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Realistic or Modern Beyond Human- CS

Main
Here
OOC
Here
Most of the expectations are listed below and are pretty reasonable in my opinion. If you have any questions ask in the OCC or DM me. To anyone who males a member of the nameless metahuman hunting organization i will be starting a group message with info for you that will be hidden from the metahuman characters and non organization members. If you are a member of this in the occupation section put "Nameless Hunter."
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Appearance: (can be an image or a written discriprion or both.)
Name:
Age: (16-86)
Gender
Nation of origin
: (Where ya from city too please.)
Occupation: (What do you do for a living bear in mind we must keep our abilities secret and still survive somehow.)

History: (Give me a good two paragraphs minimum please. Im more interested in who they are than what they can do.)
Personality: (A good paragraph here.)
Powers,Gear ,& Skills: (Here is the fun part. For powered individuals id like it if you were creative but try to make abilities that arent haxy or too godlike. Nothing that removes a characters ability to react or controlls another character, not Time manipulation because i have plans for that, No Reality bending, and most importantly no power copying or manipulations of any kind. You cannot Give,Take,Weaken,Strengthen, or otherwise effect another persons powers. Highest starting point allowed will be Mid to large Building level, meaning your Abilities attacks can level said size structure such as a stadium or a skyscraper if used to their maximum potential. Finally no absolute powers like say being able to cut through "anything" etc everything and everyone has their limits. If you dont have powers list you equipment here, 2020 era technology with a little room for stretch is about whats allowable.)
Weaknesses: (And here is where you put those limits, what happens if you over tax you powers? What can really mess up your flow? Whats your characters personality flaws? Imma need more than just one of course, contrary to popular beleif getting angry easily is a weakness unless your power grows with anger.)
Associations: (Do you know each other? If so what kind of relationship do you have? I encourage pre existing friendships, Familial bonds, and Even Romantic interests. You dont need them but they enrich the story.)

Fears: (Everyone is afraid of something, if you cant think of one what about loved ones, everyone fears losing the ones they loved.)
Goals: (What do you hope to acheive, they dont have to be good goals but you need at least one.)
Likes: (Like 3 or 5)
Dislikes: (Same as likes)
Other: (You can post theme songs, Additional images, or property your character possesses. Anything else you may want to add goes here as well.)
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You can make multiple characters but edit them into the same page in spoilers if you do so i can easily view them. If i Heart your Cs its accepted, if i Like it that means im looking at it. Wips will be wiped out after 3 days so try to avoid leaving a wip up for too long and when done tag me in the occ. Now show me what you got!
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Standing 5ft 2in and weighing a negligible 103 lbs, with stunning blue eyes and hair that appears to be naturally purple.
Name: Abigail Stain
Age: 24yrs
Gender: Female
Nation of origin: Kansas city, Kansas, USA
Occupation: ASL translator and instructor, Pianist at nightclub.

History: During the rush to get ones wife to the hospital safety is often sacrificed for speed. Such was the case for Abigail’s parents as they rushed from their rural home past the Amish community in the nearby wooded area, the roads were poorly lit letting a deer cross in front of them while they sped around a sharp turn. They jerked suddenly careening into a tree that claimed their lives instantly. Abigail would have died their too in her mother, if not for a lucky encounter with a strange man. The elderly Amish man Jebidiah Stain had come to the crash site mere moments after it occured, as if guided by fate itself he delivered Abigail and took the child to stay with him.

Even as an infant her power was there, she would cry out and the world around her would begin to breakdown, only her adopted father could approach, and with a single touch she would fall silent and peaceful again. As she grew he taught her in seclusion how to speak usually in hushed whispers that would cause the air to crackle and warp. It only got worse for her as time went by, her voice began to effect more and more around her, even flames and lightening seemed to scatter at her voices utterance. However jebidiah still remained unharmed by this, and he even seemed to have planned for it ahead of time preparing her for a life of silence by teaching her American Sign Language starting at the age of three. To her the man was like some divine godsend put in her life for the sole purpose of helping her, she considered herself the luckiest child in the world.

It wouldn’t be until her rebellious teenage years that her paradigm would be shifted. Her entire life Jebidiah had his own private shed, somewhere she had never seen anyone else go into but where he would enter for hours on end when he thought she was in bed. when she finally asked about this he would give her no answer besides she shouldn’t go in there. Curiosity paired with a growing disregard for authority lead her to see for herself one day when jebidiah went out after some of the neighbors sheep that had wandered off . In there she found several notebooks containing dates and past events and many others containing what she could only describe as predictions. She was so taken aback that she knocked over a stack of notebooks finding one bearing the year she was born.

Upon reading it her whole life began to come into question. She read about the night of the crash, yet the book said there would be three deaths that day, two adults and one stillborn infant. Her mind reeled and as she turned to run she found jebidiah. Through tears she asked him if she had a sibling who perished the shed behind her peeling apart as if it were rapidly eroding, yet he said no, revealing that the stillborn child was in fact her and that he had “made it right” without going into any further detail. With her world spinning she then asked if he knew she would come here and why he didn’t lock the door raising in volume causing the back wall of the house to crack and the shed to fully evaporate. He replied telling her she had to know, and that when she was ready to know a lock wouldn’t have stopped her placing a soothing hand on her shoulder. Yet even it’s warming feeling couldn’t keep the despair at bay for long To her it felt as if her entire life had been one big joke, she wasn’t supposed to be here, she wasn’t supposed to be at all.

That night she gathered her things and ran away from home, only 16 at the time she managed to hitch a ride into the city before she managed to get a bus ticket out of state after asking around. She found her way to New York where she got forged documents in exchange for a few favors and managed to get a day job translating phone calls for a wealthy deaf man who owned a night club, and thanks to Her neighbor owning and teaching her to play piano she worked at the same mans nightclub as a pianist. This has helped her to maintain a stable livelihood and actually do rather well for herself bringing in over six figures a year while she could quit her night job at any time she greatly enjoys her performances and the security it tip top

Personality: Abigail is a strange mixture of shy and bold, she seems shy and diminutive at first glance but that’s just what she has taken to calling meerkat mode she plays cute and coy while staying alert and analyzing whatever situation she finds herself in. However once she is certain of the lack of danger she is far more relaxed and direct. She does not wish for anyone to get hurt in anyway causing her to refuse to use her power in all but the most dire of circumstances, this same desire for others to stay harm free has her being very careful at all times so that no one puts themselves in a position where she or others will have to harm them in her defense.
Powers,Gear ,& Skills: Voice of the Goddess- Abigails voice is remarkably powerful capable of scattering matter and energy at the subatomic level in an omnidirectional radius around her. This destabilizing effect is directly proportionate to her volume. As an infant her shouts would evaporate insects and push around non bolted down objects. Yet as an adult she can do that with the softest of whispers. A medium scale whisper can evaporate wood and glass along with small creatures like frogs and birds. A harsh whisper can shatter steel and vaporize a car with ease. She is not aware of what can occur beyond this volume as she has never tried to go beyond it in her adult life. As of yet nothing other than Jebidiah Stain seems entirely immune to this effect.

Weaknesses:
Abigail Must be able to speak to use her power furthermore her range is limited to how far the sound travels though other sounds are destroyed by it making noise pollution nor a factor. She tends to make every possible attempt to escape or avoid conflict before using her ability which paired with her average human level of durability can very possible cost her her life. Her passive nature has her knowing next to nothing about fighting and self defense beyond avoidance and basic deescalation techniques. Finally she cannot at all speak without her power triggering.
Associations: Open to Request.

Fears: That her whole life is A freak accident or some staged event, and that she will hurt or kill innocent or good people with her power.
Goals: To make her own future and live peacefully maybe with a family one day.
Likes: Champagne, Lobsters (no for eating just in general), Playing piano, Thunderstorms, Homemade Buttermilk Biscuits.
Dislikes: Drinking alone, Watching anything die or suffer, Bright hot days, Being asked to sing or talk, Store bought Biscuits.
Other:


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Standing 6’ 4” and weighing in at 245 lbs Alex tends to have people looking up to him in the literal sense.
Name: Alex Heinrich
Age:27yrs
Gender: Male
Nation of origin: NYC, USA
Occupation: Private security, Self defense instructor.

History: You know most people spend the majority of their lives unaware of their parents flaws until they were forced to realize them. For Alex no such thing occurred, he was aware from a young age that his parents were only human, well in a manner of speaking. Both of his parents were powered individuals who had managed to avoid the attention of the nameless hunters and managed to make a decent life for themselves...or at least his mom did, his father was a well known horn dog and due to his unfaithfulness he was left by Alex’s mother after only a year. Yet the old bastard never stayed far from his sons, yes it turned out Alex was one of four boys his father had in the city of New York.

He met his brothers when he turned seven and his abilities started to go out of his control, and if there was one thing his father was actually good at it was learning to control your abilities. As such the young Alex spent a summer with His father Tank, and His three brothers Sean, Kyle, and Marcus.The three of them went out to the Canadian forests where they each were pushed to their limits and beyond by their mad lad of a father. However it didn’t go so well for all of them,Marcus it turned out had psychological side effects to his abilities usage that Eventually caused him to go mad and lash out at his family. He managed to Break Kyles arm, Send Sean skipping across a lake, and knock their father unconscious before he turned his murderous attention to Alex his surprise attack took Alex’s left eye but through the pain he gained his bearings and met his maddened brother with a blow of his own. The clash was titanic and Alex tried everything he could to stop his brother without hurting him. First turning into stone to try and hold him still only to be shattered, then he tried to shift into wood greatly increasing the rate at which he could repair himself yet even still his brother would beat him into splinters. As they neared the lake and his options seemed to dry up one after the other he finally managed to bring the younger boy down by morphing into water and drowning him.

Marcus did not recover from this, much as Alex wanted to help him after the boy stopped struggling Alex who had never become a non solid before struggled to reform himself while his brother died beside him. when he finally did manage to reform Marcus had died drowning in the Excess water Alex had accidentally absorbed. Much as he wanted to blame his father or someone else it was he who had killed his brother all because he wasn’t smart enough to think of a better solution. Vowing to ensure this never happened again he dedicated himself to mastering not only his powers but combat itself so that he would have complete control over both.

Seeing the potential to be even more powerful than himself Alex’s father Tank decided that like it or not Alex would learn everything he had learned about being a warrior in his sixty years of life. Which Alex spent every waking second perfecting until he realized that no matter how much he honed his skilled if his mind dulled he would always wind up at the same outcome as he had with Marcus. It was around middle school where he began to take his education more seriously. He would spend hours after school studying the periodic table and chemical reactions all in an effort to optimize his ability.

Once he had reached adulthood he was a well rounded young man, fit and healthy with a 3.8 gpa most colleges would love to have him. That wasn’t his plan for the future however, instead he immediately made his way for an underground fighting competition his father had mentioned. A tournament fought and hosted by powered individuals usually with millions of dollars riding on each championship bout. Despite his being one of the youngest fighters there the combination of his fathers training and his knowledge of his own capabilities and versatility he managed to Stun the underground community by Making it to the Final round and securing a draw against the three time champion. Due to the title holding advantage the champion kept their title but their honorable nature had them giving Alex half of the winnings a whopping 15 million dollars. Taking his winnings Alex left the competition behind ,much to the dismay of his fans and rivals, opting instead to buy his mother a house and property. Afterwards he Bought a nice MMA gym where he trains others in the techniques he has learned, he calls his gym “big brothers gym” in honor of Marcus and the role he feels he should have played. While he still has a few million dollars he sits one you wouldn’t be able to tell by how slowly he spends it.

Personality: Alex is a cheerful and relaxed guy seemingly without a care in the world even when shit is hitting the fan he will always assure you that all is fine and that he can fix it. He is rarely frustrated or angry feeling as if he isn’t justified in feeling those things. He is eternally hard on himself always pushing himself to carry as much of the burdens as he can even when he himself is at the breaking point. His determination in unrelenting and his moral compass seemingly incorruptible. When paired with a stubborn will that would make a mule back down this guy knows exactly who he is and doesn’t intend to change any time soon.

Powers,Gear ,& Skills:
Subatomic Matter Mimicry/Manipulation- Alex is capable of turning his bodies atoms into perfect copies of whatever material he lays his hand on without needing to absorb or otherwise effect the material. When made of a material he can pass through the same material or absorb more of it into himself to increase his size and potential power. While made of materials he can morph and shape himself in a variety of wars from making blades arms to coating himself in blades, to making wings and even tendrils. However he must shed all of this excess matter and morph back to his human shape before he can turn into his human form. Switching materials requires him to revert to his human form and then make skin contact with the new material.

Combat practitioner- Alex does not claim to be a martial artist nor is he in reality. Instead he is a fighter whose entire defensive style is built upon a foundational understanding of Anatomy,Kinesiology,Accute knowledge of once physical capabilities, and tried and true techniques utilized by militarily forces all over the world. It is not flashy or elegant by any means, but as his opponents at the underground fighting arena and those who have trained under him have learned it is effective. It utilizes many Joint locks, Dislocations, Pressure points, and powerful knockout blows and is surprisingly aggressive usually opting to get in the first hit following immediately with a counter and a second blow.

Weaknesses:
Alex cannot shift from one material to another without reverting to human stage first exposing himself for a second or
Two.

Whatever the material is made of translates it’s weaknesses, for example wood is Flammable, metal tends to be magnetic, stone tends the shatter and sheer.

Liquids are very hard for him to reform from or maintain any semblance of control besides basic movement. Gases are even worse in theory but he has never tried it for fear of being scattered by the wind.

Associations:
Abigail Stain- Occasional Client
Open to more

Fears: Being forced to take lethal action, needing to ask others to help him in risky scenarios. Loosing control of his powers and being unable to come back.

Goals: To defend others by teaching them to defend rhemsekves, and to hide and protect powered individuals who want to harm them.

Likes: Sugar cane, Telling a different story every time someone asks about his eyepatch, When people are willing and able to stand up for themselves, those little apple pie pockets from fast food restaurants,Accessories for his eyepatch.

Dislikes: Thinking about Marcus, People Who let others walk on them, people who walk on others, People taking things too seriously, all the rivals who want to fight him from the tournament.
Other:
Owns the “big brother” mma gym in Manhatten
Drives a Jeep 4x4.
Is surprisingly Knowledgeable about chemistry, The periodic table, and the properties associated with materials
 
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Name: Astarte Cainhurst.
Aliases: Ark, Blood Diamond
Age: 34
Gender: Female
Nation of origin: Dallas, USA
Occupation: Model, Assassin, Hunter, and Celebrity Chef

Appearance:
Height: 6' 2" (Varies), Weight: 240lbs (Varies)
A towering young woman in her appearing as if in her early twenties with a well proportioned if extremely curved figure. wrapped in toned muscle especially within her thick legs and an overall hourglass frame. Fine platinum blonde hair flows down past her lower back, whipping around her fair-skinned body. Giving either a form of vanity or want however her appearance appears to have been carefully sculpted with the features of various targets to the point of an undeniable beauty to the smallest feature. This has actually been a result of the use and experimentation of their abilities over the course of there teenage years. As a result of her power when in full use, however, her appearance, figure, height, and weight tend to vary depending on how much she has consumed and allocated such material, as well as if she chooses to take any alternate forms for necessity or want to conceal her identity. Her choice of outfits does not help much however for her modesty, their default size resulting in anything other than custom-tailored garments less than ideal as well as the trend to adopt different forms requiring outfits for each to fit the identity. She does, however, possess a custom black bodysuit however for when it is required, it is constructed from a unique polymer to expand and contract to their current shape while remaining tightly fitted regardless.

Goals: Taste all the Flavors of the World, Enshrine their name in history.

Likes: Adrenaline, Cats, Fashion, Gourmet Meals, Theatrics

Dislikes: Dogs, Frozen Food, Manipulation, Pollution, Silence

Fears: Control, Forgotten, Isolation, Starvation


Personality:
Energetic and Optimistic on the surface with a constant smile and lust for life, her more light-hearted and casual approach to subjects can be disorientating at first with how lightly they appear to take ever the most serious of subjects and injecting either humor or sly teases throughout. Seeming to have a very outgoing approach when not working, this is not to say she does not demonstrate her intelligence when needed, just she has become quite apt at separating the need for fun and need for seriousness, though has shown preference in her methods to rely on natural instincts and gut feelings to play things out by ear when needed. Friendly and cheerful, she can be extremely social, teasing, flirting without seriousness, and laughing any real negatives or shortcomings to instead keep moving.

Holding herself with high confidence she holds the best of intentions in most of her actions, though she seems to push many rules at the same time as her focus is more on the objective and result rather than how she gets there. When relaxed she can appear almost serene, though at the same time ignites during times of physical activity with severe problems in holding back which of course results in its own issues. She has displayed somewhat of a vanity in a sense in regards to appearance, more focused inwardly on themselves in how they are perceived that externally, though such a state can rapidly change when it comes to carrying out the more serious of her tasks. Capable of taking on any role needed and acting it out with flawless precision, even the most scrutinous of eyes will take such as genuine since in a way due to her abilities it is.

The emergence of her powers while initially traumatic eventually shaped a bizarre belief and potentially world view, showing little remorse for lives taken with the abilities due to not viewing such lives as actually lost and instead simply living on within her. This wide array of memories, experiences, and personalities held within her may actually be the reason she acts as she does, seeing some form of intimacy in the process of taking another into herself and having them become part of a greater whole. The shared emotions often combining and if directed towards a single purpose it can be seen that conflicting with the woman is not as simple as it seems, their existence itself having a legion of wills working in tandem to a singular unknown goal.

Powers: Nutrition-Based Empowerment and Digestive Adaptation:
  • Cibopathy: Allows the user to psychically perceive the presence of food and/or drink at will. In addition, they can perceive the contents, composition, and history of the items when consumed allowing for the exchange of knowledge, skills, and experience depending on the item in an advanced form of Retrocognition.
    • Cibolinguist: Allows the user to speak the languages of dishes recently consumed.
  • Ciboinvalescors: Allows the user to increase in strength and durability the more they eat. The greater the quality/nutrition of the meals they consume the greater the effect. A prolonged diet of such can give lasting results as well as allowing elements and properties of items regularly consumed to be incorporated into their body.
    • Viresarantheacist: This ability can receive bestow the user with an inhuman surge inability following the consumption of spinach.
  • Cibocelerent: Allows for the preparation and cooking of foods with superhuman speed and efficiency.
  • Ciboformautary: Allows the user to transform either partially or fully into elements consumed, should sufficient amounts be consumed they may add such to their bass for various other transformation based effects.
  • Consumptive Growth: The user may rapidly increase both their size, density and/or mass via the consumption of sufficient material, the effect allowing them to drastically increase their durability and strength as well as the by-product of certain healing applications.
  • Contortive Ingestion: The user is capable of swallowing many objects whole by distorting their dimensions without damage, in essence funneling the matter into their mouth without affecting its volume or mass. This also allows for items to be consumed that would overwise be harmful to the individual without ill effects such as from temperature, toxin, or more.
Skills:
To list the full range of talents acquired by Astarte over her life, especially after the gaining of her abilities would be an effort in futility given their volume, having consumed countless elements over the years, making them far more knowledgeable and skilled than one would assume. However the most prominent skill has been the one entirely their own, namely, her ungodly willpower which as allowed her to maintain the mental stability she has, followed shortly by skills as both an actress and in subterfuge in general. Other abilities that can be defined as purely her own is their ability as an Executive Chef, Sommelier, Gourmont taster, and even expertise in Gastronomy, preferring to prepare all meals herself in a rather unique manner that includes strange rituals under the guise of "food honor" or respect. Regardless of the Bizarre nature of such the results however speak for themselves. To the public, however, she is known for her appearance, personality, and skills obviously as a Chef, Model and Hunter with their work as an Assassin being a closely guarded secret under the guise of alternate identities.

Gear:
In addition to her usual tools of the trade for the profession, she is currently pursuing there are three notable items she is known to have in possession.
Chefs Knife: A well-forged blade considerable history and value, forged from 640 layers of Damascus steel with fine carbon steel and age of both its bog oak handle as well as its diamond and platinum adornments.
Compound Bow: A high-end hunting bow complete with a wide assortment of arrow types though the more exotic ones retained for her less public profession.

Weaknesses:
The greater level her powers are pushed to, the greater the calorie requirement in order to maintain the effects resulting in careful management of resources being needed. In addition, she can be highly secretive in what she knows and how she acts resulting in trust issues being highly likely within a group. There is also her desire for the exotic and extravogant meals in vast quantitys being afflicted with an extreme case of Hyperphagia.

History:
She held a somewhat normal childhood within a rural family though her habit of troublemaking as well as position as the sheriffs daughter did cause a great deal of conflict at times. This wouldn change however with the development of her powers, the event being quite traumatic initially and resulting in severe malnutrition from a developed Cibophobia. This, however, had her being saved my a close friend who had also developed their own gifts, allowing her to accept the nature of the abilities and overcome the initial trauma slowly shifting her view of what was occurring to something far more, to view the final moments of what was eaten as less of a fear and more of a natural progression in the transfer of life. While others may view eating as a simple human necessity the girl would have such become almost a ritual with deep thanks and respect to what is consumed eventually leading to her aliases and hidden identity name of Ark.

Life would resume in a new fashion for her, their friend helping them develop and understand their abilities until his unfortunate passing within their mid-teens, resulting in her eventual leaving of the rural in favor of the urban, starting her path towards living far freer than before. It was this path that would eventually have her fall into the eye of the media, initially as a model but soon gaining a spot as a personality in many a cooking publication and shows. Her past time as an avid hunter, however, did cause a good deal of controversy at times most notably in their fashion choices of furs and leathers though she remained unapologetic and had established enough of a base to instead spin the attention to push her career further. Unbeknownst to the common populace was another career and pastime as the Assassin Ark, The Blood Diamond whose name would appear sporadically with the death of certain unsightly elements of criminal society or individuals of issue. Her selective nature on these contracts did have them avoid individuals of particular innocent or altruistic natures, however.


Other:
Theme:
 

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Appearance:

Name: Will Stimm

Alias: Shadowbreaker

Age: 22

Gender: Male

Nation of origin: San Francisco, USA

Occupation: Professional Photographer, Thief, Monkey (slang for a guy who sneaks into places and lets a hitman or some other criminal inside of houses and such)

History: Will's father raised him all by himself; his mother had died in childbirth. After middle school, his father got kicked out of his job as a tech consultant, and he went job searching while Randall juggled being a newsboy and stealing using his power. This was clunking and messy, often leading to him having to run away from the people. They made enough income for him to go into a university and get a job doing photoshoots and similar stuff. Eventually, he was hired by some nature magazines to take photos of animals. His father died soon after.

Since then he's traveled around the world using his job as an excuse, and Will's been with a few criminal teams for money and excitement. He's honed his powers and now is very fluid with them, to the point where he can get out of almost any danger in a flash. He's getting kinda famous on the dark web as a reliable person who can sneak through houses and disable security, and has never been caught once. Will has also angered a few people on the dark web thanks to his abilities. They either want in on the jobs that he's taken or he's stolen from them. Right now most of his jobs are in cities.

Personality: He is smart but rarely draws on his intelligence when doing things; instead he relies on his accurate instincts, his stellar reactions, and his powers to get by. Will's not one to miss the action, and takes almost no responsibility for his actions. He's got a reputation for only accepting risky jobs, and has a thing for nifty gadgets. Aside from his Gryffindor behavior, he's also pretty selfish. He values his own life before all others and only helps others if he's got a good chance of survival.

As a confident guy with a quick escape, he often underestimates the risk of things and gets in trouble sometimes.

Powers: "Fourth Dimensional Travel" He can basically move through space like it's nothing. Will can go through walls and objects and can move with no concern for gravity if he chooses. Explosions still hurt, but he can escape them quickly. This can only be done for about five minutes at the longest.

Gear: "Sticky Grapple Gun" A grappling hook gun with a sticky blob on the end that makes it stick to smooth surfaces. The grapple can be retracted by pressing a button on the gun, and the grapple can be shot with a ton of pneumatic force.

"Goggles" A pair of high-tech goggles with infrared and night vision modes as well as a zoom feature.

"Laser Cutter" A laser cutter meant for glass that is also able to give people first-degree burns.

Skills: "Breaking and Entering" He's able to silently break into houses and get out without being noisy.

"Intimidation" A lot of people don't know the best of the best on the black market, so when he brings out a large gun-shaped thing that he shoots a laser with, they run. Will's good at playing up the damage he can do to people.

"Self-Defense" He can defend himself, however other people might think. Capable of putting most people to the ground but not good at all against well-trained professionals.

Weaknesses: Impulsive, getting him into trouble, and tends to want to use his cool gadgets instead of just using his powers. Essentially likes being dramatic instead of efficient.

Associations: Any detectives are likely to have heard of him, as well as any assassins. Is heist buddies with Keethan.

Fears: Dying, losing his powers, losing his reputation

Goals: Pull off the greatest heist in history. He's not sure what it is yet - but he'll come up with it eventually.

Likes: Flying, the thrill of the chase, the adrenaline when breaking in

Dislikes: Getting caught, actually getting close to dying, incompetent teams he's paired with.

Song: (I recommend listening to it while reading my post)

Appearance:

Name: Matt Turkman

Age: 24

Gender: Male

Nation of origin: England

Occupation: Bartender, Hunter

History: As a young kid, Matt's abilities were quickly found out, and his father physically abused him and got him to think that his powers were a curse, not a power. He moved to NYC when he became an adult and got into the underground metahuman tournament to learn more about metahumans but not receiving many answers. The first time he fought he made it to the quarterfinals, beaten by Alex. After that Matt entered a lesser tournament that he promptly won, receiving two million as a cash prize. He won a few more to get himself some more money before quitting.

Matt got a job as a bartender, not quite knowing what to do except gather more information. He keeps all the tidbits of information he receives in a little notebook that is closely guarded and in his pocket. He knows the identities of many metahumans but is unwilling to do much about it.

Personality: Inside, he's self-doubting and insecure, while in public he seems confident. Matt is naturally perceptive and cunning and rarely gets hotheaded. He is more likely to get cold, cutting more of his morals in the process and laser-focusing his attention on things. As the coolheaded guy, he is often the one to diffuse bar fights without physically interfering and failing.

Powers: Density Control: Matt can change the density of objects, making himself very light, making something really heavy, etc. He can do this for anything relatively nearby, and it is used for a number of things.

Gear:

Skills: Combat: He's not trained in any particular fighting style but he can defend himself well, and his strength and speed make up for what he lacks in technique.

Parkour: Using his power he can increase his buoyancy and make himself lighter in the air. Matt uses this to do parkour when chasing after super-powered people. This usually happens only when nobody is looking.

Weaknesses: Is unwilling to accept help

Associations: Works with and knows of Juniper, lost to Alex in a tournament.

Fears: Becoming soft and him convincing himself that his curse is a blessing.

Goals: Somehow removing the curse from himself without killing him.

Likes: The night in NYC, the thrill of fights and chases, doing parkour

Dislikes: The constant noise of NYC, bad food

Other:
 
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Appearance:
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(White hair, tan skin, green eyes, light freckles, Usually wearing her favorite red leather jacket with high waisted pants and combat boots)
Name: Juniper (June) Connolly,
Age: 24,
Gender: F
Location: Born and raised in NYC
Occupation: Bar tender, so basically therapist for drunk people

History:
June was born in 1996 in the back of a truck. Her mother died giving birth, along with her grandmother, great grandmother, and so on. So she doesn’t want to have any children of her own because of her family’s misfortune. She grew up a single child with her dad who never re married. He was a good dad, a great one. Every Friday he would take her out to get ice cream and he would help her with her homework. But it all changed on June’s 14th birthday. He was driving her out of the city to her grandparents’ house when they stopped because of a flat tire. It was thundering at the time so her dad ran as fast as he could to fix it while she was left in the car. A lightning bolt hit a tree near where they pulled over and it was falling right on top of her dad. She yelled for him to get out of the way from inside the car, but he couldn’t hear her. She quickly opened the door and reached out and yelled for him. He finally realizes what was going on but was frozen. The second before the tree was going to hit her dad June reached up and yelled out “STOP”. Her dad winced expecting a big thump. There was no thump. There was no crash. Her dad slowly looked up to see June standing in the middle of still rain with her hands reaching out for the huge tree. The tree was hovering in the air. Nothing was holding it. Little 14 year old June carefully set the tree down beside her. The dad looked stunned, then his expression turned angry. He stomped over to her and grabbed her arm aggressively . “You are never to do that again. You hear me?” He sounded angry and disappointed. June looked stunned and scared. “You hear me?!” She nodded terrified. He threw her arm down and said “we are going home.” June didn't know what she did wrong, she was scared. She wasn’t usually scared of anything, but right then as the person she loved the most turned his back on her was the most terrified she will ever be. He mumbled something as he walked back to the car, she followed close behind.

From then on he treated her completely different. No more ice cream on Friday after school, and he now expected her to do her homework on her own. He treaded her like a stranger he never gave the benefit of the doubt to. Of course it didn’t help when she came out as bisexual. She moved out as soon as she could. Thanks to him she wasn’t so quick to trust others. She was tough and she didn’t need anything else.

She dropped out of high school against her father’s wishes and moved out. When she moved out she needed some way to vent and de-stress. She took up kick boxing. Although she’s amazing , and practically the best in the gym, she never took it up professionally (but she totally could if she wanted to). Juniper got a motorcycle and a nice tiny appartement. Until she was 21, she worked as a mechanic, and she was pretty good at it. The only time she uses her powers is to help her carry something heavy, or clean her room, but she takes many precautions when doing so. She started working as a bar tender after being a mechanic. June meets a lot of people like her at the bar, so she knows a lot of other metahumans. The bar is actually a hot spot for them, but they keep it under the radar pretty well.

Personality:
June is hot headed and stubborn. She doesn’t take any of your sexist bull shit and is very strong willed. She’s pretty smart but horrible at school. June doesn’t get along very well with most people, but she’s not completely unfriendly. She’s mastered the art of avoiding conversations, and rather sit in respective silence. Deep down she cares a lot about her friends and is very loyal.

Powers/ skills:
She has telekinesis. The most she has ever lifted is a gigantic tree, but she has the ability to rip an entire building apart on a sub atomic level (at the expense of going into a coma for three days and getting a serious nose bleed.)
Amazing at kick boxing.

Weaknesses:
-she can’t control any gasses or liquids, at least not very easily
-won’t stand much of a chance against anyone who is super good at fighting without using powers
-refuses to use powers because she’s scared she’ll loose control

Relations:
-Works at the same place as Matt Turkman
-heist buddies with Keethan Joglo and Will Stimm

Fear:
-She has a fear of getting too close to someone because of what happened with her father.
- She’s afraid of spiders, a lot.
-And she has a fear of her powers being found out.
-She also is afraid of commitment.

Goal:
She has a goal to make a network of connections for all meta humans so they can protect each other.

Likes:
-She likes beer, specifically IPAs.
-She likes using telekinesis on liquids, it’s really fun.
-She likes to take walks to clear her mind
-And she likes punching things, a good old fight

Dislikes:
-She doesn’t like spiders
-She doesn’t like bud lite, it’s disgusting
-She doesn’t like being uncertain
-And she doesn’t like being told what to do

Other:
Who’ll Stop The Rain
It reminds her of the time she Used her powers for the first time, when she literally stopped the rain.
Agree to Disagree
It represents how she deals with conflict between herself and someone else. She doesn’t like to get involved and rather tends to agree to disagree.
Social Cues
It resembles her struggle to live without using her powers. They are apart of her and she has a hard time knowing that she can’t be herself completely.
She’s bisexual. She wants to live a normal life without fear of being found out. Deep down she wants a group of friends to call family
———————————————————
Appearance:
IMG_8365.jpeg
(Fiery red hair, light green eyes, 5ft 4, petite but athletic, scar on left eye, usually wearing nameless organization suit unless undercover, then she’s wearing a hoody with jeans and combat boots)
Name: Cassandra (Cass) Warren
Age: 25
Gender: Female
Nation of origin: Born and raised in New York (or wherever the nameless organization hq)
Occupation: nameless organization

History: Cassandra was brought into this world with one purpose: to kill meta humans. Her mother and father where hand picked to give Cassandra mostly dominate physical features. From the day she could walk she started training to become the organization’s deadliest weapon. She mastered tae Kwon do, jujitsu, kickboxing, and aikido by age 16. She favors Tae kwon do, but has incorporated every one of her martial arts into her fighting style. She was also trained long and hard in parkour. After she mastered her body, she went on to weapons. She was an amazing shot and great with a bo staff, but was also fond of the sword. By age 20 her training was completed, but she continued to grow in strategy as she fought more metahumans.

Although her training was done at age 20, she started taking jobs when she was 17. Many other agents were skeptical about fighting along side a child. She proved her strength to them. In her 23rd job she was facing a pretty powerful meta human and she nearly lost her left eye. The organization’s medical team was able to save her ability to see, but it still left a pretty nasty scar. So far, she has 49 kills and excited to get her 50th.

Personality: Cass’s whole life is based off the organization. She hasn’t really made a personality for herself. Except getting cocky on missions and flaunting her skills about. She’s pretty serious when it comes to missions, and can’t tolerate any metahumans. But if you where to take away the organization, I guess there would still be a child wanting to experience the world. She would be carefree and loyal to whoever pulled her from the organization’s nightmare of a life. She would make a great friend, and she would have a surprisingly good sense of humor without realizing it.

Skills & Gear:
-Fighting style: a mixture of tae kwon do, jujitsu, akido, and kick boxing, favoring tae kwon do
-parkour: also trained in the organization
-has the gear supplied by the organization
-3 hand grenades
-2 daggers (strapped to each leg)
-sword attached to back
-hand gun
-occasionally a sniper rifle

Weakness:
-She has pretty good physical strength, but out of all of her attributes, it’s the weakest.
-She’s also pretty vulnerable to heat, she’s been inside all her life, so being exposed to heat can drain her stamina
-There’s a spot on her ankle that her fighting style sacrifices for a good stance, She doesn’t pay too much attention to it because it’s small and only a master of sparring can spot it. If you manage to sweep it, her whole stance is done for and hard to salvage. She gains a since of respect for who ever catches it.
-Electricity, She was shocked with electricity if she messed up in training, and it’s hard for her to get out of the tiny panic attack that is triggered when she sees it.

Assosiations: She’s memorized all meta humans that are existing in the nameless organization’s data base. Her Father, the person that has taught her everything he knows and more.

Fears:
-loosing: her whole life is based off of winning, she’s afraid of letting down the organization.
-electricity: she was shocked when ever she messed up during training, it’s a bit traumatic
-centipedes: she doesn’t like all the legs

Goals: To kill all existing meta humans, and carry out all of the organization’s wishes.

Likes:
-winning
-training
-her mentors (even if they treat her like trash, they are the closest thing to family)
-killing metahumans
-riding on motorcycles through the city and listening to music, it’s a rare pleasure, but she treasures it

Dislikes:
-electricity: abused with it in training
-loosing
-bugs
-getting hurt and suspended from work
-metahumans

Other:
You’re Gonna Go Far Kid
This relates to how she was trained to fight from a young age and manipulated to kill innocent lives.
Fever
“Fever” in this song symbolizes the organization’s grasp on her life.
Killer Queen
This song represents her strength and will power in fighting. She’s a killer queen.
 
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View attachment 739721
(Usually wearing her favorite red leather jacket with high waisted pants and combat boots)
Juniper (June) Connolly, 24, F
Born and raised in NYC
Bar tender, so basically therapist for drunk people
June was born in 1996 in the back of a truck. Her mother died giving birth, along with her grandmother, great grandmother, and so on. So she doesn’t want to have any children of her own because of her family’s misfortune. She grew up a single child with her dad who never re married. He was a good dad, a great one. Every Friday he would take her out to get ice cream and he would help her with her homework. But it all changed on June’s 14th birthday. He was driving her out of the city to her grandparents’ house when they stopped because of a flat tire. It was thundering at the time so her dad ran as fast as he could to fix it while she was left in the car. A lightning bolt hit a tree near where they pulled over and it was falling right on top of her dad. She yelled for him to get out of the way from inside the car, but he couldn’t hear her. She quickly opened the door and reached out and yelled for him. He finally realizes what was going on but was frozen. The second before the tree was going to hit her dad June reached up and yelled out “STOP”. Her dad winced expecting a big thump. There was no thump. There was no crash. Her dad slowly looked up to see June standing in the middle of still rain with her hands reaching out for the huge tree. The tree was hovering in the air. Nothing was holding it. Little 14 year old June carefully set the tree down beside her. The dad looked stunned, then his expression turned angry. He stomped over to her and grabbed her arm aggressively . “You are never to do that again. You hear me?” He sounded angry and disappointed. June looked stunned and scared. “You hear me?!” She nodded terrified. He threw her arm down and said “we are going home.” June didn't know what she did wrong, she was scared. She wasn’t usually scared of anything, but right then as the person she loved the most turned his back on her was the most terrified she will ever be. He mumbled something as he walked back to the car, she followed close behind. From then on he treated her completely different. No more ice cream on Friday after school, and he now expected her to do her homework on her own. He treaded her like a stranger he never gave the benefit of the doubt to. Thanks to him she wasn’t so quick to trust others. She was tough and she didn’t need anything else.

June is hot headed and stubborn. She doesn’t take any of your sexist bull shit and is very strong willed. She’s pretty smart but horrible at school. She dropped out early and worked as a mechanic until age 21, when she started to work at a bar she ate at as a kid. And she’s pretty good at it. The only time she uses her powers is to help her carry something heavy. June meets a lot of people like her at the bar, so she knows a lot of other metahumans. The bar is actually a hot spot for them, but they keep it under the radar pretty well. She has a decent, small apartment. June doesn’t get along very well with most people, but she’s not completely unfriendly.

she has telekinesis but also pretty skilled in martial arts, so she knows how to protect herself from people who might find out. The most she has ever lifted is a gigantic tree. She doesn’t use it very often. She uses it to clean her room from time to time, but takes a lot of precautions when doing so.

She could know anyone from the bar, comment on this if you want any relation to june.

She has a fear of getting too close to someone because of what happened with her father. She’s afraid of spiders, a lot. And she has a fear of her powers being found out. She also is afraid of commitment.

She has a goal to make a network of connections for all meta humans so they can protect each other.

She likes beer, specifically IPAs.
She likes using telekinesis on liquids, it’s really fun.
She likes to take walks to clear her mind
And she likes punching things, a good old fight

She doesn’t like spiders
She doesn’t like bud lite, it’s disgusting
She doesn’t like being uncertain
And she doesn’t like being told what to do

She’s bisexual, she wants a dog, and she wants to live a normal life without fear of being found out. Deep down she wants a group of friends to call family
Woah that’s really long...
 
View attachment 739721
(Usually wearing her favorite red leather jacket with high waisted pants and combat boots)
Juniper (June) Connolly, 24, F
Born and raised in NYC
Bar tender, so basically therapist for drunk people
June was born in 1996 in the back of a truck. Her mother died giving birth, along with her grandmother, great grandmother, and so on. So she doesn’t want to have any children of her own because of her family’s misfortune. She grew up a single child with her dad who never re married. He was a good dad, a great one. Every Friday he would take her out to get ice cream and he would help her with her homework. But it all changed on June’s 14th birthday. He was driving her out of the city to her grandparents’ house when they stopped because of a flat tire. It was thundering at the time so her dad ran as fast as he could to fix it while she was left in the car. A lightning bolt hit a tree near where they pulled over and it was falling right on top of her dad. She yelled for him to get out of the way from inside the car, but he couldn’t hear her. She quickly opened the door and reached out and yelled for him. He finally realizes what was going on but was frozen. The second before the tree was going to hit her dad June reached up and yelled out “STOP”. Her dad winced expecting a big thump. There was no thump. There was no crash. Her dad slowly looked up to see June standing in the middle of still rain with her hands reaching out for the huge tree. The tree was hovering in the air. Nothing was holding it. Little 14 year old June carefully set the tree down beside her. The dad looked stunned, then his expression turned angry. He stomped over to her and grabbed her arm aggressively . “You are never to do that again. You hear me?” He sounded angry and disappointed. June looked stunned and scared. “You hear me?!” She nodded terrified. He threw her arm down and said “we are going home.” June didn't know what she did wrong, she was scared. She wasn’t usually scared of anything, but right then as the person she loved the most turned his back on her was the most terrified she will ever be. He mumbled something as he walked back to the car, she followed close behind. From then on he treated her completely different. No more ice cream on Friday after school, and he now expected her to do her homework on her own. He treaded her like a stranger he never gave the benefit of the doubt to. Thanks to him she wasn’t so quick to trust others. She was tough and she didn’t need anything else.

June is hot headed and stubborn. She doesn’t take any of your sexist bull shit and is very strong willed. She’s pretty smart but horrible at school. She dropped out early and worked as a mechanic until age 21, when she started to work at a bar she ate at as a kid. And she’s pretty good at it. The only time she uses her powers is to help her carry something heavy. June meets a lot of people like her at the bar, so she knows a lot of other metahumans. The bar is actually a hot spot for them, but they keep it under the radar pretty well. She has a decent, small apartment. June doesn’t get along very well with most people, but she’s not completely unfriendly.

she has telekinesis but also pretty skilled in martial arts, so she knows how to protect herself from people who might find out. The most she has ever lifted is a gigantic tree. She doesn’t use it very often. She uses it to clean her room from time to time, but takes a lot of precautions when doing so.

She could know anyone from the bar, comment on this if you want any relation to june.

She has a fear of getting too close to someone because of what happened with her father. She’s afraid of spiders, a lot. And she has a fear of her powers being found out. She also is afraid of commitment.

She has a goal to make a network of connections for all meta humans so they can protect each other.

She likes beer, specifically IPAs.
She likes using telekinesis on liquids, it’s really fun.
She likes to take walks to clear her mind
And she likes punching things, a good old fight

She doesn’t like spiders
She doesn’t like bud lite, it’s disgusting
She doesn’t like being uncertain
And she doesn’t like being told what to do

She’s bisexual, she wants a dog, and she wants to live a normal life without fear of being found out. Deep down she wants a group of friends to call family
Wpuld you mind putting the categories back in thete otherwise its kinda a big old word wall. Looking good so far though still need to get home to read.
 
Bartolemew.jpg

Name: Bartholomew "Barty" McHanson(Stage/Fake name).
(John Richards).

Age: 29

Gender: Male

Nation of origin: United States, Chicago, Illinois.

Occupation: Stage Magician in a traveling circus

History: John Richards was born to a family affiliated with organized crime. Of course as young child John had no clue of the true nature of what his family did. John was the youngest in his family having two older brothers and a twin sister whom he formed a close bond with from childhood. He was never as strong as his siblings having a weakness of body that made it so he could hardly go out and run around with other children. This sort of weakness led John to the conclusion that he needed to find other ways to stand out and be noticed in life. He became the running star of his little household, trying to make a show out of every little thing. When John reached the age of fourteen the family business was roughly introduced to him after his father was killed in a shootout after an altercation in a specific job.

John's older brothers were already part of the organization at that point while John and his twin sister were being trained on how to handle firearms as well as knives. The grief did get to John at times though any time that he cried was firmly behind closed doors, not letting his showman persona dive for even a short time. When he turned fifteen John began to carry around a staff which he learned to use as a weapon just in case. John didn't begin to do actual illegal activity until he turned eighteen and at that point his twin sister who had been his best friend since childhood began to see a young man who was part of the crime ring. John felt a bit miffed that his sister began to be 'abandoning' him but as with anything else that bothered him in his younger life he did not let it show.

A few months after John truly began to join his family everything came to an end. Law enforcement intercepted them and cornered the group in a singular area. John's brother's were killed before they even found that temporary safety and just before they were overrun cornered and arrested or killed John took his sister by the hand as if saying goodbye and something incredibly odd happened. When John opened his eyes they were gone. Him and his twin were standing in an alley three miles away from that building. He felt sick to the stomach and his limbs were shaking but he was free. His sister didn't seem to share the positivity of that freedom. She was angry with John that he'd done that and he hadn't taken anyone else. She left in a fit, leaving her brother alone.

On that day John Richards died. The man's face was never recorded and after his random disappearance he was presumed dead. A few months after that a man by the name of Bartholomew McHanson joined a traveling circus as a talented and charismatic stage musician.

Personality: Bartholomew is a loud individual who refuses not to be noticed. He thrives in any sort of limelight and every move he makes seems to be an attempt to put on a show. He never seems to be a man who takes anything at all seriously and to him everything is an act. He is very adept at hiding his emotions and he finds people who cannot do so a little bit amusing. In his mind the man who was John Richards is truly dead with the only thing keeping that part of himself alive being his twin whom he has no clue where they are though he is keeping an eye out for her. Money doesn't seem to be something Bartholomew is all too interested in. Though he does acknowledge the fact that he has powers and the months he spent on the road were used to hone them, he doesn't use his abilities in his acts and he rarely does use them, seeing them as a tad bit distasteful. Bartholomew is not one who is quick to hop into a fight either, he doesn't much care for combat or violence though if forced to he is not a fan of mercy of any sort. In his mind if someone decides to try and start something with him any pain they receive is simply the punishment for that. Bartholomew isn't a fan of being alone or isolated.

Powers,Gear ,& Skills: Bartholomew's power is teleportation. He can get himself, or any object or person from point A to point B instantly so long as he is familiar with where they are going. After much practice Bartholomew can pull this off instantly. To teleport a person or object other than himself he has to be directly touching them. Sometimes as with his first time using the power the teleportation area is completely random. Of course that can be dangerous as he could've ended up half in and half out of a wall, crushing his internal organs.

Bartholomew is talented in the uses of multiple weapons, such as handguns, small blades and his favorite of all battling with his cane.

He's not all too great at hand to hand as he is physically weak, but he does know a few if he catches someone off guard.

Bartholomew travels light but he does have a cane which never leaves his person, it is painted quite lavishly but it is made of metal and he knows well how to use it. He does own a low calibre pistol though he doesn't carry it often as he's got nowhere to hide it on his person. He owns a switchblade in case he's got no other choice then to us it. It is normally hidden on his person out of sight but he can have it in his hand in seconds if he needs it.

Very good at the normal stage magic tricks that you'd expect to see someone of his position do. (Hates tricks involving animals, rabbits for instance).

Weaknesses: If Bartholomew uses his power too much he becomes sick to his stomach and physically spent making it so he can barely stand. Bartholomew cannot send someone somewhere he has never been safely, if he tries they could reappear inside of a wall or floor or ceiling etc. Bartholomew's powers do not work when dealing with air tight areas. To put it simply he needs an opening as small as it may be to get into something. If put into an airtight space he cannot simply teleport out of it. Bartholomew is an arrogant and vain man he doesn't like to come to terms with the fact that he could fail at absolutely anything. He doesn't like to admit there are things he is not good at. Bartholomew also has a habit of penting up his emotions, causing him stress. He feels that if he lets his true self show he has failed at the most fundamental level as he doesn't see the young John Richards to be anyone worth anything.

Associations: (Willing to make them but so far have none in mind).

Fears: Isolation.
People finding out who he really is. Not just John Richards but how he feels.

Goals: To retain his freedom and hopefully regain connection with his sister whom he suspects is also powered.

Likes: Good humor.
Mirrors.
Showing off.
Being Praised.
Card tricks.

Dislikes: Most animals
Emotional people
Critics.
Crude Language.
Incredibly sugary foods.

Other: N/A
(Hope that works alright if not let me know).​
 
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Name: Melissa Winters
Age: 20
Gender
Nation of origin: USA, Detroit, Michigan
Occupation: Mostly odd jobs, moving from place to place.
History:

Detroit is a hard city, a dirty city, despite once being one of the centers of the automotive. It was left behind for cheaper construction, and left a place that seemed to forge some people into metal or snap them in two. Melissa is one of those who had been strengthened by he experiences. She never knew her father, and her mother well… lets just say she had a lot of uncles and she came home from work early in the morning smelling like booze, cheap perfume and pole wax. It left Mel alone most of the time, and that allowed her time to be a bit industrious. In a less than legal sense, at a young age she was stealing whatever she could either keeping it, or… well, selling it to class mates for a profit. It eventually moved onto drugs as she got into high school.

Yet, she was soon introduced to her passion. Activism, not, the quiet… holding up signs and shouting slogans. But physical, boots on the ground, fists in the air tear gas in your lungs and eyes… brawling with the opposite side activism. She’s young and emotional, and it made her feel like she was making a difference. Admittedly not many groups wanted to be associated with her… particular brand of making a difference and who could blame them.

Unfortunately for her… she might have gone a bit overboard and caught the attention of law enforcements. When the billy clubs came slamming down.. Well she didn’t feel it, not in that way. It felt like something was building up inside her from every strike, every blow… hell the point blank face shot with a rubber bullet didn’t even cause her to flinch. She let it out… and cops were thrown rather far away from the resulting blast. She ran unsure of what to do, and she’s been running ever since. Moving from place to place, and maybe… just maybe lending a hand to the downtrodden.


Personality:

She’s got a heart and she’s passionate about helping others. Yet, at the same time she’s got an aggressive streak about as wide as the last crater she left in the ground before she realized she had to vent or allow the energy building up within her to dissipate. So, sometimes her desire to help can get a bit… messy particularly when she sees injustice going on. She’s friendly though, and enjoys slamming beers and just getting rowdy.

Powers,Gear ,& Skills:
Kinetic Absorption- Kinetic energy is absorbed into her body leaving her not only unharmed but, it is stored within her like a battery. She doesn’t quite know all the applications of her powers. Currently she has been able to channel it into other objects, through her own body enhancing speed, and strength, and once managed to emit a blast of pure kinetic energy.

Mundane skills, brawling, automotive repair, rather good on a motorcycle, excellent alcohol tolerance

Weaknesses:
Over charged- Without proper venting the energy within her has been known to… want out. Often times this simply occurs when she touches something causing it to explode. In other situations she has created blasts that surrounds her entire body.

Gas, non kinetic restraints, fire, electricity, suffocation,

Associations: None as of yet.

Fears: Being captured and experimented on! Any form of imprisonment.

Goals: Truthfully, right now equal rights for people like her... bit hard though when simply putting your face out there seems to draw attention.
Likes: Fighting! Motorcycles, rebellion, freedom, and leather
Dislikes: bland food, cops, most politicians, these guys who seem to be chasing her down, tear gas
Other: (looking for images, and possibly songs.)
 
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Appearance:

Name: Will Stimm

Alias: Shadowbreaker

Age: 22

Gender: Male

Nation of origin: San Francisco, USA

Occupation: Professional Photographer, Thief, Monkey (slang for a guy who sneaks into places and lets a hitman or some other criminal inside of houses and such)

History: Will's father raised him all by himself; his mother had died in childbirth. After middle school, his father got kicked out of his job as a tech consultant, and he went job searching while Randall juggled being a newsboy and stealing using his power. This was clunking and messy, often leading to him having to run away from the people. They made enough income for him to go into a university and get a job doing photoshoots and similar stuff. Eventually, he was hired by some nature magazines to take photos of animals. His father died soon after.

Since then he's traveled around the world using his job as an excuse, and Will's been with a few criminal teams for money and excitement. He's honed his powers and now is very fluid with them, to the point where he can get out of almost any danger in a flash. He's getting kinda famous on the dark web as a reliable person who can sneak through houses and disable security, and has never been caught once. Will has also angered a few people on the dark web thanks to his abilities. They either want in on the jobs that he's taken or he's stolen from them. Right now most of his jobs are in cities.

Personality: He is smart but rarely draws on his intelligence when doing things; instead he relies on his accurate instincts, his stellar reactions, and his powers to get by. Will's not one to miss the action, and takes almost no responsibility for his actions. He's got a reputation for only accepting risky jobs, and has a thing for nifty gadgets. Aside from his Gryffindor behavior, he's also pretty selfish. He values his own life before all others and only helps others if he's got a good chance of survival.

As a confident guy with a quick escape, he often underestimates the risk of things and gets in trouble sometimes.

Powers: "Fourth Dimensional Travel" He can basically move through space like it's nothing. Will can go through walls and objects and can move with no concern for gravity if he chooses. Explosions still hurt, but he can escape them quickly. This can only be done for about five minutes at the longest.

Gear: "Sticky Grapple Gun" A grappling hook gun with a sticky blob on the end that makes it stick to smooth surfaces. The grapple can be retracted by pressing a button on the gun, and the grapple can be shot with a ton of pneumatic force.

"Goggles" A pair of high-tech goggles with infrared and night vision modes as well as a zoom feature.

"Laser Cutter" A laser cutter meant for glass that is also able to give people first-degree burns.

Skills: "Breaking and Entering" He's able to silently break into houses and get out without being noisy.

"Intimidation" A lot of people don't know the best of the best on the black market, so when he brings out a large gun-shaped thing that he shoots a laser with, they run. Will's good at playing up the damage he can do to people.

"Self-Defense" He can defend himself, however other people might think. Capable of putting most people to the ground but not good at all against well-trained professionals.

Weaknesses: Impulsive, getting him into trouble, and tends to want to use his cool gadgets instead of just using his powers. Essentially likes being dramatic instead of efficient.

Associations: Any detectives are likely to have heard of him, as well as any assassins.

Fears: Dying, losing his powers, losing his reputation

Goals: Pull off the greatest heist in history. He's not sure what it is yet - but he'll come up with it eventually.

Likes: Flying, the thrill of the chase, the adrenaline when breaking in

Dislikes: Getting caught, actually getting close to dying, incompetent teams he's paired with.
Appearance:

Name: Matt Turkman

Age: 24

Gender: Male

Nation of origin: England

Occupation: Bartender, Hunter

History: As a young kid, Matt's abilities were quickly found out, and his father physically abused him and got him to think that his powers were a curse, not a power. He got out of the relationship by moving to America and settling down in NYC. He was approached by the Silver Assembly (shadowy organization), and they introduced themselves as an organization dedicated to hunting down and killing those with powers. They explained that these powers were given by a cosmic force, and they had evidence to believe that they were trying to destroy humanity by giving people with dark intentions that would allow them to wreak havoc.

Matt bought the lie, and he accepted the job. Now believing himself as someone with dark intentions, he tried to help the Silver Assembly. He took a job as a bartender and started passing information to the SA, listening to drunk people's stories of people with strange abilities. He received a good salary between his bartender job and his other one. Every since powers have become more powerful, he's started going out himself and trying to see if he could kill any other people like him but only getting one or two people.

Personality: Inside, he's self-doubting and insecure, while in public he seems confident. Matt is naturally perceptive and cunning and rarely gets hotheaded. He is more likely to get cold, cutting more of his morals in the process and laser-focusing his attention on things. As the coolheaded guy, he is often the one to diffuse bar fights without physically interfering and failing.

Powers: Density Control: Matt can change the density of objects, making himself very light, making something really heavy, etc. He can do this for anything relatively nearby, and it is used for a number of things.

Gear:

Skills: Combat: He's not trained in any particular fighting style but he can defend himself well, and his strength and speed make up for what he lacks in technique.

Parkour: Using his power he can increase his buoyancy and make himself lighter in the air. Matt uses this to do parkour when chasing after super-powered people. This usually happens only when nobody is looking.

Weaknesses: Is unwilling to accept help,

Associations: Works at the same place as Juniper ( lilbean lilbean )

Fears: Becoming soft and him convincing himself that his curse is a blessing.

Goals: Somehow removing the curse from himself without killing him.

Likes: The night in NYC, the thrill of fights and chases, doing parkour using his curse to his advantage

Dislikes: The constant noise of NYC, bad food, and his curse

Other:
I’m guessing that Matt knows about Juniper’s powers?
 
Appearance:
xxBQ4E58nV_1Cgliuh6O4Ag7_gNVXO_WI5f8b7XSwX0ZzFGJELwQCXvPm9ik0kGiBzMPkkLpn5v_rCvh0p2WkBI9MbrVW6qtlQudAfapFHjE6pv4SJI4ByMp2WrpTNBlm9W1vvAt

Name: Keethan Joglo
Age: 27
Gender-Male
Nation of origin: NY, Brooklyn
Occupation: Theif

History: He had lived in an orphanage since birth. His parents were hunted by meta human hunters, but the hunters didn’t know that they had a child. He started finding out about his powers around the age of 11. After some months of testing his powers he began to realize his true power. He started with pickpocketing the people who worked at the orphanage, usually taking money to buy food that wasn’t some semi solid. After that he began to start doing bigger things. At 14, he entered a house and stole from it . At 16, he stole a car, and sold it to his buyer. At 18, his first bank. Once he left the orphanage however, he saw how many corrupt people there were. From then on, he swore to only steal from the arrogant rich, meta hunters, and the corrupt government,

Personality: he’s normally a good guy, often donates money to the people in the alley ways. He’s not exactly the most hardworking, as he doesn’t need to. He doesn’t get angry much, as long as you don’t support corrupt politicians, and meta hunters. He’s often quiet, and cautious. He normally, when not robbing, planning on how to help other metas. Oh and NEVER insult his parents or other metas, you’ll regret it. . .

Powers,Gear ,& Skills: He has density manipulation. Some abilities include
-Can dissaparate and reapparate
-can walkthrough most structures
-can disapparate small objects, but not living thing
-knives reappear to me if i want them too
-swords have plasma energy and can cut through a lot of things

Weaknesses:
-the longer he’s disapparated, the longer it takes to apparate
-the denser the wall, the harder to walk through
-can’t go through electric fenced, or anything kind of shocking security system
-if he starts getting angry, part of his body will start ”glitching” and disappearing and reappearing quickly

Associations: good friend of juniper and Matt. Often comes to their bar and gives them a cut of the heist. Will and him worked together on heist, both know about each other’s abilities

Fears:
-getting caught by meta hunters
-heights
-cockroaches(yes he really is)

Goals:
  • wants to make metas and humans equals
  • Wants to make meta hunters, and corrupt government people pay for their crimes.

Likes: (Like 3 or 5)
  • big cities with lots of lights
  • Low rider cars
  • Racing
    cooking

Dislikes: (Same as likes)
  • Paranoid/conspiracists people
  • Drinking
  • Loud people

Other: theme songs
-Game On
-Can’t Hold Us
normally wears black hoodie and jeans during heist, wearing this mask
F9918151-B7B9-4A92-816B-00C94CDCCC08.jpeg
ΩΩΩ
 

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Appearance:

Name: Will Stimm

Alias: Shadowbreaker

Age: 22

Gender: Male

Nation of origin: San Francisco, USA

Occupation: Professional Photographer, Thief, Monkey (slang for a guy who sneaks into places and lets a hitman or some other criminal inside of houses and such)

History: Will's father raised him all by himself; his mother had died in childbirth. After middle school, his father got kicked out of his job as a tech consultant, and he went job searching while Randall juggled being a newsboy and stealing using his power. This was clunking and messy, often leading to him having to run away from the people. They made enough income for him to go into a university and get a job doing photoshoots and similar stuff. Eventually, he was hired by some nature magazines to take photos of animals. His father died soon after.

Since then he's traveled around the world using his job as an excuse, and Will's been with a few criminal teams for money and excitement. He's honed his powers and now is very fluid with them, to the point where he can get out of almost any danger in a flash. He's getting kinda famous on the dark web as a reliable person who can sneak through houses and disable security, and has never been caught once. Will has also angered a few people on the dark web thanks to his abilities. They either want in on the jobs that he's taken or he's stolen from them. Right now most of his jobs are in cities.

Personality: He is smart but rarely draws on his intelligence when doing things; instead he relies on his accurate instincts, his stellar reactions, and his powers to get by. Will's not one to miss the action, and takes almost no responsibility for his actions. He's got a reputation for only accepting risky jobs, and has a thing for nifty gadgets. Aside from his Gryffindor behavior, he's also pretty selfish. He values his own life before all others and only helps others if he's got a good chance of survival.

As a confident guy with a quick escape, he often underestimates the risk of things and gets in trouble sometimes.

Powers: "Fourth Dimensional Travel" He can basically move through space like it's nothing. Will can go through walls and objects and can move with no concern for gravity if he chooses. Explosions still hurt, but he can escape them quickly. This can only be done for about five minutes at the longest.

Gear: "Sticky Grapple Gun" A grappling hook gun with a sticky blob on the end that makes it stick to smooth surfaces. The grapple can be retracted by pressing a button on the gun, and the grapple can be shot with a ton of pneumatic force.

"Goggles" A pair of high-tech goggles with infrared and night vision modes as well as a zoom feature.

"Laser Cutter" A laser cutter meant for glass that is also able to give people first-degree burns.

Skills: "Breaking and Entering" He's able to silently break into houses and get out without being noisy.

"Intimidation" A lot of people don't know the best of the best on the black market, so when he brings out a large gun-shaped thing that he shoots a laser with, they run. Will's good at playing up the damage he can do to people.

"Self-Defense" He can defend himself, however other people might think. Capable of putting most people to the ground but not good at all against well-trained professionals.

Weaknesses: Impulsive, getting him into trouble, and tends to want to use his cool gadgets instead of just using his powers. Essentially likes being dramatic instead of efficient.

Associations: Any detectives are likely to have heard of him, as well as any assassins. Is heist buddies with Keethan.

Fears: Dying, losing his powers, losing his reputation

Goals: Pull off the greatest heist in history. He's not sure what it is yet - but he'll come up with it eventually.

Likes: Flying, the thrill of the chase, the adrenaline when breaking in

Dislikes: Getting caught, actually getting close to dying, incompetent teams he's paired with.

Song: (I recommend listening to it while reading my post)

Appearance:

Name: Matt Turkman

Age: 24

Gender: Male

Nation of origin: England

Occupation: Bartender, Hunter

History: As a young kid, Matt's abilities were quickly found out, and his father physically abused him and got him to think that his powers were a curse, not a power. He moved to NYC when he became an adult and got into the underground metahuman tournament to learn more about metahumans but not receiving many answers. The first time he fought he made it to the quarterfinals, beaten by Alex. After that Matt entered a lesser tournament that he promptly won, receiving two million as a cash prize. He won a few more to get himself some more money before quitting.

Matt got a job as a bartender, not quite knowing what to do except gather more information. He keeps all the tidbits of information he receives in a little notebook that is closely guarded and in his pocket. He knows the identities of many metahumans but is unwilling to do much about it.

Personality: Inside, he's self-doubting and insecure, while in public he seems confident. Matt is naturally perceptive and cunning and rarely gets hotheaded. He is more likely to get cold, cutting more of his morals in the process and laser-focusing his attention on things. As the coolheaded guy, he is often the one to diffuse bar fights without physically interfering and failing.

Powers: Density Control: Matt can change the density of objects, making himself very light, making something really heavy, etc. He can do this for anything relatively nearby, and it is used for a number of things.

Gear:

Skills: Combat: He's not trained in any particular fighting style but he can defend himself well, and his strength and speed make up for what he lacks in technique.

Parkour: Using his power he can increase his buoyancy and make himself lighter in the air. Matt uses this to do parkour when chasing after super-powered people. This usually happens only when nobody is looking.

Weaknesses: Is unwilling to accept help

Associations: Works with and knows of Juniper, lost to Alex in a tournament.

Fears: Becoming soft and him convincing himself that his curse is a blessing.

Goals: Somehow removing the curse from himself without killing him.

Likes: The night in NYC, the thrill of fights and chases, doing parkour

Dislikes: The constant noise of NYC, bad food

Other:

OH MY GOD I JUST WATCHED WILL’s SONG XDDDD
 
View attachment 739988
Appearance:
Physically, Callus is in good shape. Standing at 6'2, he is with tan skin, copper hair, and brown eyes. Unusually, he has a dash of white hair; it came from nasty genetic defects following a forging accident at a young age.

Name: Collin C. Rune, now known as Callus.
Age: 32
Gender: Male
Nation of origin
: United States, Manhattan
Occupation: Blacksmith and Weapons Handler

History:
Collin was brought up in a life surrounded by hammering, shooting, and weaponry. His father was an expert blacksmith, one of the best in the country. He was so passionate about his work, that his forge is known for the forging fires to never go out. Collin adored smithing as both a profession and a passion, so naturally, he watched his father's every move in the forge. Every sword, ax, dagger, spears, and lance imaginable was crafted in front of Collin, the white-hot metal bending with every hammer swing. Collin's mother was his father's other half, a swordswoman. She traveled the globe, learning the basics and even the advanced mechanics of sword handling. From a khopesh to scimitars to hook swords, you name it, she knows it. While Collin truly admired her proficiency with a blade, he was always drawn to daggers. Being scrawny in his early childhood, he relied on his speed and evasiveness to outwit and outrun bullies.

Growing up, his life was perfectly normal. He aged to a good 19 years old before the first real tragedy happened. His mother died. His father was devastated to the point that he never left the house to go to the forge. He refused to eat and eventually succumbed to a fatal disease. For the first time, the forge fires died out. Without his father working the forge, Collin was then tasked with carrying the family business. For the longest time, he managed to scrape by. His forging skills were not as great as his father's, eventually lowering the family's reputation.

One fateful night, he was working on a flammard of steel, one of the hardest orders he's had to make. Frustrated by the complexity of the order, he decided to close up shop for the night.
That is until a knock on the door and the ringing of the door chime alerted him to a customer.
"Oh how the mighty have fallen, darling.", they muttered.
"How may I help you?", Collin inquired.
"I have a dagger I want you to make.", they replied gleefully, almost teasingly.
"I'm terribly sorry, but I'm closing up shop. Could you come back t-"
His words were cut off as a dagger lightly pressed against his nape.
"I think you didn't understand me correctly. I have a dagger I want you to make. Now."

I have no choice. They're too close for me to do anything, and with speed like that I'd be killed trying.

Collin started on making the dagger, following the instructions, and using the materials the stranger had given him. It was a weapon like he had never seen before. Maybe it was meant to be decorative, not practical usage. The metal given was mesmerizing, it melted in the lowest of temperatures and it was so moldable under his hammer, he could practically shape it using his hands. Burning the midnight oil, he finished the demand with the pinprick of a dagger on his neck. He turned to give the dagger, but whoever was there was no more. All that was left was the cloak they were wearing and a message.

P̷̫̍r̴̤̽ĭ̵̢c̶̝͊k̴̡͆ ̴̠̈y̷̘̋o̸̩̓u̵̲̔r̷͍͂s̸͐͜ẻ̷͜l̷̬͠f̴̬̂,̸̞̈́ ̶̢̎ā̷̮ǹ̶̢d̵̡́ ̵͈͠u̸͖̓n̷͍͆c̵͉͊ö̶̻v̵̟̂e̸͍͐r̷͔̊ ̸̞̒t̶͙̍h̴̞̓e̸̦̾ ̶̥̽m̵̤͋u̷̠͑ṟ̶͘d̷̀ͅȅ̶͚r̷͑͜ẻ̷̠ř̴̢ ̴̭̃o̶̝̓f̸̿͜ ̶͓̊y̵̰͊o̸͒ͅȗ̷̘ŕ̴͕ ̵̩͛m̸̺̉ö̵͈t̷̜̔h̷̢̿e̶̗͗ŗ̴̔.̸̱̑

Shocked at the fact that his mother was murdered, he did as stated. He pricked himself.
Just like that, he left everything behind. It was like turning over a new leaf, resetting a save, wiping over a slate. Whoever he was before was no more, he was
Callus of Rune, the Bladed Commander.

Personality
:
Callus is extremely loyal to his allies and friends, willing to do almost anything within his power to bring them happiness. Despite his loyalty, he prefers to work in the shadows, avoiding attention of any kind. He is your stereotypical introvert and hates being in any group of more than 4 people. He has a neutral materialistic view, neither desiring or despising it. He says he's straight but is really bi. He empathizes well with close friends and is often described as the "rant closet" of the group. In his comfort zone, he is charismatic and charming as a person, often shaping his friends' loyalty to him. Extremely involved in the scientific areas, he aims to develop new weapons and materials from which to make said weapons. Through devotion and strong will, he stops at nothing until his goals are made to be a reality.

Powers:
Armament Magic: Magic that revolves around the summoning, manipulating, and creating equipment or weapons.
Spell Weaponry: The usage of weapons as a conduit to amplify spells that the user may utilize.
Weapon Calling: Weapons owned by the user can be called to the user, no matter where it may be located.
Basic Teleportation Manipulation: Magic that allows the user to teleport himself and/or objects within a certain radius.

Gears:
Soul Blade: Callus' dagger is a blade made of corrupted steel. Wielding this weapon inflicts major mental damage, although through practice and mental training, one can learn to control the effects of the blade. Drawing on the knowledge of the undead souls, Callus can learn any armed fighting style in a reasonable amount of time, so long as he is holding both the weapon and the dagger. In order to not draw attention, the Soul Blade can shift into a finger ring while still retaining its magical properties.

Enchanted Auto-Pistol: Callus' most used weapon. A pistol that may enhance Callus' spells. Serves to apply medium-range pressure and extend his attack range. If situations get out of hand, he will resort to using his magic instead of his pistol.

Skills:
Thanks to many years of owning the Soul Blade, Callus is proficient in dagger-wielding, whether it be normal or enchanted daggers, or the Soul Blade itself.
Callus regularly stays in shape and has enhanced speed, reaction speed, and dexterity.

Weaknesses:
-Too much use of his armament magic causes mental damage and physical strain.
-He can summon enough weapons to supply a small to medium-sized army with weapons before succumbing to dangerous effects.
-Learning a new fighting style too quickly can tax his mind a lot, often leaving him with severe side effects such as night terrors, paranoia, and hallucinations.
-His fatal flaw is his allies and close friends. Hostage situations involving them can subdue him very easily.
-If he loses control of the Soul Blade, it will take control of his mind and force him to enact its bloodlust.
-His magic is also affected by his emotions, particularly sadness and anger.

Associations:
Callus's best friend is a scientific researcher who goes by the name Deroth Bandith. They were inseparable from high school and still keep in touch today.
He also hangs around with Roberta Barnes and Kelsey Carter, with whom he practices several armed fighting styles.
Currently single, his most recent romance was with a sous chef called Tracy Elsie Walsh. They dated for a good 2 years before breaking up because Tracy accidentally found out who Callus really was. He still has a soft spot for Tracy, but both have moved on.

Fears:
Is absolutely terrified of the ocean.
Is slightly scared of centipedes and creepy crawlies.

Goals:
Ultimately desires to find out who murdered his mother, and why.
Aims to master a considerable amount, if not all, armed fighting styles.

Likes:
Likes reading scientific textbooks and works
Likes furry animals
Likes watching horror films for the thrill
Likes cold weather

Dislikes:
Dislikes impromptu missions
Dislikes people who know a fighting style that he doesn't (until he learns it)
Dislikes feuds or internal conflicts between friends or allies
magic does not exist in this world. Myths were inspired by those with superpowers in the past and a lack of understanding of science. Also its set in the modern era so perhaps try again?
 
magic does not exist in this world. Myths were inspired by those with superpowers in the past and a lack of understanding of science. Also its set in the modern era so perhaps try again?

Oh that's what you meant by "magic doesn't exist in this world". I was gonna ask but I already had a spare CS I thought would work.
I should be able to edit some things, but can I keep the blacksmithing? I know it doesn't sound modern but it's a rare occupation :>
 
Oh that's what you meant by "magic doesn't exist in this world". I was gonna ask but I already had a spare CS I thought would work.
I should be able to edit some things, but can I keep the blacksmithing? I know it doesn't sound modern but it's a rare occupation :>
I guess so. It couldnt hurt. Its areal world earth setting though so you know...not really useful anymore
 
Hmm, I see your point. I'll look into changing it.
Another matter, is momentum manipulation alright in your books?
Im not sure depends on how you use it. Milk manipulation can be op. Something like taking someone elses momentum so that they cannot move or propelling them backwards with their is a no go as that removes apersons ability to react. Something like amplifying or negating the momentum of say a brick is fine. General rule of them if you cant think or a reasonable way a hunter with unlimeted access to resources would be able to win with out nuking the city or something odds are
its a no go
 
Appearance:
clyde metahuman.jpg
Physically, Clyde has blonde, short hair neatly coiffured to reveal a fine, warm face. Expressive blue eyes, set elegantly within their sockets, stare intently at the horizon.

A scar running from his left shoulder and ending on his left upper arm leaves an amusing memory of his unfortunate upbringing. This is the physique of Clyde Adams, a true lone wolf among humans. He displays a slim toned body, standing at a normal 6’0.

Name: Clydell “Clyde” Adams
Age: 32
Gender: Male
Nation of origin: United States, Manhattan
Occupation: Gymnastics Trainer and Stunt Double

History:
Clydell’s childhood was completely centered around the balance beam, having been defined as a gymnastics prodigy. His parents were extremely insistent on having him join classes, so he had no choice. Unbeknownst to his parents, it wasn’t natural talent, but a subconscious reaction of Clyde’s powers. Every time he would mess up a flip, his body would automatically adjust his momentum to avoid physical harm. Of course, no one knew or noticed this so naturally, humans linked it to talent.

As he grew older, his body’s subconscious reactions became less and less effective, causing him to mess up more and more. Reaching the age of 17, Clydell was involved in an unfortunate accident whilst performing a complex routine on the balance beam. Sustaining critical injuries, he quit gymnastics with a heart of scorn.

At the steady age of 24, Clydell came to realize the powers he held within himself, and once again joined the gymnastics scene as a trainer. Teaching classes by day, practicing, and refining his form by night. Several years later, he landed the role of a stunt double in the film making industry and formed a reputation of flawless takes.

Nearing the age of 31, Clydell received a suspicious letter with a wax seal. On it was the handwritten words, “You have me to thank for your fame. Expect me. I shall claim that power as it is rightfully mine.” With an uneasy feeling, Clydell has now set out to explore the unknown boundaries of his power and find refuge.

Personality:

Clydell is the silent type, opting to stay away from human interaction as possible. Having learned how to minimize his presence, he can easily slip away from situations he prefers not to involve himself in. He has a few friends which he hangs out with then and now, but otherwise, Clydell is a closed book. He only allows a few people to know the real him, and with the right words and actions, you can too. Despite his personality so far, he is a delight to be around once you do crack open the covers.

Powers:
Momentum Manipulation: Powers that revolve around the manipulation of the momentum of objects he can place his hand on, given that they are not of equal or bigger size than him. He is able to increase the momentum of objects he holds greatly, turning him into a deadly ranged offense. He can decrease the momentum of objects he can hold, greatly reducing the force it would exert. He is able to manipulate the momentum of his body and their individual body parts at will.

Gears:
Karambit: A teenage obsession that he still retains to this day. Is able to handle a karambit in both offense and defense, and can opt to throw it with or without his powers.

Skills:
Parkour: He can maneuver difficult terrain thanks to his stunt double profession, whether it be buildings, trees, tight alleyways, etc.
Slight knowledge in self-defense martial arts.

Weaknesses:
Firearms of any kind: He can’t catch a bullet.
Being caught off guard: His powers are based on how fast he can react to the current situation.
Increasing momentum causes his heart rate to rise, decreasing momentum causes his heart rate to drop. He has to maintain a balance between increasing and decreasing since too much of one can risk heart failure.

Associations: None for the time being.

Fears:
Tight and claustrophobic spaces
Losing his abilities
Extreme heights

Goals:
Aims to find out who sent that message and how he got his powers
Looks to find a place to settle down peacefully with no fear of being hunted

Likes:
Likes freerunning and doing parkour in his free time
Likes visiting libraries
Likes horror and thriller movies
Likes all furry animals, except cats

Dislikes:
Dislikes loud and obnoxious locations (amusement parks, markets)
Dislikes proud and arrogant people
Dislikes cats
 

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