Blood Gulch Blues (Multi-Fandom Crossover RP) [CANCELLED]

Appearance:
Totally wicked sick accurate depiction of a cool kid who is young and hip

latest

Maybe not so young and hip
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Name: Sir Pentious

Age: Unknown (Supposedly died in the Victorian Era)

Canon:
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Powers / Abilities / Equipment:
Black Chain- Just a thick long black chain

Ray Gun- The kind that goes 'pew pew pew' but looks classy

Expert in creating and using machinery

Demon Physiology

Venomous Bite- Makes victim sick or drugged but he doesn't like doing it

Hypnosis

Playing the organ


Personality: Sir Pentious is bombastic and persistent, having the personality one would expect from an old school 60's villains. He takes pride in how evil he is, at one point he said "I'm so evil".

Short Bio: Sir Pentious was a brilliant Victorian-era inventor and supervillain during his lifetime. His main goal is to gain complete control of Hell, though he has failed multiple times so far. He is an expert with building and working with machines and devices, and he has an army of sentient, egg-looking minions known as the Egg Bois.

Team: Ssssolo

Other Info:
Likes Cats

Doesn't like soda or being touched

Somewhat of a wimp physically, relies more on machines and weaponry

Voiced by Stamper

Whether his hat is alive or not is nobody's damn business
 
Appearance:
latest


Name: Kohirumaki Karen

Screen Name: Llenn

Age: 20, looks 10

Canon: Sword Art Online Spin-Off: Gun Gale Online

Powers / Abilities / Equipment:
While she currently has no weapons due to getting Isekaid, she is a small person, making her tough to hit, not to mention slight enhanced speed due to her small size. She can also use any weapon she gets her hands on, making her quite the dangerous "Child Soldier".

Personality: As Llenn, who Karen is currently, she is quite focused on objectives in combat, and she doesn't show any mercy. She's quite friendly outside of combat otherwise.

Short Bio: Left off when we last saw her, Karen had once again logged into GGO, but a small invitation appeared as soon as she joined. A team based match, where there could be lots of rewards? That doesn't sound too bad, until she hit accept and woke up in a cargo bay, with no weapons, and she felt more..... Alive than normal.

Team: Red. Pink is a shade of red. Red is the color of blood. Red is what got her nickname alias, "The Pink Devil".

Other Info:
Her alias is a call back reference to what Zeon Forces in Gundam UC called Amuro's RX-70 Gundam, "The White Devil"

( thatguyinthestore thatguyinthestore )
 
F-Zero_-_Captain_Falcon_as_seen_in_F-Zero_GX_and_F-Zero_AX.png

Name: Douglas Jay Falcon

Alias: Captain Falcon

Age: Mid to late 30s

Canon: F-Zero

Powers / Abilities / Equipment:
  • Falcon Punch: After a short windup, Falcon releases a devastating fire-infused punch, he can also infuse the punch with lightning.
  • Falcon Kick: Dashes forward with a fire-imbued kick, launching foes, he can also perform this attack rapidly or add in the electric element into the kick.
  • Falcon Dive: Ironically named, If he comes into contact with anyone, he briefly grapples them before generating an explosion that launches them downwards whilst stylishly launching Captain Falcon further skyward.
  • Raptor Boost: Captain Falcon rushes forward and performs a fire imbued uppercut onto his opponent, an alternative to this attack takes more time, but doesn't make him flinch at most attacks.
  • The Gentleman: A three-hit punch, punch, knee combo, followed by a blindingly fast series of punches and finishing with a final blow that launches enemies.
  • Knee of Justice: A lightning-infused knee smash that deals devastating damage.
  • Heel of Shame: Captain Falcon raises his heel and knocks it down to the ground at rapid speed, this technique is best used for knocking someone off a ledge.
  • Flight Suit: Provides protection from physical trauma, extreme G-forces, and fire/heat.
  • Blaster Pistol: A pistol that fires lasers, rarely uses this, preferring his manly fists over guns.
  • Super Falcon: Douglas' enhanced form of the Blue Falcon, which can ignore gravity by practically levitating, but can also fire lasers, and spin around in a white aura, capable of ramming through other vehicles and thick metal walls.
  • Champion's Belt: A belt infused with the spirit of the Creator, three spectral beings (universal forces) that make up the entire universe. [DEBATABLE]
Personality: C.Falcon is rather outgoing aswell as extroverted. He's never one to back down from a challenge that he wasn't confident he could win. Whether it be a race or a fight. He can however tends to bite off more than he can chew from time to time

Short Bio: Douglas Jay Falcon is the Original Captain Falcon who was an officer in the Internova Police Force in the past. He is a resident of Earth, coming from the city of Port Town. His bounty hunting exploits have yielded him enough of a reputation that he has gained many enemies across the galaxy; to avoid the constant danger from his adversaries, when he's not racing or bounty-hunting he lives in seclusion in his personal island chain off the coast of Port Town. His need to shield himself from outsiders borders on paranoia (albeit not necessarily unwarranted), because whenever he wins a race he has to dash home to his islands with his award money before others can get him. Living comfortably in solitude in his islands, Captain Falcon practices his F-Zero racing with a separate track built on each one of his islands.

Team: Blue. On the count of his blue suit and vehicle

Other Info:
As a three private islands all to himself, each one with a custom race track
 
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duo reservation

i’m finally gonna rp my ocs dudes
 
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Name: Ikit Claw

Age: unknown perhaps a few hundred.

Canon: warhammer fantasy

Powers / Abilities / Equipment:

Personality:

Bio:

Team:blue because he himself wears blue armor.
 
Appearance:

thRD03BCQ5.jpg



***WILL BE ON RED TEAM***

Name: Only known as the Batter, it's unknown if that's his actual name or a nickname



Age:

Unknown, let's say he's in his late 20s or so



Canon: From the game OFF.



Powers / Abilities / Equipment:

He carries

a baseball bat, can use 'Competences,' which are OFF's equivalent to spells, or special attacks. His Competences are revealing an enemy's stats, healing, and offensive abilities.
He also has three floating rings called Add-Ons, which are defined with Greek letters (Alpha, Omega, Epsilon.) They can use Competences as well.
Alpha - Offensive
Omega - Utility (Curing of poison, for example, and attacks that ignore or lower defense)
Epsilon - Offensive, Buffs (increasing attack, defense, etc and multi-hit attacks)



Personality:
"The Batter appears to be reticent and unfeeling, often speaking in as few words as possible. He is determined to purify the Zones, is very straightforward about his intentions, and does not seem to give his own actions much thought."
From the OFF wiki.




Short Bio:

Made into existence from a child, the Batter is mysterious. His sole purpose is purifying the 'Zones,' which themselves are mysterious too. Between these Zones is 'The Nothingness,' which the Batter can move to other Zones. Let's say as he is traveling to a Zone, he finds a portal that leads to here.



Other Info:

Inhuman, can also be seen as this,
h.png

but only if he chooses to align with



the Judge, which will not accompany him here.




pablo_the_judge_by_venterry-da9bzne.png
(a cat, which name is Pablo but is known as the Judge) [credit to artists]





 
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"Worst case scenario: you die. But who knows, maybe you won't."

Name: Cayde-6

Age: Unknown, likely over a century

Canon: Destiny (pre-Forsaken, cause, you know)

Powers / Abilities / Equipment:
  • Ace of Spades: "Don't play your hand unless you're sure you have that ace in the hole." Cayde's signature weapon, an Exotic Hand Cannon. It Exotic Perk is Memento Mori: reloading after a kill loads magazine with a few extra-damage bullets. Grants radar when aiming down sights. Its special perk is Firefly, which causes targets to explode after getting killed by precision shots, dealing Solar damage to nearby enemies while also allowing for faster reloads.
  • Throwing Knife: "A knife, thrown just right, can accomplish wonderful things." Knives that are thrown at enemies. Cayde has impeccable aim with these. The Explosive Knife of the Outlaw subclass explodes after a short time. It can, of course, be used as a regular combat knife.
  • Tripmine: An explosive grenade that sticks to surfaces detonates upon enemies who pass through its laser trigger.
  • Sundance: Cayde's Ghost, a robotic drone created by the Traveler during the Collapse tasked with locating, resurrecting, and supporting an individual capable of wielding the Light. Ghosts serve as companions, scout, librarian, and mechanic, waking ancient machinery and cracking ancient codes, and can also resurrect their Guardian when he or she dies. Can also function as a flashlight and music player. Sundance is just as wild and mischievous as her Guardian. If Sundance is destroyed, Cayde will no longer be able to resurrect.
  • Gambler's Palm: Cayde's custom Sparrow. Sparrows are single-occupant hoverbikes meant for fast travel across large distances. Can be summoned at will, as long as there is enough space.
  • Queen of Hearts: Extensively-modified Arcadia-class Jumpship meant for space and atmospheric flight. Equipped with an NLS Drive which allows it to achieve faster-than-light travel. Cayde's other weapons, armour, and equipment (if any) are stored on board when not in use, and can be instantly transmatted to his person.
  • Abilities:
    • Blink: Short distance instant teleportation.
    • Double Jump: Allows Cayde to jump a second time while in the air.
    • Golden Gun: Super ability unique to the Hunter Gunslinger class. Supercharges the Ace of Spades with Solar Light, drastically increasing its damage and causing shots to explode on impact. Lasts for ten seconds or until all six shots are fired.
    • Blade Barrage: Solar-based Super ability. Springs Cayde into the air, upon which he fires off two quick barrages of multiple explosive throwing knives dealing massive damage and burn damage on targets still surviving.

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Personality: "I may not look like I know what I'm doing but I do."

Laid-back, carefree, down-to-earth and adventurous are among the best words to describe Cayde-6. Though Cayde can appear to be lazy and bored with his duties as Hunter Vanguard, he actually takes his role seriously, more so than he would admit. Originally, Cayde wanted to continue his solo Guardian career but after his friend Andal Brask was murdered, he put that aside and assumed his place to honor his friend. Despite this, he longs to get back into the field.

Regardless, while he may appear to put Guardians on dangerous paths, deep down he cares about their safety and even calls them his "greatest success story". In addition, he was saddened at the loss of another one of his friends, the Nightstalker Tevis Larsen. As Hunter Vanguard, his carefree attitude and playing loose with the rules annoys if not aggravates his fellow teammates, Zavala and Ikora, but he is loyal to them and would support them no matter what. Though Zavala finds Cayde to be unorthodox, he respects him and admits that if there was anything he learned from Cayde it's the tactical benefit of a grand entrance. With Ikora, she at times retaliates against Cayde's jokes with witty jests of her own. In the rare moments when Cayde is serious, the situation really is dire.

Even in the tensest and most harrowing of situations, whether in a warzone or on an adventure, Cayde maintains his light-heartened, jokester attitude, but that doesn't stop him from performing his best in a battle. Ghost notes that after Cayde got stuck in a Vex time-loop, after attempting to steal a Vex device, the reason why the Vanguard doesn't want him to leave the Tower is that he simply gets into trouble.

Short Bio: Like most Exo, Cayde remembers little about his past before the Collapse. However, he remembers enough to provide substantial information, albeit he admits the order is out of sync. Cayde used to be a human soldier with a large debt over his head, when he was approached by Clovis Bray to have his debt removed. The job offer itself isn't explicitly stated, but what Cayde remembers next is coming to Europa where he was converted into an Exo. Cayde's Letter Fragments in Destiny 2 reveal that Cayde had a wife and a son whom he nicknamed "Ace", he threw his life away gambling, and that his only means of escape was to sell himself to Clovis Bray's Exo program.

Next, he remembers being assigned as a security officer to the Ishtar Collective, where his job was to look after Dr. Maya Sundaresh. Though he wished to get to know her better, she barely noticed him. Afterwards, he remembers being restrained by a shadowy creature on a destroyed world, followed by another memory which he describes as not his own. He was found with a journal containing Ace's name on his person after being revived by his Ghost, Sundance, and that Cayde kept writing to him despite not remembering him and that his son was long dead.

A full bio can be read here: Cayde-6

Team: Solo

Other Info: "I'm coming home, Ace."
 
Name: Myrtle Ryder

Age: An adult

Canon: OC



Appearance: Myrtle is a Lizard-Woman. Spcifically, she’s a Frill-Necked-Lizard. Her scales are mottled grey-brown, with flecks of orange around her frill. She has clear, lean musculature, and she’s about 5’6”.

Powers / Abilities / Equipment: No magical abilities, but she’s a skilled swordswoman. She uses a saber custom made for her by her father as a wedding gift.

Personality: Myrtle is a woman who keeps her regrets close to her chest, only sharing them with the closest of friends or family. She treats her work seriously, and she allows herself little time for leisure. She does not tolerate disrespect, and she is highly protective of her close friends and her family.



Short Bio: Myrtle is from the tragic kingdom of Eryllan, living and working in the capitol: Silvercrest. She was born into a family of swordsmiths, and was instructed in herbalism by her mother, and sword-fighting by her father and brothers.

While she was growing up, Eryllan was ruled over by a tyrannous king Oleander. It was only through bloody revolution, which some of Myrtles brothers participated in, and during which period Myrtle was married to a knight under Oleander’s employment.

One of the revolutionaries, Adonis, put himself on the thrown, freeing the slaves locked within Oleanders palace, and pledging to stabilise the country. The former revolutionaries worked tirelessly to rebuild the capitol, only some voicing that a new king would likely end up not much different from the old one.

Over time, Adonis married a foreign princess, a wholly political marriage, but few dislike the new queen Edelweiss. Myrtle eventually came into the position of personal bodyguard, and lady-in-waiting to the queen.

King Adonis had left for a diplomatic meeting to the north neighbouring Republic of Ferriveil, leaving the ruling of Eryllan in Edelweiss’s hands. During this perceived time of weakness, a separate faction took the opportunity. They flew in from beyond the western border, devastating the cities and towns beyond the reach of the capitol’s knights. This army quickly made its way to Silvercrest.

The castle fell.

It’s unclear how many survived the attack. All Myrtle knows for sure is that the Queen did not escape. A good and proper knight would offer up her own life for the failure, but Myrtle has another duty before she can face Donovan’s Trials with any hope of ever seeing her Queen again.

Myrtle, alongside two other escapees, Aconite Millerson, a doctor with high skill in surgical magic, and Clarkia, a former slave who’d been taken in by the castle’s kitchen staff, are travelling north to search out King Adonis, in the hopes that the victorious revolutionary could return their home to some semblance of peace.



Team: Blue

Other Info: Is left-handed
 
"Heh... as long as I'm with you all, you've got nothing to worry about!"

Appearance:

shreddermanifestheartresize.png

Name: Maku "Shredder" the Grovyle

Age: Unknown, likely young adult

Canon: Manifest Heart

Powers / Abilities / Equipment:

Nature Manipulation: Being a Grass-type, Shredder can manipulate... well, grass, as well as use attacks such as Leaf Blade.

Gemstone: What sets Shredder apart from other Grovyles- as well as all other Pokémon- is the curious yellow gem embedded in his chest. Not even he knows why he has it. In times of desperation, the gem will glow, granting an enormous boost to his powers. Whether it can be destroyed or not is unknown.

Personality:

Shredder acts like the cool dad in his relationship with Shade the Mightyena in taking care of Hunter, the Pikachu the two have raised as their own for years. He's more carefree and calm than his partner, though hardly to the point of recklessness, as he shows protectiveness to his close allies, especially Shade and Hunter. His calmness bleeds into his use of the gem, allowing him finer control of its power, whereas Shade demonstrates more bloodlust when his gem is activated. He's also a little bit of a braggart. Finally, Shredder has a strong determination despite his silliness.

Short Bio:

Not much of Shredder's past is known. He came into his trainer's, Calvin, care at some point, likely early on in his journey to beat the Hoenn League (whether he or Pyro, Calvin's Blaziken, was his starter Pokémon isn't specified). He later met Shade, a Poochyena abused by his former trainer, and the two quickly fell in love. Along the way, they encountered a Pichu egg. When it hatched, Shredder and Shade raised and trained the young one, easing him into being a part of Calvin's team.

Throughout their journey, Shade and Shredder would sometimes find gemstones growing out of their chests when they were cornered. These granted them immeasurable power. They would later become permanently embedded in their chests after fighting a trainer's Rayquaza during the Hoenn League. This Rayquaza was possessed by the power of a peculiar orb, which it spit out after being defeated. Psy, a Kadabra also under Calvin's ownership destroyed this orb, freeing Rayquaza of its possession. However, because Shredder and Shade were forced to attack the Rayquaza together, Calvin was disqualified from the League.

The team was hunted down relentlessly by assassins afterwards. Calvin and his Pokémon were forced to fight them off as they sought out Professor Oak, who they believed were the only one who yielded the answers to the gems.

But between the assassins, icebergs, ships with possessed silverware, and the mysterious force that was coming after him, Shredder would have never expected the strangest thing of all:

Waking up in Blood Gulch.

Team: Blue

Other Info:

please do not throw food on Josh's floor​
 
CAUTION! ENTER THE GUNGEON CO-OP SPOILERS BELOW!











...You good with spoilers?


Okay.







"I'm rewriting history here, the story is about me now."

Appearance:

thecultist1.gif
ART CREDIT: local-mothboy on Tumblr

Name: The Cultist (Real name unknown)

Age: The game constantly refers to The Cultist as a kid; it is likely he's 12 at the oldest.

Canon: Enter the Gungeon

Powers / Abilities / Equipment:

Revolvers: The Cultist carries two simple revolvers, the model of which is unknown. Though they must be reloaded, The Cultist has infinite amounts of ammo for them. They have a short reload time in-game, implying Gungeoneers such as The Cultist use speed loaders. One is covered in more blood than the other, for some reason...

Dart Gun: The Cultist's previous gun. Fires sticky darts at people. Definitely not a repainted Nerf Maverick Rev-6™.

Gunner: Despite his age, The Cultist is surprisingly good at using all kinds of weaponry.

Friendship Cookie: A heart shaped cookie with purple sugar on top. By shoving it down a dead person's throat, The Cultist can bring them back to life. However, for some reason, it's useless here outside of being a tasty snack.

Number 2: A headband carried by The Cultist that increases his speed and power when his allies have been killed. Likely won't come into use.

Personality:

As he is a kid, The Cultist acts very childish. He is very naïve and knows little about the world. On the other hand, he has a dark side: he is highly envious. This envy has driven him into killing before, though he questioned his own actions after the fact. Provided enough people underestimate or look down on him, he will constantly look to steal the spotlight, as his main intention was after obtaining the Bullet That Can Kill The Past. Otherwise? He's the sweetest friend you'll ever have.

Short Bio:

Some wish to kill their past in order to exact revenge on someone who wronged them. Others, to correct a regretful mistake.

The Cultist wanted his brother to take the blame for spilling juice on the couch.

Too afraid to explore the Gungeon on his own, and already having lost his previous weapon, he teamed up with one of the other Gungeoneers and ventured into the depths with his trusty Dart Gun. As time went on, however, The Cultist found himself constantly shunned in favor for his Gungeoneering partner. He was always the lesser. The 'player two,' if you will. It enraged him.

Gathering more experience as he and his 'ally' descended further, they defeated the Dragun and obtained the legendary Bullet That Can Kill The Past. The Cultist used it on himself, sending him back to his first meeting with the other Gungeoneer. He was able to finally kill them in a respectful duel. But, one question lingered: was he now the hero, the badass he always wanted to be?

Or was he the villain?

Only his time in Blood Gulch will tell.

Team: Blue

Other Info:

"Eric, stop being such a fucking furry" -Anonymous​
 
Appearance: Gunslinger (Didn't want to overload the site with photos so I put them on a google docs. Destiny Hunter Gear )


Name: Mike

Age: 21, but Immortal since resurrection, at minimum actually a few hundred.

Canon: Destiny OC / AU (Alternate Universe {Alternate Destiny Universe})

Powers / Abilities / Equipment: Hunter Gunslinger (He is a hunter class guardian, Gunslinger. He has access to triple jump, Golden Gun, Blade Barrage, Blink, and the explosive throwing knife. Along with a basic high-power solar based grenade. And all of his armor and guns are in the google docs link in the appearance line. All of his weapons coexist with his subclass which is solar/gunslinger.

Personality: Typically laid back and calm, but usually quiet around people he doesn't trust, unless he absolutely has to speak. He likes to just flip his hunters knife around to destress.

Short Bio: I cant really explain it but he is the guardian you play as in the games, (atleast for me) so he has killed the taken king yada yada yada, and has gone through the forsaken DLC in his AU, although he hasn't gone through the Shadowkeep DLC yet, as I thought it would better fit him that way. After the death of Cayde in his AU, he was named the next Hunter vanguard, being the best hunter they had and Caydes friend. Although after cayde's death is when he gained his silence.

Team: Solo

Other Info: "A hunter's blade is sharp, but their mind is sharper."
 
Appearance:
A lithe but well-built man, with olive skin and short but messy brown hair. Standing at a respectable but not towering height, Whiplash could blend in anywhere and go completely unnoticed. The only thing distinguishing features being a scar that splits his lower lip, and one that leaves a permanent gap in his left eyebrow

Name:
Whiplash

Age:
25

Canon:
OC

Powers / Abilities / Equipment:
Energy Absorption: Whiplash's power is the ability to absorb energy he comes into contact with, this is usually used to protect him from physical harm, but in rare cases can be used to stop fast-moving objects safely, and nullify dangerous objects. He can absorb 80% of energy through his entire body, with the exception of his forearms, which can absorb 100%
He also wears weighted steel gloves and boots, which help him to keep his body in shape and to avoid atrophy

Personality:
He's really mean. Like, picture the sourest person you know, then make them like twice as mean.
But seriously, Whiplash isn't a likeable guy for most people, he's abrasive, has a general dislike of people, and a foul mouth. He's not what you'd expect a hero to be like, and he stopped caring about that a while ago. He has a general dislike of pretentious people, heroes especially; and those who take themselves too seriously. He enjoys fighting but also hates to waste his time and energy on pointless endeavours.

Short Bio:
If you care enough, I can DM you a summary on Discord

Team:
Blue Team

Other Info:
He's gonna knock Felix out​
 
"I'll feel great after I kill everything in this world."

latest


Name:
Baby Bonnie Hood (or B.B. Hood for short)

Age:
14

Canon:
latest


Powers / Abilities / Equipment:
Click Here

Personality:
Click Here

Short Bio:
Click Here

Team:
Solo

Other Info:
If you're not human, you better run for your life.
 
“Vengeance will be mine!“

Appearance:

C5339EBC-A8D9-4B85-B4AF-30AF4CFBB8B8.jpeg

Name: Scorpion (Hanzo Hasashi)

Age: Immortal (Formerly 41)

Canon:


314-3148758_mortal-kombat-11-logo-png.png


Powers / Abilities / Equipment:



Personality:
What does your character act like, typically? Again, just a Wiki link is acceptable.

Short Bio: What is your character's backstory in a nutshell leading up to how they came to come here? Once again, pretty much just a Wiki link is acceptable.

Team: SOLO

Other Info: This is a work in progress.
 
So Guy told me there’s no more duo spots, so I guess that was just a singular character reservation then, oof.
 
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[div class=Window][div class=Bar]
LEGIO MORTUUS (Tenshi, R.)
[/div]
[div class=Receive]Standard Operative AG-1258-3052
[div class=Board]

[div class=ImageGabby][/div]
[div class=Basic]NAME: SERAPH-173 Gabrielle
NICKNAMES: Gabby, 173, Gabrielle Akimoto
ALIGNMENT: True Neutral
OCCUPATION:
-Private Security Contractor
-Legio Mortuus Operative
-Infiltrator
TEAM: Solo
[/div]
[div class=tabs][div class="tab tabOne"]Profile[/div][div class="tab tabOne"]Personal[/div][div class="tab tabOne"]Combat[/div][/div]

[div class="tabsContentOne tabsOne1"][div class=Basic]GENDER: Female
AGE: 71
RACE: SERAPH/Lesser Deity
POWER CLASS: 4.6/5
CANON: OC
FACECLAIM: Vivian But
HEIGHT: 6'3" (1.91 m)
WEIGHT: 217 lbs (98 kg)
HAIR COLOR: Black
EYES COLOR: Chestnut

RACE DESCRIPTION: - SERAPH
Homo Seraphicus, Synthetically Engineered Runic Augmented Pseudo-Humans, or SERAPHs are artificial humans created for the sole purpose of being the ultimate super soldier in their universe of creation. They combine advanced genetic manipulation, cutting edge cybernetics, and runic tattoos to take advantage of all three Branches of Technology. Each SERAPH is generally equipped with an integrated AI suite that allows them to overlay an AI matrix over their neural network to take advantage of their AI's processing power. It should be noted that SERAPH Augmentations extend the lifespan of a SERAPH to approximately 200 years, slowing down their aging, as well as make them optimal candidates for Aether, Blood, Shard, and Spark based abilities. Gabrielle's specialized implants are listed in the Combat Addendum.
-SERAPH Database/SERAPH-173 Gabrielle, Paraphrased by Dr. Michael Salvador

PHYSICAL EXAMINATION - 25 (DECEMBER 1, 2311 CS (City Standard))
Gabrielle is a woman (Aether-locked Age of 71) of vague Asian descent, with long, raven locks of hair, seductive chestnut eyes, and dazzling smile. (My assistant's words, not mine) She stands 6'3" (1.91 m) and weights in at 217 (98 kg). Gabrielle outperforms humans in every physical aspect, being able to consistently run at 27.3 mph (43.9 km/h) over long periods of time, sprint at a maximum speed of 45.6 mph (73.4 km/h), bench press 1060 lbs (480.8 kg) and squat 1570 lbs (712 kg) without supplementary equipment. Unlike many of the other SERAPHs, Gabrielle's cybernetics are far more discreet on account of her creators having access to more advanced technology. Still, she possesses the Spinal Interface Nodes fused with her thoracic and cervical vertebrae that stick out a quarter inch, as well as Nanomachine Nodes implanted in her wrists, neck, upper back, and lower torso. A Direct Neural Interface is implanted at the base of her head, taking the form of a port that sits flush with a plate against the skin of the head.

When first meeting Gabrielle, one would immediately notice the tattoos that all across her body and the scars they attempt to hide. The runic tattoos of various designs serve to draw attention away from the burn, bullet, knife, and surgical scars on her left arm, lower torso, and legs. Despite the scars and invasive cybernetics, her body is in an extremely healthy condition, with inhuman muscle density and metabolism. If one didn't consider her scars, Gabrielle may have very well been considered to have angelic beauty (Again, my assistant's words, not mine...and I am aware of the pun).

When off duty, Gabrielle tends to cover up her skin as much as possible, usually wearing form fitting jackets or long sleeved shirts to cover up her arms and leggings or skinny jeans to cover her legs. If she is on duty but not in combat, standard issue white military fatigues bearing the emblem of Seraph PSC, with a skin-tight techsuit underneath. While in combat, she dons her HELIOS exosuit that covers her from head to toe in advanced synthetic materials. (helios_exoskeleton_07.jpg)
-Legio Mortuus Senior Human Resources Manager, Dr. Michael Salvador

[/div][/div][div class="tabsContentOne tabsOne2" style="display: none;"][div class=Basic]PSYCHOLOGICAL EXAMINATION - 143 (OCTOBER 21, 2312 CS)
So, Gabrielle...how do I start? I guess the first thing I am legally obligated to mention is Gabrielle's Dissociative Personality Disorder. She is split into "173", "Akimoto", and "Gabby". Her 173 persona is the most dangerous of the three, showing significant psychopathic tendencies including lack of remorse, lack of empathy, manipulativeness, and a lack of patience for those who cross her way. 173 is the appointed "protector" of Gabrielle, taking control in combat and potentially traumatic scenarios to ensure survival. Akimoto is the most sociable and "normal" of the three, but only opens up to acquaintances. With her acquaintances, Akimoto is flirty, humorous, and friendly, almost like a normal girl in her twenties. The final personality is Gabby, the part of her that handles all of Gabrielle's traumas and insecurities. Gabby rarely shows except to those she is most intimate with. She's...a real mess, and I'm very concerned about how much more emotional pain Gabrielle can handle. I want to help her, but she is hesitant to open Gabby up to me. At the very least, she's found friends with the Lazarus and the Guardians.
-Leviathan Squad Psychiatrist Dr. Alexis Kuroki

BIOGRAPHICAL ENTRY - 07 (OCTOBER 16, 2312 CS)
Gabrielle was "born" from a test tube on the research ship Haven-07, but unlike many of the others, Gabrielle was born after the uprising against her creators, making her one of the youngest Seraphs. Her reason for existence was to be an infiltration specialist and a replacement for SERAPH-010. She was adopted by SERAPH-097 Abaddon and SERAPH-002 Michelle and trained by biological donor Gabriel-009 in combat and infiltration techniques. Gabrielle fulfilled her purpose flawlessly: hundreds dead from her assassinations, thousands of acts of corporate sabotage, tens of thousands of data drives stolen, and millions left none the wiser.

As time passed, Gabrielle decided retire from Seraph PSC at the age of 37 with CHERUB-385 Diane, settling on Diane's home planet, a backwater trade post. She had a happy retirement for about a year until Diane crossed a syndicate she had angered prior to joining Seraph PSC. They attempted to cut a deal with Diane and Gabrielle for their services as mercenaries and infiltrators in exchange for forgiveness, but both women refused. After a short period of attempted negotiations, the syndicate turned to threats, and when that wasn't enough, they decided that forgiveness was no longer an option. The syndicate burned down Gabrielle's home, killing Diane in the process. Though Gabrielle managed to escape, she was scarred and exposed as a synthetic human, effectively turning her into a second class citizen.

In grief, rage, and frustration, Gabrielle took it upon herself to track down and destroyed every last part of the syndicate. She managed to destroy the planet-wide syndicate by the end of the year, but after that, she had no choice but to resume her profession to make ends meet. By the age of 40, she managed to obtain the falsified paperwork and money she needed to leave for another planet. She ended up on planet locked in a siege with alien forces. There she awkwardly reunited with her father, Abaddon, and joined him in the planet's defense. Once the siege was broken, Abaddon left to travel.

Gabrielle remained on that planet for several more years, until she received a distress signal from Abaddon. Against her inclination to avoid Abaddon, she intermediately responded to save Abaddon. After saving her father, the two SERAPHs challenged those who placed Abaddon in danger the first place. Together, they challenged an entire army of raiders and made their suicidal last stand, almost bringing down the entirety of their target before succumbing to their wounds..

The two SERAPHs would've died in battle that day, but right as they slipped into the state in between life and death, Legio Mortuus intervened. The organization pulled them across dimensions to Ventus, where they were healed. In exchange for being saved, they were drafted into Leviathan Squad, where she met Ori. After 12 years of serving, Gabrielle was deployed to a different universe to follow a person of interest of Legio Mortuus. She spent 8 years in the Guardians Operations Team under Gunnery Sergeant Lazarus Huang before she was recalled to Leviathan Squad on account of an emergency.
-Inquisidores Archives, Paraphrased by Senior Human Resources Manager, Dr. Michael Salvador

[/div][/div][div class="tabsContentOne tabsOne3" style="display: none;"][div class=Basic]WEAPONS/EQUIPMENT:
Seraph CryP-A-OTB “Artemis” Tactical Bow
This oversized compound bow is Gabrielle's prized possession, a bow that once belonged to her significant other, CHERUB-385 Diane. Over the years, Gabrielle has upgraded the weapon to keep up with her needs on the battlefield. Among these upgrades are a holographic scope, stabilizer rods, ballistic computer, collapsible frame, and laser sight. This bow is capable of firing "trick" arrows such as thermite, EMP, and poison arrows on top of its standard carbon bodkin arrows. (cryp-a-otb_artemis_01.jpg)
Seraph FN-G57-S “Gabriel” 5.7mm Handgun x2
A pair of custom handguns designed by SERAPH-003 Gabriel specifically for stealth operations. They are customized with laser sights, red dot sights, suppressors, and extended magazines. They are chambered in 5.7x21mm "Silent Sonic" AP rounds, bullets designed to decease air density around itself so that they are able to travel faster without breaking the sound barrier. (fn-g57_gabriel_38.jpg)
Seraph HK-N556 "Nakir" 5.56x45mm Carbine
The Nakir is a standard issue Seraph PSC-produced carbine designed by SEAPH-033 Nakir. It comes standard with a 36 round magazine, an advanced recoil compensation system, electronic firing pin, and a smart link to Seraph exosuits. Gabrielle's is equipped with a silencer, laser sight, panoramic sight, angled foregrip and dual magazines. (hk-n556_nakir_20.jpg)
Smart AI "Uzume"
Uzume, is Gabrielle’s assigned Smart AI. It is a Smart AI optimized for running infiltration simulations and manipulating security systems. Uzume is generally able to disable digital locks, bypass firewalls, and disrupt surveillance systems, allowing Gabrielle to infiltrate most complexes without impediment.
HELIOS Exosuit
Hyper-Evasive Lethal Infiltration Operator Suit, or HELIOS is a Seraph-produced exosuit composed of a techsuit, an oversuit, polymer armor plates, and stealth cloak. The suit is made entirely of synthetic materials, making it ideal for pushing the boundaries of stealth technology. The stealth cloak comes with a thermal chameleon system, ECMs, and active camo system, which when combined with Ama no Iwato Gabrielle is virtually invisible to all forms of eletromagnetic detection. The suit is also equipped with an extremely compact exoskeleton that offers little more than a 50% increase in strength, but its low profile and weight are ideal for stealth operations. (helios_exoskeleton_07.jpg)
POWERS:
AMATERASU/APOLLO
While in her 40s, Gabrielle was subject to an experiment that was meant to tap into the powers of Lesser Deities, the gods and mythological creatures depicted in ancient civilizations' mythology. In one experiment, Gabrielle was able to overcome the Lesser Deity Amaterasu while the deity was under the restriction of a rival deity. Later, she defeated the Minor Deity Apollo as he attempted to avenge Amaterasu. After defeating both Deities, Gabrielle absorbed portions of their souls, granting her the ability to manipulate solar radiation, light, photons, and hardlight.
Yata no Kagami/Mirror of Light
Gabrielle’s first and foremost defensive ability. She is able to create flying mirrors out of hardlight from thin air. Each mirror is able to generate a large hardlight shield or act as physical shields themselves to protect Gabrielle. Projectiles created by Kusanagi no Tsurugi/Vélos Tou Fotós are able to ricochet off of these mirrors with no loss of energy, and in fact, are able to be charge with energy them with additional energy.
Kusanagi no Tsurugi/Sword of Light
Gabrielle is able to create intricate hardlight weapons enveloped with light energy such as knives, swords, spears, bows, and arrows, from thin air nearly instantly. Each weapon's strength is dependent on how much energy Gabrielle uses to create them. The more energy she uses to create a weapon, the more resilient and more potent the weapons are. In addition, Gabrielle is able to imbue these constructs with special properties such as "Flashbang", "Explosive", and "Penetration".
Yasakani no Magatama/Jewel of Light
In order to use her powers, Gabrielle must use Aether processed by her body. This ability allows Gabrielle to convert solar radiation and light that touches her bare skin into Aether to be stored and used for her other abilities. This even includes all but the most powerful of Light magic and certain forms of directed energy weapons such as lasers. Compared to most beings of her power level, Gabrielle has a relatively low maximum capacity of Aether, but more than makes up for it for easy and speed of recuperation. While Aether does fuel her powers and sustain her body, it is not a permanent substitute for food, water, and oxygen.
Ama no Iwato/Shroud of Light
By manipulating the light around herself, Gabrielle becomes effectively invisible to visual detection, as well as any form of detection that relies on the electromagnetic spectrum, whether it be infrared, ultraviolet, or otherwise. This ability requires an immense amount of focus to maintain, so sudden movement, sufficient trauma, or usage of other abilities will disrupt her invisibility.
SERAPH Augmentations
All SERAPHs are provided extensive and invasive augmentations to ensure their combat superiority. These augmentations can be divided into three broad categories: Hardware, Wetware, and Manaware. Hardware includes cybernetic and implanted enhancements, Wetware includes genetic biological enhancements and will only list the effects of the modifications, and Manaware includes any form of magical enhancement.
Hardware
-Spinal Neural Interfaces
-Enhanced Direct Neural Interface
-Aluminium-Titanium Skeletal Implants
-Integrated AI Matrix Suite
-Nervous System Overhaul Package
-Physiological Upgrade Package
-Nanite Colony
Wetware
-Greatly Enhanced Muscular Density/Regeneration/Recovery
-Enhanced Stem Cell Production
-Enhanced Immune System
-Enhanced Metabolism
-Enhanced Vestibulo-Ocular Reflex
-Enhanced Pain Threshold
-Enhanced Cardiovascular System
-Retinal-Inversion Stabilizer
-Robust DNA Replication
Manaware
-Oculus Aquilae - Eagle Eye
-Tacet Gradus - Silent Step
-Blanda Oculis Meis - Alluring Eyes
-Cutis Clypeus - Shielded Skin
-Incognitus - Unrecognized
-Recuperatio - Recovery
-Venenum Lingua - Poison Tongue

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latest


Name:
Izuku "Deku" Midoriya

Age:
Sixteen

Canon:
My Hero Academia

Powers / Abilities / Equipment:
Here

Personality:


Izuku Midoriya is a generally well-meaning, thoughtful, and kind young man, something that is usually immediately evident upon meeting him. Much of this is derived from two things: his intense desire to help people, and his life growing up as a quirkless boy. He spent most of his childhood as a statistical anomaly and therefore was the subject of a fair amount of teasing, but his will to be a hero remained every bit as strong as it ever had been. Though he’s guilty of hero worship when it comes to his mentor, All Might, he wants to grow into his own role in the world in his own right.

Though not innately competitive in a lot of things, his desire to be the best hero he can be, makes him incredibly iron-willed, even to the point of foolish stubbornness. At the moment, when his back is against the wall and he has something he needs to protect, his survival instincts basically go right out the window, as evidenced by the many occasions where he sacrificed some of his limbs to defeat an opponent, despite knowing that complete recovery may not always be possible. Giving up is simply not something he’s willing to do.

In the quiet moments, however, Midoriya is fairly quiet and reserved. He’s warm and friendly, but he tends to stay towards the fringes of social gatherings and shies from the spotlight unless it has something to do with furthering his hero career. He cares about his friends and tries to do what he can to be helpful while pursuing his own ambitions. His loyalty to others can sometimes put him at odds with authority, however, as he’s frequently shown a willingness to bend or break rules in order to help or save someone.

He also possesses an incredibly analytical mind, as evidenced by his notebooks full of observations, ranging from the strengths and weaknesses of those he sees and how he can use them to further tune his own techniques. When he’s absorbed in analyzing something, he has a tendency to mumble to himself, vocally sorting out his own thoughts to come to a solution. It’s viewed by some as an annoying or disconcerting habit, but it certainly showcases how much thought he’s willing to put into something.

Short Bio:
Here

Team:
Red

Other Info:
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latest


Age:
14

Canon:
The Saga of Tanya the Evil

Powers / Abilities / Equipment:
As a child, Tanya didn't possess much physical strength. However, she is able to enhance her basic physical abilities through magical enhancement spells. This allows her to engage in proper close quarter combat and wield a rifle like any other soldier. Her movements are said to resemble a fairy dancing in the sky although most enemies only yell "Monster!" as she dodges all mana targeting spells. Her main tactics are focused on outmaneuvering her opponents, luring them into close quarters for her mage blade or mass elimination with single powerful spells.

Magic

a few of her favourites:

Artillery spells: Launches a volley of bullets that change into explosive artillery spells mid flight

Flight: pretty self explanatory

passive barrier: pretty self explanatory

homing cluster shot: also pretty self explanatory

Thermobaric Magic Fuel Air Ordnance: Ok imagine a fuel air explosive. Now also imagine it causing an EMP everytime it goes off whilst also throwing up poisonous gases into the air as well. This is pretty much it.

Optical Illusion formula: creates a 'clone' of Tanya.

Equipment:
Sig MKMO
Standard Empire flight equipment
Elenium type 95
Personality:
Tanya has a lot of sociopath traits; cold, calculating and often sees others as objects she can use to her advantage. It allowed her to rise rapidly through the ranks of her careers in both lives.
Tanya places her faith in numbers, following the Chicago School of Economy, which states that everything has a price. This could be seen from how effectively she picks and raises her subordinates to be a valuable human resource she could use. This also allows her to become a very efficient commander as she is both a decisive strategist and cunning tactician that is not hindered by her emotions.
Tanya also sees herself as a profitable human resource, doing everything to raise her value in the eyes of her superiors, which drives her to put up a front of the perfect soldier since her recruitment. This impressed and also unnerved her comrades, in particular, Erich von Rerugen, who considers her a psychopath for her ruthlessness. Sometimes, this trait also becomes a disadvantage to her, in particular, her lack of empathy that disables her from putting herself in other people's shoes. In particular, her lack of insight of possibility that the people she offended by her callous dismissals would take revenge on her.




Short Bio:
In the year 2013 A.D, he was just an ordinary salaryman working in Human Resources Department. His job was to lay off people, and he is shown doing his job efficiently without empathy for people he fired on behalf of his company. One day after firing someone for incompetence, on the way back home after work he was murdered by the vindictive former co-worker. Pushing the salaryman to his death in crowded train station off of the platform to the train tracks. His death lead to his first encounter with Being X, in which the salaryman expressed his faithless nature in metaphysical entities such as a God and a Devil. The salaryman also pointed out what he sees as a flaw in Being-X's management of humanity and reasons why humanity's faith in God has eroded. Enraged by his rudeness but also intrigued, Being-X decided to use the salaryman's soul in an experiment. So the entity reincarnates him in another universe as a blonde-haired and blue-eyed infant girl named Tanya Degurechaff.

Team:
Blue


Other Info:
Loves the coffee made by Visha​
 
latest

Name: Sarafine Duchannes
Age: Unknown (Approx. 34)
Canon: Beautiful Creatures
Powers: Since Sarafine is a Dark Caster, she has the regular abilities other Casters have, but she is considered the most powerful Caster in the Caster world since her powers are enhanced to a whole new and powerful (as well as dangerous) level, having far more control of her abilities and hence able to use them in ways that regular casters can not.
She is shown to also have additional powers Casters do not have as seen in Beautiful Creatures when she is able to possess Mrs. Lincoln for a long period, thus showing her power of Possession. Like her daughter Lena, Sarafine has the power to control weather and the elements, among other abilities. Which is a higher level of power a Caster can control and no regular caster has those abilities. Her "go-to" element is fire. Like a Succubus, she can also Travel. She can also possess a Dark Caster and Cast at the same time as an apparition, which is incredibly powerful magic.
Personality: Sarafine is shown to be a cruel and evil Caster totally consumed in the darkness of her powers. She has even tried to kill her daughter Lena on the night of her sixteenth moon and even murdered her boyfriend Ethan right in front of her just to provoke her into going Dark (although Lena and Amma brought him back to life soon after his murder). When she failed to convince Lena to turn Dark and failed in her attempt to kill her, she teamed up with Abraham in order to force her to turn Dark; which also fails.
Before the night Sarafine turned Dark, she is shown to have actually been a kind and caring woman who was loving of her husband John and their infant daughter. She also initially fought her dark nature. When she turned dark, that person faded as the darkness of her powers totally consumed her, transforming Sarafine into a cold, emotionally detached and often cruel person. In Beautiful Redemption, after her death in the mortal world, she helps Ethan return to it and life by killing herself, so that he may kill Angelus. Despite saying that she is only helping him because she hates Angelus more than she does him, Ethan believes that a deep-buried part of Sarafine genuinely wanted to help Lena.
Biography: Izabel Duchannes was born to Emmaline Duchannes and to Silas Ravenwood, both members of cursed families. As a member of the Duchannes family, she was a powerful Caster who couldn't choose between the path of Light and the one of Dark. As a result, she grew up with the constant fear of becoming Dark.
Before her Sixteenth Moon occurred, she met John Eades, with whom she fell in love with. While he knew about her curse, she lied to him about her exact birth date in order not to scare him. The day she turned Dark, she was rejected by her family. On that day her mother Emmaline revealed her true name, Sarafine. If John still accepted being with her, she was convinced she could fight off her Dark nature and powers. However, it became obvious she was failing to fight off her Dark nature and was slowly becoming a threat to their newborn daughter's safety. This is proved true with the influence of her ancestor Abraham Ravenwood and when she soon totally lost herself to the Darkness of her powers and lost total control of her abilities, putting things on fire unwillingly.
When John threatened that he would take their child away from her if she were to see Abraham again, she became outraged and killed him by setting their house on fire, nearly killing their baby in the process, before leaving the house to perish in the flames simply walking away officially a new, cruel and evil person. What she did during the following sixteen years remains unknown, though she eventually let the Dark totally and completely consume herself, ultimately becoming the "Darkest of all Casters", and also murdered Ethan Wate's mother, Lila Evers Wate, a fact she did not deny and almost brags about; saying how easy she was to kill.
Team: Blue
 
Delta



1580873250974.png1580873270773.png 1580873295097.png1580873311027.png

Age: 26

Canon: OC

Personality: Delta is collected, curious, and mostly fearless. He can be overconfident, but not necessarily vain or impulsive (except with thievery). He knows his limits, even if he sometimes challenges those limits. He excels at what he does, no more no less. He's willing to help, as long as others are willing to cooperate. If no one's around, he won't search for attention, and just mind his own business. Occasionally, he acts a bit more silly or lighthearted. Usually this is a facade to make others trust him or not be so suspicious.

Species: Human

Backstory: Delta is a ninja and a thief. Pretty straight forward. But he also can control water, something uncommon to most of his craft. Delta was raised by a clan that practiced a rather ancient form of thievery, and he excelled at learning the craft. Eventually, he himself became a masterful thief. At first, it was an exciting life for him, but it became to bore him. When he finally became the best at what he did, he sought out other forms of work. The first thing that caught his attention was 'magic', something his clan had never heard of. He decided such a craft and technique could benefit his clan's work. He began studying the form, but didn't get far when he revealed it to his peers. The clan quickly concluded it wasn't beneficial, but rather a danger to their work. He was soon exiled from the clan. With nothing else to keep him company, he continued to learn the craft of magic, and after years, excelled at that too. He now wanders the world seeking adventure, knowledge, and spoils. He is what “the outside world” calls a ninja, though his clan had never heard of the term due to their isolation.

Powers: Can control the flow of water, freeze/boil water through will, cannot be hurt by water no matter what temperature (he can freeze himself in a block of ice and can be fully conscience and safe, can submerge himself in boiling water and not get hurt) but ONLY if its water. This includes fresh water, salt water, bottled water, tap water, and anything in between. He cannot breath underwater, but he can hold his breath for a long time. This half applies to 'dirty' water, such as sewer water or heavily polluted water. (His hydrokinesis will be weak and shaky, it will not freeze or boil as easily). As a ninja he is also incredibly sneaky.

Equipment: Delta has an array of small weapons and trinkets on him. He has a few small knives, thin ropes and strings, and a Kyoketsu-Shoge. All of these are hidden under his clothing, and are hard to notice if you do not know about them. The only obvious tools he has are his water bottles. He always has these handy, and refills them whenever possible. He can use these in a variety of ways. If he is being pursuited, he will open one and make the water inside become a thick cloud of steam, similar to how a smoke bomb would be used as a distraction. The lack of vision and heat of the water (it is boiling hot) usually becomes enough of a distraction for him to get away. Alternatively, if he is chasing someone else, he can throw the bottle towards his target and make the water freeze. The water freezing forces it to expand, and if it hits, the ice will spread around the target and encapsulate parts of their body in ice. This does destroy the bottle however, so he tries not to rely on this tactic too much. Lastly, he can maneuver the water out of the bottles to create any shapes he may need. He can form water to shape into daggers and knives and then freeze it to use as a weapon. Sometimes, he will also be in possession of random valuable items he has stolen from others.

Additional notes: Very quick witted, but sometimes acts without thinking. He doesn't enjoy thievery because it's bad, but rather because of the thrill, and because he's good at it. He takes pride in his craft but doesn't flaunt it too often. He's good at avoiding confrontation and questions, so if he steals something, you're going to have to wait to get it back until he decides to give it back.

Team: Solo


 

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