Helix Nebula
Three fries short of a happy meal: WHACKO!!
As you may or may not know, the system for timing productions in Astrum is somewhat 'traditional', having carried over through countless Nation-Building games, over who knows how many sites. It definitely has it's pros, but also it's cons, the biggest of which is undoubtedly the fact, that doing anything takes a long time- Which, granted, is kind of the point and it makes perfect sense to have to wait for almost a month, for that amazing monument you're building, that'll give you incredible bonuses.. But when it takes a month, just to build a single battleship...
"So just lower the times! Geez!" Hush now, my impatient inner-monologue. Yes, reducing times is an option I'm definitely considering, in fact, times have already been lowered twice, for balance. Yeah- Betcha' none of you knew that. However there is another option, I'm considering, one based on an early draft of Astrum, when it was going to be in a Star Wars/Trek inspired -Universe (betcha' y'all didn't know that either, I'm just full of surprises!) that I scrapped in favor of the current "version" of Astrum. In fact, there were multiple concepts I scrapped, but the one I'm talking about right now, is the; "Point-based production system hybrid v2.8 Pre-Beta Alpha 6" (it's not actually called that, but you know me)
Basically, every nation depending on Population and various other things, gets X amount of Production (Points), which they can then use on, you guessed it, producing things. From units to certain buildings, things would have their own costs and with some exceptions, as long as you had the points, you could produce what you wanted instantly, or in a couple of days depending on amount, whether you're at war and such. If you used all of your Production, you'd be incapable of producing anything, until you'd get more points. Production would be generated weekly, and your Production-generation would depend on your Economic Tier, Population, any improvements you've made, statecraft etc..
[QUOTE="Helix Nebula]
Remember, it is not a static number you can apply again and again! EVERY time you train new troops or build new things you must send a PM for approval!
[/QUOTE]
That would, of course, still apply.
Science, politics and monuments, would still function on the old system and take X amount of days to finish, although with monuments, they would also take significant amounts of Production to build.
I[/hr] could just go ahead and implement this change, but I'd like to hear some feedback from all of you first. Would you like the reformed system in the first place, do you have suggestions for the old one or are you completely happy with how things are now? Discuss, ask, suggest, you know how this works.
And please vote in the poll, to give a clear image where everyone stands. I'll be keeping the floor open at least until next Sunday or until everyone has given me some indication of having read this thread.
:cool:
(Note; Ignore my vote in the poll)
"So just lower the times! Geez!" Hush now, my impatient inner-monologue. Yes, reducing times is an option I'm definitely considering, in fact, times have already been lowered twice, for balance. Yeah- Betcha' none of you knew that. However there is another option, I'm considering, one based on an early draft of Astrum, when it was going to be in a Star Wars/Trek inspired -Universe (betcha' y'all didn't know that either, I'm just full of surprises!) that I scrapped in favor of the current "version" of Astrum. In fact, there were multiple concepts I scrapped, but the one I'm talking about right now, is the; "Point-based production system hybrid v2.8 Pre-Beta Alpha 6" (it's not actually called that, but you know me)
Basically, every nation depending on Population and various other things, gets X amount of Production (Points), which they can then use on, you guessed it, producing things. From units to certain buildings, things would have their own costs and with some exceptions, as long as you had the points, you could produce what you wanted instantly, or in a couple of days depending on amount, whether you're at war and such. If you used all of your Production, you'd be incapable of producing anything, until you'd get more points. Production would be generated weekly, and your Production-generation would depend on your Economic Tier, Population, any improvements you've made, statecraft etc..
[QUOTE="Helix Nebula]
Remember, it is not a static number you can apply again and again! EVERY time you train new troops or build new things you must send a PM for approval!
[/QUOTE]
That would, of course, still apply.
Science, politics and monuments, would still function on the old system and take X amount of days to finish, although with monuments, they would also take significant amounts of Production to build.
I[/hr] could just go ahead and implement this change, but I'd like to hear some feedback from all of you first. Would you like the reformed system in the first place, do you have suggestions for the old one or are you completely happy with how things are now? Discuss, ask, suggest, you know how this works.
And please vote in the poll, to give a clear image where everyone stands. I'll be keeping the floor open at least until next Sunday or until everyone has given me some indication of having read this thread.
:cool:
(Note; Ignore my vote in the poll)
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