance nailed into her as a child. This was extremely detrimental towards her human body which could not take the constant use of channeling ice magic through her body, she would freeze up when using too much of her magic at once. When running out of reasons to use the magic she based her self worth on (and to help free her home province from the Lord of Evil's control) she joined the FFQ and many different parties, only to be kicked out of each one without fail after they realised how much of a burden a self destructive and uncooperative party member was. As a result of being rejected so much Blaire developed a way to thaw herself out without having to channel any other type of magic through her body, she hopes to join another party soon so that she can showcase just how powerful her ice magic is.
Personality*: Lively but argumentative is the best way to describe Blaire. She can be and is normally friendly but is rather quick to anger. Has a large sense of pride, especially when it comes to Ice magic (which she is obsessed with) and her self-proclaimed 'mastery' over it. She is loud and very vocal of her opinion on pretty much anything, and while she will listen to others she is rather stubborn when the topic involved is one she is passionate about. Blaire exhibits both traits of selfishness with things like supplies and rewards but also shows rare signs of selflessness in life or death situations- because under all the argumentative and strong willed exterior she does value companionship greatly.

Genetic abilities: None
Class abilities: Full manipulation over existing ice structures' movements and shapes as well as being able to create ice from nothing and manipulate it in the same way. She can also create masses of snow from nothing and is currently working on being able to whip up a blizzard.
Note that any use of magic will cause her to freeze up a little and excessive use in a single burst may render her immobile.
Weapons: A relatively small ice themed wand that amplifies all of her ice magic but hinders non ice magic
Skill level: 8 with ice magic, she's talented and powerful with what she can do with ice but with only what she can do with ice despite being able to learn many other elemental magic types she refuses to and thus her skill with anything else is 0

Other*:
While being horrible at melee combat Blaire will not hesitate to hit anyone with the (relatively heavy) end of her wand in a combat scenario.
Blaire is extremely interested in other mages, mostly to show off her abilities, but loses a lot of that interest if ice magic isn't a focus for them.
She is fond of white rabbits, they are common in Snowberia.
Blaire now has a problem with rejection as a result of her history with the FFQ and has developed a little bit of an underlying need for companionship, she'll never admit to it though.
 

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