ManicMuse
I ax-o-lotl questions.
In a conversation I was having in passing with a friend, we were discussing SAO. I was attempting to bring their attention to a world creation with dice suggestion, I had seen the other day.
I decided, "Hey, I will just general search it, how many can there be?"
Wow, was I wrong! There are so many. Many were dead or on a second attempt with a reboot. That is when it hit me. Why?
I hear see it every day. People talking about how they are going to write their own role play, instead of join one. I am totally for that but lets face it, running your own complex role play can be just that, complex.
It involves: leadership skills, time management, trouble shooting, interpersonal skills, availability, world building, mathematics, and so on. I mean we are talking about a lot of skills for one single person to have under one hat, especially right out the gate. Granted, they are not all required to run a good role play.
I just thought with so many people all really wanting to essentially play the same role play, why don't more people co-GM things together in general? Heck, I would love a GM mentor. I want to learn to be a great GM but I honestly have no idea where to start! Why are people so quick to make their own instead of put in the time to search to find a good role play they like?
Is there even enough of an interest in co-GMing things that there could potentially be a section for it like the 1X1 interest boards?
"SAO fanatic seeks world building partner in crime, apply here."
"Manic writer seeks mentor in becoming an epic GM. Will work for free."
Just something that came to mind in passing. What are your thoughts?
I decided, "Hey, I will just general search it, how many can there be?"
Wow, was I wrong! There are so many. Many were dead or on a second attempt with a reboot. That is when it hit me. Why?
I hear see it every day. People talking about how they are going to write their own role play, instead of join one. I am totally for that but lets face it, running your own complex role play can be just that, complex.
It involves: leadership skills, time management, trouble shooting, interpersonal skills, availability, world building, mathematics, and so on. I mean we are talking about a lot of skills for one single person to have under one hat, especially right out the gate. Granted, they are not all required to run a good role play.
I just thought with so many people all really wanting to essentially play the same role play, why don't more people co-GM things together in general? Heck, I would love a GM mentor. I want to learn to be a great GM but I honestly have no idea where to start! Why are people so quick to make their own instead of put in the time to search to find a good role play they like?
Is there even enough of an interest in co-GMing things that there could potentially be a section for it like the 1X1 interest boards?
"SAO fanatic seeks world building partner in crime, apply here."
"Manic writer seeks mentor in becoming an epic GM. Will work for free."
Just something that came to mind in passing. What are your thoughts?
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