Enum
I'm just here.
This will be a lot of information to take it. Take it slow.
Mappings:
Starter zone:
Forestlands:
Forest Crater
More will be added, I don't want to overwhelm you with it though!
The starter items:
Basic backpack (10 item slots, no accessory slots):
Survival Dagger (+1 damage, Tool Types: Pick, Axe, Butcher Blade, Battling Blade, Crafting blade):
Waterskin (Clean Water, three uses):
Basic starter skills (Choose only ONE)
Scavenger
You are a master at finding hidden items. When searching, foraging, and other labor in general, you have a higher chance at finding rare or useful items
Hunter
You do an extra three damage to animals, and have an easier time gathering meats and skins.
Magi
You have an easier time decrypting scrolls, and gain skills and magic much faster than normal
Assassin
You have an easier time with blades, and gain the ability "Assassinate" instantly. You gain "Moderate Parkour" instantly. You have less health than usual. You lose the chance at any tanking skills or brute strength chances.
Brute
Heavy and blunt, that's how you work. You can take more hits than the average person, but you're much slower than other people. You deal heavier damage than most (+3 against all). You lose the chance at precision skills and assassin chances. You also lose the ability to perform parkour.
Knight
You are balanced in all trades. You have no extra skills and you lose nothing. You level up slightly faster than other people. A basic start in a harsh world.
Psychotic
This gives you a ridiculous boost in everything (+5) however, despite common sense, you must fight everything you come across that fights back. You cannot spare other people. You cannot team with other people. You cannot trade with other people. You will be hunted by all people. A deadly start in a harsh world. Choose this if you're up to the challenge.
Survivor
Your hunger, thirst, and fatigue rise slower than the average person. You are less likely to get sick, and are less likely to die from sicknesses. You gain less social stance. You cannot ally with another group after a war. You cannot trick the merchant into giving you better prices. An easy start in a harsh world.
HOW TO SIGN UP:
Character Image Here
[First Name] [Middle Name] [Last Name]
Age
Gender (Identity is optional)
Personality
Requested Starter Skill
Requested Allies
Affiliation (Passive Aggressive Neutral, ect)
Weapon(s) of Choice
Personal Goal
RULES:
Follow all item restrictions
Follow the Game Masters instructions when given
No Godmodding
No Metagaming
No Super Skills (Tracking your enemies instantly, extreme speeds, superpowers that are unavailable, such and such)
If you are challenged and you refuse or cannot fight, you can still be killed. DO NOT COMPLAIN
Do not argue in OOC
Do not cause unnecessary drama IC
Do not bully or control other people
Do not instantly find rare or useful items without any effort.
If you see your character is getting lucky on his/her roles of the dice, give yourself a negative hit on something please. We want to keep it fair.
If you see "[Your Player Name] has been forced back through time!" it means you were not following the rules, or your character was getting too lucky. You will not be forced back to the beginning. Keep going!
If you see "[Your Player Name] has just woken up from his/her amnesia in the Starter Area!" It means you have broken too many rules and have been forced to restart. Keep going!
If you see "[Your Player Name] has been absorbed by the universe through unknown means and destroyed!" It means your rule breaking has gotten out of hand, and you have been removed from the thread. You may not come back after this point.
MORE WILL BE ADDED
Mappings:
Starter zone:
Forestlands:
Forest Crater
More will be added, I don't want to overwhelm you with it though!
The starter items:
Basic backpack (10 item slots, no accessory slots):
Survival Dagger (+1 damage, Tool Types: Pick, Axe, Butcher Blade, Battling Blade, Crafting blade):
Waterskin (Clean Water, three uses):
Basic starter skills (Choose only ONE)
Scavenger
You are a master at finding hidden items. When searching, foraging, and other labor in general, you have a higher chance at finding rare or useful items
Hunter
You do an extra three damage to animals, and have an easier time gathering meats and skins.
Magi
You have an easier time decrypting scrolls, and gain skills and magic much faster than normal
Assassin
You have an easier time with blades, and gain the ability "Assassinate" instantly. You gain "Moderate Parkour" instantly. You have less health than usual. You lose the chance at any tanking skills or brute strength chances.
Brute
Heavy and blunt, that's how you work. You can take more hits than the average person, but you're much slower than other people. You deal heavier damage than most (+3 against all). You lose the chance at precision skills and assassin chances. You also lose the ability to perform parkour.
Knight
You are balanced in all trades. You have no extra skills and you lose nothing. You level up slightly faster than other people. A basic start in a harsh world.
Psychotic
This gives you a ridiculous boost in everything (+5) however, despite common sense, you must fight everything you come across that fights back. You cannot spare other people. You cannot team with other people. You cannot trade with other people. You will be hunted by all people. A deadly start in a harsh world. Choose this if you're up to the challenge.
Survivor
Your hunger, thirst, and fatigue rise slower than the average person. You are less likely to get sick, and are less likely to die from sicknesses. You gain less social stance. You cannot ally with another group after a war. You cannot trick the merchant into giving you better prices. An easy start in a harsh world.
HOW TO SIGN UP:
Character Image Here
[First Name] [Middle Name] [Last Name]
Age
Gender (Identity is optional)
Personality
Requested Starter Skill
Requested Allies
Affiliation (Passive Aggressive Neutral, ect)
Weapon(s) of Choice
Personal Goal
RULES:
Follow all item restrictions
Follow the Game Masters instructions when given
No Godmodding
No Metagaming
No Super Skills (Tracking your enemies instantly, extreme speeds, superpowers that are unavailable, such and such)
If you are challenged and you refuse or cannot fight, you can still be killed. DO NOT COMPLAIN
Do not argue in OOC
Do not cause unnecessary drama IC
Do not bully or control other people
Do not instantly find rare or useful items without any effort.
If you see your character is getting lucky on his/her roles of the dice, give yourself a negative hit on something please. We want to keep it fair.
If you see "[Your Player Name] has been forced back through time!" it means you were not following the rules, or your character was getting too lucky. You will not be forced back to the beginning. Keep going!
If you see "[Your Player Name] has just woken up from his/her amnesia in the Starter Area!" It means you have broken too many rules and have been forced to restart. Keep going!
If you see "[Your Player Name] has been absorbed by the universe through unknown means and destroyed!" It means your rule breaking has gotten out of hand, and you have been removed from the thread. You may not come back after this point.
MORE WILL BE ADDED
Last edited by a moderator: