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Fantasy Charwell Guild Character Sheet

MaraZipan

||Don't Let Fear Control You||

Character Sheets


So this is our character sheet page. I'm going to keep it pretty simple. Feel free to add anything that you would like.


  • Name:
    Picture(Type does not matter to me):
    Age Appearance:
    Actual Age:
    Gender:
    Species:

 
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Appearance:

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Name: Tyber Illyria

Species:Chaos Minor

Age: looks 19-20 but actual age is 2500+ years

Gender: Male

Power: mutation

Abilities: regeneration is a key aspects of mutation such as loosing a limb it would regrow but only by consuming a large amount of meat either living or dead to regrow the limb. All wounds deep and amputations when regrown create scars where the cut was made that cannot be removed .Adaptation is the only other form of mutagen that is not normally used but is necessary for times of change such as the world is filled with only water so he could adapt/mutate gills. Also works for other measures such as spikes and thick skin but that never happens unless he is under constant attack or a change in enviorment makes him need to mutate the organs and functions to survive.

Personality: Tyber's personality is multiple as it considers the emotionless, mania, sad/depressed, and mad/insane as they are all different behaviors seen . I'm sure you can know what the behavior modes show or display. Sometimes his maturity varies A one minute he can be uptight sophisticated as the other is sticking tongues out and panting making it sometimes confusing is he is sometimes having the body of an animal in him when he gets in that mode.

Background: born/created from the near start of Rome, Tyber has always wanted to make an impact on the world as a contributor in any way possible either good or bad. Tyber has always been a major helper in wars as a melle fighter on any side he chooses , witnessing and fighting in the beginning of Rome to even the fall of both sides of Roman Empire.

Unfortunately other races either human or other magical races didn't like the major hidden help he contributed so they set out the destruction of chaos. His life didn't become affected most of his time as he continued to fight , talk , and walk fearlessly , claiming many scars on him and one special on his face .

During his life down the road during the founding days of the guild Tyber decided to join it as a fun activity , being there from time and again to assist but never really being dedicated to the group and the family aspect as he knows that family will decay and die away from his very eyes as he lives on .

He gained a few scars during his time fighting and saving the world and such with the guild but he has roamed off last battle where there a massed amount of casualties, many assumed he. was dead...

Now he arrives back In town for a reunion to give in another glimpse of the fate of the guild, seeing new faces and giving another try before wandering off in the future for his own accords ...

Weakness: chaos minor have multiple personality disorders, are easily able to be injured just like humans (but being killed is a different story.) shotgun to the head or decapitation are the best ways of killing him unless you want him to bleed out to death injured . Chaos minor are only carnivores and can only eat meats. Chaos minor have a very low fertility rate as best chances of offspring would be 1/1000 chance . Are a very endangered species especially during recent modern times due to low birth rate and how easy it is to kill chaos ( I'd say about 200-500 chaos minor left in existence and declining ). Bad history as they are thought of as a scourge to destroy humanity like huns to Rome. All chaos minor are lone wolves so their glory is experienced differently

strength: chaos minor strength, agility, and intelligence are better than humans and improve the longer they live. Chaos minor are immortal in nature as Most are created.. not born. Since they look very similar to humans they have a good chance to hide within the crowds and can be passed on first look as another human ( basically they can live normal human lives under the disguise as a human ). To those that study's chaos in depth the minor chaos are mostly good individuals that want to help the world progress.

Enchantment Accessory: a chaos symbol necklace that is worn around the users neck lowers the radicalism of the multiple behaviors from going over boundaries and lets say it prevents insanity from murder out of personality not out of reason or it stops depression personality from suicide ( I know, these personalities can be very extreme)

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Mate: TBD

Other: always keeps a small steel dagger somewhere on his body ( shhh he can't tell where ;) ) and a mace holstered on his right waist. has a hatred for vampires as vampires are what people call his type when he is very different, chaos minor have orange or red eyes and they have four enlarged canine fangs , not as large as a werewolves tho but maybe as big as a vampire ... but it's still four!!
 
(Sorry, I couldnt wait any longer! I finally came up with which of my characters I wanted to use xD)

Name: Isla Davis

Picture:
Junko.jpg

Age Appearance: 18-19

Actual Age: 19

Gender: Female

Species: Human

Personality: Isla is somewhat of an airhead, but gets feisty and sometimes even violent when angered or threatened in any way. For the most part she is childish, and very sweet. Isla is extremely protective of friends and loved ones, and when there is a threat that poses to take them away from her, she becomes hysterical.

Background: Isla was an only child until she was 17 years old. She made friends easily in her schools, but they all seemed to turn on her or back stab her eventually, making her parents, especially her mother, the only people she felt like she could trust. When her mother accidentally got pregnant with twins, this enraged Isla very much, and she felt a lot of betrayal from her parents, believing that in some way they did this to replace her. She felt a terrible urge to kill her twin brothers, but ran away before she could give in. She ended up with the guild when she turned 19, and has been with the guild for a few months.

Strengths: Loyal to a fault, agile, unpredictable

Weaknesses: Loyalty, violent, a bit unstable

If you are a pre-existing member, how long have you been a part of the guild: 3 months

Magic/Abilities: Isla can multiply herself, but can only do so up to three times at once. Her copies seem to have a mind of their own and can hold their own conversations, have their own weapons, etc. But ultimately Isla gets to control them and can delete them whenever she feels the need or they become useless to her.

Weapons/Magical accessories: Her preferred weapon of choice tends to be small blades hidden on her person at all times, but she enjoys getting creative in a fight, sometimes looking for things around her to defend herself or "spur of the moment" weapons

Extra: She carries around a small corgi key chain as good luck
 

Acamen Canahart
eea91073d63ca32e44fce17638563574.jpg


  • Age Appearance: 40
    Actual Age: 1500
    Gender: Male
    Species: Ombra



*I apologize that took so long. I was having trouble getting my picture to work. I will post Lucinda's tomorrow.​
 
(Sorry, I couldnt wait any longer! I finally came up with which of my characters I wanted to use xD)

Name: Isla Davis

Picture:
View attachment 542603

Age Appearance: 18-19

Actual Age: 19

Gender: Female

Species: Human

Personality: Isla is somewhat of an airhead, but gets feisty and sometimes even violent when angered or threatened in any way. For the most part she is childish, and very sweet. Isla is extremely protective of friends and loved ones, and when there is a threat that poses to take them away from her, she becomes hysterical.

Background: Isla was an only child until she was 17 years old. She made friends easily in her schools, but they all seemed to turn on her or back stab her eventually, making her parents, especially her mother, the only people she felt like she could trust. When her mother accidentally got pregnant with twins, this enraged Isla very much, and she felt a lot of betrayal from her parents, believing that in some way they did this to replace her. She felt a terrible urge to kill her twin brothers, but ran away before she could give in. She ended up with the guild when she turned 19, and has been with the guild for a few months.

Strengths: Loyal to a fault, agile, unpredictable

Weaknesses: Loyalty, violent, a bit unstable

If you are a pre-existing member, how long have you been a part of the guild: 3 months

Magic/Abilities: Isla can multiply herself, but can only do so up to three times at once. Her copies seem to have a mind of their own and can hold their own conversations, have their own weapons, etc. But ultimately Isla gets to control them and can delete them whenever she feels the need or they become useless to her.

Weapons/Magical accessories: Her preferred weapon of choice tends to be small blades hidden on her person at all times, but she enjoys getting creative in a fight, sometimes looking for things around her to defend herself or "spur of the moment" weapons

Extra: She carries around a small corgi key chain as good luck
Looks great! We will start it once everyone gets in their characters sheets. :)
 


Lark.jpg


  • Name: Lark
    Age Appearance: Late teens/Early 20s
    Actual Age: Unknown (She estimates 84 ish)
    Gender: Female
    Species: Cursed Human


 
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Name: Beltari
Picture(Type does not matter to me):

Age Appearance: 23
Actual Age: 40
Gender: Female
Species: Tiefling

Personality: Beltari isn't too outgoing nor is she very social. Most all of her free time is spent in libraries or in the comfort of her home, reading. In the guildhall, she enjoys observing her peers and figuring out their tastes, preferences, and psychology, for the mere sake of it. Beltari can be very calculating and strategic but this may make her seem cold to others.
Background: Born the second child a wealthy family, Beltari was given all she needed, but the majority of the house's attention went to her older brother, the head of the family. She loved her brother and he loved her, but there always seemed to be a boarder between the two. Throughout her youth, Beltari began finding books as an escape from her world. Her world wasn't bad, it was just bland. Years passed and Beltari had gone behind her parents back and taught herself the arcane. Her father wasn't able to use magic, so he forbade anyone in his family form doing so too. Knowing that her father would take away each of her books, Beltari set out to find somewhere better, eventually finding herself at the Charwell Guild.
Strengths: Beltari is very strong headed and has a knack for strategic thinking. She is quite kind natured and thinks before acting.
Weaknesses: The books have been known to distract her from the social world and she is quite prone to shutting herself off. Beltari can also be very emotional, if you get her to open up.

If you are a pre-existing member, how long have you been a part of the guild: Beltari joined the guild a few years before the Great Evil
Magic/Abilities: Many of her books have magic properties and can use them in a telepathic manner to float around. She can push her magical essence through these books and shoot different kinds of magical energy through them. Note that she can use multiple books at a time, though it tires her up much quicker.
Weapons/Magical accessories: Kept at her side at all times, is a bag. Inside the bag is a small pocket detention, if you will. She uses this pouch exclusively for carrying around books. Most for combat, some for free reading. The bag has a limit when considering how much stuff can go in, but is used daily.
Extra: She also carries a birding book around, though this one always is in her pocket (Yes I have to push my personal interests upon my character I'm sorry.)

[/SPOILER1550584300124.png]
Art is not mine and belongs to @ArchAgeWorks
 
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Name: Wyatt Otto
Age Appearance: 20
Actual Age: 20
Gender: Male
Species: Human

Personality:
Wyatt is a profoundly simple person. He has no ulterior motivations, no grand missions of vengeance or honour: he just loves to travel, explore and learn. As far as he's concerned, heaven is just sitting around a campfire with good food and good company.

Background:
Wyatt is the youngest son of a family of prominent magical engineers. His great grandfather had invented the magical elevator mechanism used in tall buildings all around the world and his father had designed the magical streetlight system for a number of important cities.
He was raised under the expectation that he would attend a reputable magic engineering institute, patent a few useful inventions and retire rich, as his father and grandfather had done. The very idea, however, gave Wyatt nightmares.
Wyatt did not have a happy childhood. He didn't exhibit much talent as a child and was frequently neglected in favour of his older brother and sister, the latter of which was considered a once-in-a-generation talent. Additionally, he didn't have many friends - this was a circumstance of his family's status; he wasn't allowed to mingle with 'commoners'.
After a year at the Humbolt School of Magical Technology, Wyatt promptly dropped out and ran away, setting off to seek his fortunes elsewhere. He, like every other magician, had heard of the legendary magical guilds; tight-knit families of magicians who travelled the world for missions.
Wyatt liked the sound of that.


Strengths:
Analytical, patient, easy-going. It's very easy to get on his good side (food ought to do it). Somewhat good at engineering and has a basic understanding of alchemy.
Weaknesses:
He hasn't got much control over his skills yet.
He absolutely cannot hold his alcohol.
Additionally, he's very stubborn when it comes to grudges - it's hard to get on his bad side and hard to get out. Thankfully, he's not violent: the extent of his grudges is silent treatment.


Magic/Abilities:
The manipulation of electric current. Wyatt can't generate his own current, but he can draw out the charge carriers within any material he touches and manipulate it to attack and power mechanical contraptions.
The amount of current that Wyatt can release depends strongly on skill and the material that he's drawing the current from. From just air, he can attack with a slightly uncomfortable static shock. From wood or organic material, he can draw out enough current to cause cramps. It's only when he's in contact with a metal such as iron that he's genuinely dangerous - silver, which is one of the most conductive metals, allows him to unleash devastating lightning attacks. Wyatt is, unfortunately, usually too broke to afford anything more than iron.
The amount of current he can release is constrained by the size of the object he's in contact with: a silver marble is about as dangerous as an iron pole. The skill to manipulate current hinges directly on Wyatt's understanding of the mathematics behind electricity. The more he studies, the stronger he gets. Wyatt is a capable student, but he's currently out of study materials and is currently too poor to get any.


If you are a pre-existing member, how long have you been a part of the guild:
Not a member yet.

Weapons/Accessories:
He currently owns only the clothes on his back, a half-empty rucksack, a small iron pot, a dull steel knife and half a bag of toffees. He also has a tin whistle, but he can't remember where he got it and he's not at all able to play it.

Extra:
Always carries sweets. Ask and you shall receive, but he will never forgive those who take without his permission.
 
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Character Sheets




  • Name: Wyren Greek
    Picture:[12 chòm sao] Người nắm giữ viên đá - Giới thiệu nhân vật.jpeg
    Age Appearance: 22
    Actual Age: 267
    Gender: Male
    Species: Dim Light


 
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Name: Francis
Age appearance: mid 20's (w/o helmet)
Actual Age: roughly 48 (since birth)
Gender: male
Species: Hollow

Personality: Francis is a generally nice person. He is open with his thoughts, blunt, friendly, and concerned about other's well being. He has an undisclosed hatred for tomatoes, the reason for which he also refuses to share.
Background: A Hollowed Soul, or just "Hollow," is someone who has been given a second chance at life. To become hollow, you have to die while carrying a grudge, or thirst for revenge. Once that grudge is forgiven, or the hollow gets even, they will continue their existence where they left off. That being said, to become hollow, one must be birthed into this world bearing a certain curse, which is the case for Francis. At first, the Hollow appear hideously disfigured, covered with rot and decay, but once their goal is fulfilled, they regain their humanity, and their life may continue. However, if a hollow never reaches closure, they will lose all hope, and eventually their minds. Hollows refer to it as "the final death." The effects of being a hollow only apply once; if you die while hollow, that was your second chance. You don't get another.

Francis was a common man who started working as a mercenary to make ends meet. Unfortunately, due to a nasty fall, he died and became Hollow. That's the whole story.
Strengths: Francis, while wearing his armor, is incredibly difficult to kill, thanks to the various protection enchantments and spells. He can resist, fire, electricity, and other deadly spells with his shield and chest plate.
Weaknesses: Obviously, due to the amount of armor Francis wears, he is very, very heavy. He would easily sink in water or mires, and can't get very far in a hurry. He works with this problem by riding on horseback when necessary.

OTHER:
Francis currently does not belong to any guild(s)

Francis cannot use magic, but carries magic weapons.

His equipment is as follows:
-A sword
-A shield
-A full set of plated armor
-A satchel with supplies

(are we allowed to make a few and not just one?)
 
50.jpg

Name: Ulfrick Rudge
Age Appearance: 36
Actual Age: 19
Gender: Male
Species: Human

Personality:
Ulfrick is usually cheerful, positive and maybe too childish for his appearance, he tends to avoid loneliness and fights, in fact you wont ever see him taking sides unless it is to defend his friends.

Background:
Ulfrick has a fat but sturdy body, stands at a height of 5'7'' and at the weight of 269 lbs, he has short and brown hairs and a brown beard, he was born with a magic ability called from himself "lifelink" which could link himself with another person. From the very beginning of his life he would always involuntarily use it on his father, the growing love for his father would make him always on his side: at home, at work, you would never see him alone. Things started to go wrong when his father became ill, Ulfrick learnt using this link to give vitality to him, he could hear his emotions, see his memories, that exasperated try to gift life drained his own, making him look much older then his actual age. The disease was something never saw from anyone and his father died after almost an year.

Strengths:
Ulfrick has a very strong will, he tends to listen his friends, tries to solve their problems, to heal their wounds and to make them happy.

Weaknesses:
He hasn't got much control over his abilities yet.
He can't use his powers to people unpleasant to him.

Magic/Abilities:
Ulfrick can create a life bound with a living being, which can only be made if the host is willing to share his essence to him, when the "lifelink" is active Ulfrick can sense host's emotions, see his memories, send him vitality, the contrary is possibile but not yet tried. He still has new abilities to learn.

If you are a pre-existing member, how long have you been a part of the guild:
Not a member yet.

Weapons/Accessories:
He currently owns only the clothes on his back and a little knife which has been never used to hurt anyone.

Extra:
When Ulfrick tries to make a bound with a living being, they will likely sense feelings or thoughs that are not their own, to refuse the connection is sufficient push away those feelings.

(Tell me if I made mistakes, English is not my first language)
 
6518665cab17a14dcf794cfe08f8921d.jpgName: Kiarron
Age Appearance: Early 20s
Actual Age: Unknown
Gender: Mainly masculine
Species: Witch-born Beast Master

Personality: Kia is a mostly calm individual that seems easy going and relaxed. But he is observant and calculative. He rarely does something without it benefiting him somehow. He is loyal though and would never betray anyone without a solid cause.
Background: Kiarron was born a very long time ago, to a reclusive coven of witches. He was already an anomaly, having been born to an exclusively female coven but did not become a wizard like most males inheriting witch-blood do. The extent of what he learnt and knows off through the years is known only by him as he had long outlived his coven. He keeps his past to himself and doesn't take kindly to people forcefully prying into his business.
Strengths: Kiarron has a large capacity for magic and has great control over it. The amount of contracts he's able to hold with beasts is unknown. Not even he himself knows, as he had never reached his limit.
Weaknesses: Kiarron's body is rather frail. His senses had become so acute that he gets easily overwhelmed, he is not well versed in socialisation and dealing with other people.

Magic/Abilities: Upon defeating a beast, he can form a contract with their soul and their shape/symbol/marking will appear on his body, also possible with summoning magic. Although his level of control varies, he is able to use mostly elemental magic but relies on his familiars. Heightened senses(scent, touch, taste, hearing, vision, 6th sense). He can shapeshift into whatever he has as a familiar, if that familiar dies, the ability to shapeshift into that form goes away too. He can change his appearance at will though, using transformation/perception altering magic.
Weapons/Magical accessories: A bestiary that holds all of the images and names of his familiars. Also a spell tome of sorts only he can open and read.
sw189f_by_rofeal-d9uxi3x.png
"Tirreo" - Kiarron's magical sword. It is sharp enough to cut through magic-enforced armour and beast armour. It is said to have a beast soul inside it.
extrakatana_by_rofeal-dayyyvf.png
Extra: He lives the life of a recluse on a floating island of his creation. The mark on his forehead is the symbol of his first contract and the symbol of his dead coven.
ef66b7d9ad661b20709cf3407a37c961.jpg

(hope he's okay, he's not invincible btw xD)
 

Myrrl Boone
d9nuks0-c91c414b-2a41-4b04-8c77-cef51e0dc997.jpg

Image Credit to Francis Brunet

  • Age: 18
    Gender: Male
    Species: Gnoll

 
Majin.Saber.full.2437033.jpg
Name
Roya Elyea

Age Appearance
21

Actual Age
21

Gender
Female

Species
Human

Personality
Roya is usually in a perpetual state of melancholy usually sobbing to herself, or chugging alcohol to escape from her pain. For the most part she is kind to the others and will always let them pour their heart out to her, but if they do it will just end in both of them crying. When Roya isn't crying she is drinking. She usually has a drink with her at all, except when she is told to be serious or she knows she has to be cautious.

Background
The past is a mystery to everyone, including Roya. She has not a single memory of her past before the age of 19, but waking up she found herself in the middle of no where, with nothing but the clothes she had, which had scorch marks and were torn, and 4 crystals that held recording. Roya figured the crystals were damaged someway, because she couldn't see the images or hear the voices clearly, but she feels a sea of sorrow when just touching them.

After about a week of crying by herself, she found herself if a town at the feet of Acamen. He took her in, gave her a place to stay, and fed her. In Roya's eyes he is an angel and has brought a miracle. She dedicated herself to the guild and will fight for her new family at any time.

Strengths
Roya is extremely intelligent and intuitive, but greatest strength the flexibility of her magic.

Weaknesses
She is usually drinking her feelings away, which means she is ALWAYS drunk. Roya can be easily manipulated using magic related to empathy and memories.

If you are a pre-existing, how long have you been a member of the guild
2 years

Magic/Abilities
Crystal Magic - Roya is able to manipulate and control crystals in all states. Her level of control varies on her sobriety, but majority of the time she has enough control to fight. Roya usually manipulates crystals in dust form but she can form intricate designs with ease, and sobriety. She has done her research on crystals, mostly for personal reasons, and has developed many techniques using crystals.
Enchantment - Roya extensive knowledge of enchantment she has been stated to be one of the best around.

Weapons/Magical accessories
Roya does not keep much but she does have the four crystals she woke up with. Roya has figured that each crystal is related to her past, which is why she chose to learn crystal magic. The first crystal is a pink heart that glows and fades as if it was alive, the second is a green snake with red eyes, it can be heard hissing; the third a pale gold lion, last crystal is silver and takes the form of a pocket watch with the hands counting down backwards.

Extra
She does have a personal lab that she does her magic research in. Roya can be found her either drunk or sober doing research.​
 
Majin.Saber.full.2437033.jpg
Name
Roya Elyea

Age Appearance
21

Actual Age
21

Gender
Female

Species
Human

Personality
Roya is usually in a perpetual state of melancholy usually sobbing to herself, or chugging alcohol to escape from her pain. For the most part she is kind to the others and will always let them pour their heart out to her, but if they do it will just end in both of them crying. When Roya isn't crying she is drinking. She usually has a drink with her at all, except when she is told to be serious or she knows she has to be cautious.

Background
The past is a mystery to everyone, including Roya. She has not a single memory of her past before the age of 19, but waking up she found herself in the middle of no where, with nothing but the clothes she had, which had scorch marks and were torn, and 4 crystals that held recording. Roya figured the crystals were damaged someway, because she couldn't see the images or hear the voices clearly, but she feels a sea of sorrow when just touching them.

After about a week of crying by herself, she found herself if a town at the feet of Acamen. He took her in, gave her a place to stay, and fed her. In Roya's eyes he is an angel and has brought a miracle. She dedicated herself to the guild and will fight for her new family at any time.

Strengths
Roya is extremely intelligent and intuitive, but greatest strength the flexibility of her magic.

Weaknesses
She is usually drinking her feelings away, which means she is ALWAYS drunk. Roya can be easily manipulated using magic related to empathy and memories.

If you are a pre-existing, how long have you been a member of the guild
2 years

Magic/Abilities
Crystal Magic - Roya is able to manipulate and control crystals in all states. Her level of control varies on her sobriety, but majority of the time she has enough control to fight. Roya usually manipulates crystals in dust form but she can form intricate designs with ease, and sobriety. She has done her research on crystals, mostly for personal reasons, and has developed many techniques using crystals.
Enchantment - Roya extensive knowledge of enchantment she has been stated to be one of the best around.

Weapons/Magical accessories
Roya does not keep much but she does have the four crystals she woke up with. Roya has figured that each crystal is related to her past, which is why she chose to learn crystal magic. The first crystal is a pink heart that glows and fades as if it was alive, the second is a green snake with red eyes, it can be heard hissing; the third a pale gold lion, last crystal is silver and takes the form of a pocket watch with the hands counting down backwards.

Extra
She does have a personal lab that she does her magic research in. Roya can be found her either drunk or sober doing research.​
This is very good -w-)
 

Lucinda CanahartGirly.jpg

  • Age Appearance: 18
    Actual Age: 100
    Gender: Female
    Species: Half Ombra/Half Human

 

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