Ramjammer
Confirmed Memelord
Character Template
All Characters will be posted here using the template provided. Extra information about each section is under the cut as well. I'll give it a read over and if you're accepted I'll let you know and you may begin posting. If you have any questions please feel free to contact me!
The Character Template is pretty straightforward. But I'll outline some points of interest.
[*]Weapons requires a detailed description of what kind of weapons that your Human would use, if they use any at all in Daemon Battles. If they do not use any weapons, or they're not the type to fight directly alongside their Daemon, then state that.
[*]Place of residence is only required if you're playing a Kaiju. Otherwise, you can leave that blank if you'd like.
Name:
Age:
Species:
Occupation:
Place of Residence:
Partner Name:
Appearance:
Threat Rating:
Weapons:
Power/skills:
- Species indicates whether or not the character you're playing is a Human or Daemon.
- Age is pretty simple, but Daemons are effectively immortal and have existed before the dawn of man. A lot of them are pretty old, but you're more than welcome to make a younger Daemon if you'd like.
- Partner name is where you'd put the name of your Daemon partner if you're a Human and vice versa. You aren't required to have a partner if you don't want, so you can just put N/A there. Or 'None'
- Threat Rating is the Rating of your Daemon/Daemon Partner.
- Occupation is a job if you have one. Or if you're a Student you can put that there too. You can also leave this blank if you really need to.
- Under appearance, you need to write a detailed description of the way you AND the partner that you have looks. Images aren't required, but they're highly encouraged.
- Powers and Skills requires a detailed explanation of the kind of powers your Daemons uses. What they do, etc. You would also put any kind of skills or powers that your Human would use, but only if they fight alongside their Daemon. You MUST state under each attack how much it effects Daemons of each rank C-S except for Kaijiu. Essentially you're making a Move set like you'd see for Pokemon.
- For the sake of clarity. All Damage MUST use the following scale when you are describing your attack's effects on different Daemon Ratings.
Minimal: Almost no Damage at all.
- Light: Barely noticable Damage. Easy to ignore.
- Moderate: A regular amount of damge. Noticable, but does not usually impede movement unless applied to a limb.
- Heavy: Very noticable damage. Impedes movement. Cannot be ignored often requires immediate attention.
[*]Weapons requires a detailed description of what kind of weapons that your Human would use, if they use any at all in Daemon Battles. If they do not use any weapons, or they're not the type to fight directly alongside their Daemon, then state that.
[*]Place of residence is only required if you're playing a Kaiju. Otherwise, you can leave that blank if you'd like.
Name:
Age:
Species:
Occupation:
Place of Residence:
Partner Name:
Appearance:
Threat Rating:
Weapons:
Power/skills:
LORETTE LÈCUYER
Age: 35
Species: Human
Occupation: CEO of Apex Implementations.
Place of Residence: As far as everyone that knows her is aware, she sleeps under her desk.
Partner Name:Tasosael
Threat Rating:S-Rated
Appearance:
Spoiler
Tasosael:
Powers/Skills:
Swordsmanship: Lorette is an accomplished Fencer and has proven to be more than formidable with her blade. Never one to sit idly on the sidelines, anyone challenging Lorette directly and expecting to have an easy time of it is promptly given a trip to the Hospital for their efforts. Don't let the suit and tie fool you, Lorette is more than ready to bloody her hands and all of you, should you step out of line. S-Rated Daemons take Light Damage from Lorette's blade strikes. A-Rated Daemons take Moderate Damage. C-Rated Daemons will suffer Heavy damage.
Who's the Boss?: Lorette's icy demeanor can sometimes inspire nervouseness in regular people outside of combat. But when utilizing Tasosael's innate powers, the ability is amplified. S-Rated opponents will suffer only a 1.5% debuff to their overall power. A-Rated oppnents will suffer a 3% Decrease to their overall power. C-Rated Daemons will suffer a 7% Decrease to their overall power and have an increased chance to be intimidated and unable to attack. Lasts until the battle ends or Lorette in knocked unconcious.
Intimidating Roar: Tasosael unleashes an earth-shaking roar loud enough to burst eardrums and disorient S-Rated Daemons. A-Rated Daemons will be rendered unable to attack due to fear. C-Rated Daemons will attempt to flee from Battle.
Claw Swipe:Tasosael will rake his opponent with Razor sharp claws, dealing increased damage with each successive strike. S-Rated Daemons will suffer Moderate damaage and bleeding damage that will eventually stop over time. A-Rated Daemons will suffer Moderate damage and bleeding damage that will not stop but not get any worse. C-Rated Daemons will take Heavy damage and bleeding damage that will increase in seerity the longer they try to fight.
Buffeting winds: Tasosael flaps his wings, kicking up a massive wind. S-Rated Daemons are stopped mid advance and cannot move from their place. A-Rated Daemons are stopped mid advance and pushed back. C-Rated Daemons are stopped mid advance and sent toppling over.
Cutting Gale: Tasosael's wings flap hard enough to create blades of wind, all of them striking enemies in a frontal cone 10 yards in length and 30 yards across at the widest point.. S-Rated Daemons are buffeted and suffer Light Bleeding Damage that fades over time. A-Rated Daemons are pushed back and suffer Moderate Bleeding Damage that doesn't fade but does not worsen. C-Rated Daemons are knocked over and suffer Heavy Bleeding Damage that will worsen over time. Because this attack is a frontal cone, the area of effect is wider the farther the way an opponent is from Tasosael, but it doesn't hit at full strenghth at the farthest point from Tasosael.
Weapons:
Tactical Sword: A specially forged blade that is popular with many Daemon Battlers. It is both remarkably light and wickedly sharp, capable of dealing significant wounds to even notably sturdy Daemons.
Personality:
Lorette
Lorette Lècuyer is known to be both fiercely ambitious and intelligent, and at first glance seems to be rigid in her bearing and possesses a rather cool demeanor. Her voice is noticeably deep and her mere presence commands the respect of those under her. The Media has never been sure what to make of Lorette both framing her as a Paragon of Humanity and a greed driven Corporate Executive in equal measure. Lorette shrugs this off with practiced measure, caring of her public opinion only enough to remain on the general public's good side. Past outward glances Lorette has proven to be both patient and kind, speaking openly with any that would ask for her time. She believes fully in the potential of others and takes great pains to nurture that potential to the fullest in all that serve under her. Many have found her presence to be both calming and reassuring, though there is a noticeable intensity in both her gaze and mannerisms. Despite her constant efforts to see her own ambitions brought to fruition, Lorette operates by a strict code of honor and conduct and has a strong dislike of underhanded tactics, something virtually unheard of in the Corporate Sector. However due to both necessity for such behavior and Tasosael's own urging, Lorette often finds herself engaging in the same dirty tactics she despises due to their deep entrenchement in her type of business. This has become a moral dilemmia for her and she often broods over it as a result.
Lorette, however has no qualms in combating anyone that stands in the way of her ambitions, whatever they may be. Be it in the Boardroom, or if she's allowed to have her way, the Arena, anyone that disagrees with her is considered both an opponent and an obstacle to be removed in short order. Lorette cannot abide by failure, either personal or from her Employees and will cast aside anyone unable to prove their worth to her without a second thought. Apex Implementations has always, and will always be her driving force and only concern. Lorette works tirelessly to push the Company towards a brighter future and is more than willing to leave behind anyone she has deemed unfit to see it.
Tasosael:
It is currently unknown how old Tasosael is, but he is rumored to have existed since the dawn of Human Civilization. Tasosael is not one for conversation and tends to be aloof, speaking only at length to Lorette and only to others when absolutely needed though he has proven to be vey intelligent and well spoken. He has a particular interest in Human Politics and often wonders both aloud and privately how such a system might be applied to the masses of Daemons on Earth. These opinions are especially strange when his partnership with Lorette is taken into consideration and neither of them make any effort to explain what they get out of it beyond the usual benefits of a Human/Daemon partnership.
Like Lorette, Tasosael operates on a Code of Conduct, those his is not nearly as rigid as Lorette's. Nor does he lose sleep over the possibility of cheating someone. A Pragmatist at the core, the Daemon can and will employ questionable methods to achieve his goals, though his partnership with Lorette can make that difficult sometimes. A lover of combat and an accomplished warrior, Tasosael wishes that Lorette would take part in more a battles and can be quite moody if not allowed to fight. Tasosael can only make the distinction of those who are worthy, and those who are unworthy. Anyone claiming to have worth, should be ready and waiting to prove it at a moment's notice.
When he is not projecting a physical form, Tasosael retreats into the Tactical Sword that Lorette keeps tied at her hip.
History
How Lorette came to acquire Apex Implementations is crouched in both mystery and conjecture. Before taking the helm as the corporation's CEO, Apex had been a family owned business since the day of its inception. At some point before his death, the aging CEO David Buckley saw to it that all of the Company holdings and assets were turned over to Lorette the current CEO of the smaller Private Security Company, Waylight Security. In the process he passed over his four children, leaving them angry and confused. But none more so than his eldest son, Harlan Buckley. The ensuing legal battle was incredibly ugly, but Lorette never once faltered and was ultimately victorious.
Legally, the acquisition was airtight, and despite their digging, the Buckley family could not find a single loose end. On paper, all it seemed was that one CEO had passed his assets off to a qualified candidate within the same business as him.
Behind closed doors, the rumors only flew.
Lorette was both a stranger and an outsider. And never before had she been observed doing business with David Buckley. Her appearance around the time of his death and subsequently absconding with his business was a severe point of contention. Lorette was presumed everything from the dead man's Mistress to his Illegitimate Daughter and whatever could possibly lie between. Her silence on the matter only served to infuriate the Buckley Family even more.
And yet despite all this Apex Implementations only continued to grow and flourish under Lorette's guidance and remains a major force within the Corporate sector. Lorette's own company, Waylight Security is now the main subsidiary and has become the Security force within Apex while the business branches out into other avenues. David Buckley's family had long since grown silent, but some wonder if they might return again. David's eldest son, Harlan swore that he would one day take back from Lorette what she'd stolen from his family and has thus far not forgotten that promise despite having yet to act on it.
Lorette met Tasosael over 8 years ago while on a Business trip to China. It is currently unknown what transpired between the two of them while she was there, but an accord was met and the Daemon has not left her side ever since.
ALLISTER SCHOEN
Age: 33
Species: Human
Occupation: Personal Assistant to Lorette Lècuyer.
Place of Residence: Tuxedo Junction, considering all the time he spends there..
Partner Name: Faendr
Threat Rating:S-Rated
Appearance
Spoiler
Faendr
Powers/Skills
Silk Handkerchiefs: Allister does not utilize traditional weaponry in combat and instead uses an assortment of silk handkerchiefs to disorient and bind foes, leaving them open to assault. Each handkerchief has been infused with Faendr's own power and cannot be destroyed by regular means.
Mesmerizing Dance: Allister performs a graceful dance, waving a streamer of handkerchiefs to and fro. The Dance disorients foes and leaves them unable to attack. S-Rated Daemons are unable to attack for 3 seconds. A-Rated Daemons are unable to attack for 5 seconds. C-Rated Daemons are unable to attack for 7 seconds.
Etheral Fog: Faendr's presence causes an Etheral Fog to settle over the battlefield, decreasing visibility and causing attacks from opponents to hit less often. S-Rated Daemons 5% less accurate. A-rated Daemons are 8% less accurate. C-Rated Daemons are 12% less accurate. Lasts until the battle is over or until Faendr has been knocked unconcious.
Flash step: Faendr teleports towards an enemy within 15 yards in a flash of light and assaults the blinded enemy in a flurry of hooves and antlers. S-Rated Daemons suffer Light Damage. A-Rated Daemons suffer Moderate Damage. C-Rated Daemons suffer Heavy damage.
Antler Gore: Faendr charges their opponent and gores them with their antlers. S-rated Daemons take Moderate Damage and suffer bleed damage that stops eventually. A-Rated Daemons take Moderate Damage and suffer bleed damage that does not worsen over time. C-rated Daemons take Heavy Damage and suffer bleed damage that worsens over time.
Personality
Allister:
Allister carries himself with a great deal of refinement, though unlike Lorette, Allister tends to be more easygoing and approachable. Polite and affable, Allister enjoys conversation at length and will often invite others to Tea in order to engage in idle chatter. Allister has a deep appreciation for beautiful things, and tends to be fastidious in the manner in which he dresses and conducts himself in public. This along with a particular charm tends to draw people to him like moths to a flame, though he doesn't mind. He would describe himself as 'charismatic' but close friends often refer to him as an attention whore. This coupled with his insistence on maintaining a certain aesthetic causes Allister to bump heads with less than refined employees of Apex, and on more than one occasion Lorette has had to step in and reign in his behavior.
Allister is a fervent believer in Lorette's ambitions, and sees the introduction of Daemons into society as a step towards a bright and glorious future for Humanity as a whole. As such he is more than happy to enforce Lorette's will if it means bringing those that would stand in the way of this future to heel. Such is his willingness to enact his Employer's orders that Allister seems more akin to a Priest spreading Gospel to an unwilling flock, than the CEO's Personal Assitant. His even temper and refined attitude would not cause one to immediately peg Allister as being combat oriented, nor does he carry and weaponry like other Apex employees and yet this does not make him any less dangerous. He and his Daemon are both of the opinion that fighting is not an act of violence, so much as it is an artful display meant to be observed by all. A display that Allister is more than happy give whether the recipient is willing or not.
Faendr:
This Daemon takes on the form of a ghostly Stag, and indeed their passing is marked by an etheral fog settling over the area. Like Allister, Faendr is overly concerned with keeping appearances and dignity. As such, Faendr strictly judges other Daemons based upon the physical forms that they choose to take and has no love for those deemed too hideous or unrefined for their company. Faendr can be somewhat stern, and is rather standoffish towards anyone that isn't Allister. Unlike their Human partner, Faendr will not be seen speaking at great length with anyone over tea, though they do enjoy the attention of others especially any kind of praise. The Daemon enjoys being in the spotlight and showing off and so they will not be found turning down the opportunity to fght. Faendr sees the Arena as nothing more than a stage and will dance around their foes in combat, always to the thunderous roar of the crowd.
When they are not manifesting a physical form, Faendr resides in a Stag shaped pin on Allister's lapel.
History
Allister was born to working class parents int he city of Arnvista and while their life was not particularly glamorous, the young boy did not want for anything. Despite this Allister dreamed of far more than what his humble beginnings afforded him. Even as a young boy he was drawn to Daemon Battling, his eyes glued to the thelevision whenver one aired. Allister was not drawn to the violence of the sport, but instead the paegantry surrounding it and would imagine himself preforming to a roaring crowd. There were many nights that Allister would sit at his bedroom window and stare at the twinkling lights of Arnvista's many skyscrapers and wondered if there would come a day that he would shine as brightly.
It was during a trip to the park during a lovely Spring day that Allister met Faendr. The Boy was immediately drawn to the Stag's etheral form and stunning presence, much to the Daemon's chagrin. Faendr attempted to shoo Allister away with little success as they boy promptly declared that they were friends. The Stag's irritation was somewhat alleviated by the boy's constant awe and assurances that Faendr was 'the prettiest Daemon in the world' and over time and after many daily visits the Daemon came to tolerate Allister. Since that day the two have been inseperable, and even now Faendr will say that they can only barely stand to be around Allister. However to any that would be lucky enough to hear them say it, Faendr values Allister's companionship above all other's.
AUDREY KINNAIRD
Name: Audrey Kinniard
Age: 28
Species: Human
Occupation: Junior Security Officer, Apex Implementations.
Place of Residence: The Gym bro.
Partner name: Sanzir
Threat Rating: S-Rated
APPEARANCE
AUDREY
Spoiler
SANZIR
POWERS/SKILLS
Mixed Martial Arts: Audrey is versed in several Martial Arts and will assault opponents with powerful unarmed strikes. Utilizing Sanzir's Flames, her punches and kicks recieve a significant increase in damage. If Audrey cannot close the distance between herself and her opponent, she will call upon Sanzir to swoop down and unleash devastating attacks upon them.
Blazing Barrage: Audrey assaults her opponent in an unseen flurry of flame wreathed punches and kicks. S-Rated Daemons take Light Damage and have any attacks they were preparing interrupted. A-Rated Daemons take Moderate Damage and will be stunned for 3 seconds. C-Rated Daemons will take Heavy Damage and be stunned for 5 seconds.
Flame Aura: Sanzir envelopes themselves Audrey in an Aura of their supernatural flames. Close proximity to either of them during battle will result in Light Damage untill their opponents moves a safe distance away. This Damage stacks and will worsen the longer foes remain in close proximity to either Audrey on Sanzir. This effect remains active until the Battle ends or Sanzir is knocked unconcious.
Explosive Powder: Sanzir's feathers will sometimes spread clouds of a highly combustible powder over the area, and they will flap their wings to create gusts of wind that can move them around the Battlefield. When ignited by Sanzir, the powder erupts in a massive explosion dealing damage to opponents. S-Rated Daemons take Moderate Damage. A-Rated Daemons take Moderate Damage and are knocked over. C-Rated Daemons take Heavy Damage and are knocked over.
Razor Quills: Sanzir flaps their wings furiously, releasing a barrage of razor sharp feathers. All targets struck suffer Bleeding Damage. S-Rated Daemons suffer Bleeding Damage that eventually fades over time. A-Rated Daemons suffer Bleeding Damage that does not fade, but does not worsen. C-Rated Daemons suffer Bleeding damage that begins to worsen the longer they fight.
Phoenix Nova: Sanzir will unleash a blast of heat that covers the Battlefield. S-Rated Daemons take Moderate damage. A-Rated Daemons take Modertate Damage and their attacks will be interrupted. C-Rated Daemons will take Heavy Damage and they will be stunned for 3 seconds.
PERSONALITY
AUDREY
Hot-Blooded and unyielding, Audrey Kinnaird is a force to be reckoned with on and off the battlefield. The woman's crass manner is abrasive to many, but those that truly know her speak highly of her loyalty and unwavering conviction. Audrey is significantly more casual in manner and behavior than her coworkers, often not bothering with honorifics or titles. Because of this, she is by far the most approachable of her team. She is loud to talk and quick to boast, and even quicker to come to blows with those that have wronged her. Audrey has always preferred to punch first and ask questions later, much to the chagrin of her superiors. But her heart has always been in the right place, and the woman's actions are always motivated by the desire to do right by those around her.
True to form, Audrey is a fighter at heart and is always looking for a means to test her strength. Audrey is well versed in several Martial Arts and when she utilizes Sanzir's ever burning flames, she is capable of delivering devastating unarmed strikes with hands and feet wreathed in fire.
SANZIR
Sanzir, much like Audrey is very friendly and they are quite empathetic to others. A chatterbox to the core, the large bird will talk to anyone and everyone, regardless of if they're listening or not. Sanzir is best described as a 'creature driven by emotion' and they feel very strongly about many things. Never one to do anything half way, Sanzir fully believes that if one gives all that they are, others will do so in return. This is very well illustrated in their personal bond with their Human partner. Sanzir understands Audrey in a way no one else can and vice versa. They play best off of each other's feelings in the midst of battle, and such is their connection that Sanzir does not require verbal commands or even gestures to understand what Audrey requires of them.
When they are not manifesting their physical form, Sanzir retreats into a tattoo on Audrey's back that depicts a Phoenix with wings outstretched.
HISTORY
Audrey is fairly recent hire of Apex implementations, joining only a scant year and a half ago. She caught Lorette's eye during a particularly grueling Daemon Title Match and though both Audrey and Sanzir's spirits burned brightly that day, they were ultimately defeated. While Audrey was rather despondent about the loss, Lorette saw in the younger woman great promise and even greater power. Never one to miss out on a profitable opportunity, the CEO was quick to bring Audrey on board and had her placed directly under the watchful eye of her Chief of Security as an intern. Since then Audrey has been promoted to a Junior Officer, and answers to the Chief of Security and in the event of his absence, his Lieutenant.
NIKHIL BHATTACHARYA(WIP)
Name: Nikhil Bhattacharya
Age: 36
Species: Human
Occupation: Head of Research and Development, Daemontech. Apex Implementations.
Place of Residence: Studio Apartment within the Business District.
Partner name: Eson
Threat Rating: S-Rated
APPEARANCE
NIKHIL(Unmasked)
Spoiler
NIKHIL(Masked)
ESON
POWERS/SKILLS
PERSONALITY
NIKHIL
Nikhil is a soft-spoken man and is not one to be overly emotional. He does, however, tend to ramble on excitedly when speaking about his points of interest, and will easily talk the ear off of anyone that will listen. Nikhil's research into Daemons and all corresponding technology keeps him very busy and he has little time for socializing. Though he is well mannered and polite, Nikhil can be overwhelmingly blunt to the point of rudeness and on more than once occasion has a joke flown completely over his head. Despite this, or because of it, other members of Lorette's core team can often be seen coming and going from Nikhil's Lab to bother him. These spontaneous visits would irritate him greatly at first, but over the years he has grown accustomed to them and now enjoys them a great deal though he'd never openly admit it.
Nikhil is not a combatant by his own choice, though when he was first hired Lorette did stress the importance of learning the ins and outs of Daemon battling to better understand them. Since then Nikhil has become better versed in fighting alongside a Daemon, though he and his partner prefer operate in a defensive manner rather than go on the offensive.
The Visor that Nikhil wears was specifically created to better track the separate movements of Eson's 20 arms as doing so without it leaves him disoriented and sometimes makes him ill. The Visor is indispensable both in and out of battle, as it feeds the Engineer a constant stream of data from his surroundings and aids in his research and as such he is rarely seen out of it.
ESON
An oddity even by the standards of Daemons, Eson is known to be both infuriatingly vague and prone to overwhelming others with mountains of information at the same time. Like Nikhil, Eson is remarkably brilliant and seeks knowledge unheard of before. Eson is like most Daemons in that all they know about Humanity comes from strict observation over a long period of time. When Humanity and Daemons first came together in an effort to gain a better understanding of each other, Eson was very excited, eager to finally gain a hands-on understanding of Humans. It is for this reason that they work so well with Nikhil and eagerly answers all the man's questions so long as he answers theirs in turn. Together the two of them have made massive strides towards better bridging the gap between their two species and are constantly working towards building a bright future for both Humans and Daemonkind
As far as appearances go, Eson rests at the upper limits of the Humanity's ability to comprehend the incomprehensible. Eson possesses 20 humanoid arms, each one moving and acting of its own accord and claims that manifesting any more would render any Human that looked upon them completely mad.
Like Nikhil, Eson does not engage in combat often and devotes their time to study and research alongside their Human partner, only fighting to garner information used to further the pair's study on the capabilities on Daemons in general. In battle, Eson uses their many limbs to grapple opponents and deflect strikes rather than outwardly attacking. Their vast number of limbs are also disorienting to Human opponents, and their constant movements can be disorienting as Humans cannot focus on each one separately.
When they are not manifesting a physical form, Eson retreats into the Visor that Nikhil is often seen wearing. If not that, Eson will retreat into a simple Tungsten ring that Nikhil wears on his right hand.
HISTORY
RICHARD SOLBERG(WIP)
Name:Richard Solberg
Age:38
Species:Human
Occupation:Chief of Security. Apex Implementations
Place of Residence:Like Lorette, he probably sleeps in his office.
Partner name:Afnet
Threat Rating:S-Rated
APPEARANCE
RICHARD
Spoiler
AFNET
POWERS/SKILLS
PERSONALITY
RICHARD
AFNET
HISTORY
MATSUKO OSHIRO(WIP)
Name:Matsuko Oshiro
Age:33
Species:Human
Occupation: Lietenant Security Officer. Apex Implementations.
Place of Residence:She has a nice apartment in the Entertainment District like the Hipster she is.
Partner name:Sagaron
Threat Rating:S-Rated
APPEARANCE
MATSUKO
Spoiler
SAGARON
POWERS/SKILLS
PERSONALITY
MATSUKO
SAGARON
HISTORY
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