cdi
world class sprinkler
I recently statted up a bunch of century-old Exalts. Spending a week sick with the flu gives one all sorts of free time. I'm not so great on backstories, though. Rather than create a boatload of threads, I'll post them in this one after I put on some finishing touches and give them a good polishing up.
Sasha, Chosen of Journeys
Sasha is an independent minded Chosen of Mercury. She was born in the Wavecrest and taken to Yu-Shan before her first birthday. She grew up in Heaven, surrounded by tutors -- elder Sidereals and gods. For several years before her Exaltation, she held a minor post in the Golden Barque of Heaven. This prepared her admirably for dealing with bureaucratic infighting and factional politics while not getting sucked into the fray.
Like many of her Caste, she is more at home with the journey than the destination. Even when sitting still, she fidgets. Her fickle nature posed a connundrum for her tutors. While she displayed excellent promise in almost all areas, she rarely bothered to concentrate on any single skill long enough to master it.
After her Exaltation, Sasha was assigned a Bronze Faction Sifu. After some cajoling on Sasha's part, he agreed to teach her Celestial Monkey Style. His first two choices, Air Dragon Style and Violet Bier of Sorrows Style, were vetoed by Sasha because "neither suits my temperment". Much to her Sifu's chagrin, Sasha progressed slowly within her chosen martial art -- finally mastering it days before her 100th birthday.
While a member of the Convention on Water, her affinity to languages makes her one of the few young Sidereals capable of working anywhere in creation. Because of this, she is often slated for cross-convention assignments, much to the annoyance of her convention chair, Righteous Tsunami. She also holds a seat on the Convention on War. Behind her back, many members of the Five-Score Fellowship considered this to be Oversight's idea of a joke (she had no dots of War at the time).
=====
Caste: Chosen of Mercury (Journeys)
Faction: Independent
Motivation: Bring distant peoples together
Concept: Heaven's diplomat
Anima Banner: A rich yellow halo
Anima Power: Lesser Sign of Mercury
Current Age: 100 yrs
Exalted At: 20 yrs
Total XP: 800
Attributes:
Strength 3, Dexterity 5, Stamina 5
Appearance 5, Charisma 4, Manipulation 4
Perception 5, Intelligence 4, Wits 4
Abilities:
Journeys: Resistance 5, Ride 3, Sail 3, Survival 3, Thrown 3
Serenity: Craft (Air +1, Fire +1, Fate +2), Dodge 5, Linguistics 5, Performance 3 (Prayer +2), Socialize 3
Battles: Archery 1, Athletics 5 Melee 1, Presence 3, War 3
Secrets: Investigation 3, Larceny 3, Lore 3, Occult 3, Stealth 5
Endings: Awareness 3, Bureaucracy 3, Integrity 3, Martial Arts 5 (Unarmed +3), Medicine 3
Colleges: The Mast 3, The Messenger 3, The Captain 3, The Ship's Wheel 3, The Gull 3, The Pillar 3, The Banner 1, The Sword 1
Languages: Seatongue (native), Skytongue, Flametongue, Forest tongue, High Realm, Old Realm
Backgrounds: Acquaintences 5, Allies 2, Artifact 3 (Starmetal Dragon Tear tiara, Starmetal Hearthstone Amulet), Backing 3 (The Golden Barque of Heavens), Backing 1 (The Convention of Water), Celestial Manse 4 (Gem of Omens, Monkey Stone), Connections ((1 dot each) the Bureau of Heaven, Wavecrest, all 5 Divisions of the Bureau of Destiny), Salary 3, Savant 2, Sifu 3
Charms:
2nd Excellencies - Resistance, Survival, Dodge, Linguistics, Athletics, Lore, Stealth, Awareness, Martial Arts
Resistance: The Mast (p127-p130)
5x Ox-Body Technique (-0), Water and Fire Treaty, Optimistic Security Practice, Someone Else's Destiny
Ride: The Messenger (p130-p133)
Ordained Bridle of Mercury
Sail: The Captain (p133-p136)
Serendipitous Voyage
Survival: The Ship's Wheel (p136-p138)
Sky and Rain Mantra
Dodge: The Ewer (p143-p145)
Absence, Duck Fate, Avoidance Kata
Linguistics: The Pillar (p145-p146)
Favorable Inflection Procedure, Blue Vervain Binding
Athletics: The Banner (p153-p155)
Unswerving Juggernaut Principle
Stealth: The Mask (p170-p173)
Blinding the Boar
Awareness: The Crow (p173-p175)
Prior Warning
Martial Arts: Celestial Monkey Style (SotM p85-p88)
Monkey Tail Distraction Strike, Flowing Mirror of Opposition Technique, Body of War Meditation, Withering Paw Strike, Celestial Monkey Form, Walking in the Footsteps of Ten Thousand Things, Four Halo Golden Monkey Palm, Four Halo Golden Monkey Realignment, Celestial Godbody Understanding
Combos:
Distracting Monkey Laugh (2m+1wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Monkey Tail Distraction Strike, Absence
Monkey Dances Blissfully (0m+1wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Flowing Mirror of Opposition Technique, Absence, Duck Fate
Monkey Takes Banana (4m+2wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Withering Paw Strike, Flowing Mirror of Opposition Technique, Absence
Monkey Punches Halo (3m+2wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Flowing Mirror of Opposition Technique, Four Halo Golden Monkey Palm, Absence
Optimistic Paranoia (5m+1wp)
Optimistic Security Practice, 2nd Dodge Excellency, Absence
Virtues:
Compassion 2, Conviction 3, Temperance 3, Valor 2
Primary Virtue: Conviction
Flawed Fate: Advocate, seek, or cause the greatest journeys she can conceive.
Willpower: 9
Essence: 4
Personal 17/17
Peripheral 40/43 (3m committed)
Join Battle: 7
Join Debate: 7
Attacks:
Clinch - spd:6 dice:13 dam:+3B def:-- rate:1
Kick - spd:5 dice:13 dam:+6B def:-2 rate:2
Punch - spd:5 dice:14 dam:+3B def:+2 rate:3
ParryDV: 8 (Unarmed)
ParryDV: 10 (Four Halo Golden Monkey Realignment)
Dodge DV: 7 (Wearing Armour)
Dodge DV: 9 (Unarmoured)
Parry MDV: 4
Dodge MDV: 8
Soak: A:0 L:2 B:4 (Unarmoured)
Soak: A:4 L:6 B:8 (Optimistic Security Practice)
Health Levels: 6x(-0), 2x(-1), 2x(-2), (-4), (I), 5x(D)
Artifacts and Manses:
Starmetal Dragon Tear Tiara (artifact **, Exalted 2e, p381)
Starmetal Hearthstone Amulet (artifact *, Exalted 2e, p380)
Gem of Omens (Sidereal Manse **, Odanel's Codex p104)
Monkey Stone (Wood Manse **, Exalted 2e, p383)
=====
Spent XP:
299 (Charms and Combos)
232 (Abilities and Specialties)
152 (Attributes and Virtues)
75 (Essence and Willpower)
42 (Backgrounds)
Sasha, Chosen of Journeys
Sasha is an independent minded Chosen of Mercury. She was born in the Wavecrest and taken to Yu-Shan before her first birthday. She grew up in Heaven, surrounded by tutors -- elder Sidereals and gods. For several years before her Exaltation, she held a minor post in the Golden Barque of Heaven. This prepared her admirably for dealing with bureaucratic infighting and factional politics while not getting sucked into the fray.
Like many of her Caste, she is more at home with the journey than the destination. Even when sitting still, she fidgets. Her fickle nature posed a connundrum for her tutors. While she displayed excellent promise in almost all areas, she rarely bothered to concentrate on any single skill long enough to master it.
After her Exaltation, Sasha was assigned a Bronze Faction Sifu. After some cajoling on Sasha's part, he agreed to teach her Celestial Monkey Style. His first two choices, Air Dragon Style and Violet Bier of Sorrows Style, were vetoed by Sasha because "neither suits my temperment". Much to her Sifu's chagrin, Sasha progressed slowly within her chosen martial art -- finally mastering it days before her 100th birthday.
While a member of the Convention on Water, her affinity to languages makes her one of the few young Sidereals capable of working anywhere in creation. Because of this, she is often slated for cross-convention assignments, much to the annoyance of her convention chair, Righteous Tsunami. She also holds a seat on the Convention on War. Behind her back, many members of the Five-Score Fellowship considered this to be Oversight's idea of a joke (she had no dots of War at the time).
=====
Caste: Chosen of Mercury (Journeys)
Faction: Independent
Motivation: Bring distant peoples together
Concept: Heaven's diplomat
Anima Banner: A rich yellow halo
Anima Power: Lesser Sign of Mercury
Current Age: 100 yrs
Exalted At: 20 yrs
Total XP: 800
Attributes:
Strength 3, Dexterity 5, Stamina 5
Appearance 5, Charisma 4, Manipulation 4
Perception 5, Intelligence 4, Wits 4
Abilities:
Journeys: Resistance 5, Ride 3, Sail 3, Survival 3, Thrown 3
Serenity: Craft (Air +1, Fire +1, Fate +2), Dodge 5, Linguistics 5, Performance 3 (Prayer +2), Socialize 3
Battles: Archery 1, Athletics 5 Melee 1, Presence 3, War 3
Secrets: Investigation 3, Larceny 3, Lore 3, Occult 3, Stealth 5
Endings: Awareness 3, Bureaucracy 3, Integrity 3, Martial Arts 5 (Unarmed +3), Medicine 3
Colleges: The Mast 3, The Messenger 3, The Captain 3, The Ship's Wheel 3, The Gull 3, The Pillar 3, The Banner 1, The Sword 1
Languages: Seatongue (native), Skytongue, Flametongue, Forest tongue, High Realm, Old Realm
Backgrounds: Acquaintences 5, Allies 2, Artifact 3 (Starmetal Dragon Tear tiara, Starmetal Hearthstone Amulet), Backing 3 (The Golden Barque of Heavens), Backing 1 (The Convention of Water), Celestial Manse 4 (Gem of Omens, Monkey Stone), Connections ((1 dot each) the Bureau of Heaven, Wavecrest, all 5 Divisions of the Bureau of Destiny), Salary 3, Savant 2, Sifu 3
Charms:
2nd Excellencies - Resistance, Survival, Dodge, Linguistics, Athletics, Lore, Stealth, Awareness, Martial Arts
Resistance: The Mast (p127-p130)
5x Ox-Body Technique (-0), Water and Fire Treaty, Optimistic Security Practice, Someone Else's Destiny
Ride: The Messenger (p130-p133)
Ordained Bridle of Mercury
Sail: The Captain (p133-p136)
Serendipitous Voyage
Survival: The Ship's Wheel (p136-p138)
Sky and Rain Mantra
Dodge: The Ewer (p143-p145)
Absence, Duck Fate, Avoidance Kata
Linguistics: The Pillar (p145-p146)
Favorable Inflection Procedure, Blue Vervain Binding
Athletics: The Banner (p153-p155)
Unswerving Juggernaut Principle
Stealth: The Mask (p170-p173)
Blinding the Boar
Awareness: The Crow (p173-p175)
Prior Warning
Martial Arts: Celestial Monkey Style (SotM p85-p88)
Monkey Tail Distraction Strike, Flowing Mirror of Opposition Technique, Body of War Meditation, Withering Paw Strike, Celestial Monkey Form, Walking in the Footsteps of Ten Thousand Things, Four Halo Golden Monkey Palm, Four Halo Golden Monkey Realignment, Celestial Godbody Understanding
Combos:
Distracting Monkey Laugh (2m+1wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Monkey Tail Distraction Strike, Absence
Monkey Dances Blissfully (0m+1wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Flowing Mirror of Opposition Technique, Absence, Duck Fate
Monkey Takes Banana (4m+2wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Withering Paw Strike, Flowing Mirror of Opposition Technique, Absence
Monkey Punches Halo (3m+2wp)
2nd Martial Arts Excellency, 2nd Dodge Excellency, Flowing Mirror of Opposition Technique, Four Halo Golden Monkey Palm, Absence
Optimistic Paranoia (5m+1wp)
Optimistic Security Practice, 2nd Dodge Excellency, Absence
Virtues:
Compassion 2, Conviction 3, Temperance 3, Valor 2
Primary Virtue: Conviction
Flawed Fate: Advocate, seek, or cause the greatest journeys she can conceive.
Willpower: 9
Essence: 4
Personal 17/17
Peripheral 40/43 (3m committed)
Join Battle: 7
Join Debate: 7
Attacks:
Clinch - spd:6 dice:13 dam:+3B def:-- rate:1
Kick - spd:5 dice:13 dam:+6B def:-2 rate:2
Punch - spd:5 dice:14 dam:+3B def:+2 rate:3
ParryDV: 8 (Unarmed)
ParryDV: 10 (Four Halo Golden Monkey Realignment)
Dodge DV: 7 (Wearing Armour)
Dodge DV: 9 (Unarmoured)
Parry MDV: 4
Dodge MDV: 8
Soak: A:0 L:2 B:4 (Unarmoured)
Soak: A:4 L:6 B:8 (Optimistic Security Practice)
Health Levels: 6x(-0), 2x(-1), 2x(-2), (-4), (I), 5x(D)
Artifacts and Manses:
Starmetal Dragon Tear Tiara (artifact **, Exalted 2e, p381)
Starmetal Hearthstone Amulet (artifact *, Exalted 2e, p380)
Gem of Omens (Sidereal Manse **, Odanel's Codex p104)
Monkey Stone (Wood Manse **, Exalted 2e, p383)
=====
Spent XP:
299 (Charms and Combos)
232 (Abilities and Specialties)
152 (Attributes and Virtues)
75 (Essence and Willpower)
42 (Backgrounds)