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Fantasy False World [INFO PAGE]

Irish_Dragon_76

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Setting:

Modern day Earth. Takes place in a random city.

Plot:

You have been trapped in a False World. At first, you won't find a noticeable difference, but after time, things start to add up; this world isn't real.

To clear things up, there won't be much fighting, but there may be occasional thugs like a bar fight or a struggle with authorities or something of that nature. The majority of this RP will be looking for information on how to escape the False World.

Magic:

Magic is VERY uncommon. At least, noticeable magic such as manipulation of the elements or creationism (making something from nothing). However, smaller, less noticeable magic, such as those used in parlor tricks are quite common and overlooked. These powers include:

summoning: teleporting a small objects like a ball or a dove from a set place to you. Larger objects like a person or a car would take an insane amount of skill and power, but isn't unheard of.

mind manipulation: confusing one into believing they did or didn't see/hear something, or erasing minuscule memories such as a stranger's face in a crowd or the color of a woman's dress. Or something of that nature.

Hypersensitivity: All senses become insanely sensitive, allowing one to take in every detail and keep vivid memory of them. This can also be harmful in some situations. (Looking at the sun, listening to very loud noises, touching sharp objects, etc.)

Vision: A general capability to see. This can go so far from seeing in the dark to seeing in the near future.

Many magical abilities such as these exist, but none have been excepted as true magic to the main populace of the world. It's societies best kept secret. There is one ability, one that most true magic wielders do not even know of, that is truly a marvel of power and skill.

False Worlds: The ability to create a pocket dimension to hold any number of people in. It is a versatile and usually malicious magic. Only the most powerful of magic wielders can make even the most simplistic False Worlds. There are rules to a False World that must be abided, or the False World will crumble. First, the creator must be alive for it to continue to keep form. Second, there must be an exit. Be it a door, hole, or even a gaping portal in the sky, there must be an escape. Third, if one is to stay in a False World for too long, their bodies will begin to decay due to living within a world that has no true physical traits except to the human senses. The longest one can stay inside a False World is up to three months. Afterwords, the effects of decay will begin to kick in.

RULES:

• No one may be capable of making False Worlds. If you have an idea for a character with such an ability, PM me about it.

• Average RPNation Rules, you know how that goes. :P

• STAY ACTIVE!!! If you don't think you'll be posting too much, please let someone know. If you are in the RP and won't be able to post for a while, try to write your character out of the situations in the RP until you come back. (Run away from the firefight, get lost in the subway, get kidnapped by pirates, etc.).

• Be detailed as possible. Try and keep your posts as long as you can write them. A paragraph is good, but more is always better!

• Be realistic. It may be fantasy, but don't try and run 20 feet towards a guy with a loaded gun and successfully punch the gun out of his hands. Don't run and jump over a 40 foot gap unless you're 90% helium or your character has some sort of ability to do so. You get the idea.

• Never give up, Roleplayer-San! As comedic relief, Ima give you this epic pep talk! ^_^ You are awesome and capable of making it through this RP and the life you live. I believe in you!

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(If you have any questions, feel free to ask in OCC)
 
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