Grey
Dialectical Hermeticist
Important Notice - Please tag your character's thread with Duster, Jukari, or Bandi for ease of identification and reference.
BASIC/DUSTER MECHANICAL SHEET
Standard 60/60 XP bands apply. Fitness 2 counts as 1, as per Humans in Darkening Skies.
Remember; you get one free Advantage in each category.
[SIZE= 13.3333px]Attributes[/SIZE]
[SIZE= 13.3333px]Strength: 1[/SIZE]
[SIZE= 13.3333px]Dexterity: 1[/SIZE]
[SIZE= 13.3333px]Fitness: 2[/SIZE]
[SIZE= 13.3333px]Intellect: 1[/SIZE]
[SIZE= 13.3333px]Intuition: 1[/SIZE]
[SIZE= 13.3333px]Willpower: 1[/SIZE]
[SIZE= 13.3333px]Bearing: 1[/SIZE]
[SIZE= 13.3333px]Guile: 1[/SIZE]
[SIZE= 13.3333px]Composure: 1[/SIZE]
[SIZE= 13.3333px]Skills [/SIZE]
[SIZE= 13.3333px]Physical[/SIZE]
[SIZE= 13.3333px]Awareness:[/SIZE]
[SIZE= 13.3333px]Athletics: [/SIZE]
[SIZE= 13.3333px]Defence[/SIZE]
[SIZE= 13.3333px]Melee: [/SIZE]
[SIZE= 13.3333px]Piloting:[/SIZE]
[SIZE= 13.3333px]Ranged: [/SIZE]
[SIZE= 13.3333px]Stealth[/SIZE]
[SIZE= 13.3333px]Survival:[/SIZE]
[SIZE= 13.3333px]Thievery:[/SIZE]
[SIZE= 13.3333px]Unarmed: [/SIZE]
Mental
[SIZE= 13.3333px]Applied Magical Theory:[/SIZE]
[SIZE= 13.3333px]Administration:[/SIZE]
[SIZE= 13.3333px]Academics:[/SIZE]
[SIZE= 13.3333px]Language:[/SIZE]
[SIZE= 13.3333px]Lore:[/SIZE]
[SIZE= 13.3333px]Artisan:[/SIZE]
[SIZE= 13.3333px]Craft:[/SIZE]
[SIZE= 13.3333px]Investigation:[/SIZE]
[SIZE= 13.3333px]Medicine:[/SIZE]
[SIZE= 13.3333px]Navigation:[/SIZE]
Social
[SIZE= 13.3333px]Empathy:[/SIZE]
[SIZE= 13.3333px]Bioweapon Handling:[/SIZE]
[SIZE= 13.3333px]Mingling:[/SIZE]
[SIZE= 13.3333px]Perform:[/SIZE]
[SIZE= 13.3333px]Persuasion:[/SIZE]
[SIZE= 13.3333px]Subterfuge:[/SIZE]
[SIZE= 13.3333px]Skill Foci[/SIZE]
[SIZE= 13.3333px]Advantages[/SIZE]
[SIZE= 13.3333px]Familiarity:[/SIZE]
[SIZE= 13.3333px]Knowledge:[/SIZE]
[SIZE= 13.3333px]Training:[/SIZE]
[SIZE= 13.3333px]Derived Stats[/SIZE]
[SIZE= 13.3333px]Speed: = Fitness + Athletics[/SIZE]
[SIZE= 13.3333px]Initiative: = Speed + Composure[/SIZE]
[SIZE= 13.3333px]Combat Pool = Speed + Dexterity[/SIZE]
[SIZE= 13.3333px]Defend Rating: = Dexterity +[/SIZE][SIZE= 13.3333px] Defense [/SIZE]
[SIZE= 13.3333px]Offence: Dexterity + Relevant Skill[/SIZE]
[SIZE= 13.3333px]Soak: The [/SIZE][SIZE= 13.3333px]lower of Strength or Fitness[/SIZE]
[SIZE= 13.3333px]Combat Pool: Speed + Dexterity[/SIZE]
[SIZE= 13.3333px]Magic Resist: Is equal to Willpower[/SIZE]
[SIZE= 13.3333px]Health: 10[/SIZE]
[SIZE= 13.3333px]Condition: 20[/SIZE]
JUKARI MECHANICAL SHEET
Standard 60/60 XP band, any Attribute rated at 2 counts as unranked.
[SIZE= 13.3333px]Attributes[/SIZE]
[SIZE= 13.3333px]Strength: 2[/SIZE]
[SIZE= 13.3333px]Dexterity: 2[/SIZE]
[SIZE= 13.3333px]Fitness: 2[/SIZE]
[SIZE= 13.3333px]Intellect: 1[/SIZE]
[SIZE= 13.3333px]Intuition: 1[/SIZE]
[SIZE= 13.3333px]Willpower: 2[/SIZE]
[SIZE= 13.3333px]Bearing: 1[/SIZE]
[SIZE= 13.3333px]Guile: 1[/SIZE]
[SIZE= 13.3333px]Composure: 1[/SIZE]
[SIZE= 13.3333px]Skills [/SIZE]
[SIZE= 13.3333px]Physical[/SIZE]
[SIZE= 13.3333px]Awareness:[/SIZE]
[SIZE= 13.3333px]Athletics: [/SIZE]
[SIZE= 13.3333px]Defence[/SIZE]
[SIZE= 13.3333px]Melee: [/SIZE]
[SIZE= 13.3333px]Piloting:[/SIZE]
[SIZE= 13.3333px]Ranged: [/SIZE]
[SIZE= 13.3333px]Stealth[/SIZE]
[SIZE= 13.3333px]Unarmed: [/SIZE]
[SIZE= 13.3333px]Survival:[/SIZE]
Mental
[SIZE= 13.3333px]Applied Magical Theory:[/SIZE]
[SIZE= 13.3333px]Administration:[/SIZE]
[SIZE= 13.3333px]Academics:[/SIZE]
[SIZE= 13.3333px]Language:[/SIZE]
[SIZE= 13.3333px]Artisan:[/SIZE]
[SIZE= 13.3333px]Craft:[/SIZE]
[SIZE= 13.3333px]Investigation:[/SIZE]
[SIZE= 13.3333px]Medicine:[/SIZE]
[SIZE= 13.3333px]Navigation:[/SIZE]
Social
[SIZE= 13.3333px]Empathy:[/SIZE]
[SIZE= 13.3333px]Bioweapon Handling:[/SIZE]
[SIZE= 13.3333px]Mingling:[/SIZE]
[SIZE= 13.3333px]Perform:[/SIZE]
[SIZE= 13.3333px]Persuasion:[/SIZE]
[SIZE= 13.3333px]Subterfuge:[/SIZE]
[SIZE= 13.3333px]Skill Foci[/SIZE]
[SIZE= 13.3333px]Advantages[/SIZE]
[SIZE= 13.3333px]Familiarity:[/SIZE]
[SIZE= 13.3333px]Knowledge:[/SIZE]
[SIZE= 13.3333px]Training:[/SIZE]
Divinity - 4
Validus - Spend 5 Essence to increase any Attribute by Divinity for one turn
Aestus - Spend 5 Essence to project raw energy against a target, dealing damage equal to Divinity
Invictus - Locked
Dominor - Locked
[SIZE= 13.3333px]Derived Stats[/SIZE]
[SIZE= 13.3333px]Defend Rating:[/SIZE]
[SIZE= 13.3333px]Speed:[/SIZE]
[SIZE= 13.3333px]Initiative:[/SIZE]
[SIZE= 13.3333px]Offence: [/SIZE]
[SIZE= 13.3333px]Soak :[/SIZE]
[SIZE= 13.3333px]Combat Pool :[/SIZE]
[SIZE= 13.3333px]Magic Resist :[/SIZE]
[SIZE= 13.3333px]Health:[/SIZE]
[SIZE= 13.3333px]Condition:[/SIZE]
[SIZE= 13.3333px]Essence:[/SIZE]
BASIC/DUSTER MECHANICAL SHEET
Standard 60/60 XP bands apply. Fitness 2 counts as 1, as per Humans in Darkening Skies.
Remember; you get one free Advantage in each category.
[SIZE= 13.3333px]Attributes[/SIZE]
[SIZE= 13.3333px]Strength: 1[/SIZE]
[SIZE= 13.3333px]Dexterity: 1[/SIZE]
[SIZE= 13.3333px]Fitness: 2[/SIZE]
[SIZE= 13.3333px]Intellect: 1[/SIZE]
[SIZE= 13.3333px]Intuition: 1[/SIZE]
[SIZE= 13.3333px]Willpower: 1[/SIZE]
[SIZE= 13.3333px]Bearing: 1[/SIZE]
[SIZE= 13.3333px]Guile: 1[/SIZE]
[SIZE= 13.3333px]Composure: 1[/SIZE]
[SIZE= 13.3333px]Skills [/SIZE]
[SIZE= 13.3333px]Physical[/SIZE]
[SIZE= 13.3333px]Awareness:[/SIZE]
[SIZE= 13.3333px]Athletics: [/SIZE]
[SIZE= 13.3333px]Defence[/SIZE]
[SIZE= 13.3333px]Melee: [/SIZE]
[SIZE= 13.3333px]Piloting:[/SIZE]
[SIZE= 13.3333px]Ranged: [/SIZE]
[SIZE= 13.3333px]Stealth[/SIZE]
[SIZE= 13.3333px]Survival:[/SIZE]
[SIZE= 13.3333px]Thievery:[/SIZE]
[SIZE= 13.3333px]Unarmed: [/SIZE]
Mental
[SIZE= 13.3333px]Applied Magical Theory:[/SIZE]
[SIZE= 13.3333px]Administration:[/SIZE]
[SIZE= 13.3333px]Academics:[/SIZE]
[SIZE= 13.3333px]Language:[/SIZE]
[SIZE= 13.3333px]Lore:[/SIZE]
[SIZE= 13.3333px]Artisan:[/SIZE]
[SIZE= 13.3333px]Craft:[/SIZE]
[SIZE= 13.3333px]Investigation:[/SIZE]
[SIZE= 13.3333px]Medicine:[/SIZE]
[SIZE= 13.3333px]Navigation:[/SIZE]
Social
[SIZE= 13.3333px]Empathy:[/SIZE]
[SIZE= 13.3333px]Bioweapon Handling:[/SIZE]
[SIZE= 13.3333px]Mingling:[/SIZE]
[SIZE= 13.3333px]Perform:[/SIZE]
[SIZE= 13.3333px]Persuasion:[/SIZE]
[SIZE= 13.3333px]Subterfuge:[/SIZE]
[SIZE= 13.3333px]Skill Foci[/SIZE]
[SIZE= 13.3333px]Advantages[/SIZE]
[SIZE= 13.3333px]Familiarity:[/SIZE]
[SIZE= 13.3333px]Knowledge:[/SIZE]
[SIZE= 13.3333px]Training:[/SIZE]
[SIZE= 13.3333px]Derived Stats[/SIZE]
[SIZE= 13.3333px]Speed: = Fitness + Athletics[/SIZE]
[SIZE= 13.3333px]Initiative: = Speed + Composure[/SIZE]
[SIZE= 13.3333px]Combat Pool = Speed + Dexterity[/SIZE]
[SIZE= 13.3333px]Defend Rating: = Dexterity +[/SIZE][SIZE= 13.3333px] Defense [/SIZE]
- [SIZE= 13.3333px]Evasion[/SIZE]
- [SIZE= 13.3333px]Parry[/SIZE]
- [SIZE= 13.3333px]Block[/SIZE]
[SIZE= 13.3333px]Offence: Dexterity + Relevant Skill[/SIZE]
Unarmed:
Melee
Ranged:
[SIZE= 13.3333px]Soak: The [/SIZE][SIZE= 13.3333px]lower of Strength or Fitness[/SIZE]
[SIZE= 13.3333px]Combat Pool: Speed + Dexterity[/SIZE]
[SIZE= 13.3333px]Magic Resist: Is equal to Willpower[/SIZE]
[SIZE= 13.3333px]Health: 10[/SIZE]
[SIZE= 13.3333px]Condition: 20[/SIZE]
JUKARI MECHANICAL SHEET
Standard 60/60 XP band, any Attribute rated at 2 counts as unranked.
[SIZE= 13.3333px]Attributes[/SIZE]
[SIZE= 13.3333px]Strength: 2[/SIZE]
[SIZE= 13.3333px]Dexterity: 2[/SIZE]
[SIZE= 13.3333px]Fitness: 2[/SIZE]
[SIZE= 13.3333px]Intellect: 1[/SIZE]
[SIZE= 13.3333px]Intuition: 1[/SIZE]
[SIZE= 13.3333px]Willpower: 2[/SIZE]
[SIZE= 13.3333px]Bearing: 1[/SIZE]
[SIZE= 13.3333px]Guile: 1[/SIZE]
[SIZE= 13.3333px]Composure: 1[/SIZE]
[SIZE= 13.3333px]Skills [/SIZE]
[SIZE= 13.3333px]Physical[/SIZE]
[SIZE= 13.3333px]Awareness:[/SIZE]
[SIZE= 13.3333px]Athletics: [/SIZE]
[SIZE= 13.3333px]Defence[/SIZE]
[SIZE= 13.3333px]Melee: [/SIZE]
[SIZE= 13.3333px]Piloting:[/SIZE]
[SIZE= 13.3333px]Ranged: [/SIZE]
[SIZE= 13.3333px]Stealth[/SIZE]
[SIZE= 13.3333px]Unarmed: [/SIZE]
[SIZE= 13.3333px]Survival:[/SIZE]
Mental
[SIZE= 13.3333px]Applied Magical Theory:[/SIZE]
[SIZE= 13.3333px]Administration:[/SIZE]
[SIZE= 13.3333px]Academics:[/SIZE]
[SIZE= 13.3333px]Language:[/SIZE]
[SIZE= 13.3333px]Artisan:[/SIZE]
[SIZE= 13.3333px]Craft:[/SIZE]
[SIZE= 13.3333px]Investigation:[/SIZE]
[SIZE= 13.3333px]Medicine:[/SIZE]
[SIZE= 13.3333px]Navigation:[/SIZE]
Social
[SIZE= 13.3333px]Empathy:[/SIZE]
[SIZE= 13.3333px]Bioweapon Handling:[/SIZE]
[SIZE= 13.3333px]Mingling:[/SIZE]
[SIZE= 13.3333px]Perform:[/SIZE]
[SIZE= 13.3333px]Persuasion:[/SIZE]
[SIZE= 13.3333px]Subterfuge:[/SIZE]
[SIZE= 13.3333px]Skill Foci[/SIZE]
[SIZE= 13.3333px]Advantages[/SIZE]
[SIZE= 13.3333px]Familiarity:[/SIZE]
[SIZE= 13.3333px]Knowledge:[/SIZE]
[SIZE= 13.3333px]Training:[/SIZE]
Divinity - 4
Validus - Spend 5 Essence to increase any Attribute by Divinity for one turn
Aestus - Spend 5 Essence to project raw energy against a target, dealing damage equal to Divinity
Invictus - Locked
Dominor - Locked
[SIZE= 13.3333px]Derived Stats[/SIZE]
[SIZE= 13.3333px]Defend Rating:[/SIZE]
- [SIZE= 13.3333px]Evasion[/SIZE]
- [SIZE= 13.3333px]Parry[/SIZE]
- [SIZE= 13.3333px]Block[/SIZE]
[SIZE= 13.3333px]Speed:[/SIZE]
[SIZE= 13.3333px]Initiative:[/SIZE]
[SIZE= 13.3333px]Offence: [/SIZE]
Unarmed:
Melee
Ranged:
[SIZE= 13.3333px]Soak :[/SIZE]
[SIZE= 13.3333px]Combat Pool :[/SIZE]
[SIZE= 13.3333px]Magic Resist :[/SIZE]
[SIZE= 13.3333px]Health:[/SIZE]
[SIZE= 13.3333px]Condition:[/SIZE]
[SIZE= 13.3333px]Essence:[/SIZE]
Last edited by a moderator: