Vil
One Time Luck
The Players' Guide tells us that certain Armors have a Hardness of 3 and others of 4.
I would assume from this that Hardness is the same for all forms of damage.
In another book (Autochthonians I think but it may be another) I see them saying that something has a Hardness of x to B, y to L, and z to A. Â This brings up the big question to which I could not find a printed answer.
How does one determine Hardness ratings? Â Is there a means to calculate it when designing armor?
I would assume from this that Hardness is the same for all forms of damage.
In another book (Autochthonians I think but it may be another) I see them saying that something has a Hardness of x to B, y to L, and z to A. Â This brings up the big question to which I could not find a printed answer.
How does one determine Hardness ratings? Â Is there a means to calculate it when designing armor?