xarvh
Malevolent Entertainer
Cross
*** Population: 7600
of which:
* 700 Tiger Warriors
- 500 Cooks, tailors, keepers etc...
- 400 Trained artisans produce wood luxury items, sold in Nexus.
- 100 Leaders, Doctors, Savants, Bureaucrats
- 100 Didee's Priests
* 100 Hunting Lodge
- 100 Blood Lodge
- 100 Planting Lodge
- 3000 Farmers and foragers
- 2500 Elders and children (from Thorns)
*** Prosperity, Infrastructure, Industry
- Stone housing built for the Crossers.
- Wood huts built for the Thornians, kept clean by elementals.
*** Economy and finance
- Barter only.
- Food produced and distributed centrally.
*** Education
- 90% can read, write and count.
- Many have advanced farming, crafting and financial skills.
*** Religion
- Cults are managed by the three Lodges and Didee's priests.
*** Government
- Argis, Flicker and Rhapsody must micromanage.
*** Health
- Generally healthy population
- Food is scarce
*** Military
- Hunters, brave and extremely well trained, with decent equipment.
Drill 4
Str 4, Dex 3 Sta 4, anything else 2
Melee 4, Survival 4, Stealth 3, anything relevant 2
- Tiger warriors
Str, Sta, Melee, MA, War, Drill: 4
Dex, Valor 3
Spears (Acc+1, Dam 4L/7L, Def+2) upgraded to Excellent (Acc+2, Dam 5L/8L, Def+3)
Target Shields (+1DV, -1 Mob) upgraded to Excellent (+1DV, -0 Mob)
Lamellar Armour (6L, -2 Mob, 1 Fat)
MC stats
Speed 5, Acc +5, Def +5, Rate 4, Dam [Mag + 5]L / [Mag]L
Armor 6L, Soak 8L, HLs per Mag 8 + Mag
*** Population: 7600
of which:
* 700 Tiger Warriors
- 500 Cooks, tailors, keepers etc...
- 400 Trained artisans produce wood luxury items, sold in Nexus.
- 100 Leaders, Doctors, Savants, Bureaucrats
- 100 Didee's Priests
* 100 Hunting Lodge
- 100 Blood Lodge
- 100 Planting Lodge
- 3000 Farmers and foragers
- 2500 Elders and children (from Thorns)
*** Prosperity, Infrastructure, Industry
- Stone housing built for the Crossers.
- Wood huts built for the Thornians, kept clean by elementals.
*** Economy and finance
- Barter only.
- Food produced and distributed centrally.
*** Education
- 90% can read, write and count.
- Many have advanced farming, crafting and financial skills.
*** Religion
- Cults are managed by the three Lodges and Didee's priests.
*** Government
- Argis, Flicker and Rhapsody must micromanage.
*** Health
- Generally healthy population
- Food is scarce
*** Military
- Hunters, brave and extremely well trained, with decent equipment.
Drill 4
Str 4, Dex 3 Sta 4, anything else 2
Melee 4, Survival 4, Stealth 3, anything relevant 2
- Tiger warriors
Str, Sta, Melee, MA, War, Drill: 4
Dex, Valor 3
Spears (Acc+1, Dam 4L/7L, Def+2) upgraded to Excellent (Acc+2, Dam 5L/8L, Def+3)
Target Shields (+1DV, -1 Mob) upgraded to Excellent (+1DV, -0 Mob)
Lamellar Armour (6L, -2 Mob, 1 Fat)
MC stats
Speed 5, Acc +5, Def +5, Rate 4, Dam [Mag + 5]L / [Mag]L
Armor 6L, Soak 8L, HLs per Mag 8 + Mag