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Fandom Casim Town Archives (LORE)

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Kylesar1

This is my loudest bork
Post all Lore here, from location information, battlefield conditions, and whatever you feel contributes to the world

This is very much a living thread that all players can contribute to
 
Primal Reversion (AKA Mega Evolution)

Primal Reversion is a primal power that Pokemon house within them. It harkens back to an ancient time when the Pokemon of Legend and Creation roamed the earth. Pokemon who attain this primal power are far and away stronger than other Pokemon of its kind and, since this level of power is usually reserved only for those who were living in those times, those who attain it are immediately respected by allies and feared by enemies

A Primal Reversed Pokemon is one that has mastered its power, its body, and its values. Full mind and body synchronization. Once it has achieved such mastery, the only way for the Pokemon to revert back to their "normal" weakened form is to do exactly that, weaken them enough. Of course that is easier said than done

RP
  • Primal Reversion/Mega Evolution is a constant form for Pokemon who have it. Their normal every day form is essentially a mega form
  • This sort of thing is for the ELITE ONLY
  • Pokemon who are ancient are more likely to have this form, and those Pokemon are more likely to be elites and Guildmasters, owners of large territories, and bosses over all who fall under their reign.
    • This makes Mega Evolved Pokemon an extreme rarity and worth second guessing if one plans on challenging them.


Another way for a Pokemon to go through a primal reversion is to find a special ancient stone and activate it. However, such stones are immensely rare and not for the faint of heart. A weak body can't take the massive power injection and, in some cases, the unprepared user may go berserk and attack any and everyone around before fainting, their body being forced to shut down.
 
Guild Green Forest



Guild Green Forest is the biggest guild in the South-Eastern Coast of Kalos. Like most big guilds, Guild Green Forest is made up of many squads who all answer to the Guildmaster


Guildmaster Terrus
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Terrus is a Sceptile-M. An ancient member of the Guild, having been there since most residents were born, he's seen the guild built from a small camp into the biggest guild in south-eastern Kalos and one of the biggest in the region. Terrus is well known for his unyielding courage and ferociousness in battle, and historically leading large groups of Pokemon to victory against powerful Pokemon who yearn for absolute power. While the vast majority of ancient Green Forest members have dissolved to start their own guilds or retired or passed into the Arceus's Hall of Champions, Terrus has remained and he still leads with an unclouded mind and impartial judgement.



Training Cell
Leader- Luca the Arcanine
"You're the future of our guild. We'll see that you act like it."
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The training cell is exactly that. This group is there for the young and aspiring to train with and shadow other members of Green Forest. As they gather their strength and learn how to become a leader out in the field of exploring and/or rescuing, they better themselves and learn the values of camaraderie and what it means to rescue others. Here, Training Cell members learn the values of life and the rules of combat.

Effective Missions:
  • Missions with a small radius and lower threat level
  • Shadowing more experience Pokemon on their missions





Forest Explorers
Leader- Scotty the Stoutland

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The backbone of Guild Green Forest, the vast majority of Green Forest Members fall here and run all kinds of missions in order to keep the peace of the South-Eastern Coastal region of Kalos. Forest Explorers come in all shapes and sizes and form into well-rounded groups to traverse the land to accomplish the mission, whatever it takes. Their importance is never to be underestimated as they are a go-to for every single mission run by Guild Green Forest.

With additional training, they can be trained in one of the specialty squads of Guild Green Forest

Effective Missions:
  • Very very little restrictions on missions






Battery
Leader- Argos the Rampardos
"Shatter their defenses. Take them down."
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Battery is the toughest squad in Guild Green Forest. They are the Police of the guild, trained to go out and take down bad Pokemon. Battery is a moving Strike Team. If they are called, Peace is no longer an option as they are made and trained to kick in doors and wreck the enemy's plans. They are typically paired with members of Sunlight Support to not only heal them up since they are highly prone to injury given their nature, but also keep them in check and remind them of their own rules of Combat. They are the polar opposites of Sunlight Support

Effective Missions:
  • Strike Orders



Sunlight Support
Medic Team Leader- Belle the Blissey
Support Team Leader- Iris the Ledian
Medic Team: "If they are the sword, we give them the strength to swing again."
Support Team: "If they are the sword, we are the endurance to keep on swinging, and the mind to swing it mercifully."

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Sunlight Support is the excellent support group of Guild Green Forest. Focused on supporting their teammates through buffs, healing, and good feelings.. Sunilght Support is vital to the operations of Guild Green Forest. Especially grand undertakings, especially those require leaving Kalos, aren't possible with at least 1 member of Scented Support there with them. Sunlight support is broken up into 2 teams: a Medic Team and a Battle Support Team

The medic team is exactly that. Hyperfocused on getting Pokemon healed up and back on their feet as quickly as possible, those not on mission typically work very closely with the hospital to heal up injured Pokemon.

The Battlefield Support team is focused on appealing to its motto by providing support to its allies, both offensive and defensive. From Light screens to Helping Hands, to the myriad of items they carry, they support from behind.


Sunlight Support is the Peace Corps of the Guild, in that they have a strict code to uphold life. This Life Code is strict in that, after one takes the pledge, they absolutely cannot take another life. They may battle, but unless their life is in imminent danger and there is NO OTHER WAY to escape the danger, killing is forbidden. Breaking this cardinal rule will result in exile from Sunlight Support and a massive demotion.

Sunlight Support houses some of the most skilled Pokemon in the guild for this reason. They must be as versatile as possible, capable of taking any role including combat, and are taught how to take the lead in the event that the leader goes down or leadership must be delegated. Diplomacy. Battle Support. De-escalation of situations. Sunilght Support rewards self-less service. Since they are made to be as versatile as possible, joining Sunlight Support isn't for the faint of heart, for the Acrophobic, the Seasick, or those afraid of the dark.

Moral Code: "We are the glue that holds Guild Green Forest together. We keep them from going too far in battle. We preserve life no matter what. If a teammate goes berserk, you will be the voice of reason to pull them back from the abyss. If battle can be avoided, it should. If there is even a sliver of a chance to save a life and you are capable, take the chance."

"You absolutely must not take a life unless taking that life will save the lives of your teammates and/or loved ones. Incapacitate. Don't kill."


If one has ever killed a Pokemon outside of those conditions at any point in their life, they are disqualified from joining Sunlight Support. The screening is rigorous to verify this.

Effective Missions:
  • Evacuations
  • Healing Efforts
  • Peace Efforts
  • Battlefield Support- Buffs, Support, Healing
  • Diplomacy




Underminers
Leader- Misha the Krookadile
"Who knows what's under the ground we walk on?"

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For the underminers, Mountains, Caves, and Deserts are king. Excursions that take place among the craglands, volcanoes, or anywhere underground or required tunneling.......these are the domain of the Underminers. Tunnel Rescues, Night Raids involving tunneling, Mountain rescues, volcano and tsunami emergencies (stopping the flow) are what they do best. If you ever find yourself buried alive, the Underminers are there to rescue you.

The Underminers are also the only group that go on excavation missions, which involve exploring the underground for the primary purpose of finding gems.

Effective Missions:
  • Excavations
  • Cave/Mountain/Volcano rescues
  • Tunneling
  • Disaster Blocking- Either jamming up areas to prevent things like lava and waterflow OR tunneling to redirect it
  • Construction



Skywalkers
Leader- Shelby the Altaria
"Rayquaza walks the skies. Acreus has allowed us to walk with him."

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The Skywalkers traverse the places above the clouds and beyond the region. Those trapped in Thunderstorms or Cloud Dungeons are rescued by the Skywalkers. If there is a distress call outside of Kalos, the Skywalkers can get there quickly. This Squad is not for the airsick or the Acrophobic. Skywalkers brave some of the harshest conditions of the skies from Hurricanes, Frigid blizzards, dangerous Thunderstorms could flash ignite them at a moment's notice, and the dangerous Cloud Dungeons

Effective Missions:
  • Cross-Region missions
  • Evacuations
  • Cloud Dungeons
  • Thunderstorm Rescues

Seascapers
Leader- Lenora the Lapras
"The secrets of the world are hidden under the waves."

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The Seascapers cross the seas and explore the depths that no others could ever get

Effective Missions:
  • Pirate Missions
  • Sea Exploration
  • Diving Missions
  • Cross-Region Missions




Night Infiltrators
Rescue Team Leader- Lynx the Umbreon
Strike Team Leader- Quincy the Greninja
Rescue Team: "When Pokemon are lost in the shadows, we will be the moon that lights their way home."
Strike Team: "Live in the Shadows. Move with the Shadows. Strike from the Shadows"

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When the sun sets, the Night Infiltrators awake from their rest. Specializing in moving through the shadows, the Night Infiltrators have 2 teams: A Rescue Team and a Strike Team, both of which are fairly self-explanatory. Since they do most of their work at night or in dark places, they are commonly paired with those in other squads, especially the Underminers given the typical darkness of caves.

The Members of the Night Infiltrators Strike Team specialize in Night Raids and are typically tasked with infiltrating enemy positions to incapacitate Pokemon of interest or to get their allies into places they normally wouldn't or couldn't. The element of surprise

That isn't to say that ALL of their work take place at night. In the day, they can serve as highly effective scouts and recon due to their emphasis on Stealth and Deceit. If you want to learn to creep up on an unsuspecting Pokemon, the Night Infiltrators will teach you.


Effective Missions:
  • Night Missions
  • Spy missions
  • Scouting
  • Night Raids
  • Night Rescues
  • Cave Exploration
  • Tracking
  • Bounty Hunts- Capturing Wanted Pokemon
 
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Types of Missions

There are different types of missions that are run within Guild Green Forest

  • Exploration
  • Rescue
  • Evacuation/Disaster Relief
  • Excavation
  • Strike Orders
    • Capture/Kill Mission
    • Night Raids
    • War Declaration


  • Exploration- Travelling to a land with an objective in mind from a simple land survey to finding a specific object. Overall, it doesn't concern a rescue objective, though they are taught to rescue a Pokemon in need. If a mission doesn't fall into another category, it will be considered an exploration mission
  • Rescue- Save a Pokemon in need and get them to safety. Rescue Teams are also placed in charge of escort missions
  • Evacuation- Usually only involves disasters, evacuation missions involve getting large groups of Pokemon out of a disaster area and/or protecting the area as much as possible from said disaster. Evacuation missions
  • Excavation- Excavation missions are more luxury missions than anything. It involves a group going out to a land or going underground to search for treasure. The more they find, the better. While most profits are used to help the guild, team members get a fairly large cut, so these are recommended for Pokemon who are struggling with their finances





Strike Orders

Strike Orders are not for the faint of heart. A Strike Order is given when a Pokemon or group of Pokemon needs to be taken down, either to be captured or worse........ These are broken up into 3 categories

Capture/Kill Mission
When a Pokemon has committed various crimes, it's about time to start kicking in doors. On a capture/kill mission, the goal is to incapacitate them and bring them back. However, if the only way to get this Pokemon back is by ending them........it's unfortunate, but if that's what it takes, that's what it takes. These missions are fairly rare and only involves the most dangerous of the dangerous of Pokemon

Night Raid
A Night Raid involves invading an enemy's space to disrupt or destroy their plans or to take out targets of interest. These types of missions involve a LOT of planning, spying, scouting, and maybe some sabotage. It may also involve getting allies into the enemy's space stealthily to launch their attack from the interior using the element of surprise. As the name suggests, these usually take place in the night. However, if the target has been known to operate in the night, then it may happen in the day. These missions are usually classified TOP SECRET under a strict secrecy code, so who knows how many are in operation and who knows how many of these missions have been run.

War Declaration
These are ONLY used in scenarios that require significant firepower on the part of Guild Green Forest. If it takes an army to fight this threat, this type of Strike Order will be issued.
 
The Sunae Twins and Casim Library
Ninetails- Rubia
Ninetails A- Brycen​
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The Sunae Twins are a duo of Ninetails (one normal and one Alolan), brother and sister who are the oldest Pokemon in Casim, older than even the oldest currently living member of Green Forest. They were there even before Casim Town was officially made. In fact, Casim Town was built where it was for this reason. The Sunae Twins have no affiliation with Green Forest and are only concerned with protecting their archives. They have been known to pay tons of money for original books that they don't have and don't have a single duplicate book in their entire archives. There isn't a single subject that they don't have a book on to their knowledge

Pokemon come here for researching on every subject known and if they request your assistance whether it's to pick up a book or to protect their library or anything else, it would be wise to take it because they could impart on to you knowledge or tons of money.

Since this library is also the home of the Sunae Twins, they are rarely seen outside the library (only to get food or supplies) and they protect it with their lives. The duo are known for their kindness, but will inflict horrid curses on any Pokemon who bring harm to their precious books. There is no easier way to get on the Sunae Twin's bad side than to destroy or try to steal one of their books. If one does, a massive lifelong curse will be placed on the offender, physically repelling them from any place with concentrations of books. If they pick up a book, they will take damage as long as they have the book in their possession. This curse could steal their soul, so heed the curse or beg the twins for forgiveness and they may lift it after making you earn it.

Also, disrespecting one will incur the wrath of the other, even if the disrespected twin isn't all that bothered. They are inseparable and love each other deeply. If you get on one's bad side, you will incur both their ire. Seeking forgiveness is more about seeking redemption in the eyes of the twin you DIDN'T directly offend rather than the one you hurt. They put each other over themselves or their own honor.

Overall though, the twins are incredibly kind and have been known to feed those who can't feed themselves and give shelter to those in the harsh elements. They have raised some of the Pokemon in Casim who were orphaned for whatever reason. They have untold wisdom and limitless patience for those willing to listen and learn.


The Structure
Casim's library, The Casim Archives, is the biggest library in Kalos. The structure, located in Casim, attracts knowledge seekers from all over the region. If one needs to do research of any kind, they should come here because the library is rich with knowledge, a lot of which isn't found ANYWHERE else. The building has multiple floors, both above and underground and books that would take entire generations to read. It is incredibly sturdy, built to withstand everything besides literal lavaflow. The library is big enough to where it could fit the entire population of Casim within it. It'll cause a firehazard, but they'll fit. For this reason, this structure is one of the places to go in the event of a natural disaster.

Rules:
  1. Be courteous to other patrons. Don't be too loud
  2. Be courteous to staff. They are here to help you.
  3. Put books back where they are found. If you can't, return it to the book dump. Don't just leave it sitting about
  4. If you damage a book, you will be cursed
    • Mistakes happen. That being said, being honest and forthcoming may alleviate punishment
  5. Thievery or destroying a book will be punished harshly. Check out all books through the proper channels and take care of them.
  6. You must have a library card or a guild badge to check out a book
  7. When a book is overdue, it'll inflict a curse on the borrower as it is considered stealing. Ensure all books are renewed and returned in a timely manner
  8. Parents are responsible for the actions of their young children. Punishments will be inflicted on parents for the actions of their young children.
 
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