Greenbriar
Exile
Name: Bronwynn "Froggy" Stone
Age: 19 years old
Marital status: Dating
Rank: Corporal
Years in service: 3
The world of Bronwynn's childhood was a world under the shadow of the Zentraedi. Not that the name would have meant anything to the tousle-haired blonde child at the time the ship crash-landed on Macross Island, but while the small New Mexico town she called home hardly changed in the world outside the United States was subsumed into the United Earth Government. The news her Da watched spoke less about Russia and China, and more about scientific and technical advances. The aliens were supposed to be forty feet tall, but the new Veritech fighters were touted as Earth's finest line of defense - or at least that's what the TV said. It all seemed so far away from Pinedale, where Bron was more concerned with the guys on the track team and who might ask her to prom than any of that boring alien stuff.
That all changed in 2009 when the SDF-1 was commissioned and the great Zentraedi incursion began. With the converted alien vessel missing, the United Earth Government threw everything it had at the invaders and their fleet. The assembled militaries of the world fought, bravely, in defense of humanity; and they died, bravely. Like many others, the Stone family fled their home and spent the next two years in a semi-militarized refugee column. By the time the First Robotech War ended, the world was shattered and rebuilt in a newer, darker image. High School forgotten, Bronwynn spent a year in the Dallas Training Academy before joining the Army of the Southern Cross. She served the last three years cutting her teeth with a mecha team in the Arkansas Protectorate, until now being transferred to join a new team under Sergeant Karen Everett. Were they returning to Arkansas, or one of the other patrol lines standing between the Zentraedi Malcontents and the innocents they would threaten?
Iq: 18 +4% to all Skills
Me: 18 +2 to Save vs. Psionics
Ma: 18
Ps: 24 +7 in HtH Combat
Pp: 29 +7 to Strike, Parry and Dodge
Pe: 20 +3 to Save vs. Poison
Pb: 18
Spd: 29
Hit Points: 26
SDC: 70
Level: 4
Number of Attacks: 5
Strike: +9 +2 for Aimed Shot
Combination Hand Hold/Strike:
Parry: +11
Dodge: +11
Automatic Parry
Roll with Punch/Fall/Impact: +6
Critical Strike from Behind
Critical Strike on 18+
Initiative: +5
+1 to Damage
+2 to Maintain Balance
Special Aptitude Bonus: Quick Reaction Time
Common Skill Set
Language – English: 109%
Literacy – English: 109%
Computer Operation: 101%
Mathematics – Basic: 101%
Pilot Automobile: 109%
Pilot Hovercycles and Hover Vehicles: 109%
OCC Skills
Combat Driving: 31
Land Navigation: 31
MECT: Ground Veritechs (All)
Military Etiquette: 66%
Mechanical Engineer: 40
Pilot Ground Veritechs (All): 90%
Pilot Tanks and APCs: 93%
Radio – Basic: 84%
Running
Weapon Systems: 81%
WP Energy Pistol
WP Energy Rifle
Hand to Hand: Wui Wing Chun
MOS Skills – Communications Specialist
Advanced Electronic Warfare: 69%
Basic Electronics: 59%
Computer Repair: 59%
Cryptography: 54%
Electronic Countermeasures: 64%
Laser Communications: 64%
Sensory Equipment: 64%
Language – Zentraedi: 79%
Literacy – Zentraedi: 69%
OCC Related Skills
Computer Programming: 74%
Computer Hacking: 54%
Surveillance: 54%
Secondary Skills
Boxing
Gymnastics
--Sense of Balance: 75%
--Work Parallel Bars and Rings: 85%
--Back Flip: 95%
--Prowl: 49%
--Climbing: 50%
--Climb Rope/Rappel: 85%
Weapons and Armor
LP-09 9mm Laser Pistol
The newly designed LP-09 is becoming the standard energy side arm of the ASC. Made of lightweight polymers and ceramics, this weapon is accurate, reliable, and easy to care for.
Weight: 2lbs
Range: 1,000 feet
Mega Damage: 2d4+1
Payload: 24 blasts per rechargeable energy magazine
LAR-10C Laser Carbine
This is a carbine version of the LAR-10, with a short barrel and optics calibrated specifically for Close Quarters Battle (CQB). It is issued mainly to vehicle crews, non-combat infantry and special forces teams.
Weight: 5.25lbs
Range: 1,400 feet
Mega Damage: 4d6+2 per single blast
Payload: 33 blasts
Bonuses: +1 to strike on an aimed shot at any range. At distances under 500 feet, this bonus is increased to +2.
CBR Mk.2E Heavy Armor
MDC by Location:
Helmet - 45
Arms - 30 each
Legs - 50 each
Main Body - 105
Weight: 25lbs
Movement Penalties: -15% penalty on skills requiring flexibility and mobility, and reduces running speed by 10%.
Heavy Shields: 55 MDC, Weight 15lbs, +2 to Parry
Age: 19 years old
Marital status: Dating
Rank: Corporal
Years in service: 3
The world of Bronwynn's childhood was a world under the shadow of the Zentraedi. Not that the name would have meant anything to the tousle-haired blonde child at the time the ship crash-landed on Macross Island, but while the small New Mexico town she called home hardly changed in the world outside the United States was subsumed into the United Earth Government. The news her Da watched spoke less about Russia and China, and more about scientific and technical advances. The aliens were supposed to be forty feet tall, but the new Veritech fighters were touted as Earth's finest line of defense - or at least that's what the TV said. It all seemed so far away from Pinedale, where Bron was more concerned with the guys on the track team and who might ask her to prom than any of that boring alien stuff.
That all changed in 2009 when the SDF-1 was commissioned and the great Zentraedi incursion began. With the converted alien vessel missing, the United Earth Government threw everything it had at the invaders and their fleet. The assembled militaries of the world fought, bravely, in defense of humanity; and they died, bravely. Like many others, the Stone family fled their home and spent the next two years in a semi-militarized refugee column. By the time the First Robotech War ended, the world was shattered and rebuilt in a newer, darker image. High School forgotten, Bronwynn spent a year in the Dallas Training Academy before joining the Army of the Southern Cross. She served the last three years cutting her teeth with a mecha team in the Arkansas Protectorate, until now being transferred to join a new team under Sergeant Karen Everett. Were they returning to Arkansas, or one of the other patrol lines standing between the Zentraedi Malcontents and the innocents they would threaten?
Iq: 18 +4% to all Skills
Me: 18 +2 to Save vs. Psionics
Ma: 18
Ps: 24 +7 in HtH Combat
Pp: 29 +7 to Strike, Parry and Dodge
Pe: 20 +3 to Save vs. Poison
Pb: 18
Spd: 29
Hit Points: 26
SDC: 70
Level: 4
Number of Attacks: 5
Strike: +9 +2 for Aimed Shot
Combination Hand Hold/Strike:
Parry: +11
Dodge: +11
Automatic Parry
Roll with Punch/Fall/Impact: +6
Critical Strike from Behind
Critical Strike on 18+
Initiative: +5
+1 to Damage
+2 to Maintain Balance
Special Aptitude Bonus: Quick Reaction Time
Common Skill Set
Language – English: 109%
Literacy – English: 109%
Computer Operation: 101%
Mathematics – Basic: 101%
Pilot Automobile: 109%
Pilot Hovercycles and Hover Vehicles: 109%
OCC Skills
Combat Driving: 31
Land Navigation: 31
MECT: Ground Veritechs (All)
Military Etiquette: 66%
Mechanical Engineer: 40
Pilot Ground Veritechs (All): 90%
Pilot Tanks and APCs: 93%
Radio – Basic: 84%
Running
Weapon Systems: 81%
WP Energy Pistol
WP Energy Rifle
Hand to Hand: Wui Wing Chun
MOS Skills – Communications Specialist
Advanced Electronic Warfare: 69%
Basic Electronics: 59%
Computer Repair: 59%
Cryptography: 54%
Electronic Countermeasures: 64%
Laser Communications: 64%
Sensory Equipment: 64%
Language – Zentraedi: 79%
Literacy – Zentraedi: 69%
OCC Related Skills
Computer Programming: 74%
Computer Hacking: 54%
Surveillance: 54%
Secondary Skills
Boxing
Gymnastics
--Sense of Balance: 75%
--Work Parallel Bars and Rings: 85%
--Back Flip: 95%
--Prowl: 49%
--Climbing: 50%
--Climb Rope/Rappel: 85%
Weapons and Armor
LP-09 9mm Laser Pistol
The newly designed LP-09 is becoming the standard energy side arm of the ASC. Made of lightweight polymers and ceramics, this weapon is accurate, reliable, and easy to care for.
Weight: 2lbs
Range: 1,000 feet
Mega Damage: 2d4+1
Payload: 24 blasts per rechargeable energy magazine
LAR-10C Laser Carbine
This is a carbine version of the LAR-10, with a short barrel and optics calibrated specifically for Close Quarters Battle (CQB). It is issued mainly to vehicle crews, non-combat infantry and special forces teams.
Weight: 5.25lbs
Range: 1,400 feet
Mega Damage: 4d6+2 per single blast
Payload: 33 blasts
Bonuses: +1 to strike on an aimed shot at any range. At distances under 500 feet, this bonus is increased to +2.
CBR Mk.2E Heavy Armor
MDC by Location:
Helmet - 45
Arms - 30 each
Legs - 50 each
Main Body - 105
Weight: 25lbs
Movement Penalties: -15% penalty on skills requiring flexibility and mobility, and reduces running speed by 10%.
Heavy Shields: 55 MDC, Weight 15lbs, +2 to Parry
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