elytra
a beetle may or may not be inferior to a man
The sea wasn't your friend.
This was a message ingrained in really anyone who lived in the Reach, the watery wasteland that all but disintegrating below the upper islands, but those who were bound to a life closer to the water got the brunt of it. It was peppered through everything; it was present in bedtime stories, through legends and rhymes and songs. They all usually detailed various sailors being taken by the salty waters in various ways due to incompetence. Sometimes they could be gruesome, but those ones seemed to drive the point home more than most. After all, young ones were more likely to stay away from the ocean if they were told that Once upon a time, a sailor was torn apart by a sea serpent, piece by piece, turning the blue waters red than if they were told Once upon a time, a sailor drowned, and that was that.
It helped that most of the tales were true. There were just enough cases of people slipping up and dying near the water that you could fill a library with their obituaries, if they were written any longer. Oswald had never had any doubt about it, honestly. When he was younger, when he was in the orphanage, he remembered taking the rhymes very seriously. He remembered holding sailors in high regard, as they were doing a dangerous job that no one else could stomach. At that time, though, he saw it as an adventure. The sailors were like the heroes in his books, the ones he'd kept hidden under his pillow so no one could take them, that talked about people who slayed serpents and saved maidens. He had thought at that time that he'd wanted to be a sailor.
He now knew better, of course.
The sea wasn't your friend, but it especially wasn't something to be admired or respected, because the sea didn't understand respect. People understood respect, and the ocean wasn't a person. It was a common mistake. He could see where they were coming from, expecting that respecting the boundaries of the water would allow you to get out alive, but that only worked if the water understood boundaries. It was unpredictable, unruly, and unforgiving, and so were the things hidden away in it, waiting to come out and tear you apart.
It was just a harsh truth, one that he'd learned to live with. Literally live with, considering his circumstances, which wasn't an activity he liked to do often. It wasn't that the lighthouse was a bad place to live. When it was compared to his previous home, it was much better, actually. He had his own private room, his own kitchen, his own space. It was a completely different world from the orphanage, where things were crowded and the inhabitants were packed in like sardines and the building smelled like it was burning constantly, like they were seconds from seeing a room engulfed in flames.
The lighthouse, meanwhile, was sturdy and lonely. It smelled like brine, which wasn't the most pleasant experience on the nose, but once you got used to it, it covered up a lot of the other smells, like the decay that came after a storm. The brickwork was sturdy. It was safe. That was really all he needed. It helped knowing that if he was there, no one else had to be. That didn't mean that problems didn't arise, though. For example, salty air didn't do well with technology.
At all.
His lantern flickered, and he hit it once, trying to get it to work once again. His efforts only ended up making it flicker further, before shutting off completely. It took him hitting it against the wall of the main room to get it on again, before he placed it on a table, illuminating the room darkened by the storm outside. It was looking to be a quiet night; the light was still shining above for the ships, and nothing had gone wrong yet. The winds were minimal, thank god. He was counting on it staying that way.
This was a message ingrained in really anyone who lived in the Reach, the watery wasteland that all but disintegrating below the upper islands, but those who were bound to a life closer to the water got the brunt of it. It was peppered through everything; it was present in bedtime stories, through legends and rhymes and songs. They all usually detailed various sailors being taken by the salty waters in various ways due to incompetence. Sometimes they could be gruesome, but those ones seemed to drive the point home more than most. After all, young ones were more likely to stay away from the ocean if they were told that Once upon a time, a sailor was torn apart by a sea serpent, piece by piece, turning the blue waters red than if they were told Once upon a time, a sailor drowned, and that was that.
It helped that most of the tales were true. There were just enough cases of people slipping up and dying near the water that you could fill a library with their obituaries, if they were written any longer. Oswald had never had any doubt about it, honestly. When he was younger, when he was in the orphanage, he remembered taking the rhymes very seriously. He remembered holding sailors in high regard, as they were doing a dangerous job that no one else could stomach. At that time, though, he saw it as an adventure. The sailors were like the heroes in his books, the ones he'd kept hidden under his pillow so no one could take them, that talked about people who slayed serpents and saved maidens. He had thought at that time that he'd wanted to be a sailor.
He now knew better, of course.
The sea wasn't your friend, but it especially wasn't something to be admired or respected, because the sea didn't understand respect. People understood respect, and the ocean wasn't a person. It was a common mistake. He could see where they were coming from, expecting that respecting the boundaries of the water would allow you to get out alive, but that only worked if the water understood boundaries. It was unpredictable, unruly, and unforgiving, and so were the things hidden away in it, waiting to come out and tear you apart.
It was just a harsh truth, one that he'd learned to live with. Literally live with, considering his circumstances, which wasn't an activity he liked to do often. It wasn't that the lighthouse was a bad place to live. When it was compared to his previous home, it was much better, actually. He had his own private room, his own kitchen, his own space. It was a completely different world from the orphanage, where things were crowded and the inhabitants were packed in like sardines and the building smelled like it was burning constantly, like they were seconds from seeing a room engulfed in flames.
The lighthouse, meanwhile, was sturdy and lonely. It smelled like brine, which wasn't the most pleasant experience on the nose, but once you got used to it, it covered up a lot of the other smells, like the decay that came after a storm. The brickwork was sturdy. It was safe. That was really all he needed. It helped knowing that if he was there, no one else had to be. That didn't mean that problems didn't arise, though. For example, salty air didn't do well with technology.
At all.
His lantern flickered, and he hit it once, trying to get it to work once again. His efforts only ended up making it flicker further, before shutting off completely. It took him hitting it against the wall of the main room to get it on again, before he placed it on a table, illuminating the room darkened by the storm outside. It was looking to be a quiet night; the light was still shining above for the ships, and nothing had gone wrong yet. The winds were minimal, thank god. He was counting on it staying that way.