[Darkening Skits] Arcanotechnology

Grey

Dialectical Hermeticist
The Engineer's Guild of the City-Engine wish to abandon their mortal frailty and ascend to the power of the Machine. Their enthusiasm borders on religious zeal, their fondness for technology almost reverent. Gradually they replace parts of themselves with machinery, build wondrous devices, and they alone rule the City-Engine. Many do, however, set out to serve their own interests - sometimes due to rivalry, or curiosity, or being so downright crazed they are awarded a 'prestigious research position' somewhere far away.


Workshop


First level of Workshop provides +2 to all Craft or Construction rolls made inside, and +1 for each level after that.


Constructs


The Hound


Rank 1 Construct


Powerstone: 1


The Hound is a quadrupedal construct the size of a large hound with an extreme weight capacity. Hounds are normally used as mobile carriers for heavy tools, equipment, materials, or luggage in general. Combat-Pattern Hounds are fitted with a heavy siege crossbow. This must be fired manually, of course.


Sentry


Rank 1 Construct


Powerstone: 1


The Sentry is a simple, fixed emplacement construct which by default is fitted with an alarm siren. It operates by vibration, sonic, and motion sensing with an effective detection radius of thirty feet.


VIGILANT Class Combat Golem


Rank 2 Construct


Powerstone: 2


The Vigilant is a slow moving, track-mounted golem, humanoid from the waist up, that comes in two variants. Javelin-Pattern Vigilants are armed with bolt throwers, and the Aegis-Pattern is equipped with a pair of large shields mounted on piston-driven limbs, allowing them to be used offensively as bashing weapons.


MARAUDER Class Combat Golem


Rank 2 Construct


Powerstones: 2


This humanoid golem is primarily offensive. The Nobility-Pattern Marauder is a faithful, if clumsy, recreation of a human soldier, equipped with a spear-gun and shield. The Vindictive-Pattern variant is altered for a more quadrupedal gait and equipped with steel talons, moving and attacking in a manner more akin to a Ghoul.


UTHAR Class Combat Golem


Rank 3 Construct


Powerstones: 3


The Uthar golem is the most powerful construct the Guild can bring to bear, capable of use as a heavy siege weapon. The golem moves on six legs on an insectoid manner, and is equipped with a staggering array of weapons, including a heavy siege cannon.


Ascension


Ascension is the Engineer's Guild philosophy of transcending the mortal, organic form and achieving the purity and strength of the Machine. It does, however, mean that an Augmented Engineer must receive regular maintenance (Intellect + Craft (Mechanism) difficulty :cool: or their mechanical components will suffer degeneration and reduced functionality.


Rank 1


Powerstone Integration Socket


This Ascendant augmentation does little enough by itself, but is important as a pre-requisite for more potent augmentations such as the Prismatic Cannon. Each socket costs 10XP, and a maximum of three can be fitted – two on the sternum, and one on the back of the neck, at the base of the skull. A complex sub-dermal wirework extends throughout the body in order to supply power to implants. Each powerstone can provide power for three Rank 1 Augmentations, two Rank 2 Augmentations, or a single Rank 3 Augmentation. If Superior Limb Implantation:Torso is installed, the cap of sockets is raised to five.


Integrated Armour Plate


A light-weight armour plate fitted to the body, providing the protection of chainmail without mobility penalties.


Superior Limb Implantation


Pre-requisite: Powerstone Integration Socket


Each purchase of this Augmentation represents a body part replaced or partially upgraded with a mechanical simulacrum. Limbs are the most obvious choice, but the torso can also be improved in this way. The head cannot be replaced, obviously. Each mechanical limb has an additional 2 Condition, and resists 5 points of Slashing or Piercing damage. These form the pre-requisites for other Augmentations, and each one reduces speed by 1 owing to its weight.


Rank 2


Energy Grid Enhancement


Each purchase of this Augmentation costs only 5 XP, and mitigates the speed reduction caused by installation of Superior Limbs. Each purchase beyond that costs 10 XP, and effectively adds +1 Strength as long as the limbs function.


Tireless Machine Tread


An upgrade to Superior Legs, this refinment of the system results in improved Fitness at +1 a purchase.


Leap Enhancement Pistons


Installing these pistons gives a leaping height of twelve feet, and also provides shock absorbers for a fall of up to twenty feet. Addtionally, a kick delivered from a piston driven leg causes 10 Crushing Damage.


Piston-Driven Strike


An assembly of pistons in the arm allows the Engineer to stike out with bone-shattering force, dealing 10 Crushing Damage.


Weapon Integration Socket


This Augmentation allows an Engineer to mount a weapon on their arms or shoulders, depending on installed Superior Limb Implants. Weapons can range from standard blades, to piston-driven dart guns, or more complex Guild weaponry such as the Arc Cannon.


Omnitool


Pre-Requisite: Superior Arm


Incompatible with Piston-Driven Strike


The Omnitool is an array of precision tools installed in the hand and forearm of the Engineer, providing +3 to Craft rolls.


Sensory Uprgade Modules


Each Module improves a different sense, with the exception of touch, providing +1 Perception. These are obvious, visible replacements or changes to associated organs.


Additional modules: Thermal Detection, allowing the Engineer to detect and assess creatures by their body heat.


Thaumic Vision: Allows the Engineer to see recent Magic usage.


Lightning Harness


This is an array of small nodes on the torso and arms of the Engineer that allows them to generate electricity. On use, and for each turn spent charging the array, the Engineer can discharge the elecricity through a weapon (their own, or that of an enemy striking them) and deal 1 point of Health damage and 2 points of Condition. The Condition damage is increased to 4 if the target is wearing metal armour.


Rank 3


Trauma Control Package


In the event that the Engineer is reduced to 8 Condition or 4 Health, this network of life-support systems engages in order to stop bleeding, stabilize organs, and forms protective shields in order to prevent further harm. The Engineer can survive up to three days in this state, but cannot recover naturally or move.


Prismatic Cannon Mount


This weapon, mounted in a Superior Arm, draws power directly from Powerstones and requires a single stone installed in it in order to function. Once per hour, it can fire a blast of pure energy, dealing 20 Condition damage in a narrow beam around six inches in diameter.
 

Users who are viewing this thread

Back
Top